xlnt/source/detail/cryptography/sha1.c
2021-01-03 09:33:43 -05:00

182 lines
5.9 KiB
C

/*
* SHA-1 hash in C
*
* Copyright (c) 2014 Project Nayuki
* https://www.nayuki.io/page/fast-sha1-hash-implementation-in-x86-assembly
*
* (MIT License)
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
* - The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
* - The Software is provided "as is", without warranty of any kind, express or
* implied, including but not limited to the warranties of merchantability,
* fitness for a particular purpose and noninfringement. In no event shall the
* authors or copyright holders be liable for any claim, damages or other
* liability, whether in an action of contract, tort or otherwise, arising from,
* out of or in connection with the Software or the use or other dealings in the
* Software.
*/
#include <stddef.h>
#include <stdint.h>
#include <string.h>
void sha1_compress(uint32_t state[5], const uint8_t block[64]) {
#define ROTL32(x, n) (((0U + (x)) << (n)) | ((x) >> (32 - (n)))) // Assumes that x is uint32_t and 0 < n < 32
#define LOADSCHEDULE(i) \
schedule[i] = (uint32_t)block[i * 4 + 0] << 24 \
| (uint32_t)block[i * 4 + 1] << 16 \
| (uint32_t)block[i * 4 + 2] << 8 \
| (uint32_t)block[i * 4 + 3] << 0;
#define SCHEDULE(i) \
temp = schedule[(i - 3) & 0xF] ^ schedule[(i - 8) & 0xF] ^ schedule[(i - 14) & 0xF] ^ schedule[(i - 16) & 0xF]; \
schedule[i & 0xF] = ROTL32(temp, 1);
#define ROUND0a(a, b, c, d, e, i) LOADSCHEDULE(i) ROUNDTAIL(a, b, e, ((b & c) | (~b & d)) , i, 0x5A827999)
#define ROUND0b(a, b, c, d, e, i) SCHEDULE(i) ROUNDTAIL(a, b, e, ((b & c) | (~b & d)) , i, 0x5A827999)
#define ROUND1(a, b, c, d, e, i) SCHEDULE(i) ROUNDTAIL(a, b, e, (b ^ c ^ d) , i, 0x6ED9EBA1)
#define ROUND2(a, b, c, d, e, i) SCHEDULE(i) ROUNDTAIL(a, b, e, ((b & c) ^ (b & d) ^ (c & d)), i, 0x8F1BBCDC)
#define ROUND3(a, b, c, d, e, i) SCHEDULE(i) ROUNDTAIL(a, b, e, (b ^ c ^ d) , i, 0xCA62C1D6)
#define ROUNDTAIL(a, b, e, f, i, k) \
e = 0U + e + ROTL32(a, 5) + f + UINT32_C(k) + schedule[i & 0xF]; \
b = ROTL32(b, 30);
uint32_t a = state[0];
uint32_t b = state[1];
uint32_t c = state[2];
uint32_t d = state[3];
uint32_t e = state[4];
uint32_t schedule[16];
uint32_t temp;
ROUND0a(a, b, c, d, e, 0)
ROUND0a(e, a, b, c, d, 1)
ROUND0a(d, e, a, b, c, 2)
ROUND0a(c, d, e, a, b, 3)
ROUND0a(b, c, d, e, a, 4)
ROUND0a(a, b, c, d, e, 5)
ROUND0a(e, a, b, c, d, 6)
ROUND0a(d, e, a, b, c, 7)
ROUND0a(c, d, e, a, b, 8)
ROUND0a(b, c, d, e, a, 9)
ROUND0a(a, b, c, d, e, 10)
ROUND0a(e, a, b, c, d, 11)
ROUND0a(d, e, a, b, c, 12)
ROUND0a(c, d, e, a, b, 13)
ROUND0a(b, c, d, e, a, 14)
ROUND0a(a, b, c, d, e, 15)
ROUND0b(e, a, b, c, d, 16)
ROUND0b(d, e, a, b, c, 17)
ROUND0b(c, d, e, a, b, 18)
ROUND0b(b, c, d, e, a, 19)
ROUND1(a, b, c, d, e, 20)
ROUND1(e, a, b, c, d, 21)
ROUND1(d, e, a, b, c, 22)
ROUND1(c, d, e, a, b, 23)
ROUND1(b, c, d, e, a, 24)
ROUND1(a, b, c, d, e, 25)
ROUND1(e, a, b, c, d, 26)
ROUND1(d, e, a, b, c, 27)
ROUND1(c, d, e, a, b, 28)
ROUND1(b, c, d, e, a, 29)
ROUND1(a, b, c, d, e, 30)
ROUND1(e, a, b, c, d, 31)
ROUND1(d, e, a, b, c, 32)
ROUND1(c, d, e, a, b, 33)
ROUND1(b, c, d, e, a, 34)
ROUND1(a, b, c, d, e, 35)
ROUND1(e, a, b, c, d, 36)
ROUND1(d, e, a, b, c, 37)
ROUND1(c, d, e, a, b, 38)
ROUND1(b, c, d, e, a, 39)
ROUND2(a, b, c, d, e, 40)
ROUND2(e, a, b, c, d, 41)
ROUND2(d, e, a, b, c, 42)
ROUND2(c, d, e, a, b, 43)
ROUND2(b, c, d, e, a, 44)
ROUND2(a, b, c, d, e, 45)
ROUND2(e, a, b, c, d, 46)
ROUND2(d, e, a, b, c, 47)
ROUND2(c, d, e, a, b, 48)
ROUND2(b, c, d, e, a, 49)
ROUND2(a, b, c, d, e, 50)
ROUND2(e, a, b, c, d, 51)
ROUND2(d, e, a, b, c, 52)
ROUND2(c, d, e, a, b, 53)
ROUND2(b, c, d, e, a, 54)
ROUND2(a, b, c, d, e, 55)
ROUND2(e, a, b, c, d, 56)
ROUND2(d, e, a, b, c, 57)
ROUND2(c, d, e, a, b, 58)
ROUND2(b, c, d, e, a, 59)
ROUND3(a, b, c, d, e, 60)
ROUND3(e, a, b, c, d, 61)
ROUND3(d, e, a, b, c, 62)
ROUND3(c, d, e, a, b, 63)
ROUND3(b, c, d, e, a, 64)
ROUND3(a, b, c, d, e, 65)
ROUND3(e, a, b, c, d, 66)
ROUND3(d, e, a, b, c, 67)
ROUND3(c, d, e, a, b, 68)
ROUND3(b, c, d, e, a, 69)
ROUND3(a, b, c, d, e, 70)
ROUND3(e, a, b, c, d, 71)
ROUND3(d, e, a, b, c, 72)
ROUND3(c, d, e, a, b, 73)
ROUND3(b, c, d, e, a, 74)
ROUND3(a, b, c, d, e, 75)
ROUND3(e, a, b, c, d, 76)
ROUND3(d, e, a, b, c, 77)
ROUND3(c, d, e, a, b, 78)
ROUND3(b, c, d, e, a, 79)
state[0] = 0U + state[0] + a;
state[1] = 0U + state[1] + b;
state[2] = 0U + state[2] + c;
state[3] = 0U + state[3] + d;
state[4] = 0U + state[4] + e;
}
void sha1_hash(const uint8_t *message, size_t len, uint32_t hash[5]) {
hash[0] = UINT32_C(0x67452301);
hash[1] = UINT32_C(0xEFCDAB89);
hash[2] = UINT32_C(0x98BADCFE);
hash[3] = UINT32_C(0x10325476);
hash[4] = UINT32_C(0xC3D2E1F0);
#define BLOCK_SIZE 64 // In bytes
#define LENGTH_SIZE 8 // In bytes
size_t off;
for (off = 0; len - off >= BLOCK_SIZE; off += BLOCK_SIZE)
sha1_compress(hash, &message[off]);
uint8_t block[BLOCK_SIZE] = { 0 };
size_t rem = len - off;
memcpy(block, &message[off], rem);
block[rem] = 0x80;
rem++;
if (BLOCK_SIZE - rem < LENGTH_SIZE) {
sha1_compress(hash, block);
memset(block, 0, sizeof(block));
}
block[BLOCK_SIZE - 1] = (uint8_t)((len & 0x1FU) << 3);
len >>= 5;
int i;
for (i = 1; i < LENGTH_SIZE; i++, len >>= 8)
block[BLOCK_SIZE - 1 - i] = (uint8_t)(len & 0xFFU);
sha1_compress(hash, block);
}