// Copyright (c) 2014-2017 Thomas Fussell // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, WRISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE // // @license: http://www.opensource.org/licenses/mit-license.php // @author: see AUTHORS file #include #include #include #include namespace xlnt { namespace detail { #ifdef _MSC_VER std::u16string utf8_to_utf16(const std::string &utf8_string) { // use wchar_t instead of char16_t on Windows because of a bug in MSVC // error LNK2001: unresolved external symbol std::codecvt::id // https://connect.microsoft.com/VisualStudio/Feedback/Details/1403302 auto converted = std::wstring_convert, wchar_t>{}.from_bytes(utf8_string); return std::u16string(converted.begin(), converted.end()); } std::string utf16_to_utf8(const std::u16string &utf16_string) { std::wstring utf16_wstring(utf16_string.begin(), utf16_string.end()); // use wchar_t instead of char16_t on Windows because of a bug in MSVC // error LNK2001: unresolved external symbol std::codecvt::id // https://connect.microsoft.com/VisualStudio/Feedback/Details/1403302 return std::wstring_convert, wchar_t>{}.to_bytes(utf16_wstring); } #else std::u16string utf8_to_utf16(const std::string &utf8_string) { return std::wstring_convert, char16_t>{}.from_bytes(utf8_string); } std::string utf16_to_utf8(const std::u16string &utf16_string) { return std::wstring_convert, char16_t>{}.to_bytes(utf16_string); } #endif std::string latin1_to_utf8(const std::string &latin1) { std::string utf8; for (auto character : latin1) { if (character >= 0) { utf8.push_back(character); } else { utf8.push_back(static_cast(0xc0 + (character >> 6))); utf8.push_back(static_cast(0x80 + (character & 0x3f))); } } return utf8; } } // namespace detail } // namespace xlnt