mirror of
https://github.com/Kiritow/LuaEngine.git
synced 2024-03-22 13:11:45 +08:00
LuaEngine v0.5.1
Add api docs. More support of loading resources from memory. Minor fix.
This commit is contained in:
parent
8c805bd037
commit
7b098c50ed
274
Channel.cpp
274
Channel.cpp
|
@ -7,16 +7,33 @@
|
|||
#include <map>
|
||||
using namespace std;
|
||||
|
||||
/**
|
||||
module Channel
|
||||
create(name: string): Channel, isCreated: boolean
|
||||
open(name: string): Channel or nil
|
||||
collect()
|
||||
|
||||
class Channel
|
||||
put(value: nil, number, boolean, string)
|
||||
get(): nil, number, boolean, string
|
||||
|
||||
try_put(value: nil, number, boolean, string, timeout_ms: int): isSuccess: boolean
|
||||
try_get(timeout_ms: int): isSuccess: boolean, value: nil, number, boolean, string
|
||||
wait([timeout_ms: int]): hasValue: boolean
|
||||
Block until has value if no timeout specified. Return false on reaching timeout.
|
||||
Negative timeout is regarded as 0.
|
||||
Zero timeout means instant check-and-return.
|
||||
*/
|
||||
|
||||
class Channel
|
||||
{
|
||||
public:
|
||||
int capacity;
|
||||
bool closed;
|
||||
queue<tuple<int, string>> bus;
|
||||
mutex m;
|
||||
condition_variable cond;
|
||||
|
||||
Channel(int cap) : capacity(cap), closed(false)
|
||||
Channel(int cap) : capacity(cap)
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -35,23 +52,72 @@ int channel_dtor(lua_State* L)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static bool push_to_lua(lua_State* L, int type, const string& value)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case LUA_TNIL:
|
||||
lua_pushnil(L);
|
||||
return true;
|
||||
case LUA_TNUMBER:
|
||||
lua_stringtonumber(L, value.c_str());
|
||||
return true;
|
||||
case LUA_TBOOLEAN:
|
||||
lua_pushboolean(L, value.empty());
|
||||
return true;
|
||||
case LUA_TSTRING:
|
||||
lua_pushlstring(L, value.data(), value.size());
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static bool get_from_lua(lua_State* L, int index, int& type, string& value)
|
||||
{
|
||||
type = lua_type(L, index);
|
||||
switch (type)
|
||||
{
|
||||
case LUA_TNIL:
|
||||
value = string();
|
||||
return true;
|
||||
case LUA_TNUMBER:
|
||||
value = lua_tostring(L, index);
|
||||
return true;
|
||||
case LUA_TBOOLEAN:
|
||||
{
|
||||
if (lua_toboolean(L, index))
|
||||
{
|
||||
value = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
value = string();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case LUA_TSTRING:
|
||||
{
|
||||
size_t sz;
|
||||
const char* p = lua_tolstring(L, index, &sz);
|
||||
value = string(p, sz);
|
||||
return true;
|
||||
}
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Get a value from channel
|
||||
int channel_get(lua_State* L)
|
||||
{
|
||||
auto c = lua_checkblock<LuaChannel>(L, 1, "LuaChannel");
|
||||
|
||||
int type;
|
||||
string value;
|
||||
|
||||
printf("Call get on LuaChannel %p\n", c);
|
||||
|
||||
{
|
||||
unique_lock<mutex> ulk(c->sp->m);
|
||||
if (c->sp->closed)
|
||||
{
|
||||
lua_pushnil(L);
|
||||
lua_pushboolean(L, 1);
|
||||
return 2;
|
||||
}
|
||||
c->sp->cond.wait(ulk, [&]() { return !c->sp->bus.empty(); });
|
||||
// Un-serialize from string to Lua object
|
||||
|
||||
|
@ -60,61 +126,71 @@ int channel_get(lua_State* L)
|
|||
c->sp->cond.notify_all();
|
||||
}
|
||||
|
||||
switch (type)
|
||||
if (!push_to_lua(L, type, value))
|
||||
{
|
||||
case LUA_TNIL:
|
||||
lua_pushnil(L);
|
||||
break;
|
||||
case LUA_TNUMBER:
|
||||
lua_stringtonumber(L, value.c_str());
|
||||
break;
|
||||
case LUA_TBOOLEAN:
|
||||
lua_pushboolean(L, value.empty());
|
||||
break;
|
||||
case LUA_TSTRING:
|
||||
lua_pushlstring(L, value.c_str(), value.size());
|
||||
break;
|
||||
default:
|
||||
return luaL_error(L, "channel_get: unsupported type %s", lua_typename(L, type));
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int channel_try_get(lua_State* L)
|
||||
{
|
||||
auto c = lua_checkblock<LuaChannel>(L, 1, "LuaChannel");
|
||||
int ms = luaL_checkinteger(L, 2);
|
||||
|
||||
bool success;
|
||||
int type;
|
||||
string value;
|
||||
|
||||
{
|
||||
unique_lock<mutex> ulk(c->sp->m);
|
||||
if (ms > 0)
|
||||
{
|
||||
success = c->sp->cond.wait_for(ulk, chrono::milliseconds(ms), [&]() { return !c->sp->bus.empty(); });
|
||||
}
|
||||
else
|
||||
{
|
||||
success = !c->sp->bus.empty();
|
||||
}
|
||||
|
||||
if (success)
|
||||
{
|
||||
tie(type, value) = c->sp->bus.front();
|
||||
c->sp->bus.pop();
|
||||
c->sp->cond.notify_all();
|
||||
}
|
||||
}
|
||||
|
||||
if (success)
|
||||
{
|
||||
lua_pushboolean(L, true);
|
||||
if (!push_to_lua(L, type, value))
|
||||
{
|
||||
return luaL_error(L, "channel_try_get: unsupported type %s", lua_typename(L, type));
|
||||
}
|
||||
return 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
lua_pushboolean(L, false);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Push a value to channel. Types are limited to nil, boolean, number, string.
|
||||
int channel_put(lua_State* L)
|
||||
{
|
||||
auto c = lua_checkblock<LuaChannel>(L, 1, "LuaChannel");
|
||||
int type = lua_type(L, 2);
|
||||
|
||||
int type;
|
||||
string value;
|
||||
switch (type)
|
||||
if (!get_from_lua(L, 2, type, value))
|
||||
{
|
||||
case LUA_TNIL:
|
||||
break;
|
||||
case LUA_TNUMBER:
|
||||
value = lua_tostring(L, 2);
|
||||
break;
|
||||
case LUA_TBOOLEAN:
|
||||
if (lua_toboolean(L, 2))
|
||||
{
|
||||
value = "true";
|
||||
}
|
||||
break;
|
||||
case LUA_TSTRING:
|
||||
value = lua_tostring(L, 2);
|
||||
break;
|
||||
default:
|
||||
return luaL_error(L, "channel_put: unsupported type %s", lua_typename(L, type));
|
||||
}
|
||||
|
||||
printf("Call put on LuaChannel %p\n", c);
|
||||
|
||||
{
|
||||
unique_lock<mutex> ulk(c->sp->m);
|
||||
if (c->sp->closed)
|
||||
{
|
||||
return luaL_error(L, "channel_put: cannot put to closed channel.");
|
||||
}
|
||||
c->sp->cond.wait(ulk, [&]() { return (c->sp->capacity > 0 && c->sp->bus.size() < c->sp->capacity) || (c->sp->capacity == 0 && c->sp->bus.empty()); });
|
||||
c->sp->bus.emplace(type, value);
|
||||
c->sp->cond.notify_all();
|
||||
|
@ -123,6 +199,77 @@ int channel_put(lua_State* L)
|
|||
return 0;
|
||||
}
|
||||
|
||||
int channel_try_put(lua_State* L)
|
||||
{
|
||||
auto c = lua_checkblock<LuaChannel>(L, 1, "LuaChannel");
|
||||
int ms = luaL_checkinteger(L, 2);
|
||||
|
||||
bool success;
|
||||
int type;
|
||||
string value;
|
||||
if (!get_from_lua(L, 3, type, value))
|
||||
{
|
||||
return luaL_error(L, "channel_try_put: unsupported type %s", lua_typename(L, type));
|
||||
}
|
||||
|
||||
{
|
||||
unique_lock<mutex> ulk(c->sp->m);
|
||||
if (ms > 0)
|
||||
{
|
||||
success = c->sp->cond.wait_for(ulk, chrono::milliseconds(ms), [&]() { return (c->sp->capacity > 0 && c->sp->bus.size() < c->sp->capacity) || (c->sp->capacity == 0 && c->sp->bus.empty()); });
|
||||
}
|
||||
else
|
||||
{
|
||||
success = (c->sp->capacity > 0 && c->sp->bus.size() < c->sp->capacity) || (c->sp->capacity == 0 && c->sp->bus.empty());
|
||||
}
|
||||
|
||||
if (success)
|
||||
{
|
||||
c->sp->bus.emplace(type, value);
|
||||
c->sp->cond.notify_all();
|
||||
}
|
||||
}
|
||||
|
||||
lua_pushboolean(L, success);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int channel_wait(lua_State* L)
|
||||
{
|
||||
auto c = lua_checkblock<LuaChannel>(L, 1, "LuaChannel");
|
||||
int ms = -1;
|
||||
if (!lua_isnone(L, 2))
|
||||
{
|
||||
ms = luaL_checkinteger(L, 2);
|
||||
if (ms < 0)
|
||||
{
|
||||
ms = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool hasValue;
|
||||
|
||||
{
|
||||
unique_lock<mutex> ulk(c->sp->m);
|
||||
if (ms > 0)
|
||||
{
|
||||
hasValue = c->sp->cond.wait_for(ulk, chrono::milliseconds(ms), [&]() { return !c->sp->bus.empty(); });
|
||||
}
|
||||
else if (ms == 0)
|
||||
{
|
||||
hasValue = !c->sp->bus.empty();
|
||||
}
|
||||
else
|
||||
{
|
||||
c->sp->cond.wait(ulk, [&]() { return !c->sp->bus.empty(); });
|
||||
hasValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
lua_pushboolean(L, hasValue);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// This will push a LuaChannel userdata onto the lvm stack.
|
||||
void put_channel(lua_State* L, const shared_ptr<Channel>& spChan)
|
||||
{
|
||||
|
@ -136,14 +283,17 @@ void put_channel(lua_State* L, const shared_ptr<Channel>& spChan)
|
|||
lua_newtable(L);
|
||||
lua_setfield_function(L, "get", channel_get);
|
||||
lua_setfield_function(L, "put", channel_put);
|
||||
lua_setfield_function(L, "try_get", channel_try_get);
|
||||
lua_setfield_function(L, "try_put", channel_try_put);
|
||||
lua_setfield_function(L, "wait", channel_wait);
|
||||
lua_setfield(L, -2, "__index");
|
||||
}
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
// Global Variables for managing LuaChannel openning and creating
|
||||
mutex gChannelNSLock;
|
||||
map<string, weak_ptr<Channel>> gChannelNS;
|
||||
mutex globalChannelNSLock;
|
||||
map<string, weak_ptr<Channel>> globalChannelNS;
|
||||
|
||||
int channel_open(lua_State* L)
|
||||
{
|
||||
|
@ -152,9 +302,9 @@ int channel_open(lua_State* L)
|
|||
string channelName(name, namelen);
|
||||
|
||||
{
|
||||
unique_lock<mutex> ulk(gChannelNSLock);
|
||||
auto iter = gChannelNS.find(channelName);
|
||||
if (iter == gChannelNS.end())
|
||||
unique_lock<mutex> ulk(globalChannelNSLock);
|
||||
auto iter = globalChannelNS.find(channelName);
|
||||
if (iter == globalChannelNS.end())
|
||||
{
|
||||
// not found.
|
||||
lua_pushnil(L);
|
||||
|
@ -172,7 +322,7 @@ int channel_open(lua_State* L)
|
|||
else
|
||||
{
|
||||
printf("channel %s expired.\n", iter->first.c_str());
|
||||
gChannelNS.erase(iter);
|
||||
globalChannelNS.erase(iter);
|
||||
// found but expired.
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
|
@ -193,9 +343,9 @@ int channel_create(lua_State* L)
|
|||
}
|
||||
|
||||
{
|
||||
unique_lock<mutex> ulk(gChannelNSLock);
|
||||
auto iter = gChannelNS.find(channelName);
|
||||
if (iter != gChannelNS.end())
|
||||
unique_lock<mutex> ulk(globalChannelNSLock);
|
||||
auto iter = globalChannelNS.find(channelName);
|
||||
if (iter != globalChannelNS.end())
|
||||
{
|
||||
auto spChan = iter->second.lock();
|
||||
if (spChan)
|
||||
|
@ -211,7 +361,7 @@ int channel_create(lua_State* L)
|
|||
{
|
||||
// found but expired.
|
||||
printf("channel %s expired.\n", iter->first.c_str());
|
||||
gChannelNS.erase(iter);
|
||||
globalChannelNS.erase(iter);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -219,7 +369,7 @@ int channel_create(lua_State* L)
|
|||
shared_ptr<Channel> spChan(new Channel(cap));
|
||||
put_channel(L, spChan);
|
||||
lua_pushboolean(L, 1);
|
||||
gChannelNS.emplace(channelName, spChan);
|
||||
globalChannelNS.emplace(channelName, spChan);
|
||||
|
||||
printf("channel %p(%s) created.\n", spChan.get(), channelName.c_str());
|
||||
|
||||
|
@ -229,14 +379,14 @@ int channel_create(lua_State* L)
|
|||
|
||||
int channel_collect(lua_State* L)
|
||||
{
|
||||
unique_lock<mutex> ulk(gChannelNSLock);
|
||||
for (auto iter = gChannelNS.begin(); iter != gChannelNS.end(); )
|
||||
unique_lock<mutex> ulk(globalChannelNSLock);
|
||||
for (auto iter = globalChannelNS.begin(); iter != globalChannelNS.end(); )
|
||||
{
|
||||
auto sp = iter->second.lock();
|
||||
if (!sp)
|
||||
{
|
||||
// expired.
|
||||
iter = gChannelNS.erase(iter);
|
||||
iter = globalChannelNS.erase(iter);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
22
Font.cpp
22
Font.cpp
|
@ -3,6 +3,7 @@
|
|||
/*
|
||||
class Font
|
||||
constructor(filename: string, size: int)
|
||||
constructor(data: string, size: int, flag: int) flag is not used currently.
|
||||
renderText(str: string, r: int, g: int, b: int, a: int): Surface
|
||||
renderText(rnd: Renderer, str: string, r: int, g: int, b: int, a: int): Texture
|
||||
*/
|
||||
|
@ -104,13 +105,32 @@ int font_renderutf8(lua_State* L)
|
|||
|
||||
int font_new(lua_State* L)
|
||||
{
|
||||
TTF_Font* font;
|
||||
if (lua_gettop(L) >= 3)
|
||||
{
|
||||
size_t datalen;
|
||||
const char* data = luaL_checklstring(L, 1, &datalen);
|
||||
int fontsize = luaL_checkinteger(L, 2);
|
||||
int flag = luaL_checkinteger(L, 3);
|
||||
SDL_RWops* src = SDL_RWFromConstMem(data, datalen);
|
||||
font = TTF_OpenFontRW(src, 0, fontsize);
|
||||
SDL_RWclose(src);
|
||||
if (!font)
|
||||
{
|
||||
return TTFError(L, TTF_OpenFontRW);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
const char* filename = luaL_checkstring(L, 1);
|
||||
int fontsize = luaL_checkinteger(L, 2);
|
||||
TTF_Font* font = TTF_OpenFont(filename, fontsize);
|
||||
font = TTF_OpenFont(filename, fontsize);
|
||||
if (!font)
|
||||
{
|
||||
return TTFError(L, TTF_OpenFont);
|
||||
}
|
||||
}
|
||||
|
||||
lua_newpointer(L, font);
|
||||
if (luaL_newmetatable(L, "LuaEngineFont"))
|
||||
{
|
||||
|
|
78
Music.cpp
78
Music.cpp
|
@ -3,11 +3,19 @@
|
|||
/*
|
||||
module Music
|
||||
load(filename: string): MusicMedia
|
||||
loadmem(data: string): MusicMedia
|
||||
loadChunk(filename: string): ChunkMedia
|
||||
loadChunkmem(data: string): ChunkMedia
|
||||
play(music: MusicMedia, [loops: int]) Loops default to 1 time
|
||||
playChunk(chunk: ChunkMedia, channel: int, [loops: int]) Loops default to 1 time.
|
||||
fadeIn(music: MusicMedia, ms: int, [loops: int]) Loops default to 1.
|
||||
fadeInPos(music: MusicMedia, ms: int, pos: number, [loops: int]) Loops default to 1.
|
||||
fadeOut(ms: int)
|
||||
pause()
|
||||
resume()
|
||||
rewind()
|
||||
setPos(pos: number)
|
||||
stop()
|
||||
*/
|
||||
|
||||
int media_close(lua_State* L)
|
||||
|
@ -119,6 +127,49 @@ int music_play(lua_State* L)
|
|||
return 0;
|
||||
}
|
||||
|
||||
int music_fadein(lua_State* L)
|
||||
{
|
||||
auto music = lua_checkpointer<Mix_Music>(L, 1, "LuaEngineMusicMedia");
|
||||
int ms = luaL_checkinteger(L, 2);
|
||||
int loops = 0;
|
||||
if (!lua_isnone(L, 3))
|
||||
{
|
||||
loops = luaL_checkinteger(L, 3);
|
||||
}
|
||||
if (Mix_FadeInMusic(music, loops, ms) != 0)
|
||||
{
|
||||
return MixError(L, Mix_FadeInMusic);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int music_fadeinpos(lua_State* L)
|
||||
{
|
||||
auto music = lua_checkpointer<Mix_Music>(L, 1, "LuaEngineMusicMedia");
|
||||
int ms = luaL_checkinteger(L, 2);
|
||||
double pos = luaL_checknumber(L, 3);
|
||||
int loops = 0;
|
||||
if (!lua_isnone(L, 4))
|
||||
{
|
||||
loops = luaL_checkinteger(L, 4);
|
||||
}
|
||||
if (Mix_FadeInMusicPos(music, loops, ms, pos) != 0)
|
||||
{
|
||||
return MixError(L, Mix_FadeInMusicPos);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int music_fadeout(lua_State* L)
|
||||
{
|
||||
int ms = luaL_checkinteger(L, 1);
|
||||
if (Mix_FadeOutMusic(ms) != 0)
|
||||
{
|
||||
return MixError(L, Mix_FadeOutMusic);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int music_playchunk(lua_State* L)
|
||||
{
|
||||
auto chunk = lua_checkpointer<Mix_Chunk>(L, 1, "LuaEngineChunkMedia");
|
||||
|
@ -149,6 +200,28 @@ int music_resume(lua_State* L)
|
|||
return 0;
|
||||
}
|
||||
|
||||
int music_stop(lua_State* L)
|
||||
{
|
||||
Mix_HaltMusic();
|
||||
return 0;
|
||||
}
|
||||
|
||||
int music_rewind(lua_State* L)
|
||||
{
|
||||
Mix_RewindMusic();
|
||||
return 0;
|
||||
}
|
||||
|
||||
int music_setpos(lua_State* L)
|
||||
{
|
||||
double pos = luaL_checknumber(L, 1);
|
||||
if (Mix_SetMusicPosition(pos) != 0)
|
||||
{
|
||||
return MixError(L, Mix_SetMusicPosition);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void InitMusic(lua_State* L)
|
||||
{
|
||||
lua_getglobal(L, "package");
|
||||
|
@ -159,9 +232,14 @@ void InitMusic(lua_State* L)
|
|||
lua_setfield_function(L, "loadChunk", music_loadchunk);
|
||||
lua_setfield_function(L, "loadChunkmem", music_loadchunkmem);
|
||||
lua_setfield_function(L, "play", music_play);
|
||||
lua_setfield_function(L, "fadeIn", music_fadein);
|
||||
lua_setfield_function(L, "fadeInPos", music_fadeinpos);
|
||||
lua_setfield_function(L, "playChunk", music_playchunk);
|
||||
lua_setfield_function(L, "fadeOut", music_fadeout);
|
||||
lua_setfield_function(L, "pause", music_pause);
|
||||
lua_setfield_function(L, "resume", music_resume);
|
||||
lua_setfield_function(L, "stop", music_stop);
|
||||
lua_setfield_function(L, "setPos", music_setpos);
|
||||
lua_setfield(L, -2, "Music");
|
||||
lua_pop(L, 2);
|
||||
}
|
||||
|
|
46
Renderer.cpp
46
Renderer.cpp
|
@ -5,9 +5,14 @@
|
|||
class Renderer
|
||||
constructor(wnd: Window)
|
||||
load(filename: string): Texture
|
||||
loadmem(data: string): Texture
|
||||
render(surf: Surface): Texture
|
||||
setTarget(text: Texture)
|
||||
clear()
|
||||
update()
|
||||
copy(text: Texture, sx: int, sy: int, sw: int, sh: int, dx: int, dy: int, dw: int, dh: int)
|
||||
copyTo(text: Texture, x: int, y: int, [w: int, h: int])
|
||||
copyFill(text: Texture, x: int, y: int, w: int, h: int)
|
||||
copyTo(text: Texture, dx: int, dy: int, [dw: int, dh: int])
|
||||
copyFill(text: Texture, sx: int, sy: int, sw: int, sh: int)
|
||||
copyFullFill(text: Texture)
|
||||
drawPoint(x: int, y: int)
|
||||
drawLine(x1: int, y1: int, x2: int, y2: int)
|
||||
|
@ -55,6 +60,41 @@ int render_loadmem(lua_State* L)
|
|||
return 1;
|
||||
}
|
||||
|
||||
int render_render(lua_State* L)
|
||||
{
|
||||
auto rnd = lua_checkpointer<SDL_Renderer>(L, 1, "LuaEngineRenderer");
|
||||
auto surf = lua_checkpointer<SDL_Surface>(L, 2, "LuaEngineSurface");
|
||||
SDL_Texture* text = SDL_CreateTextureFromSurface(rnd, surf);
|
||||
if (!text)
|
||||
{
|
||||
return SDLError(L, SDL_CreateTextureFromSurface);
|
||||
}
|
||||
put_texture(L, text);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int render_settarget(lua_State* L)
|
||||
{
|
||||
auto rnd = lua_checkpointer<SDL_Renderer>(L, 1, "LuaEngineRenderer");
|
||||
if (lua_gettop(L) == 1)
|
||||
{
|
||||
if (SDL_SetRenderTarget(rnd, NULL) != 0)
|
||||
{
|
||||
return SDLError(L, SDL_SetRenderTarget);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
auto text = lua_checkpointer<SDL_Texture>(L, 2, "LuaEngineTexture");
|
||||
if (SDL_SetRenderTarget(rnd, text) != 0)
|
||||
{
|
||||
return SDLError(L, SDL_SetRenderTarget);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int render_clear(lua_State* L)
|
||||
{
|
||||
auto rnd = lua_checkpointer<SDL_Renderer>(L, 1, "LuaEngineRenderer");
|
||||
|
@ -389,6 +429,8 @@ int render_new(lua_State* L)
|
|||
lua_newtable(L);
|
||||
lua_setfield_function(L, "load", render_load);
|
||||
lua_setfield_function(L, "loadmem", render_loadmem);
|
||||
lua_setfield_function(L, "render", render_render);
|
||||
lua_setfield_function(L, "setTarget", render_settarget);
|
||||
lua_setfield_function(L, "clear", render_clear);
|
||||
lua_setfield_function(L, "update", render_update);
|
||||
lua_setfield_function(L, "copy", render_copy);
|
||||
|
|
Loading…
Reference in New Issue
Block a user