toxcore/toxcore/TCP_connection.h

254 lines
8.0 KiB
C

/* SPDX-License-Identifier: GPL-3.0-or-later
* Copyright © 2016-2018 The TokTok team.
* Copyright © 2015 Tox project.
*/
/**
* Handles TCP relay connections between two Tox clients.
*/
#ifndef C_TOXCORE_TOXCORE_TCP_CONNECTION_H
#define C_TOXCORE_TOXCORE_TCP_CONNECTION_H
#include "DHT.h" // for Node_format
#include "TCP_client.h"
#include "TCP_common.h"
#include <stdbool.h>
#define TCP_CONN_NONE 0
#define TCP_CONN_VALID 1
/** NOTE: only used by TCP_con */
#define TCP_CONN_CONNECTED 2
/** Connection is not connected but can be quickly reconnected in case it is needed. */
#define TCP_CONN_SLEEPING 3
#define TCP_CONNECTIONS_STATUS_NONE 0
#define TCP_CONNECTIONS_STATUS_REGISTERED 1
#define TCP_CONNECTIONS_STATUS_ONLINE 2
#define MAX_FRIEND_TCP_CONNECTIONS 6
/** Time until connection to friend gets killed (if it doesn't get locked within that time) */
#define TCP_CONNECTION_ANNOUNCE_TIMEOUT TCP_CONNECTION_TIMEOUT
/** The amount of recommended connections for each friend
* NOTE: Must be at most (MAX_FRIEND_TCP_CONNECTIONS / 2) */
#define RECOMMENDED_FRIEND_TCP_CONNECTIONS (MAX_FRIEND_TCP_CONNECTIONS / 2)
/** Number of TCP connections used for onion purposes. */
#define NUM_ONION_TCP_CONNECTIONS RECOMMENDED_FRIEND_TCP_CONNECTIONS
typedef struct TCP_Conn_to {
uint32_t tcp_connection;
uint8_t status;
uint8_t connection_id;
} TCP_Conn_to;
typedef struct TCP_Connection_to {
uint8_t status;
uint8_t public_key[CRYPTO_PUBLIC_KEY_SIZE]; /* The dht public key of the peer */
TCP_Conn_to connections[MAX_FRIEND_TCP_CONNECTIONS];
int id; /* id used in callbacks. */
} TCP_Connection_to;
typedef struct TCP_con {
uint8_t status;
TCP_Client_Connection *connection;
uint64_t connected_time;
uint32_t lock_count;
uint32_t sleep_count;
bool onion;
/* Only used when connection is sleeping. */
IP_Port ip_port;
uint8_t relay_pk[CRYPTO_PUBLIC_KEY_SIZE];
bool unsleep; /* set to 1 to unsleep connection. */
} TCP_con;
typedef struct TCP_Connections TCP_Connections;
non_null()
const uint8_t *tcp_connections_public_key(const TCP_Connections *tcp_c);
non_null()
uint32_t tcp_connections_count(const TCP_Connections *tcp_c);
/** Returns the number of connected TCP relays */
non_null()
uint32_t tcp_connected_relays_count(const TCP_Connections *tcp_c);
/** Send a packet to the TCP connection.
*
* return -1 on failure.
* return 0 on success.
*/
non_null()
int send_packet_tcp_connection(const TCP_Connections *tcp_c, int connections_number, const uint8_t *packet,
uint16_t length);
/** Return a random TCP connection number for use in send_tcp_onion_request.
*
* TODO(irungentoo): This number is just the index of an array that the elements
* can change without warning.
*
* return TCP connection number on success.
* return -1 on failure.
*/
non_null()
int get_random_tcp_onion_conn_number(const TCP_Connections *tcp_c);
/** Send an onion packet via the TCP relay corresponding to tcp_connections_number.
*
* return 0 on success.
* return -1 on failure.
*/
non_null()
int tcp_send_onion_request(TCP_Connections *tcp_c, unsigned int tcp_connections_number, const uint8_t *data,
uint16_t length);
/** Set if we want TCP_connection to allocate some connection for onion use.
*
* If status is 1, allocate some connections. if status is 0, don't.
*
* return 0 on success.
* return -1 on failure.
*/
non_null()
int set_tcp_onion_status(TCP_Connections *tcp_c, bool status);
/** Send an oob packet via the TCP relay corresponding to tcp_connections_number.
*
* return 0 on success.
* return -1 on failure.
*/
non_null()
int tcp_send_oob_packet(const TCP_Connections *tcp_c, unsigned int tcp_connections_number, const uint8_t *public_key,
const uint8_t *packet, uint16_t length);
typedef int tcp_data_cb(void *object, int id, const uint8_t *data, uint16_t length, void *userdata);
non_null()
int tcp_send_oob_packet_using_relay(const TCP_Connections *tcp_c, const uint8_t *relay_pk, const uint8_t *public_key,
const uint8_t *packet, uint16_t length);
/** Set the callback for TCP data packets.
*/
non_null()
void set_packet_tcp_connection_callback(TCP_Connections *tcp_c, tcp_data_cb *tcp_data_callback, void *object);
typedef int tcp_onion_cb(void *object, const uint8_t *data, uint16_t length, void *userdata);
/** Set the callback for TCP onion packets.
*/
non_null(1) nullable(2, 3)
void set_onion_packet_tcp_connection_callback(TCP_Connections *tcp_c, tcp_onion_cb *tcp_onion_callback, void *object);
typedef int tcp_oob_cb(void *object, const uint8_t *public_key, unsigned int tcp_connections_number,
const uint8_t *data, uint16_t length, void *userdata);
/** Set the callback for TCP oob data packets.
*/
non_null()
void set_oob_packet_tcp_connection_callback(TCP_Connections *tcp_c, tcp_oob_cb *tcp_oob_callback, void *object);
/** Create a new TCP connection to public_key.
*
* public_key must be the counterpart to the secret key that the other peer used with new_tcp_connections().
*
* id is the id in the callbacks for that connection.
*
* return connections_number on success.
* return -1 on failure.
*/
non_null()
int new_tcp_connection_to(TCP_Connections *tcp_c, const uint8_t *public_key, int id);
/** return 0 on success.
* return -1 on failure.
*/
non_null()
int kill_tcp_connection_to(TCP_Connections *tcp_c, int connections_number);
/** Set connection status.
*
* status of 1 means we are using the connection.
* status of 0 means we are not using it.
*
* Unused tcp connections will be disconnected from but kept in case they are needed.
*
* return 0 on success.
* return -1 on failure.
*/
non_null()
int set_tcp_connection_to_status(const TCP_Connections *tcp_c, int connections_number, bool status);
/** return number of online tcp relays tied to the connection on success.
* return 0 on failure.
*/
non_null()
unsigned int tcp_connection_to_online_tcp_relays(const TCP_Connections *tcp_c, int connections_number);
/** Add a TCP relay tied to a connection.
*
* NOTE: This can only be used during the tcp_oob_callback.
*
* return 0 on success.
* return -1 on failure.
*/
non_null()
int add_tcp_number_relay_connection(const TCP_Connections *tcp_c, int connections_number,
unsigned int tcp_connections_number);
/** Add a TCP relay tied to a connection.
*
* This should be called with the same relay by two peers who want to create a TCP connection with each other.
*
* return 0 on success.
* return -1 on failure.
*/
non_null()
int add_tcp_relay_connection(TCP_Connections *tcp_c, int connections_number, const IP_Port *ip_port,
const uint8_t *relay_pk);
/** Add a TCP relay to the TCP_Connections instance.
*
* return 0 on success.
* return -1 on failure.
*/
non_null()
int add_tcp_relay_global(TCP_Connections *tcp_c, const IP_Port *ip_port, const uint8_t *relay_pk);
/** Copy a maximum of max_num TCP relays we are connected to to tcp_relays.
* NOTE that the family of the copied ip ports will be set to TCP_INET or TCP_INET6.
*
* return number of relays copied to tcp_relays on success.
* return 0 on failure.
*/
non_null()
uint32_t tcp_copy_connected_relays(const TCP_Connections *tcp_c, Node_format *tcp_relays, uint16_t max_num);
/** Returns a new TCP_Connections object associated with the secret_key.
*
* In order for others to connect to this instance new_tcp_connection_to() must be called with the
* public_key associated with secret_key.
*
* Returns NULL on failure.
*/
non_null()
TCP_Connections *new_tcp_connections(const Logger *logger, Mono_Time *mono_time, const uint8_t *secret_key,
const TCP_Proxy_Info *proxy_info);
non_null()
int kill_tcp_relay_connection(TCP_Connections *tcp_c, int tcp_connections_number);
non_null(1, 2) nullable(3)
void do_tcp_connections(const Logger *logger, TCP_Connections *tcp_c, void *userdata);
non_null()
void kill_tcp_connections(TCP_Connections *tcp_c);
#endif