mirror of
https://github.com/irungentoo/toxcore.git
synced 2024-03-22 13:30:51 +08:00
145 lines
4.7 KiB
C
145 lines
4.7 KiB
C
/* Messenger.h
|
|
*
|
|
* An implementation of a simple text chat only messenger on the tox network core.
|
|
*
|
|
* NOTE: All the text in the messages must be encoded using UTF-8
|
|
|
|
Copyright (C) 2013 Tox project All Rights Reserved.
|
|
|
|
This file is part of Tox.
|
|
|
|
Tox is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Tox is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Tox. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
|
#ifndef MESSENGER_H
|
|
#define MESSENGER_H
|
|
|
|
#include "net_crypto.h"
|
|
#include "DHT.h"
|
|
|
|
#define MAX_NAME_LENGTH 128
|
|
#define MAX_USERSTATUS_LENGTH 128
|
|
// don't assume MAX_USERSTATUS_LENGTH will stay at 128, it may be increased
|
|
// to an absurdly large number later
|
|
|
|
//add a friend
|
|
//set the data that will be sent along with friend request
|
|
//client_id is the client id of the friend
|
|
//data is the data and length is the length
|
|
//returns the friend number if success
|
|
//return -1 if failure.
|
|
int m_addfriend(uint8_t * client_id, uint8_t * data, uint16_t length);
|
|
|
|
|
|
//add a friend without sending a friendrequest.
|
|
//returns the friend number if success
|
|
//return -1 if failure.
|
|
int m_addfriend_norequest(uint8_t * client_id);
|
|
|
|
//return the friend id associated to that client id.
|
|
//return -1 if no such friend
|
|
int getfriend_id(uint8_t * client_id);
|
|
|
|
//copies the public key associated to that friend id into client_id buffer.
|
|
//make sure that client_id is of size CLIENT_ID_SIZE.
|
|
//returns 0 if success
|
|
//return -1 if failure.
|
|
int getclient_id(int friend_id, uint8_t * client_id);
|
|
|
|
//remove a friend
|
|
int m_delfriend(int friendnumber);
|
|
|
|
//return 4 if friend is online
|
|
//return 3 if friend is confirmed
|
|
//return 2 if the friend request was sent
|
|
//return 1 if the friend was added
|
|
//return 0 if there is no friend with that number.
|
|
int m_friendstatus(int friendnumber);
|
|
|
|
|
|
//send a text chat message to an online friend.
|
|
//returns 1 if packet was successfully put into the send queue
|
|
//return 0 if it was not.
|
|
int m_sendmessage(int friendnumber, uint8_t * message, uint32_t length);
|
|
|
|
//Set our nickname
|
|
//name must be a string of maximum MAX_NAME_LENGTH length.
|
|
//return 0 if success
|
|
//return -1 if failure
|
|
int setname(uint8_t * name, uint16_t length);
|
|
|
|
|
|
//get name of friendnumber
|
|
//put it in name
|
|
//name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
|
|
//return 0 if success
|
|
//return -1 if failure
|
|
int getname(int friendnumber, uint8_t * name);
|
|
|
|
// set our user status
|
|
// you are responsible for freeing status after
|
|
// returns 0 on success, -1 on failure
|
|
int m_set_userstatus(uint8_t *status, uint16_t length);
|
|
|
|
// return the length of friendnumber's user status,
|
|
// including null
|
|
// pass it into malloc
|
|
int m_get_userstatus_size(int friendnumber);
|
|
|
|
// copy friendnumber's userstatus into buf, truncating if size is over maxlen
|
|
// get the size you need to allocate from m_get_userstatus_size
|
|
int m_copy_userstatus(int friendnumber, uint8_t * buf, uint32_t maxlen);
|
|
|
|
//set the function that will be executed when a friend request is received.
|
|
//function format is function(uint8_t * public_key, uint8_t * data, uint16_t length)
|
|
void m_callback_friendrequest(void (*function)(uint8_t *, uint8_t *, uint16_t));
|
|
|
|
|
|
//set the function that will be executed when a message from a friend is received.
|
|
//function format is: function(int friendnumber, uint8_t * message, uint32_t length)
|
|
void m_callback_friendmessage(void (*function)(int, uint8_t *, uint16_t));
|
|
|
|
// set the callback for name changes
|
|
// function(int friendnumber, uint8_t *newname, uint16_t length)
|
|
// you are not responsible for freeing newname
|
|
void m_callback_namechange(void (*function)(int, uint8_t *, uint16_t));
|
|
|
|
// set the callback for user status changes
|
|
// function(int friendnumber, uint8_t *newstatus, uint16_t length)
|
|
// you are not responsible for freeing newstatus
|
|
void m_callback_userstatus(void (*function)(int, uint8_t *, uint16_t));
|
|
|
|
//run this at startup
|
|
void initMessenger();
|
|
|
|
|
|
//the main loop that needs to be run at least 200 times per second.
|
|
void doMessenger();
|
|
|
|
|
|
//SAVING AND LOADING FUNCTIONS:
|
|
|
|
//returns the size of the messenger data (for saving)
|
|
uint32_t Messenger_size();
|
|
|
|
//save the messenger in data (must be allocated memory of size Messenger_size())
|
|
void Messenger_save(uint8_t * data);
|
|
|
|
//load the messenger from data of size length.
|
|
int Messenger_load(uint8_t * data, uint32_t length);
|
|
|
|
#endif
|