mirror of
https://github.com/irungentoo/toxcore.git
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782 lines
26 KiB
C
782 lines
26 KiB
C
/*
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* An implementation of a simple text chat only messenger on the tox network
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* core.
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*/
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/*
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* Copyright © 2016-2017 The TokTok team.
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* Copyright © 2013 Tox project.
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*
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* This file is part of Tox, the free peer to peer instant messenger.
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*
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* Tox is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tox is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tox. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MESSENGER_H
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#define MESSENGER_H
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#include "friend_connection.h"
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#include "friend_requests.h"
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#include "logger.h"
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#define MAX_NAME_LENGTH 128
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/* TODO(irungentoo): this must depend on other variable. */
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#define MAX_STATUSMESSAGE_LENGTH 1007
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/* Used for TCP relays in Messenger struct (may need to be % 2 == 0)*/
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#define NUM_SAVED_TCP_RELAYS 8
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/* This cannot be bigger than 256 */
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#define MAX_CONCURRENT_FILE_PIPES 256
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#if !defined(__SPLINT__) && MAX_CONCURRENT_FILE_PIPES > UINT8_MAX + 1
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#error "uint8_t cannot represent all file transfer numbers"
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#endif
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#define FRIEND_ADDRESS_SIZE (CRYPTO_PUBLIC_KEY_SIZE + sizeof(uint32_t) + sizeof(uint16_t))
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enum {
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MESSAGE_NORMAL,
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MESSAGE_ACTION
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};
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/* NOTE: Packet ids below 24 must never be used. */
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#define PACKET_ID_ONLINE 24
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#define PACKET_ID_OFFLINE 25
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#define PACKET_ID_NICKNAME 48
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#define PACKET_ID_STATUSMESSAGE 49
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#define PACKET_ID_USERSTATUS 50
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#define PACKET_ID_TYPING 51
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#define PACKET_ID_MESSAGE 64
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#define PACKET_ID_ACTION (PACKET_ID_MESSAGE + MESSAGE_ACTION) /* 65 */
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#define PACKET_ID_MSI 69
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#define PACKET_ID_FILE_SENDREQUEST 80
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#define PACKET_ID_FILE_CONTROL 81
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#define PACKET_ID_FILE_DATA 82
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#define PACKET_ID_INVITE_CONFERENCE 96
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#define PACKET_ID_ONLINE_PACKET 97
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#define PACKET_ID_DIRECT_CONFERENCE 98
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#define PACKET_ID_MESSAGE_CONFERENCE 99
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#define PACKET_ID_LOSSY_CONFERENCE 199
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/* All packets starting with a byte in this range can be used for anything. */
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#define PACKET_ID_LOSSLESS_RANGE_START 160
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#define PACKET_ID_LOSSLESS_RANGE_SIZE 32
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#define PACKET_LOSSY_AV_RESERVED 8 /* Number of lossy packet types at start of range reserved for A/V. */
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typedef struct {
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bool ipv6enabled;
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bool udp_disabled;
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TCP_Proxy_Info proxy_info;
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uint16_t port_range[2];
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uint16_t tcp_server_port;
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bool hole_punching_enabled;
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bool local_discovery_enabled;
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logger_cb *log_callback;
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void *log_user_data;
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} Messenger_Options;
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struct Receipts {
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uint32_t packet_num;
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uint32_t msg_id;
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struct Receipts *next;
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};
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/* Status definitions. */
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enum {
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NOFRIEND,
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FRIEND_ADDED,
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FRIEND_REQUESTED,
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FRIEND_CONFIRMED,
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FRIEND_ONLINE,
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};
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/* Errors for m_addfriend
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* FAERR - Friend Add Error
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*/
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enum {
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FAERR_TOOLONG = -1,
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FAERR_NOMESSAGE = -2,
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FAERR_OWNKEY = -3,
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FAERR_ALREADYSENT = -4,
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FAERR_BADCHECKSUM = -6,
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FAERR_SETNEWNOSPAM = -7,
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FAERR_NOMEM = -8
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};
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/* Default start timeout in seconds between friend requests. */
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#define FRIENDREQUEST_TIMEOUT 5;
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enum {
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CONNECTION_NONE,
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CONNECTION_TCP,
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CONNECTION_UDP,
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CONNECTION_UNKNOWN
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};
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/* USERSTATUS -
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* Represents userstatuses someone can have.
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*/
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typedef enum {
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USERSTATUS_NONE,
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USERSTATUS_AWAY,
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USERSTATUS_BUSY,
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USERSTATUS_INVALID
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}
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USERSTATUS;
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#define FILE_ID_LENGTH 32
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struct File_Transfers {
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uint64_t size;
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uint64_t transferred;
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uint8_t status; /* 0 == no transfer, 1 = not accepted, 3 = transferring, 4 = broken, 5 = finished */
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uint8_t paused; /* 0: not paused, 1 = paused by us, 2 = paused by other, 3 = paused by both. */
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uint32_t last_packet_number; /* number of the last packet sent. */
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uint64_t requested; /* total data requested by the request chunk callback */
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unsigned int slots_allocated; /* number of slots allocated to this transfer. */
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uint8_t id[FILE_ID_LENGTH];
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};
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enum {
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FILESTATUS_NONE,
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FILESTATUS_NOT_ACCEPTED,
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FILESTATUS_TRANSFERRING,
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//FILESTATUS_BROKEN,
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FILESTATUS_FINISHED
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};
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enum {
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FILE_PAUSE_NOT,
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FILE_PAUSE_US,
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FILE_PAUSE_OTHER,
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FILE_PAUSE_BOTH
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};
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enum {
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FILECONTROL_ACCEPT,
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FILECONTROL_PAUSE,
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FILECONTROL_KILL,
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FILECONTROL_SEEK
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};
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enum {
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FILEKIND_DATA,
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FILEKIND_AVATAR
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};
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typedef struct Messenger Messenger;
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typedef struct {
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uint8_t real_pk[CRYPTO_PUBLIC_KEY_SIZE];
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int friendcon_id;
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uint64_t friendrequest_lastsent; // Time at which the last friend request was sent.
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uint32_t friendrequest_timeout; // The timeout between successful friendrequest sending attempts.
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uint8_t status; // 0 if no friend, 1 if added, 2 if friend request sent, 3 if confirmed friend, 4 if online.
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uint8_t info[MAX_FRIEND_REQUEST_DATA_SIZE]; // the data that is sent during the friend requests we do.
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uint8_t name[MAX_NAME_LENGTH];
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uint16_t name_length;
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uint8_t name_sent; // 0 if we didn't send our name to this friend 1 if we have.
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uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH];
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uint16_t statusmessage_length;
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uint8_t statusmessage_sent;
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USERSTATUS userstatus;
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uint8_t userstatus_sent;
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uint8_t user_istyping;
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uint8_t user_istyping_sent;
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uint8_t is_typing;
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uint16_t info_size; // Length of the info.
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uint32_t message_id; // a semi-unique id used in read receipts.
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uint32_t friendrequest_nospam; // The nospam number used in the friend request.
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uint64_t last_seen_time;
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uint8_t last_connection_udp_tcp;
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struct File_Transfers file_sending[MAX_CONCURRENT_FILE_PIPES];
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uint32_t num_sending_files;
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struct File_Transfers file_receiving[MAX_CONCURRENT_FILE_PIPES];
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struct {
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int (*function)(Messenger *m, uint32_t friendnumber, const uint8_t *data, uint16_t len, void *object);
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void *object;
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} lossy_rtp_packethandlers[PACKET_LOSSY_AV_RESERVED];
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struct Receipts *receipts_start;
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struct Receipts *receipts_end;
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} Friend;
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struct Messenger {
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Logger *log;
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Networking_Core *net;
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Net_Crypto *net_crypto;
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DHT *dht;
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Onion *onion;
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Onion_Announce *onion_a;
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Onion_Client *onion_c;
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Friend_Connections *fr_c;
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TCP_Server *tcp_server;
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Friend_Requests *fr;
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uint8_t name[MAX_NAME_LENGTH];
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uint16_t name_length;
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uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH];
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uint16_t statusmessage_length;
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USERSTATUS userstatus;
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Friend *friendlist;
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uint32_t numfriends;
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time_t lastdump;
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uint8_t has_added_relays; // If the first connection has occurred in do_messenger
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Node_format loaded_relays[NUM_SAVED_TCP_RELAYS]; // Relays loaded from config
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void (*friend_message)(struct Messenger *m, uint32_t, unsigned int, const uint8_t *, size_t, void *);
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void (*friend_namechange)(struct Messenger *m, uint32_t, const uint8_t *, size_t, void *);
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void (*friend_statusmessagechange)(struct Messenger *m, uint32_t, const uint8_t *, size_t, void *);
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void (*friend_userstatuschange)(struct Messenger *m, uint32_t, unsigned int, void *);
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void (*friend_typingchange)(struct Messenger *m, uint32_t, bool, void *);
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void (*read_receipt)(struct Messenger *m, uint32_t, uint32_t, void *);
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void (*friend_connectionstatuschange)(struct Messenger *m, uint32_t, unsigned int, void *);
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void (*friend_connectionstatuschange_internal)(struct Messenger *m, uint32_t, uint8_t, void *);
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void *friend_connectionstatuschange_internal_userdata;
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void *conferences_object; /* Set by new_groupchats()*/
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void (*conference_invite)(struct Messenger *m, uint32_t, const uint8_t *, uint16_t, void *);
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void (*file_sendrequest)(struct Messenger *m, uint32_t, uint32_t, uint32_t, uint64_t, const uint8_t *, size_t,
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void *);
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void (*file_filecontrol)(struct Messenger *m, uint32_t, uint32_t, unsigned int, void *);
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void (*file_filedata)(struct Messenger *m, uint32_t, uint32_t, uint64_t, const uint8_t *, size_t, void *);
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void (*file_reqchunk)(struct Messenger *m, uint32_t, uint32_t, uint64_t, size_t, void *);
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void (*msi_packet)(struct Messenger *m, uint32_t, const uint8_t *, uint16_t, void *);
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void *msi_packet_userdata;
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void (*lossy_packethandler)(struct Messenger *m, uint32_t, const uint8_t *, size_t, void *);
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void (*lossless_packethandler)(struct Messenger *m, uint32_t, const uint8_t *, size_t, void *);
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void (*core_connection_change)(struct Messenger *m, unsigned int, void *);
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unsigned int last_connection_status;
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Messenger_Options options;
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};
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/* Format: [real_pk (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
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*
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* return FRIEND_ADDRESS_SIZE byte address to give to others.
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*/
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void getaddress(const Messenger *m, uint8_t *address);
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/* Add a friend.
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* Set the data that will be sent along with friend request.
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* address is the address of the friend (returned by getaddress of the friend
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* you wish to add) it must be FRIEND_ADDRESS_SIZE bytes.
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* TODO(irungentoo): add checksum.
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* data is the data and length is the length.
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*
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* return the friend number if success.
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* return -1 if message length is too long.
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* return -2 if no message (message length must be >= 1 byte).
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* return -3 if user's own key.
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* return -4 if friend request already sent or already a friend.
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* return -6 if bad checksum in address.
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* return -7 if the friend was already there but the nospam was different.
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* (the nospam for that friend was set to the new one).
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* return -8 if increasing the friend list size fails.
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*/
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int32_t m_addfriend(Messenger *m, const uint8_t *address, const uint8_t *data, uint16_t length);
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/* Add a friend without sending a friendrequest.
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* return the friend number if success.
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* return -3 if user's own key.
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* return -4 if friend request already sent or already a friend.
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* return -6 if bad checksum in address.
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* return -8 if increasing the friend list size fails.
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*/
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int32_t m_addfriend_norequest(Messenger *m, const uint8_t *real_pk);
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/* return the friend number associated to that client id.
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* return -1 if no such friend.
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*/
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int32_t getfriend_id(const Messenger *m, const uint8_t *real_pk);
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/* Copies the public key associated to that friend id into real_pk buffer.
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* Make sure that real_pk is of size CRYPTO_PUBLIC_KEY_SIZE.
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*
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* return 0 if success
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* return -1 if failure
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*/
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int get_real_pk(const Messenger *m, int32_t friendnumber, uint8_t *real_pk);
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/* return friend connection id on success.
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* return -1 if failure.
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*/
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int getfriendcon_id(const Messenger *m, int32_t friendnumber);
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/* Remove a friend.
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*
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* return 0 if success
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* return -1 if failure
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*/
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int m_delfriend(Messenger *m, int32_t friendnumber);
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/* Checks friend's connecting status.
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*
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* return CONNECTION_UDP (2) if friend is directly connected to us (Online UDP).
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* return CONNECTION_TCP (1) if friend is connected to us (Online TCP).
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* return CONNECTION_NONE (0) if friend is not connected to us (Offline).
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* return -1 on failure.
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*/
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int m_get_friend_connectionstatus(const Messenger *m, int32_t friendnumber);
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/* Checks if there exists a friend with given friendnumber.
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*
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* return 1 if friend exists.
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* return 0 if friend doesn't exist.
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*/
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int m_friend_exists(const Messenger *m, int32_t friendnumber);
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/* Send a message of type to an online friend.
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*
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* return -1 if friend not valid.
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* return -2 if too large.
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* return -3 if friend not online.
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* return -4 if send failed (because queue is full).
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* return -5 if bad type.
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* return 0 if success.
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*
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* the value in message_id will be passed to your read_receipt callback when the other receives the message.
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*/
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int m_send_message_generic(Messenger *m, int32_t friendnumber, uint8_t type, const uint8_t *message, uint32_t length,
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uint32_t *message_id);
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/* Set the name and name_length of a friend.
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* name must be a string of maximum MAX_NAME_LENGTH length.
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* length must be at least 1 byte.
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* length is the length of name with the NULL terminator.
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*
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* return 0 if success.
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* return -1 if failure.
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*/
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int setfriendname(Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length);
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/* Set our nickname.
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* name must be a string of maximum MAX_NAME_LENGTH length.
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* length must be at least 1 byte.
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* length is the length of name with the NULL terminator.
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*
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* return 0 if success.
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* return -1 if failure.
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*/
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int setname(Messenger *m, const uint8_t *name, uint16_t length);
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/*
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* Get your nickname.
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* m - The messenger context to use.
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* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
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*
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* return length of the name.
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* return 0 on error.
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*/
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uint16_t getself_name(const Messenger *m, uint8_t *name);
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/* Get name of friendnumber and put it in name.
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* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
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*
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* return length of name if success.
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* return -1 if failure.
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*/
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int getname(const Messenger *m, int32_t friendnumber, uint8_t *name);
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/* return the length of name, including null on success.
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* return -1 on failure.
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*/
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int m_get_name_size(const Messenger *m, int32_t friendnumber);
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int m_get_self_name_size(const Messenger *m);
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/* Set our user status.
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* You are responsible for freeing status after.
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*
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* returns 0 on success.
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* returns -1 on failure.
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*/
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int m_set_statusmessage(Messenger *m, const uint8_t *status, uint16_t length);
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int m_set_userstatus(Messenger *m, uint8_t status);
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/* return the length of friendnumber's status message, including null on success.
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* return -1 on failure.
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*/
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int m_get_statusmessage_size(const Messenger *m, int32_t friendnumber);
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int m_get_self_statusmessage_size(const Messenger *m);
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/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
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* Get the size you need to allocate from m_get_statusmessage_size.
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* The self variant will copy our own status message.
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*
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* returns the length of the copied data on success
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* retruns -1 on failure.
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*/
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int m_copy_statusmessage(const Messenger *m, int32_t friendnumber, uint8_t *buf, uint32_t maxlen);
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int m_copy_self_statusmessage(const Messenger *m, uint8_t *buf);
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/* return one of USERSTATUS values.
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* Values unknown to your application should be represented as USERSTATUS_NONE.
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* As above, the self variant will return our own USERSTATUS.
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* If friendnumber is invalid, this shall return USERSTATUS_INVALID.
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*/
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uint8_t m_get_userstatus(const Messenger *m, int32_t friendnumber);
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uint8_t m_get_self_userstatus(const Messenger *m);
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/* returns timestamp of last time friendnumber was seen online or 0 if never seen.
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* if friendnumber is invalid this function will return UINT64_MAX.
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*/
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uint64_t m_get_last_online(const Messenger *m, int32_t friendnumber);
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/* Set our typing status for a friend.
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* You are responsible for turning it on or off.
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*
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* returns 0 on success.
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* returns -1 on failure.
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*/
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int m_set_usertyping(Messenger *m, int32_t friendnumber, uint8_t is_typing);
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/* Get the typing status of a friend.
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*
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* returns 0 if friend is not typing.
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* returns 1 if friend is typing.
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*/
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int m_get_istyping(const Messenger *m, int32_t friendnumber);
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/* Set the logger callback.
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*/
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void m_callback_log(Messenger *m, logger_cb *function, void *context, void *userdata);
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/* Set the function that will be executed when a friend request is received.
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* Function format is function(uint8_t * public_key, uint8_t * data, size_t length)
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*/
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void m_callback_friendrequest(Messenger *m, void (*function)(Messenger *m, const uint8_t *, const uint8_t *, size_t,
|
|
void *));
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|
|
|
/* Set the function that will be executed when a message from a friend is received.
|
|
* Function format is: function(uint32_t friendnumber, unsigned int type, uint8_t * message, uint32_t length)
|
|
*/
|
|
void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, uint32_t, unsigned int, const uint8_t *,
|
|
size_t, void *));
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|
|
|
/* Set the callback for name changes.
|
|
* Function(uint32_t friendnumber, uint8_t *newname, size_t length)
|
|
* You are not responsible for freeing newname.
|
|
*/
|
|
void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, size_t, void *));
|
|
|
|
/* Set the callback for status message changes.
|
|
* Function(uint32_t friendnumber, uint8_t *newstatus, size_t length)
|
|
*
|
|
* You are not responsible for freeing newstatus
|
|
*/
|
|
void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, size_t, void *));
|
|
|
|
/* Set the callback for status type changes.
|
|
* Function(uint32_t friendnumber, USERSTATUS kind)
|
|
*/
|
|
void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, uint32_t, unsigned int, void *));
|
|
|
|
/* Set the callback for typing changes.
|
|
* Function(uint32_t friendnumber, uint8_t is_typing)
|
|
*/
|
|
void m_callback_typingchange(Messenger *m, void(*function)(Messenger *m, uint32_t, bool, void *));
|
|
|
|
/* Set the callback for read receipts.
|
|
* Function(uint32_t friendnumber, uint32_t receipt)
|
|
*
|
|
* If you are keeping a record of returns from m_sendmessage,
|
|
* receipt might be one of those values, meaning the message
|
|
* has been received on the other side.
|
|
* Since core doesn't track ids for you, receipt may not correspond to any message.
|
|
* In that case, you should discard it.
|
|
*/
|
|
void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, void *));
|
|
|
|
/* Set the callback for connection status changes.
|
|
* function(uint32_t friendnumber, uint8_t status)
|
|
*
|
|
* Status:
|
|
* 0 -- friend went offline after being previously online.
|
|
* 1 -- friend went online.
|
|
*
|
|
* Note that this callback is not called when adding friends, thus the "after
|
|
* being previously online" part.
|
|
* It's assumed that when adding friends, their connection status is offline.
|
|
*/
|
|
void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, uint32_t, unsigned int, void *));
|
|
|
|
/* Same as previous but for internal A/V core usage only */
|
|
void m_callback_connectionstatus_internal_av(Messenger *m, void (*function)(Messenger *m, uint32_t, uint8_t, void *),
|
|
void *userdata);
|
|
|
|
|
|
/* Set the callback for typing changes.
|
|
* Function(unsigned int connection_status (0 = not connected, 1 = TCP only, 2 = UDP + TCP))
|
|
*/
|
|
void m_callback_core_connection(Messenger *m, void (*function)(Messenger *m, unsigned int, void *));
|
|
|
|
/**********CONFERENCES************/
|
|
|
|
/* Set the callback for conference invites.
|
|
*
|
|
* Function(Messenger *m, uint32_t friendnumber, uint8_t *data, uint16_t length, void *userdata)
|
|
*/
|
|
void m_callback_conference_invite(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, uint16_t,
|
|
void *));
|
|
|
|
/* Send a conference invite packet.
|
|
*
|
|
* return 1 on success
|
|
* return 0 on failure
|
|
*/
|
|
int send_conference_invite_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length);
|
|
|
|
/****************FILE SENDING*****************/
|
|
|
|
|
|
/* Set the callback for file send requests.
|
|
*
|
|
* Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, uint32_t filetype, uint64_t filesize, uint8_t *filename, size_t filename_length, void *userdata)
|
|
*/
|
|
void callback_file_sendrequest(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, uint32_t, uint64_t,
|
|
const uint8_t *, size_t, void *));
|
|
|
|
|
|
/* Set the callback for file control requests.
|
|
*
|
|
* Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, unsigned int control_type, void *userdata)
|
|
*
|
|
*/
|
|
void callback_file_control(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, unsigned int, void *));
|
|
|
|
/* Set the callback for file data.
|
|
*
|
|
* Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, uint64_t position, uint8_t *data, size_t length, void *userdata)
|
|
*
|
|
*/
|
|
void callback_file_data(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, uint64_t, const uint8_t *,
|
|
size_t, void *));
|
|
|
|
/* Set the callback for file request chunk.
|
|
*
|
|
* Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, uint64_t position, size_t length, void *userdata)
|
|
*
|
|
*/
|
|
void callback_file_reqchunk(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, uint64_t, size_t, void *));
|
|
|
|
|
|
/* Copy the file transfer file id to file_id
|
|
*
|
|
* return 0 on success.
|
|
* return -1 if friend not valid.
|
|
* return -2 if filenumber not valid
|
|
*/
|
|
int file_get_id(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint8_t *file_id);
|
|
|
|
/* Send a file send request.
|
|
* Maximum filename length is 255 bytes.
|
|
* return file number on success
|
|
* return -1 if friend not found.
|
|
* return -2 if filename length invalid.
|
|
* return -3 if no more file sending slots left.
|
|
* return -4 if could not send packet (friend offline).
|
|
*
|
|
*/
|
|
long int new_filesender(const Messenger *m, int32_t friendnumber, uint32_t file_type, uint64_t filesize,
|
|
const uint8_t *file_id, const uint8_t *filename, uint16_t filename_length);
|
|
|
|
/* Send a file control request.
|
|
*
|
|
* return 0 on success
|
|
* return -1 if friend not valid.
|
|
* return -2 if friend not online.
|
|
* return -3 if file number invalid.
|
|
* return -4 if file control is bad.
|
|
* return -5 if file already paused.
|
|
* return -6 if resume file failed because it was only paused by the other.
|
|
* return -7 if resume file failed because it wasn't paused.
|
|
* return -8 if packet failed to send.
|
|
*/
|
|
int file_control(const Messenger *m, int32_t friendnumber, uint32_t filenumber, unsigned int control);
|
|
|
|
/* Send a seek file control request.
|
|
*
|
|
* return 0 on success
|
|
* return -1 if friend not valid.
|
|
* return -2 if friend not online.
|
|
* return -3 if file number invalid.
|
|
* return -4 if not receiving file.
|
|
* return -5 if file status wrong.
|
|
* return -6 if position bad.
|
|
* return -8 if packet failed to send.
|
|
*/
|
|
int file_seek(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position);
|
|
|
|
/* Send file data.
|
|
*
|
|
* return 0 on success
|
|
* return -1 if friend not valid.
|
|
* return -2 if friend not online.
|
|
* return -3 if filenumber invalid.
|
|
* return -4 if file transfer not transferring.
|
|
* return -5 if bad data size.
|
|
* return -6 if packet queue full.
|
|
* return -7 if wrong position.
|
|
*/
|
|
int file_data(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position, const uint8_t *data,
|
|
uint16_t length);
|
|
|
|
/* Give the number of bytes left to be sent/received.
|
|
*
|
|
* send_receive is 0 if we want the sending files, 1 if we want the receiving.
|
|
*
|
|
* return number of bytes remaining to be sent/received on success
|
|
* return 0 on failure
|
|
*/
|
|
uint64_t file_dataremaining(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive);
|
|
|
|
/*************** A/V related ******************/
|
|
|
|
/* Set the callback for msi packets.
|
|
*
|
|
* Function(Messenger *m, uint32_t friendnumber, uint8_t *data, uint16_t length, void *userdata)
|
|
*/
|
|
void m_callback_msi_packet(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, uint16_t, void *),
|
|
void *userdata);
|
|
|
|
/* Send an msi packet.
|
|
*
|
|
* return 1 on success
|
|
* return 0 on failure
|
|
*/
|
|
int m_msi_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length);
|
|
|
|
/* Set handlers for lossy rtp packets.
|
|
*
|
|
* return -1 on failure.
|
|
* return 0 on success.
|
|
*/
|
|
int m_callback_rtp_packet(Messenger *m, int32_t friendnumber, uint8_t byte, int (*packet_handler_callback)(Messenger *m,
|
|
uint32_t friendnumber, const uint8_t *data, uint16_t len, void *object), void *object);
|
|
|
|
/**********************************************/
|
|
|
|
/* Set handlers for custom lossy packets.
|
|
*
|
|
*/
|
|
void custom_lossy_packet_registerhandler(Messenger *m, void (*packet_handler_callback)(Messenger *m,
|
|
uint32_t friendnumber, const uint8_t *data, size_t len, void *object));
|
|
|
|
/* High level function to send custom lossy packets.
|
|
*
|
|
* return -1 if friend invalid.
|
|
* return -2 if length wrong.
|
|
* return -3 if first byte invalid.
|
|
* return -4 if friend offline.
|
|
* return -5 if packet failed to send because of other error.
|
|
* return 0 on success.
|
|
*/
|
|
int m_send_custom_lossy_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length);
|
|
|
|
|
|
/* Set handlers for custom lossless packets.
|
|
*
|
|
*/
|
|
void custom_lossless_packet_registerhandler(Messenger *m, void (*packet_handler_callback)(Messenger *m,
|
|
uint32_t friendnumber, const uint8_t *data, size_t len, void *object));
|
|
|
|
/* High level function to send custom lossless packets.
|
|
*
|
|
* return -1 if friend invalid.
|
|
* return -2 if length wrong.
|
|
* return -3 if first byte invalid.
|
|
* return -4 if friend offline.
|
|
* return -5 if packet failed to send because of other error.
|
|
* return 0 on success.
|
|
*/
|
|
int send_custom_lossless_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length);
|
|
|
|
/**********************************************/
|
|
|
|
enum {
|
|
MESSENGER_ERROR_NONE,
|
|
MESSENGER_ERROR_PORT,
|
|
MESSENGER_ERROR_TCP_SERVER,
|
|
MESSENGER_ERROR_OTHER
|
|
};
|
|
|
|
/* Run this at startup.
|
|
* return allocated instance of Messenger on success.
|
|
* return 0 if there are problems.
|
|
*
|
|
* if error is not NULL it will be set to one of the values in the enum above.
|
|
*/
|
|
Messenger *new_messenger(Messenger_Options *options, unsigned int *error);
|
|
|
|
/* Run this before closing shop
|
|
* Free all datastructures.
|
|
*/
|
|
void kill_messenger(Messenger *m);
|
|
|
|
/* The main loop that needs to be run at least 20 times per second. */
|
|
void do_messenger(Messenger *m, void *userdata);
|
|
|
|
/* Return the time in milliseconds before do_messenger() should be called again
|
|
* for optimal performance.
|
|
*
|
|
* returns time (in ms) before the next do_messenger() needs to be run on success.
|
|
*/
|
|
uint32_t messenger_run_interval(const Messenger *m);
|
|
|
|
/* SAVING AND LOADING FUNCTIONS: */
|
|
|
|
/* return size of the messenger data (for saving). */
|
|
uint32_t messenger_size(const Messenger *m);
|
|
|
|
/* Save the messenger in data (must be allocated memory of size Messenger_size()) */
|
|
void messenger_save(const Messenger *m, uint8_t *data);
|
|
|
|
/* Load the messenger from data of size length. */
|
|
int messenger_load(Messenger *m, const uint8_t *data, uint32_t length);
|
|
|
|
/* Return the number of friends in the instance m.
|
|
* You should use this to determine how much memory to allocate
|
|
* for copy_friendlist. */
|
|
uint32_t count_friendlist(const Messenger *m);
|
|
|
|
/* Copy a list of valid friend IDs into the array out_list.
|
|
* If out_list is NULL, returns 0.
|
|
* Otherwise, returns the number of elements copied.
|
|
* If the array was too small, the contents
|
|
* of out_list will be truncated to list_size. */
|
|
uint32_t copy_friendlist(const Messenger *m, uint32_t *out_list, uint32_t list_size);
|
|
|
|
#endif
|