toxcore/core/Messenger.c
Martijnvdc 2b4712122c Update Messenger.c
changed all "i++" into "++i", as proposed by nfkd
2013-07-19 18:18:29 +02:00

640 lines
18 KiB
C

/* Messenger.c
*
* An implementation of a simple text chat only messenger on the tox network core.
*
Copyright (C) 2013 Tox project All Rights Reserved.
This file is part of Tox.
Tox is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Tox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Tox. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Messenger.h"
#define MIN(a,b) (((a)<(b))?(a):(b))
typedef struct
{
uint8_t client_id[CLIENT_ID_SIZE];
int crypt_connection_id;
int friend_request_id; //id of the friend request corresponding to the current friend request to the current friend.
uint8_t status;//0 if no friend, 1 if added, 2 if friend request sent, 3 if confirmed friend, 4 if online.
uint8_t info[MAX_DATA_SIZE]; //the data that is sent during the friend requests we do
uint8_t name[MAX_NAME_LENGTH];
uint8_t name_sent;//0 if we didn't send our name to this friend 1 if we have.
uint8_t *userstatus;
uint16_t userstatus_length;
uint8_t userstatus_sent;
uint16_t info_size; //length of the info
}Friend;
uint8_t self_public_key[crypto_box_PUBLICKEYBYTES];
static uint8_t self_name[MAX_NAME_LENGTH];
static uint8_t *self_userstatus;
static uint16_t self_userstatus_len;
#define MAX_NUM_FRIENDS 256
static Friend friendlist[MAX_NUM_FRIENDS];
static uint32_t numfriends;
//1 if we are online
//0 if we are offline
//static uint8_t online;
//return the friend id associated to that public key.
//return -1 if no such friend
int getfriend_id(uint8_t * client_id)
{
uint32_t i;
for(i = 0; i < numfriends; ++i)
{
if(friendlist[i].status > 0)
{
if(memcmp(client_id, friendlist[i].client_id, crypto_box_PUBLICKEYBYTES) == 0)
{
return i;
}
}
}
return -1;
}
//copies the public key associated to that friend id into client_id buffer.
//make sure that client_id is of size CLIENT_ID_SIZE.
//returns 0 if success
//return -1 if failure.
int getclient_id(int friend_id, uint8_t * client_id)
{
if(friend_id >= numfriends || friend_id < 0)
{
return -1;
}
if(friendlist[friend_id].status > 0)
{
memcpy(client_id, friendlist[friend_id].client_id, CLIENT_ID_SIZE);
return 0;
}
return -1;
}
//add a friend
//set the data that will be sent along with friend request
//client_id is the client id of the friend
//data is the data and length is the length
//returns the friend number if success
//return -1 if failure.
int m_addfriend(uint8_t * client_id, uint8_t * data, uint16_t length)
{
if(length == 0 || length >=
(MAX_DATA_SIZE - crypto_box_PUBLICKEYBYTES - crypto_box_NONCEBYTES - crypto_box_BOXZEROBYTES + crypto_box_ZEROBYTES))
{
return -1;
}
if(memcmp(client_id, self_public_key, crypto_box_PUBLICKEYBYTES) == 0)
{
return -1;
}
if(getfriend_id(client_id) != -1)
{
return -1;
}
uint32_t i;
for(i = 0; i <= numfriends; ++i)
{
if(friendlist[i].status == 0)
{
DHT_addfriend(client_id);
friendlist[i].status = 1;
friendlist[i].crypt_connection_id = -1;
friendlist[i].friend_request_id = -1;
memcpy(friendlist[i].client_id, client_id, CLIENT_ID_SIZE);
friendlist[i].userstatus = calloc(1, 1);
friendlist[i].userstatus_length = 1;
memcpy(friendlist[i].info, data, length);
friendlist[i].info_size = length;
++numfriends;
return i;
}
}
return -1;
}
int m_addfriend_norequest(uint8_t * client_id)
{
if(getfriend_id(client_id) != -1)
{
return -1;
}
uint32_t i;
for(i = 0; i <= numfriends; ++i)
{
if(friendlist[i].status == 0)
{
DHT_addfriend(client_id);
friendlist[i].status = 2;
friendlist[i].crypt_connection_id = -1;
friendlist[i].friend_request_id = -1;
memcpy(friendlist[i].client_id, client_id, CLIENT_ID_SIZE);
friendlist[i].userstatus = calloc(1, 1);
friendlist[i].userstatus_length = 1;
numfriends++;
return i;
}
}
return -1;
}
//remove a friend
//returns 0 if success
//return -1 if failure.
int m_delfriend(int friendnumber)
{
if(friendnumber >= numfriends || friendnumber < 0)
{
return -1;
}
DHT_delfriend(friendlist[friendnumber].client_id);
crypto_kill(friendlist[friendnumber].crypt_connection_id);
free(friendlist[friendnumber].userstatus);
memset(&friendlist[friendnumber], 0, sizeof(Friend));
uint32_t i;
for(i = numfriends; i != 0; --i)
{
if(friendlist[i].status != 0)
{
break;
}
}
numfriends = i;
return 0;
}
//return 4 if friend is online
//return 3 if friend is confirmed
//return 2 if the friend request was sent
//return 1 if the friend was added
//return 0 if there is no friend with that number.
int m_friendstatus(int friendnumber)
{
if(friendnumber < 0 || friendnumber >= MAX_NUM_FRIENDS)
{
return 0;
}
return friendlist[friendnumber].status;
}
//send a text chat message to an online friend.
//returns 1 if packet was successfully put into the send queue
//return 0 if it was not.
int m_sendmessage(int friendnumber, uint8_t * message, uint32_t length)
{
if(friendnumber < 0 || friendnumber >= MAX_NUM_FRIENDS)
{
return 0;
}
if(length >= MAX_DATA_SIZE || friendlist[friendnumber].status != 4)
//this does not mean the maximum message length is MAX_DATA_SIZE - 1, it is actually 17 bytes less.
{
return 0;
}
uint8_t temp[MAX_DATA_SIZE];
temp[0] = PACKET_ID_MESSAGE;
memcpy(temp + 1, message, length);
return write_cryptpacket(friendlist[friendnumber].crypt_connection_id, temp, length + 1);
}
//send a name packet to friendnumber
static int m_sendname(int friendnumber, uint8_t * name)
{
uint8_t temp[MAX_NAME_LENGTH + 1];
memcpy(temp + 1, name, MAX_NAME_LENGTH);
temp[0] = PACKET_ID_NICKNAME;
return write_cryptpacket(friendlist[friendnumber].crypt_connection_id, temp, MAX_NAME_LENGTH + 1);
}
//set the name of a friend
//return 0 if success
//return -1 if failure
static int setfriendname(int friendnumber, uint8_t * name)
{
if(friendnumber >= numfriends || friendnumber < 0)
{
return -1;
}
memcpy(friendlist[friendnumber].name, name, MAX_NAME_LENGTH);
return 0;
}
//Set our nickname
//name must be a string of maximum MAX_NAME_LENGTH length.
//return 0 if success
//return -1 if failure
int setname(uint8_t * name, uint16_t length)
{
if(length > MAX_NAME_LENGTH)
{
return -1;
}
memcpy(self_name, name, length);
uint32_t i;
for(i = 0; i < numfriends; ++i)
{
friendlist[i].name_sent = 0;
}
return 0;
}
//get name of friendnumber
//put it in name
//name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
//return 0 if success
//return -1 if failure
int getname(int friendnumber, uint8_t * name)
{
if(friendnumber >= numfriends || friendnumber < 0)
{
return -1;
}
memcpy(name, friendlist[friendnumber].name, MAX_NAME_LENGTH);
return 0;
}
int m_set_userstatus(uint8_t *status, uint16_t length)
{
if(length > MAX_USERSTATUS_LENGTH)
{
return -1;
}
uint8_t *newstatus = calloc(length, 1);
memcpy(newstatus, status, length);
free(self_userstatus);
self_userstatus = newstatus;
self_userstatus_len = length;
uint32_t i;
for(i = 0; i < numfriends; ++i)
{
friendlist[i].userstatus_sent = 0;
}
return 0;
}
// return the size of friendnumber's user status
// guaranteed to be at most MAX_USERSTATUS_LENGTH
int m_get_userstatus_size(int friendnumber)
{
if(friendnumber >= numfriends || friendnumber < 0)
{
return -1;
}
return friendlist[friendnumber].userstatus_length;
}
// copy the user status of friendnumber into buf, truncating if needed to maxlen
// bytes, use m_get_userstatus_size to find out how much you need to allocate
int m_copy_userstatus(int friendnumber, uint8_t * buf, uint32_t maxlen)
{
if(friendnumber >= numfriends || friendnumber < 0)
{
return -1;
}
memset(buf, 0, maxlen);
memcpy(buf, friendlist[friendnumber].userstatus, MIN(maxlen, MAX_USERSTATUS_LENGTH) - 1);
return 0;
}
static int send_userstatus(int friendnumber, uint8_t * status, uint16_t length)
{
uint8_t *thepacket = malloc(length + 1);
memcpy(thepacket + 1, status, length);
thepacket[0] = PACKET_ID_USERSTATUS;
int written = write_cryptpacket(friendlist[friendnumber].crypt_connection_id, thepacket, length + 1);
free(thepacket);
return written;
}
static int set_friend_userstatus(int friendnumber, uint8_t * status, uint16_t length)
{
if(friendnumber >= numfriends || friendnumber < 0)
{
return -1;
}
uint8_t *newstatus = calloc(length, 1);
memcpy(newstatus, status, length);
free(friendlist[friendnumber].userstatus);
friendlist[friendnumber].userstatus = newstatus;
friendlist[friendnumber].userstatus_length = length;
return 0;
}
static void (*friend_request)(uint8_t *, uint8_t *, uint16_t);
//set the function that will be executed when a friend request is received.
void m_callback_friendrequest(void (*function)(uint8_t *, uint8_t *, uint16_t))
{
friend_request = function;
}
static void (*friend_message)(int, uint8_t *, uint16_t);
//set the function that will be executed when a message from a friend is received.
void m_callback_friendmessage(void (*function)(int, uint8_t *, uint16_t))
{
friend_message = function;
}
static void (*friend_namechange)(int, uint8_t *, uint16_t);
void m_callback_namechange(void (*function)(int, uint8_t *, uint16_t))
{
friend_namechange = function;
}
static void (*friend_statuschange)(int, uint8_t *, uint16_t);
void m_callback_userstatus(void (*function)(int, uint8_t *, uint16_t))
{
friend_statuschange = function;
}
#define PORT 33445
//run this at startup
void initMessenger()
{
new_keys();
m_set_userstatus((uint8_t*)"Online", sizeof("Online"));
initNetCrypto();
IP ip;
ip.i = 0;
init_networking(ip, PORT);
}
static void doFriends()
{//TODO: add incoming connections and some other stuff.
uint32_t i;
int len;
uint8_t temp[MAX_DATA_SIZE];
for(i = 0; i < numfriends; ++i)
{
if(friendlist[i].status == 1)
{
IP_Port friendip = DHT_getfriendip(friendlist[i].client_id);
int request = check_friendrequest(friendlist[i].friend_request_id);
//printf("\n%u %u %u\n", friendip.ip.i, request, friendlist[i].friend_request_id);
if(friendip.ip.i > 1 && request == -1)
{
friendlist[i].friend_request_id = send_friendrequest(friendlist[i].client_id,
friendip, friendlist[i].info, friendlist[i].info_size);
friendlist[i].status = 2;
}
}
if(friendlist[i].status == 2 || friendlist[i].status == 3) //friend is not online
{
check_friendrequest(friendlist[i].friend_request_id);//for now this is used to kill the friend request
IP_Port friendip = DHT_getfriendip(friendlist[i].client_id);
switch(is_cryptoconnected(friendlist[i].crypt_connection_id))
{
case 0:
if (friendip.ip.i > 1)
friendlist[i].crypt_connection_id = crypto_connect(friendlist[i].client_id, friendip);
break;
case 3: // Connection is established
friendlist[i].status = 4;
break;
case 4:
crypto_kill(friendlist[i].crypt_connection_id);
friendlist[i].crypt_connection_id = -1;
break;
default:
break;
}
}
while(friendlist[i].status == 4) //friend is online
{
if(friendlist[i].name_sent == 0)
{
if(m_sendname(i, self_name))
{
friendlist[i].name_sent = 1;
}
}
if(friendlist[i].userstatus_sent == 0)
{
if(send_userstatus(i, self_userstatus, self_userstatus_len))
{
friendlist[i].userstatus_sent = 1;
}
}
len = read_cryptpacket(friendlist[i].crypt_connection_id, temp);
if(len > 0)
{
switch(temp[0]) {
case PACKET_ID_NICKNAME: {
if (len != MAX_NAME_LENGTH + 1) break;
friend_namechange(i, temp + 1, MAX_NAME_LENGTH); // todo: use the actual length
memcpy(friendlist[i].name, temp + 1, MAX_NAME_LENGTH);
friendlist[i].name[MAX_NAME_LENGTH - 1] = 0;//make sure the NULL terminator is present.
break;
}
case PACKET_ID_USERSTATUS: {
uint8_t *status = calloc(MIN(len - 1, MAX_USERSTATUS_LENGTH), 1);
memcpy(status, temp + 1, MIN(len - 1, MAX_USERSTATUS_LENGTH));
friend_statuschange(i, status, MIN(len - 1, MAX_USERSTATUS_LENGTH));
set_friend_userstatus(i, status, MIN(len - 1, MAX_USERSTATUS_LENGTH));
free(status);
break;
}
case PACKET_ID_MESSAGE: {
(*friend_message)(i, temp + 1, len - 1);
break;
}
}
}
else
{
if(is_cryptoconnected(friendlist[i].crypt_connection_id) == 4)//if the connection timed out, kill it
{
crypto_kill(friendlist[i].crypt_connection_id);
friendlist[i].crypt_connection_id = -1;
friendlist[i].status = 3;
}
break;
}
}
}
}
static void doFriendRequest()
{
uint8_t public_key[crypto_box_PUBLICKEYBYTES];
uint8_t temp[MAX_DATA_SIZE];
int len = handle_friendrequest(public_key, temp);
if(len >= 0)
{
(*friend_request)(public_key, temp, len);
}
}
static void doInbound()
{
uint8_t secret_nonce[crypto_box_NONCEBYTES];
uint8_t public_key[crypto_box_PUBLICKEYBYTES];
uint8_t session_key[crypto_box_PUBLICKEYBYTES];
int inconnection = crypto_inbound(public_key, secret_nonce, session_key);
if(inconnection != -1)
{
int friend_id = getfriend_id(public_key);
if(friend_id != -1)
{
crypto_kill(friendlist[friend_id].crypt_connection_id);
friendlist[friend_id].crypt_connection_id =
accept_crypto_inbound(inconnection, public_key, secret_nonce, session_key);
friendlist[friend_id].status = 3;
}
}
}
//the main loop that needs to be run at least 200 times per second.
void doMessenger()
{
IP_Port ip_port;
uint8_t data[MAX_UDP_PACKET_SIZE];
uint32_t length;
while(receivepacket(&ip_port, data, &length) != -1)
{
#ifdef DEBUG
//if(rand() % 3 != 1)//simulate packet loss
//{
if(DHT_handlepacket(data, length, ip_port) && LosslessUDP_handlepacket(data, length, ip_port))
{
//if packet is discarded
printf("Received unhandled packet with length: %u\n", length);
}
else
{
printf("Received handled packet with length: %u\n", length);
}
//}
printf("Status: %u %u %u\n",friendlist[0].status ,is_cryptoconnected(friendlist[0].crypt_connection_id), friendlist[0].crypt_connection_id);
#else
DHT_handlepacket(data, length, ip_port);
LosslessUDP_handlepacket(data, length, ip_port);
#endif
}
doDHT();
doLossless_UDP();
doNetCrypto();
doInbound();
doFriendRequest();
doFriends();
}
//returns the size of the messenger data (for saving)
uint32_t Messenger_size()
{
return crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES
+ sizeof(uint32_t) + DHT_size() + sizeof(uint32_t) + sizeof(Friend) * numfriends;
}
//save the messenger in data of size Messenger_size()
void Messenger_save(uint8_t * data)
{
save_keys(data);
data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES;
uint32_t size = DHT_size();
memcpy(data, &size, sizeof(size));
data += sizeof(size);
DHT_save(data);
data += size;
size = sizeof(Friend) * numfriends;
memcpy(data, &size, sizeof(size));
data += sizeof(size);
memcpy(data, friendlist, sizeof(Friend) * numfriends);
}
//load the messenger from data of size length.
int Messenger_load(uint8_t * data, uint32_t length)
{
if(length == ~0)
{
return -1;
}
if(length < crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 2)
{
return -1;
}
length -= crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 2;
load_keys(data);
data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES;
uint32_t size;
memcpy(&size, data, sizeof(size));
data += sizeof(size);
if(length < size)
{
return -1;
}
length -= size;
if(DHT_load(data, size) == -1)
{
return -1;
}
data += size;
memcpy(&size, data, sizeof(size));
data += sizeof(size);
if(length != size || length % sizeof(Friend) != 0)
{
return -1;
}
Friend * temp = malloc(size);
memcpy(temp, data, size);
uint16_t num = size / sizeof(Friend);
uint32_t i;
for(i = 0; i < num; ++i)
{
if(temp[i].status != 0)
{
int fnum = m_addfriend_norequest(temp[i].client_id);
setfriendname(fnum, temp[i].name);
//set_friend_userstatus(fnum, temp[i].userstatus, temp[i].userstatus_length);
}
}
free(temp);
return 0;
}