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https://github.com/irungentoo/toxcore.git
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895 lines
34 KiB
C
895 lines
34 KiB
C
/* tox.h
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*
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* The Tox public API.
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*
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* Copyright (C) 2013 Tox project All Rights Reserved.
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*
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* This file is part of Tox.
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*
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* Tox is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tox is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tox. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TOX_H
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#define TOX_H
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define TOX_MAX_NAME_LENGTH 128
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/* Maximum length of single messages after which they should be split. */
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#define TOX_MAX_MESSAGE_LENGTH 1368
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#define TOX_MAX_STATUSMESSAGE_LENGTH 1007
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#define TOX_CLIENT_ID_SIZE 32
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#define TOX_AVATAR_MAX_DATA_LENGTH 16384
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#define TOX_HASH_LENGTH /*crypto_hash_sha256_BYTES*/ 32
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#define TOX_FRIEND_ADDRESS_SIZE (TOX_CLIENT_ID_SIZE + sizeof(uint32_t) + sizeof(uint16_t))
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#define TOX_ENABLE_IPV6_DEFAULT 1
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#define TOX_ENC_SAVE_MAGIC_NUMBER "toxEsave"
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#define TOX_ENC_SAVE_MAGIC_LENGTH 8
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/* Errors for m_addfriend
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* FAERR - Friend Add Error
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*/
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enum {
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TOX_FAERR_TOOLONG = -1,
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TOX_FAERR_NOMESSAGE = -2,
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TOX_FAERR_OWNKEY = -3,
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TOX_FAERR_ALREADYSENT = -4,
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TOX_FAERR_UNKNOWN = -5,
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TOX_FAERR_BADCHECKSUM = -6,
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TOX_FAERR_SETNEWNOSPAM = -7,
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TOX_FAERR_NOMEM = -8
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};
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/* USERSTATUS -
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* Represents userstatuses someone can have.
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*/
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typedef enum {
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TOX_USERSTATUS_NONE,
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TOX_USERSTATUS_AWAY,
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TOX_USERSTATUS_BUSY,
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TOX_USERSTATUS_INVALID
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}
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TOX_USERSTATUS;
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/* AVATAR_FORMAT -
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* Data formats for user avatar images
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*/
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typedef enum {
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TOX_AVATAR_FORMAT_NONE = 0,
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TOX_AVATAR_FORMAT_PNG
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}
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TOX_AVATAR_FORMAT;
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#ifndef __TOX_DEFINED__
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#define __TOX_DEFINED__
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typedef struct Tox Tox;
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#endif
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/* NOTE: Strings in Tox are all UTF-8, (This means that there is no terminating NULL character.)
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*
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* The exact buffer you send will be received at the other end without modification.
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*
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* Do not treat Tox strings as C strings.
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*/
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/* return TOX_FRIEND_ADDRESS_SIZE byte address to give to others.
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* format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
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*/
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void tox_get_address(const Tox *tox, uint8_t *address);
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/* Add a friend.
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* Set the data that will be sent along with friend request.
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* address is the address of the friend (returned by getaddress of the friend you wish to add) it must be TOX_FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
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* data is the data and length is the length.
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*
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* return the friend number if success.
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* return TOX_FAERR_TOOLONG if message length is too long.
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* return TOX_FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
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* return TOX_FAERR_OWNKEY if user's own key.
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* return TOX_FAERR_ALREADYSENT if friend request already sent or already a friend.
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* return TOX_FAERR_UNKNOWN for unknown error.
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* return TOX_FAERR_BADCHECKSUM if bad checksum in address.
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* return TOX_FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
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* (the nospam for that friend was set to the new one).
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* return TOX_FAERR_NOMEM if increasing the friend list size fails.
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*/
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int32_t tox_add_friend(Tox *tox, const uint8_t *address, const uint8_t *data, uint16_t length);
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/* Add a friend without sending a friendrequest.
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* return the friend number if success.
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* return -1 if failure.
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*/
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int32_t tox_add_friend_norequest(Tox *tox, const uint8_t *client_id);
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/* return the friend number associated to that client id.
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return -1 if no such friend */
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int32_t tox_get_friend_number(const Tox *tox, const uint8_t *client_id);
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/* Copies the public key associated to that friend id into client_id buffer.
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* Make sure that client_id is of size CLIENT_ID_SIZE.
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* return 0 if success.
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* return -1 if failure.
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*/
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int tox_get_client_id(const Tox *tox, int32_t friendnumber, uint8_t *client_id);
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/* Remove a friend.
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*
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* return 0 if success.
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* return -1 if failure.
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*/
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int tox_del_friend(Tox *tox, int32_t friendnumber);
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/* Checks friend's connecting status.
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*
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* return 1 if friend is connected to us (Online).
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* return 0 if friend is not connected to us (Offline).
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* return -1 on failure.
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*/
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int tox_get_friend_connection_status(const Tox *tox, int32_t friendnumber);
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/* Checks if there exists a friend with given friendnumber.
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*
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* return 1 if friend exists.
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* return 0 if friend doesn't exist.
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*/
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int tox_friend_exists(const Tox *tox, int32_t friendnumber);
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/* Send a text chat message to an online friend.
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*
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* return the message id if packet was successfully put into the send queue.
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* return 0 if it was not.
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*
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* maximum length of messages is TOX_MAX_MESSAGE_LENGTH, your client must split larger messages
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* or else sending them will not work. No the core will not split messages for you because that
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* requires me to parse UTF-8.
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*
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* You will want to retain the return value, it will be passed to your read_receipt callback
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* if one is received.
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*/
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uint32_t tox_send_message(Tox *tox, int32_t friendnumber, const uint8_t *message, uint32_t length);
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/* Send an action to an online friend.
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*
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* return the message id if packet was successfully put into the send queue.
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* return 0 if it was not.
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*
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* maximum length of actions is TOX_MAX_MESSAGE_LENGTH, your client must split larger actions
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* or else sending them will not work. No the core will not split actions for you because that
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* requires me to parse UTF-8.
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*
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* You will want to retain the return value, it will be passed to your read_receipt callback
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* if one is received.
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*/
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uint32_t tox_send_action(Tox *tox, int32_t friendnumber, const uint8_t *action, uint32_t length);
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/* Set our nickname.
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* name must be a string of maximum MAX_NAME_LENGTH length.
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* length must be at least 1 byte.
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* length is the length of name.
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*
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* return 0 if success.
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* return -1 if failure.
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*/
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int tox_set_name(Tox *tox, const uint8_t *name, uint16_t length);
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/*
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* Get your nickname.
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* m - The messenger context to use.
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* name - needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
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*
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* return length of name.
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* return 0 on error.
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*/
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uint16_t tox_get_self_name(const Tox *tox, uint8_t *name);
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/* Get name of friendnumber and put it in name.
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* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
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*
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* return length of name if success.
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* return -1 if failure.
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*/
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int tox_get_name(const Tox *tox, int32_t friendnumber, uint8_t *name);
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/* returns the length of name on success.
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* returns -1 on failure.
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*/
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int tox_get_name_size(const Tox *tox, int32_t friendnumber);
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int tox_get_self_name_size(const Tox *tox);
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/* Set our user status.
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*
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* userstatus must be one of TOX_USERSTATUS values.
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* max length of the status is TOX_MAX_STATUSMESSAGE_LENGTH.
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*
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* returns 0 on success.
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* returns -1 on failure.
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*/
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int tox_set_status_message(Tox *tox, const uint8_t *status, uint16_t length);
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int tox_set_user_status(Tox *tox, uint8_t userstatus);
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/* returns the length of status message on success.
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* returns -1 on failure.
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*/
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int tox_get_status_message_size(const Tox *tox, int32_t friendnumber);
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int tox_get_self_status_message_size(const Tox *tox);
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/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
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* Get the size you need to allocate from m_get_statusmessage_size.
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* The self variant will copy our own status message.
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*
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* returns the length of the copied data on success
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* retruns -1 on failure.
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*/
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int tox_get_status_message(const Tox *tox, int32_t friendnumber, uint8_t *buf, uint32_t maxlen);
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int tox_get_self_status_message(const Tox *tox, uint8_t *buf, uint32_t maxlen);
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/* return one of TOX_USERSTATUS values.
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* Values unknown to your application should be represented as TOX_USERSTATUS_NONE.
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* As above, the self variant will return our own TOX_USERSTATUS.
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* If friendnumber is invalid, this shall return TOX_USERSTATUS_INVALID.
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*/
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uint8_t tox_get_user_status(const Tox *tox, int32_t friendnumber);
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uint8_t tox_get_self_user_status(const Tox *tox);
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/* returns timestamp of last time friendnumber was seen online, or 0 if never seen.
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* returns -1 on error.
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*/
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uint64_t tox_get_last_online(const Tox *tox, int32_t friendnumber);
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/* Set our typing status for a friend.
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* You are responsible for turning it on or off.
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*
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* returns 0 on success.
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* returns -1 on failure.
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*/
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int tox_set_user_is_typing(Tox *tox, int32_t friendnumber, uint8_t is_typing);
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/* Get the typing status of a friend.
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*
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* returns 0 if friend is not typing.
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* returns 1 if friend is typing.
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*/
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uint8_t tox_get_is_typing(const Tox *tox, int32_t friendnumber);
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/* Return the number of friends in the instance m.
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* You should use this to determine how much memory to allocate
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* for copy_friendlist. */
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uint32_t tox_count_friendlist(const Tox *tox);
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/* Return the number of online friends in the instance m. */
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uint32_t tox_get_num_online_friends(const Tox *tox);
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/* Copy a list of valid friend IDs into the array out_list.
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* If out_list is NULL, returns 0.
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* Otherwise, returns the number of elements copied.
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* If the array was too small, the contents
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* of out_list will be truncated to list_size. */
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uint32_t tox_get_friendlist(const Tox *tox, int32_t *out_list, uint32_t list_size);
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/* Set the function that will be executed when a friend request is received.
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* Function format is function(Tox *tox, const uint8_t * public_key, const uint8_t * data, uint16_t length, void *userdata)
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*/
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void tox_callback_friend_request(Tox *tox, void (*function)(Tox *tox, const uint8_t *, const uint8_t *, uint16_t,
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void *), void *userdata);
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/* Set the function that will be executed when a message from a friend is received.
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* Function format is: function(Tox *tox, int32_t friendnumber, const uint8_t * message, uint16_t length, void *userdata)
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*/
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void tox_callback_friend_message(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
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void *userdata);
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/* Set the function that will be executed when an action from a friend is received.
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* Function format is: function(Tox *tox, int32_t friendnumber, const uint8_t * action, uint16_t length, void *userdata)
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*/
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void tox_callback_friend_action(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
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void *userdata);
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/* Set the callback for name changes.
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* function(Tox *tox, int32_t friendnumber, const uint8_t *newname, uint16_t length, void *userdata)
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* You are not responsible for freeing newname
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*/
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void tox_callback_name_change(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
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void *userdata);
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/* Set the callback for status message changes.
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* function(Tox *tox, int32_t friendnumber, const uint8_t *newstatus, uint16_t length, void *userdata)
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* You are not responsible for freeing newstatus.
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*/
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void tox_callback_status_message(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
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void *userdata);
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/* Set the callback for status type changes.
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* function(Tox *tox, int32_t friendnumber, uint8_t TOX_USERSTATUS, void *userdata)
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*/
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void tox_callback_user_status(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, void *), void *userdata);
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/* Set the callback for typing changes.
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* function (Tox *tox, int32_t friendnumber, uint8_t is_typing, void *userdata)
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*/
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void tox_callback_typing_change(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, void *), void *userdata);
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/* Set the callback for read receipts.
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* function(Tox *tox, int32_t friendnumber, uint32_t receipt, void *userdata)
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*
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* If you are keeping a record of returns from m_sendmessage;
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* receipt might be one of those values, meaning the message
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* has been received on the other side.
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* Since core doesn't track ids for you, receipt may not correspond to any message.
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* In that case, you should discard it.
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*/
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void tox_callback_read_receipt(Tox *tox, void (*function)(Tox *tox, int32_t, uint32_t, void *), void *userdata);
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/* Set the callback for connection status changes.
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* function(Tox *tox, int32_t friendnumber, uint8_t status, void *userdata)
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*
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* Status:
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* 0 -- friend went offline after being previously online
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* 1 -- friend went online
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*
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* NOTE: This callback is not called when adding friends, thus the "after
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* being previously online" part. it's assumed that when adding friends,
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* their connection status is offline.
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*/
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void tox_callback_connection_status(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, void *), void *userdata);
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/**********ADVANCED FUNCTIONS (If you don't know what they do you can safely ignore them.) ************/
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/* Functions to get/set the nospam part of the id.
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*/
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uint32_t tox_get_nospam(const Tox *tox);
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void tox_set_nospam(Tox *tox, uint32_t nospam);
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/* Copy the public and secret key from the Tox object.
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public_key and secret_key must be 32 bytes big.
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if the pointer is NULL, no data will be copied to it.*/
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void tox_get_keys(Tox *tox, uint8_t *public_key, uint8_t *secret_key);
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/* Maximum size of custom packets. */
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#define TOX_MAX_CUSTOM_PACKET_SIZE 1373
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/* Set handlers for custom lossy packets.
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* Set the function to be called when friend sends us a lossy packet starting with byte.
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* byte must be in the 200-254 range.
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*
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* NOTE: lossy packets behave like UDP packets meaning they might never reach the other side
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* or might arrive more than once (if someone is messing with the connection) or might arrive
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* in the wrong order.
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*
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* Unless latency is an issue, it is recommended that you use lossless packets instead.
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*
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* return -1 on failure.
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* return 0 on success.
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*/
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int tox_lossy_packet_registerhandler(Tox *tox, int32_t friendnumber, uint8_t byte,
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int (*packet_handler_callback)(void *object, const uint8_t *data, uint32_t len), void *object);
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/* Function to send custom lossy packets.
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* First byte of data must be in the range: 200-254.
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*
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* return -1 on failure.
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* return 0 on success.
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*/
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int tox_send_lossy_packet(const Tox *tox, int32_t friendnumber, const uint8_t *data, uint32_t length);
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/* Set handlers for custom lossless packets.
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* Set the function to be called when friend sends us a lossless packet starting with byte.
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* byte must be in the 160-191 range.
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*
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* Lossless packets behave kind of like TCP (reliability, arrive in order.) but with packets instead of a stream.
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*
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* return -1 on failure.
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* return 0 on success.
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*/
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int tox_lossless_packet_registerhandler(Tox *tox, int32_t friendnumber, uint8_t byte,
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int (*packet_handler_callback)(void *object, const uint8_t *data, uint32_t len), void *object);
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/* Function to send custom lossless packets.
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* First byte of data must be in the range: 160-191.
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*
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* return -1 on failure.
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* return 0 on success.
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*/
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int tox_send_lossless_packet(const Tox *tox, int32_t friendnumber, const uint8_t *data, uint32_t length);
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/**********GROUP CHAT FUNCTIONS: WARNING Group chats will be rewritten so this might change ************/
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/* Set the callback for group invites.
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*
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* Function(Tox *tox, int32_t friendnumber, const uint8_t *data, uint16_t length, void *userdata)
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*
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* data of length is what needs to be passed to join_groupchat().
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*/
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void tox_callback_group_invite(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
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void *userdata);
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/* Set the callback for group messages.
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*
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* Function(Tox *tox, int groupnumber, int peernumber, const uint8_t * message, uint16_t length, void *userdata)
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*/
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void tox_callback_group_message(Tox *tox, void (*function)(Tox *tox, int, int, const uint8_t *, uint16_t, void *),
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void *userdata);
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/* Set the callback for group actions.
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*
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* Function(Tox *tox, int groupnumber, int peernumber, const uint8_t * action, uint16_t length, void *userdata)
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*/
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void tox_callback_group_action(Tox *tox, void (*function)(Tox *tox, int, int, const uint8_t *, uint16_t, void *),
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void *userdata);
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/* Set callback function for peer name list changes.
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*
|
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* It gets called every time the name list changes(new peer/name, deleted peer)
|
|
* Function(Tox *tox, int groupnumber, int peernumber, TOX_CHAT_CHANGE change, void *userdata)
|
|
*/
|
|
typedef enum {
|
|
TOX_CHAT_CHANGE_PEER_ADD,
|
|
TOX_CHAT_CHANGE_PEER_DEL,
|
|
TOX_CHAT_CHANGE_PEER_NAME,
|
|
} TOX_CHAT_CHANGE;
|
|
|
|
void tox_callback_group_namelist_change(Tox *tox, void (*function)(Tox *tox, int, int, uint8_t, void *),
|
|
void *userdata);
|
|
|
|
/* Creates a new groupchat and puts it in the chats array.
|
|
*
|
|
* return group number on success.
|
|
* return -1 on failure.
|
|
*/
|
|
int tox_add_groupchat(Tox *tox);
|
|
|
|
/* Delete a groupchat from the chats array.
|
|
*
|
|
* return 0 on success.
|
|
* return -1 if failure.
|
|
*/
|
|
int tox_del_groupchat(Tox *tox, int groupnumber);
|
|
|
|
/* Copy the name of peernumber who is in groupnumber to name.
|
|
* name must be at least TOX_MAX_NAME_LENGTH long.
|
|
*
|
|
* return length of name if success
|
|
* return -1 if failure
|
|
*/
|
|
int tox_group_peername(const Tox *tox, int groupnumber, int peernumber, uint8_t *name);
|
|
|
|
/* invite friendnumber to groupnumber
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_invite_friend(Tox *tox, int32_t friendnumber, int groupnumber);
|
|
|
|
/* Join a group (you need to have been invited first.) using data of length obtained
|
|
* in the group invite callback.
|
|
*
|
|
* returns group number on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int tox_join_groupchat(Tox *tox, int32_t friendnumber, const uint8_t *data, uint16_t length);
|
|
|
|
/* send a group message
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_group_message_send(Tox *tox, int groupnumber, const uint8_t *message, uint16_t length);
|
|
|
|
/* send a group action
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_group_action_send(Tox *tox, int groupnumber, const uint8_t *action, uint16_t length);
|
|
|
|
/* Check if the current peernumber corresponds to ours.
|
|
*
|
|
* return 1 if the peernumber corresponds to ours.
|
|
* return 0 on failure.
|
|
*/
|
|
unsigned int tox_group_peernumber_is_ours(const Tox *tox, int groupnumber, int peernumber);
|
|
|
|
/* Return the number of peers in the group chat on success.
|
|
* return -1 on failure
|
|
*/
|
|
int tox_group_number_peers(const Tox *tox, int groupnumber);
|
|
|
|
/* List all the peers in the group chat.
|
|
*
|
|
* Copies the names of the peers to the name[length][TOX_MAX_NAME_LENGTH] array.
|
|
*
|
|
* Copies the lengths of the names to lengths[length]
|
|
*
|
|
* returns the number of peers on success.
|
|
*
|
|
* return -1 on failure.
|
|
*/
|
|
int tox_group_get_names(const Tox *tox, int groupnumber, uint8_t names[][TOX_MAX_NAME_LENGTH], uint16_t lengths[],
|
|
uint16_t length);
|
|
|
|
/* Return the number of chats in the instance m.
|
|
* You should use this to determine how much memory to allocate
|
|
* for copy_chatlist. */
|
|
uint32_t tox_count_chatlist(const Tox *tox);
|
|
|
|
/* Copy a list of valid chat IDs into the array out_list.
|
|
* If out_list is NULL, returns 0.
|
|
* Otherwise, returns the number of elements copied.
|
|
* If the array was too small, the contents
|
|
* of out_list will be truncated to list_size. */
|
|
uint32_t tox_get_chatlist(const Tox *tox, int32_t *out_list, uint32_t list_size);
|
|
|
|
/****************AVATAR FUNCTIONS*****************/
|
|
|
|
/* Set the callback function for avatar information.
|
|
* This callback will be called when avatar information are received from friends. These events
|
|
* can arrive at anytime, but are usually received uppon connection and in reply of avatar
|
|
* information requests.
|
|
*
|
|
* Function format is:
|
|
* function(Tox *tox, int32_t friendnumber, uint8_t format, uint8_t *hash, void *userdata)
|
|
*
|
|
* where 'format' is the avatar image format (see TOX_AVATAR_FORMAT) and 'hash' is the hash of
|
|
* the avatar data for caching purposes and it is exactly TOX_HASH_LENGTH long. If the image
|
|
* format is NONE, the hash is zeroed.
|
|
*
|
|
*/
|
|
void tox_callback_avatar_info(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, uint8_t *, void *),
|
|
void *userdata);
|
|
|
|
|
|
/* Set the callback function for avatar data.
|
|
* This callback will be called when the complete avatar data was correctly received from a
|
|
* friend. This only happens in reply of a avatar data request (see tox_request_avatar_data);
|
|
*
|
|
* Function format is:
|
|
* function(Tox *tox, int32_t friendnumber, uint8_t format, uint8_t *hash, uint8_t *data, uint32_t datalen, void *userdata)
|
|
*
|
|
* where 'format' is the avatar image format (see TOX_AVATAR_FORMAT); 'hash' is the
|
|
* locally-calculated cryptographic hash of the avatar data and it is exactly
|
|
* TOX_HASH_LENGTH long; 'data' is the avatar image data and 'datalen' is the length
|
|
* of such data.
|
|
*
|
|
* If format is NONE, 'data' is NULL, 'datalen' is zero, and the hash is zeroed. The hash is
|
|
* always validated locally with the function tox_hash and ensured to match the image data,
|
|
* so this value can be safely used to compare with cached avatars.
|
|
*
|
|
* WARNING: users MUST treat all avatar image data received from another peer as untrusted and
|
|
* potentially malicious. The library only ensures that the data which arrived is the same the
|
|
* other user sent, and does not interpret or validate any image data.
|
|
*/
|
|
void tox_callback_avatar_data(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, uint8_t *, uint8_t *, uint32_t,
|
|
void *), void *userdata);
|
|
|
|
/* Set the user avatar image data.
|
|
* This should be made before connecting, so we will not announce that the user have no avatar
|
|
* before setting and announcing a new one, forcing the peers to re-download it.
|
|
*
|
|
* Notice that the library treats the image as raw data and does not interpret it by any way.
|
|
*
|
|
* Arguments:
|
|
* format - Avatar image format or NONE for user with no avatar (see TOX_AVATAR_FORMAT);
|
|
* data - pointer to the avatar data (may be NULL it the format is NONE);
|
|
* length - length of image data. Must be <= TOX_AVATAR_MAX_DATA_LENGTH.
|
|
*
|
|
* returns 0 on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int tox_set_avatar(Tox *tox, uint8_t format, const uint8_t *data, uint32_t length);
|
|
|
|
/* Unsets the user avatar.
|
|
|
|
returns 0 on success (currently always returns 0) */
|
|
int tox_unset_avatar(Tox *tox);
|
|
|
|
/* Get avatar data from the current user.
|
|
* Copies the current user avatar data to the destination buffer and sets the image format
|
|
* accordingly.
|
|
*
|
|
* If the avatar format is NONE, the buffer 'buf' isleft uninitialized, 'hash' is zeroed, and
|
|
* 'length' is set to zero.
|
|
*
|
|
* If any of the pointers format, buf, length, and hash are NULL, that particular field will be ignored.
|
|
*
|
|
* Arguments:
|
|
* format - destination pointer to the avatar image format (see TOX_AVATAR_FORMAT);
|
|
* buf - destination buffer to the image data. Must have at least 'maxlen' bytes;
|
|
* length - destination pointer to the image data length;
|
|
* maxlen - length of the destination buffer 'buf';
|
|
* hash - destination pointer to the avatar hash (it must be exactly TOX_HASH_LENGTH bytes long).
|
|
*
|
|
* returns 0 on success;
|
|
* returns -1 on failure.
|
|
*
|
|
*/
|
|
int tox_get_self_avatar(const Tox *tox, uint8_t *format, uint8_t *buf, uint32_t *length, uint32_t maxlen,
|
|
uint8_t *hash);
|
|
|
|
|
|
/* Generates a cryptographic hash of the given data.
|
|
* This function may be used by clients for any purpose, but is provided primarily for
|
|
* validating cached avatars. This use is highly recommended to avoid unnecessary avatar
|
|
* updates.
|
|
* This function is a wrapper to internal message-digest functions.
|
|
*
|
|
* Arguments:
|
|
* hash - destination buffer for the hash data, it must be exactly TOX_HASH_LENGTH bytes long.
|
|
* data - data to be hashed;
|
|
* datalen - length of the data; for avatars, should be TOX_AVATAR_MAX_DATA_LENGTH
|
|
*
|
|
* returns 0 on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int tox_hash(uint8_t *hash, const uint8_t *data, const uint32_t datalen);
|
|
|
|
/* Request avatar information from a friend.
|
|
* Asks a friend to provide their avatar information (image format and hash). The friend may
|
|
* or may not answer this request and, if answered, the information will be provided through
|
|
* the callback 'avatar_info'.
|
|
*
|
|
* returns 0 on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int tox_request_avatar_info(const Tox *tox, const int32_t friendnumber);
|
|
|
|
|
|
/* Send an unrequested avatar information to a friend.
|
|
* Sends our avatar format and hash to a friend; he/she can use this information to validate
|
|
* an avatar from the cache and may (or not) reply with an avatar data request.
|
|
*
|
|
* Notice: it is NOT necessary to send these notification after changing the avatar or
|
|
* connecting. The library already does this.
|
|
*
|
|
* returns 0 on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int tox_send_avatar_info(Tox *tox, const int32_t friendnumber);
|
|
|
|
|
|
/* Request the avatar data from a friend.
|
|
* Ask a friend to send their avatar data. The friend may or may not answer this request and,
|
|
* if answered, the information will be provided in callback 'avatar_data'.
|
|
*
|
|
* returns 0 on sucess
|
|
* returns -1 on failure.
|
|
*/
|
|
int tox_request_avatar_data(const Tox *tox, const int32_t friendnumber);
|
|
|
|
/****************FILE SENDING FUNCTIONS*****************/
|
|
/* NOTE: This how to will be updated.
|
|
*
|
|
* HOW TO SEND FILES CORRECTLY:
|
|
* 1. Use tox_new_file_sender(...) to create a new file sender.
|
|
* 2. Wait for the callback set with tox_callback_file_control(...) to be called with receive_send == 1 and control_type == TOX_FILECONTROL_ACCEPT
|
|
* 3. Send the data with tox_file_send_data(...) with chunk size tox_file_data_size(...)
|
|
* 4. When sending is done, send a tox_file_send_control(...) with send_receive = 0 and message_id = TOX_FILECONTROL_FINISHED
|
|
* 5. when the callback set with tox_callback_file_control(...) is called with receive_send == 1 and control_type == TOX_FILECONTROL_FINISHED
|
|
* the other person has received the file correctly.
|
|
*
|
|
* HOW TO RECEIVE FILES CORRECTLY:
|
|
* 1. wait for the callback set with tox_callback_file_send_request(...)
|
|
* 2. accept or refuse the connection with tox_file_send_control(...) with send_receive = 1 and message_id = TOX_FILECONTROL_ACCEPT or TOX_FILECONTROL_KILL
|
|
* 3. save all the data received with the callback set with tox_callback_file_data(...) to a file.
|
|
* 4. when the callback set with tox_callback_file_control(...) is called with receive_send == 0 and control_type == TOX_FILECONTROL_FINISHED
|
|
* the file is done transferring.
|
|
* 5. send a tox_file_send_control(...) with send_receive = 1 and message_id = TOX_FILECONTROL_FINISHED to confirm that we did receive the file.
|
|
*
|
|
* tox_file_data_remaining(...) can be used to know how many bytes are left to send/receive.
|
|
*
|
|
* If the connection breaks during file sending (The other person goes offline without pausing the sending and then comes back)
|
|
* the receiver must send a control packet with send_receive == 1 message_id = TOX_FILECONTROL_RESUME_BROKEN and the data being
|
|
* a uint64_t (in host byte order) containing the number of bytes received.
|
|
*
|
|
* If the sender receives this packet, he must send a control packet with send_receive == 0 and control_type == TOX_FILECONTROL_ACCEPT
|
|
* then he must start sending file data from the position (data , uint64_t in host byte order) received in the TOX_FILECONTROL_RESUME_BROKEN packet.
|
|
*
|
|
* To pause a file transfer send a control packet with control_type == TOX_FILECONTROL_PAUSE.
|
|
* To unpause a file transfer send a control packet with control_type == TOX_FILECONTROL_ACCEPT.
|
|
*
|
|
* If you receive a control packet with receive_send == 1 and control_type == TOX_FILECONTROL_PAUSE, you must stop sending filenumber until the other
|
|
* person sends a control packet with send_receive == 0 and control_type == TOX_FILECONTROL_ACCEPT with the filenumber being a paused filenumber.
|
|
*
|
|
* If you receive a control packet with receive_send == 0 and control_type == TOX_FILECONTROL_PAUSE, it means the sender of filenumber has paused the
|
|
* transfer and will resume it later with a control packet with send_receive == 1 and control_type == TOX_FILECONTROL_ACCEPT for that file number.
|
|
*
|
|
* More to come...
|
|
*/
|
|
|
|
enum {
|
|
TOX_FILECONTROL_ACCEPT,
|
|
TOX_FILECONTROL_PAUSE,
|
|
TOX_FILECONTROL_KILL,
|
|
TOX_FILECONTROL_FINISHED,
|
|
TOX_FILECONTROL_RESUME_BROKEN
|
|
};
|
|
/* Set the callback for file send requests.
|
|
*
|
|
* Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint64_t filesize, const uint8_t *filename, uint16_t filename_length, void *userdata)
|
|
*/
|
|
void tox_callback_file_send_request(Tox *tox, void (*function)(Tox *m, int32_t, uint8_t, uint64_t, const uint8_t *,
|
|
uint16_t, void *), void *userdata);
|
|
|
|
/* Set the callback for file control requests.
|
|
*
|
|
* receive_send is 1 if the message is for a slot on which we are currently sending a file and 0 if the message
|
|
* is for a slot on which we are receiving the file
|
|
*
|
|
* Function(Tox *tox, int32_t friendnumber, uint8_t receive_send, uint8_t filenumber, uint8_t control_type, const uint8_t *data, uint16_t length, void *userdata)
|
|
*
|
|
*/
|
|
void tox_callback_file_control(Tox *tox, void (*function)(Tox *m, int32_t, uint8_t, uint8_t, uint8_t, const uint8_t *,
|
|
uint16_t, void *), void *userdata);
|
|
|
|
/* Set the callback for file data.
|
|
*
|
|
* Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, const uint8_t *data, uint16_t length, void *userdata)
|
|
*
|
|
*/
|
|
void tox_callback_file_data(Tox *tox, void (*function)(Tox *m, int32_t, uint8_t, const uint8_t *, uint16_t length,
|
|
void *), void *userdata);
|
|
|
|
|
|
/* Send a file send request.
|
|
* Maximum filename length is 255 bytes.
|
|
* return file number on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_new_file_sender(Tox *tox, int32_t friendnumber, uint64_t filesize, const uint8_t *filename,
|
|
uint16_t filename_length);
|
|
|
|
/* Send a file control request.
|
|
*
|
|
* send_receive is 0 if we want the control packet to target a file we are currently sending,
|
|
* 1 if it targets a file we are currently receiving.
|
|
*
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_file_send_control(Tox *tox, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t message_id,
|
|
const uint8_t *data, uint16_t length);
|
|
|
|
/* Send file data.
|
|
*
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_file_send_data(Tox *tox, int32_t friendnumber, uint8_t filenumber, const uint8_t *data, uint16_t length);
|
|
|
|
/* Returns the recommended/maximum size of the filedata you send with tox_file_send_data()
|
|
*
|
|
* return size on success
|
|
* return -1 on failure (currently will never return -1)
|
|
*/
|
|
int tox_file_data_size(const Tox *tox, int32_t friendnumber);
|
|
|
|
/* Give the number of bytes left to be sent/received.
|
|
*
|
|
* send_receive is 0 if we want the sending files, 1 if we want the receiving.
|
|
*
|
|
* return number of bytes remaining to be sent/received on success
|
|
* return 0 on failure
|
|
*/
|
|
uint64_t tox_file_data_remaining(const Tox *tox, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive);
|
|
|
|
/***************END OF FILE SENDING FUNCTIONS******************/
|
|
|
|
/*
|
|
* Use this function to bootstrap the client.
|
|
*/
|
|
|
|
/* Resolves address into an IP address. If successful, sends a "get nodes"
|
|
* request to the given node with ip, port (in host byte order).
|
|
* and public_key to setup connections
|
|
*
|
|
* address can be a hostname or an IP address (IPv4 or IPv6).
|
|
*
|
|
* returns 1 if the address could be converted into an IP address
|
|
* returns 0 otherwise
|
|
*/
|
|
int tox_bootstrap_from_address(Tox *tox, const char *address, uint16_t port, const uint8_t *public_key);
|
|
|
|
/* Like tox_bootstrap_from_address but for TCP relays only.
|
|
*
|
|
* return 0 on failure.
|
|
* return 1 on success.
|
|
*/
|
|
int tox_add_tcp_relay(Tox *tox, const char *address, uint16_t port, const uint8_t *public_key);
|
|
|
|
/* return 0 if we are not connected to the DHT.
|
|
* return 1 if we are.
|
|
*/
|
|
int tox_isconnected(const Tox *tox);
|
|
|
|
typedef struct {
|
|
/*
|
|
* The type of UDP socket created depends on ipv6enabled:
|
|
* If set to 0 (zero), creates an IPv4 socket which subsequently only allows
|
|
* IPv4 communication
|
|
* If set to anything else (default), creates an IPv6 socket which allows both IPv4 AND
|
|
* IPv6 communication
|
|
*/
|
|
uint8_t ipv6enabled;
|
|
|
|
/* Set to 1 to disable udp support. (default: 0)
|
|
This will force Tox to use TCP only which may slow things down.
|
|
Disabling udp support is necessary when using anonymous proxies or Tor.*/
|
|
uint8_t udp_disabled;
|
|
|
|
/* Enable proxy support. (only basic TCP socks5 proxy currently supported.) (default: 0 (disabled))*/
|
|
uint8_t proxy_enabled;
|
|
char proxy_address[256]; /* Proxy ip or domain in NULL terminated string format. */
|
|
uint16_t proxy_port; /* Proxy port: in host byte order. */
|
|
} Tox_Options;
|
|
|
|
/*
|
|
* Run this function at startup.
|
|
*
|
|
* Options are some options that can be passed to the Tox instance (see above struct).
|
|
*
|
|
* If options is NULL, tox_new() will use default settings.
|
|
*
|
|
* Initializes a tox structure
|
|
* return allocated instance of tox on success.
|
|
* return NULL on failure.
|
|
*/
|
|
Tox *tox_new(Tox_Options *options);
|
|
|
|
/* Run this before closing shop.
|
|
* Free all datastructures. */
|
|
void tox_kill(Tox *tox);
|
|
|
|
/* Return the time in milliseconds before tox_do() should be called again
|
|
* for optimal performance.
|
|
*
|
|
* returns time (in ms) before the next tox_do() needs to be run on success.
|
|
*/
|
|
uint32_t tox_do_interval(Tox *tox);
|
|
|
|
/* The main loop that needs to be run in intervals of tox_do_interval() ms. */
|
|
void tox_do(Tox *tox);
|
|
|
|
/* SAVING AND LOADING FUNCTIONS: */
|
|
|
|
/* return size of messenger data (for saving). */
|
|
uint32_t tox_size(const Tox *tox);
|
|
|
|
/* Save the messenger in data (must be allocated memory of size Messenger_size()). */
|
|
void tox_save(const Tox *tox, uint8_t *data);
|
|
|
|
/* Load the messenger from data of size length.
|
|
* NOTE: The Tox save format isn't stable yet meaning this function sometimes
|
|
* returns -1 when loading older saves. This however does not mean nothing was
|
|
* loaded from the save.
|
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*
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* returns 0 on success
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* returns -1 on failure
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* returns +1 on finding encrypted save data
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|
*/
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int tox_load(Tox *tox, const uint8_t *data, uint32_t length);
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#ifdef __cplusplus
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}
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#endif
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|
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#endif
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