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181 lines
5.9 KiB
C
181 lines
5.9 KiB
C
/*
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* SHA-1 hash in C
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*
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* Copyright (c) 2014 Project Nayuki
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* https://www.nayuki.io/page/fast-sha1-hash-implementation-in-x86-assembly
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*
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* (MIT License)
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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* - The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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* - The Software is provided "as is", without warranty of any kind, express or
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* implied, including but not limited to the warranties of merchantability,
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* fitness for a particular purpose and noninfringement. In no event shall the
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* authors or copyright holders be liable for any claim, damages or other
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* liability, whether in an action of contract, tort or otherwise, arising from,
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* out of or in connection with the Software or the use or other dealings in the
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* Software.
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*/
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#include <stddef.h>
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#include <stdint.h>
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#include <string.h>
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void sha1_compress(uint32_t state[5], const uint8_t block[64]) {
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#define ROTL32(x, n) (((0U + (x)) << (n)) | ((x) >> (32 - (n)))) // Assumes that x is uint32_t and 0 < n < 32
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#define LOADSCHEDULE(i) \
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schedule[i] = (uint32_t)block[i * 4 + 0] << 24 \
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| (uint32_t)block[i * 4 + 1] << 16 \
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| (uint32_t)block[i * 4 + 2] << 8 \
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| (uint32_t)block[i * 4 + 3] << 0;
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#define SCHEDULE(i) \
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temp = schedule[(i - 3) & 0xF] ^ schedule[(i - 8) & 0xF] ^ schedule[(i - 14) & 0xF] ^ schedule[(i - 16) & 0xF]; \
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schedule[i & 0xF] = ROTL32(temp, 1);
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#define ROUND0a(a, b, c, d, e, i) LOADSCHEDULE(i) ROUNDTAIL(a, b, e, ((b & c) | (~b & d)) , i, 0x5A827999)
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#define ROUND0b(a, b, c, d, e, i) SCHEDULE(i) ROUNDTAIL(a, b, e, ((b & c) | (~b & d)) , i, 0x5A827999)
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#define ROUND1(a, b, c, d, e, i) SCHEDULE(i) ROUNDTAIL(a, b, e, (b ^ c ^ d) , i, 0x6ED9EBA1)
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#define ROUND2(a, b, c, d, e, i) SCHEDULE(i) ROUNDTAIL(a, b, e, ((b & c) ^ (b & d) ^ (c & d)), i, 0x8F1BBCDC)
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#define ROUND3(a, b, c, d, e, i) SCHEDULE(i) ROUNDTAIL(a, b, e, (b ^ c ^ d) , i, 0xCA62C1D6)
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#define ROUNDTAIL(a, b, e, f, i, k) \
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e = 0U + e + ROTL32(a, 5) + f + UINT32_C(k) + schedule[i & 0xF]; \
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b = ROTL32(b, 30);
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uint32_t a = state[0];
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uint32_t b = state[1];
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uint32_t c = state[2];
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uint32_t d = state[3];
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uint32_t e = state[4];
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uint32_t schedule[16];
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uint32_t temp;
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ROUND0a(a, b, c, d, e, 0)
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ROUND0a(e, a, b, c, d, 1)
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ROUND0a(d, e, a, b, c, 2)
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ROUND0a(c, d, e, a, b, 3)
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ROUND0a(b, c, d, e, a, 4)
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ROUND0a(a, b, c, d, e, 5)
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ROUND0a(e, a, b, c, d, 6)
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ROUND0a(d, e, a, b, c, 7)
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ROUND0a(c, d, e, a, b, 8)
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ROUND0a(b, c, d, e, a, 9)
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ROUND0a(a, b, c, d, e, 10)
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ROUND0a(e, a, b, c, d, 11)
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ROUND0a(d, e, a, b, c, 12)
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ROUND0a(c, d, e, a, b, 13)
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ROUND0a(b, c, d, e, a, 14)
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ROUND0a(a, b, c, d, e, 15)
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ROUND0b(e, a, b, c, d, 16)
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ROUND0b(d, e, a, b, c, 17)
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ROUND0b(c, d, e, a, b, 18)
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ROUND0b(b, c, d, e, a, 19)
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ROUND1(a, b, c, d, e, 20)
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ROUND1(e, a, b, c, d, 21)
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ROUND1(d, e, a, b, c, 22)
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ROUND1(c, d, e, a, b, 23)
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ROUND1(b, c, d, e, a, 24)
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ROUND1(a, b, c, d, e, 25)
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ROUND1(e, a, b, c, d, 26)
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ROUND1(d, e, a, b, c, 27)
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ROUND1(c, d, e, a, b, 28)
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ROUND1(b, c, d, e, a, 29)
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ROUND1(a, b, c, d, e, 30)
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ROUND1(e, a, b, c, d, 31)
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ROUND1(d, e, a, b, c, 32)
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ROUND1(c, d, e, a, b, 33)
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ROUND1(b, c, d, e, a, 34)
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ROUND1(a, b, c, d, e, 35)
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ROUND1(e, a, b, c, d, 36)
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ROUND1(d, e, a, b, c, 37)
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ROUND1(c, d, e, a, b, 38)
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ROUND1(b, c, d, e, a, 39)
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ROUND2(a, b, c, d, e, 40)
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ROUND2(e, a, b, c, d, 41)
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ROUND2(d, e, a, b, c, 42)
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ROUND2(c, d, e, a, b, 43)
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ROUND2(b, c, d, e, a, 44)
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ROUND2(a, b, c, d, e, 45)
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ROUND2(e, a, b, c, d, 46)
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ROUND2(d, e, a, b, c, 47)
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ROUND2(c, d, e, a, b, 48)
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ROUND2(b, c, d, e, a, 49)
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ROUND2(a, b, c, d, e, 50)
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ROUND2(e, a, b, c, d, 51)
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ROUND2(d, e, a, b, c, 52)
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ROUND2(c, d, e, a, b, 53)
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ROUND2(b, c, d, e, a, 54)
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ROUND2(a, b, c, d, e, 55)
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ROUND2(e, a, b, c, d, 56)
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ROUND2(d, e, a, b, c, 57)
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ROUND2(c, d, e, a, b, 58)
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ROUND2(b, c, d, e, a, 59)
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ROUND3(a, b, c, d, e, 60)
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ROUND3(e, a, b, c, d, 61)
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ROUND3(d, e, a, b, c, 62)
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ROUND3(c, d, e, a, b, 63)
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ROUND3(b, c, d, e, a, 64)
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ROUND3(a, b, c, d, e, 65)
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ROUND3(e, a, b, c, d, 66)
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ROUND3(d, e, a, b, c, 67)
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ROUND3(c, d, e, a, b, 68)
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ROUND3(b, c, d, e, a, 69)
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ROUND3(a, b, c, d, e, 70)
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ROUND3(e, a, b, c, d, 71)
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ROUND3(d, e, a, b, c, 72)
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ROUND3(c, d, e, a, b, 73)
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ROUND3(b, c, d, e, a, 74)
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ROUND3(a, b, c, d, e, 75)
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ROUND3(e, a, b, c, d, 76)
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ROUND3(d, e, a, b, c, 77)
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ROUND3(c, d, e, a, b, 78)
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ROUND3(b, c, d, e, a, 79)
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state[0] = 0U + state[0] + a;
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state[1] = 0U + state[1] + b;
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state[2] = 0U + state[2] + c;
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state[3] = 0U + state[3] + d;
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state[4] = 0U + state[4] + e;
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}
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void sha1_hash(const uint8_t *message, size_t len, uint32_t hash[5]) {
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hash[0] = UINT32_C(0x67452301);
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hash[1] = UINT32_C(0xEFCDAB89);
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hash[2] = UINT32_C(0x98BADCFE);
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hash[3] = UINT32_C(0x10325476);
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hash[4] = UINT32_C(0xC3D2E1F0);
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#define BLOCK_SIZE 64 // In bytes
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#define LENGTH_SIZE 8 // In bytes
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size_t off;
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for (off = 0; len - off >= BLOCK_SIZE; off += BLOCK_SIZE)
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sha1_compress(hash, &message[off]);
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uint8_t block[BLOCK_SIZE] = { 0 };
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size_t rem = len - off;
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memcpy(block, &message[off], rem);
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block[rem] = 0x80;
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rem++;
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if (BLOCK_SIZE - rem < LENGTH_SIZE) {
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sha1_compress(hash, block);
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memset(block, 0, sizeof(block));
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}
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block[BLOCK_SIZE - 1] = (uint8_t)((len & 0x1FU) << 3);
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len >>= 5;
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for (int i = 1; i < LENGTH_SIZE; i++, len >>= 8)
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block[BLOCK_SIZE - 1 - i] = (uint8_t)(len & 0xFFU);
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sha1_compress(hash, block);
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}
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