mirror of
https://github.com/Kiritow/LuaEngine.git
synced 2024-03-22 13:11:45 +08:00
114 lines
3.6 KiB
C
114 lines
3.6 KiB
C
|
/*
|
||
|
** $Id: lvm.h,v 2.41.1.1 2017/04/19 17:20:42 roberto Exp $
|
||
|
** Lua virtual machine
|
||
|
** See Copyright Notice in lua.h
|
||
|
*/
|
||
|
|
||
|
#ifndef lvm_h
|
||
|
#define lvm_h
|
||
|
|
||
|
|
||
|
#include "ldo.h"
|
||
|
#include "lobject.h"
|
||
|
#include "ltm.h"
|
||
|
|
||
|
|
||
|
#if !defined(LUA_NOCVTN2S)
|
||
|
#define cvt2str(o) ttisnumber(o)
|
||
|
#else
|
||
|
#define cvt2str(o) 0 /* no conversion from numbers to strings */
|
||
|
#endif
|
||
|
|
||
|
|
||
|
#if !defined(LUA_NOCVTS2N)
|
||
|
#define cvt2num(o) ttisstring(o)
|
||
|
#else
|
||
|
#define cvt2num(o) 0 /* no conversion from strings to numbers */
|
||
|
#endif
|
||
|
|
||
|
|
||
|
/*
|
||
|
** You can define LUA_FLOORN2I if you want to convert floats to integers
|
||
|
** by flooring them (instead of raising an error if they are not
|
||
|
** integral values)
|
||
|
*/
|
||
|
#if !defined(LUA_FLOORN2I)
|
||
|
#define LUA_FLOORN2I 0
|
||
|
#endif
|
||
|
|
||
|
|
||
|
#define tonumber(o,n) \
|
||
|
(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
|
||
|
|
||
|
#define tointeger(o,i) \
|
||
|
(ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I))
|
||
|
|
||
|
#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
|
||
|
|
||
|
#define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2)
|
||
|
|
||
|
|
||
|
/*
|
||
|
** fast track for 'gettable': if 't' is a table and 't[k]' is not nil,
|
||
|
** return 1 with 'slot' pointing to 't[k]' (final result). Otherwise,
|
||
|
** return 0 (meaning it will have to check metamethod) with 'slot'
|
||
|
** pointing to a nil 't[k]' (if 't' is a table) or NULL (otherwise).
|
||
|
** 'f' is the raw get function to use.
|
||
|
*/
|
||
|
#define luaV_fastget(L,t,k,slot,f) \
|
||
|
(!ttistable(t) \
|
||
|
? (slot = NULL, 0) /* not a table; 'slot' is NULL and result is 0 */ \
|
||
|
: (slot = f(hvalue(t), k), /* else, do raw access */ \
|
||
|
!ttisnil(slot))) /* result not nil? */
|
||
|
|
||
|
/*
|
||
|
** standard implementation for 'gettable'
|
||
|
*/
|
||
|
#define luaV_gettable(L,t,k,v) { const TValue *slot; \
|
||
|
if (luaV_fastget(L,t,k,slot,luaH_get)) { setobj2s(L, v, slot); } \
|
||
|
else luaV_finishget(L,t,k,v,slot); }
|
||
|
|
||
|
|
||
|
/*
|
||
|
** Fast track for set table. If 't' is a table and 't[k]' is not nil,
|
||
|
** call GC barrier, do a raw 't[k]=v', and return true; otherwise,
|
||
|
** return false with 'slot' equal to NULL (if 't' is not a table) or
|
||
|
** 'nil'. (This is needed by 'luaV_finishget'.) Note that, if the macro
|
||
|
** returns true, there is no need to 'invalidateTMcache', because the
|
||
|
** call is not creating a new entry.
|
||
|
*/
|
||
|
#define luaV_fastset(L,t,k,slot,f,v) \
|
||
|
(!ttistable(t) \
|
||
|
? (slot = NULL, 0) \
|
||
|
: (slot = f(hvalue(t), k), \
|
||
|
ttisnil(slot) ? 0 \
|
||
|
: (luaC_barrierback(L, hvalue(t), v), \
|
||
|
setobj2t(L, cast(TValue *,slot), v), \
|
||
|
1)))
|
||
|
|
||
|
|
||
|
#define luaV_settable(L,t,k,v) { const TValue *slot; \
|
||
|
if (!luaV_fastset(L,t,k,slot,luaH_get,v)) \
|
||
|
luaV_finishset(L,t,k,v,slot); }
|
||
|
|
||
|
|
||
|
|
||
|
LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
|
||
|
LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
|
||
|
LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
|
||
|
LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
|
||
|
LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode);
|
||
|
LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key,
|
||
|
StkId val, const TValue *slot);
|
||
|
LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key,
|
||
|
StkId val, const TValue *slot);
|
||
|
LUAI_FUNC void luaV_finishOp (lua_State *L);
|
||
|
LUAI_FUNC void luaV_execute (lua_State *L);
|
||
|
LUAI_FUNC void luaV_concat (lua_State *L, int total);
|
||
|
LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y);
|
||
|
LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y);
|
||
|
LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y);
|
||
|
LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
|
||
|
|
||
|
#endif
|