2016-10-25 10:58:08 +08:00
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/* POLE - Portable C++ library to access OLE Storage
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Copyright (C) 2002-2007 Ariya Hidayat (ariya@kde.org).
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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1. Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef POLE_H
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#define POLE_H
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#include <string>
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#include <list>
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#include <fstream>
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#include <iostream>
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#include <list>
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#include <string>
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#include <vector>
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namespace POLE
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{
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class StorageIO;
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class Stream;
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class StreamIO;
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class DirTree;
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class DirEntry;
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class Storage
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{
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friend class Stream;
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friend class StreamOut;
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public:
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// for Storage::result()
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enum { Ok, OpenFailed, NotOLE, BadOLE, UnknownError };
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/**
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* Constructs a storage with name filename.
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**/
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Storage( char* bytes, std::size_t length );
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/**
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* Destroys the storage.
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**/
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~Storage();
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/**
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* Opens the storage. Returns true if no error occurs.
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**/
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bool open();
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/**
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* Closes the storage.
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**/
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void close();
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/**
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* Returns the error code of last operation.
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**/
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int result();
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/**
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* Finds all stream and directories in given path.
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**/
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std::list<std::string> entries( const std::string& path = "/" );
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/**
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* Returns true if specified entry name is a directory.
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*/
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bool isDirectory( const std::string& name );
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DirTree* dirTree();
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StorageIO* storageIO();
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std::list<DirEntry *> dirEntries( const std::string& path = "/" );
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/**
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* Finds and returns a stream with the specified name.
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* If reuse is true, this function returns the already created stream
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* (if any). Otherwise it will create the stream.
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*
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* When errors occur, this function returns NULL.
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*
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* You do not need to delete the created stream, it will be handled
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* automatically.
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**/
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Stream* stream( const std::string& name, bool reuse = true );
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//Stream* stream( const std::string& name, int mode = Stream::ReadOnly, bool reuse = true );
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private:
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StorageIO* io;
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// no copy or assign
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Storage( const Storage& );
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Storage& operator=( const Storage& );
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};
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class Stream
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{
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friend class Storage;
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friend class StorageIO;
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public:
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/**
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* Creates a new stream.
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*/
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// name must be absolute, e.g "/Workbook"
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Stream( Storage* storage, const std::string& name );
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/**
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* Destroys the stream.
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*/
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~Stream();
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/**
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* Returns the full stream name.
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*/
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std::string fullName();
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/**
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* Returns the stream size.
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**/
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std::size_t size();
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/**
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* Returns the current read/write position.
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**/
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std::size_t tell();
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/**
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* Sets the read/write position.
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**/
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void seek( std::size_t pos );
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/**
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* Reads a byte.
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**/
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int getch();
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/**
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* Reads a block of data.
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**/
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std::size_t read( std::uint8_t* data, std::size_t maxlen );
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/**
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* Returns true if the read/write position is past the file.
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**/
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bool eof();
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/**
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* Returns true whenever error occurs.
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**/
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bool fail();
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private:
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StreamIO* io;
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// no copy or assign
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Stream( const Stream& );
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Stream& operator=( const Stream& );
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};
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class Header
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{
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public:
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std::uint8_t id[8]; // signature, or magic identifier
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std::uint16_t b_shift; // bbat->blockSize = 1 << b_shift
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std::uint16_t s_shift; // sbat->blockSize = 1 << s_shift
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std::uint32_t num_bat; // blocks allocated for big bat
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std::uint32_t dirent_start; // starting block for directory info
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std::uint32_t threshold; // switch from small to big file (usually 4K)
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std::uint32_t sbat_start; // starting block index to store small bat
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std::uint32_t num_sbat; // blocks allocated for small bat
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std::uint32_t mbat_start; // starting block to store meta bat
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std::uint32_t num_mbat; // blocks allocated for meta bat
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std::uint32_t bb_blocks[109];
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Header();
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bool valid();
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void load( const std::uint8_t* buffer );
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void save( std::uint8_t* buffer );
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void debug();
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};
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class AllocTable
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{
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public:
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static const std::uint32_t Eof;
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static const std::uint32_t Avail;
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static const std::uint32_t Bat;
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static const std::uint32_t MetaBat;
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std::size_t blockSize;
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AllocTable();
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void clear();
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std::size_t count();
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void resize( std::size_t newsize );
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void preserve( std::size_t n );
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void set( std::size_t index, std::uint32_t val );
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std::size_t unused();
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void setChain( std::vector<std::uint32_t> );
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std::vector<std::size_t> follow( std::size_t start );
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std::size_t operator[](std::size_t index );
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void load( const std::uint8_t* buffer, std::size_t len );
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void save( std::uint8_t* buffer );
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std::size_t size();
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void debug();
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private:
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std::vector<std::uint32_t> data;
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AllocTable( const AllocTable& );
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AllocTable& operator=( const AllocTable& );
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};
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class DirEntry
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{
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public:
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bool valid; // false if invalid (should be skipped)
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std::string name; // the name, not in unicode anymore
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bool dir; // true if directory
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std::uint32_t size; // size (not valid if directory)
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std::uint32_t start; // starting block
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std::uint32_t prev; // previous sibling
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std::uint32_t next; // next sibling
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std::uint32_t child; // first child
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DirEntry(): valid(false), name(), dir(false), size(0), start(0),
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prev(0), next(0), child(0) {}
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};
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class DirTree
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{
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public:
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static const std::uint32_t End;
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DirTree();
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void clear();
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std::size_t entryCount();
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DirEntry* entry( std::size_t index );
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DirEntry* entry( const std::string& name, bool create=false );
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std::ptrdiff_t indexOf( DirEntry* e );
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std::ptrdiff_t parent( std::size_t index );
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std::string fullName( std::size_t index );
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std::vector<std::size_t> children( std::size_t index );
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void load( std::uint8_t* buffer, std::size_t len );
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void save( std::uint8_t* buffer );
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std::size_t size();
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void debug();
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private:
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std::vector<DirEntry> entries;
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DirTree( const DirTree& );
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DirTree& operator=( const DirTree& );
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};
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class StorageIO
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{
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public:
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Storage* storage; // owner
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std::uint8_t *filedata;
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std::size_t dataLength;
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int result; // result of operation
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bool opened; // true if file is opened
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std::size_t filesize; // size of the file
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Header* header; // storage header
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DirTree* dirtree; // directory tree
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AllocTable* bbat; // allocation table for big blocks
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AllocTable* sbat; // allocation table for small blocks
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std::vector<std::size_t> sb_blocks; // blocks for "small" files
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std::list<Stream*> streams;
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StorageIO( Storage* storage, char* bytes, std::size_t length );
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~StorageIO();
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bool open();
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void close();
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void flush();
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void load();
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void create();
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std::size_t loadBigBlocks( std::vector<std::size_t> blocks, std::uint8_t* buffer, std::size_t maxlen );
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std::size_t loadBigBlock( std::size_t block, std::uint8_t* buffer, std::size_t maxlen );
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std::size_t loadSmallBlocks( std::vector<std::size_t> blocks, std::uint8_t* buffer, std::size_t maxlen );
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std::size_t loadSmallBlock( std::size_t block, std::uint8_t* buffer, std::size_t maxlen );
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StreamIO* streamIO( const std::string& name );
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private:
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// no copy or assign
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StorageIO( const StorageIO& );
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StorageIO& operator=( const StorageIO& );
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};
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class StreamIO
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{
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public:
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StorageIO* io;
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DirEntry* entry;
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std::string fullName;
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bool eof;
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bool fail;
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StreamIO( StorageIO* io, DirEntry* entry );
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~StreamIO();
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std::size_t size();
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void seek( std::size_t pos );
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std::size_t tell();
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int getch();
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std::size_t read( std::uint8_t* data, std::size_t maxlen );
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std::size_t read( std::size_t pos, std::uint8_t* data, std::size_t maxlen );
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private:
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std::vector<std::size_t> blocks;
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// no copy or assign
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StreamIO( const StreamIO& );
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StreamIO& operator=( const StreamIO& );
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// pointer for read
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std::size_t m_pos;
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// simple cache system to speed-up getch()
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std::uint8_t* cache_data;
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std::size_t cache_size;
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std::size_t cache_pos;
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void updateCache();
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};
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} // namespace POLE
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#endif // POLE_H
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