mirror of
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1077 lines
33 KiB
C
1077 lines
33 KiB
C
/* tox.c
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*
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* The Tox public API.
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*
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* Copyright (C) 2013 Tox project All Rights Reserved.
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*
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* This file is part of Tox.
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*
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* Tox is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tox is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tox. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "Messenger.h"
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#include "group.h"
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#include "logger.h"
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#define __TOX_DEFINED__
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typedef struct Messenger Tox;
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#include "tox.h"
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/*
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* returns a FRIEND_ADDRESS_SIZE byte address to give to others.
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* Format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
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*
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*/
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void tox_get_address(const Tox *tox, uint8_t *address)
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{
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const Messenger *m = tox;
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getaddress(m, address);
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}
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/*
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* Add a friend.
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* Set the data that will be sent along with friend request.
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* address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
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* data is the data and length is the length.
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*
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* return the friend number if success.
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* return FA_TOOLONG if message length is too long.
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* return FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
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* return FAERR_OWNKEY if user's own key.
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* return FAERR_ALREADYSENT if friend request already sent or already a friend.
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* return FAERR_UNKNOWN for unknown error.
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* return FAERR_BADCHECKSUM if bad checksum in address.
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* return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
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* (the nospam for that friend was set to the new one).
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* return FAERR_NOMEM if increasing the friend list size fails.
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*/
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int32_t tox_add_friend(Tox *tox, const uint8_t *address, const uint8_t *data, uint16_t length)
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{
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Messenger *m = tox;
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return m_addfriend(m, address, data, length);
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}
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/* Add a friend without sending a friendrequest.
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*
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* return the friend number if success.
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* return -1 if failure.
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*/
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int32_t tox_add_friend_norequest(Tox *tox, const uint8_t *client_id)
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{
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Messenger *m = tox;
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return m_addfriend_norequest(m, client_id);
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}
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/* return the friend number associated to that client id.
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* return -1 if no such friend.
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*/
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int32_t tox_get_friend_number(const Tox *tox, const uint8_t *client_id)
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{
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const Messenger *m = tox;
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return getfriend_id(m, client_id);
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}
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/* Copies the public key associated to that friend id into client_id buffer.
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* Make sure that client_id is of size CLIENT_ID_SIZE.
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*
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* return 0 if success.
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* return -1 if failure.
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*/
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int tox_get_client_id(const Tox *tox, int32_t friendnumber, uint8_t *client_id)
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{
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const Messenger *m = tox;
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return getclient_id(m, friendnumber, client_id);
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}
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/* Remove a friend. */
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int tox_del_friend(Tox *tox, int32_t friendnumber)
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{
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Messenger *m = tox;
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return m_delfriend(m, friendnumber);
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}
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/* Checks friend's connecting status.
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*
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* return 1 if friend is connected to us (Online).
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* return 0 if friend is not connected to us (Offline).
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* return -1 on failure.
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*/
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int tox_get_friend_connection_status(const Tox *tox, int32_t friendnumber)
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{
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const Messenger *m = tox;
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return m_get_friend_connectionstatus(m, friendnumber);
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}
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/* Checks if there exists a friend with given friendnumber.
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*
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* return 1 if friend exists.
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* return 0 if friend doesn't exist.
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*/
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int tox_friend_exists(const Tox *tox, int32_t friendnumber)
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{
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const Messenger *m = tox;
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return m_friend_exists(m, friendnumber);
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}
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/* Send a text chat message to an online friend.
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* return the message id if packet was successfully put into the send queue.
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* return 0 if it was not.
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*
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* You will want to retain the return value, it will be passed to your read_receipt callback
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* if one is received.
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*/
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uint32_t tox_send_message(Tox *tox, int32_t friendnumber, const uint8_t *message, uint32_t length)
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{
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Messenger *m = tox;
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return m_sendmessage(m, friendnumber, message, length);
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}
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/* Send an action to an online friend.
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*
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* return the message id if packet was successfully put into the send queue.
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* return 0 if it was not.
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*
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* You will want to retain the return value, it will be passed to your read_receipt callback
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* if one is received.
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*/
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uint32_t tox_send_action(Tox *tox, int32_t friendnumber, const uint8_t *action, uint32_t length)
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{
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Messenger *m = tox;
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return m_sendaction(m, friendnumber, action, length);
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}
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/* Set our nickname.
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* name must be a string of maximum MAX_NAME_LENGTH length.
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* length must be at least 1 byte.
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* length is the length of name with the NULL terminator.
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*
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* return 0 if success.
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* return -1 if failure.
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*/
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int tox_set_name(Tox *tox, const uint8_t *name, uint16_t length)
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{
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Messenger *m = tox;
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if (setname(m, name, length) == 0) {
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send_name_all_groups(m->group_chat_object);
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return 0;
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} else {
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return -1;
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}
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}
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/* Get your nickname.
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* m - The messenger context to use.
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* name - Pointer to a string for the name. (must be at least MAX_NAME_LENGTH)
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*
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* return length of the name.
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* return 0 on error.
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*/
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uint16_t tox_get_self_name(const Tox *tox, uint8_t *name)
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{
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const Messenger *m = tox;
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return getself_name(m, name);
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}
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/* Get name of friendnumber and put it in name.
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* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
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*
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* return length of name (with the NULL terminator) if success.
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* return -1 if failure.
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*/
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int tox_get_name(const Tox *tox, int32_t friendnumber, uint8_t *name)
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{
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const Messenger *m = tox;
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return getname(m, friendnumber, name);
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}
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/* returns the length of name on success.
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* returns -1 on failure.
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*/
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int tox_get_name_size(const Tox *tox, int32_t friendnumber)
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{
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const Messenger *m = tox;
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return m_get_name_size(m, friendnumber);
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}
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int tox_get_self_name_size(const Tox *tox)
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{
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const Messenger *m = tox;
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return m_get_self_name_size(m);
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}
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/* Set our user status;
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* you are responsible for freeing status after.
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*
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* return 0 on success, -1 on failure.
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*/
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int tox_set_status_message(Tox *tox, const uint8_t *status, uint16_t length)
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{
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Messenger *m = tox;
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return m_set_statusmessage(m, status, length);
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}
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int tox_set_user_status(Tox *tox, uint8_t status)
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{
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Messenger *m = tox;
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return m_set_userstatus(m, status);
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}
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/* returns the length of status message on success.
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* returns -1 on failure.
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*/
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int tox_get_status_message_size(const Tox *tox, int32_t friendnumber)
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{
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const Messenger *m = tox;
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return m_get_statusmessage_size(m, friendnumber);
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}
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int tox_get_self_status_message_size(const Tox *tox)
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{
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const Messenger *m = tox;
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return m_get_self_statusmessage_size(m);
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}
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/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
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* Get the size you need to allocate from m_get_statusmessage_size.
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* The self variant will copy our own status message.
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*/
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int tox_get_status_message(const Tox *tox, int32_t friendnumber, uint8_t *buf, uint32_t maxlen)
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{
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const Messenger *m = tox;
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return m_copy_statusmessage(m, friendnumber, buf, maxlen);
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}
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int tox_get_self_status_message(const Tox *tox, uint8_t *buf, uint32_t maxlen)
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{
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const Messenger *m = tox;
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return m_copy_self_statusmessage(m, buf, maxlen);
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}
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/* Return one of USERSTATUS values.
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* Values unknown to your application should be represented as USERSTATUS_NONE.
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* As above, the self variant will return our own USERSTATUS.
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* If friendnumber is invalid, this shall return USERSTATUS_INVALID.
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*/
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uint8_t tox_get_user_status(const Tox *tox, int32_t friendnumber)
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{
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const Messenger *m = tox;
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return m_get_userstatus(m, friendnumber);
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}
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uint8_t tox_get_self_user_status(const Tox *tox)
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{
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const Messenger *m = tox;
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return m_get_self_userstatus(m);
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}
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/* returns timestamp of last time friendnumber was seen online, or 0 if never seen.
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* returns -1 on error.
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*/
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uint64_t tox_get_last_online(const Tox *tox, int32_t friendnumber)
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{
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const Messenger *m = tox;
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return m_get_last_online(m, friendnumber);
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}
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/* Set our typing status for a friend.
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* You are responsible for turning it on or off.
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*
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* returns 0 on success.
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* returns -1 on failure.
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*/
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int tox_set_user_is_typing(Tox *tox, int32_t friendnumber, uint8_t is_typing)
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{
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Messenger *m = tox;
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return m_set_usertyping(m, friendnumber, is_typing);
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}
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/* Get the typing status of a friend.
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*
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* returns 0 if friend is not typing.
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* returns 1 if friend is typing.
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*/
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uint8_t tox_get_is_typing(const Tox *tox, int32_t friendnumber)
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{
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const Messenger *m = tox;
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return m_get_istyping(m, friendnumber);
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}
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/* Return the number of friends in the instance m.
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* You should use this to determine how much memory to allocate
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* for copy_friendlist. */
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uint32_t tox_count_friendlist(const Tox *tox)
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{
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const Messenger *m = tox;
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return count_friendlist(m);
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}
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/* Return the number of online friends in the instance m. */
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uint32_t tox_get_num_online_friends(const Tox *tox)
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{
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const Messenger *m = tox;
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return get_num_online_friends(m);
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}
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/* Copy a list of valid friend IDs into the array out_list.
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* If out_list is NULL, returns 0.
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* Otherwise, returns the number of elements copied.
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* If the array was too small, the contents
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* of out_list will be truncated to list_size. */
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uint32_t tox_get_friendlist(const Tox *tox, int32_t *out_list, uint32_t list_size)
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{
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const Messenger *m = tox;
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return copy_friendlist(m, out_list, list_size);
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}
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/* Set the function that will be executed when a friend request is received.
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* Function format is function(uint8_t * public_key, uint8_t * data, uint16_t length)
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*/
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void tox_callback_friend_request(Tox *tox, void (*function)(Tox *tox, const uint8_t *, const uint8_t *, uint16_t,
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void *), void *userdata)
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{
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Messenger *m = tox;
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m_callback_friendrequest(m, function, userdata);
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}
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/* Set the function that will be executed when a message from a friend is received.
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* Function format is: function(int32_t friendnumber, uint8_t * message, uint32_t length)
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*/
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void tox_callback_friend_message(Tox *tox, void (*function)(Messenger *tox, int32_t, const uint8_t *, uint16_t, void *),
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void *userdata)
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{
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Messenger *m = tox;
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m_callback_friendmessage(m, function, userdata);
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}
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/* Set the function that will be executed when an action from a friend is received.
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* function format is: function(int32_t friendnumber, uint8_t * action, uint32_t length)
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*/
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void tox_callback_friend_action(Tox *tox, void (*function)(Messenger *tox, int32_t, const uint8_t *, uint16_t, void *),
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void *userdata)
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{
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Messenger *m = tox;
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m_callback_action(m, function, userdata);
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}
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/* Set the callback for name changes.
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* function(int32_t friendnumber, uint8_t *newname, uint16_t length)
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* You are not responsible for freeing newname.
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*/
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void tox_callback_name_change(Tox *tox, void (*function)(Messenger *tox, int32_t, const uint8_t *, uint16_t, void *),
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void *userdata)
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{
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Messenger *m = tox;
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m_callback_namechange(m, function, userdata);
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}
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/* Set the callback for status message changes.
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* function(int32_t friendnumber, uint8_t *newstatus, uint16_t length)
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* You are not responsible for freeing newstatus.
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*/
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void tox_callback_status_message(Tox *tox, void (*function)(Messenger *tox, int32_t, const uint8_t *, uint16_t, void *),
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void *userdata)
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{
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Messenger *m = tox;
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m_callback_statusmessage(m, function, userdata);
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}
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/* Set the callback for status type changes.
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* function(int32_t friendnumber, USERSTATUS kind)
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*/
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void tox_callback_user_status(Tox *tox, void (*function)(Messenger *tox, int32_t, uint8_t, void *),
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void *userdata)
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{
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Messenger *m = tox;
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m_callback_userstatus(m, function, userdata);
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}
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/* Set the callback for typing changes.
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* function (int32_t friendnumber, uint8_t is_typing)
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*/
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void tox_callback_typing_change(Tox *tox, void (*function)(Messenger *tox, int32_t, uint8_t, void *), void *userdata)
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{
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Messenger *m = tox;
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m_callback_typingchange(m, function, userdata);
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}
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/* Set the callback for read receipts.
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* function(int32_t friendnumber, uint32_t receipt)
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*
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* If you are keeping a record of returns from m_sendmessage;
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* receipt might be one of those values, meaning the message
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* has been received on the other side.
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* Since core doesn't track ids for you, receipt may not correspond to any message.
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* in that case, you should discard it.
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*/
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void tox_callback_read_receipt(Tox *tox, void (*function)(Messenger *tox, int32_t, uint32_t, void *), void *userdata)
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{
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Messenger *m = tox;
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m_callback_read_receipt(m, function, userdata);
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}
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/* Set the callback for connection status changes.
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* function(int32_t friendnumber, uint8_t status)
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*
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* Status:
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* 0 -- friend went offline after being previously online
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* 1 -- friend went online
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*
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* NOTE: this callback is not called when adding friends, thus the "after
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* being previously online" part. It's assumed that when adding friends,
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* their connection status is offline.
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*/
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void tox_callback_connection_status(Tox *tox, void (*function)(Messenger *tox, int32_t, uint8_t, void *),
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void *userdata)
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{
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Messenger *m = tox;
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m_callback_connectionstatus(m, function, userdata);
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}
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/**********ADVANCED FUNCTIONS (If you don't know what they do you can safely ignore them.) ************/
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/* Functions to get/set the nospam part of the id.
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*/
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uint32_t tox_get_nospam(const Tox *tox)
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{
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const Messenger *m = tox;
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return get_nospam(&(m->fr));
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}
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void tox_set_nospam(Tox *tox, uint32_t nospam)
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{
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Messenger *m = tox;
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set_nospam(&(m->fr), nospam);
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}
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/* Copy the public and secret key from the Tox object.
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public_key and secret_key must be 32 bytes big.
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if the pointer is NULL, no data will be copied to it.*/
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void tox_get_keys(Tox *tox, uint8_t *public_key, uint8_t *secret_key)
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{
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Messenger *m = tox;
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if (public_key)
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memcpy(public_key, m->net_crypto->self_public_key, crypto_box_PUBLICKEYBYTES);
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if (secret_key)
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memcpy(secret_key, m->net_crypto->self_secret_key, crypto_box_SECRETKEYBYTES);
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}
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/* Set handlers for custom lossy packets.
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* Set the function to be called when friend sends us a lossy packet starting with byte.
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* byte must be in the 200-254 range.
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*
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* NOTE: lossy packets behave like UDP packets meaning they might never reach the other side
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* or might arrive more than once (if someone is messing with the connection) or might arrive
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* in the wrong order.
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*
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* Unless latency is an issue, it is recommended that you use lossless packets instead.
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*
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* return -1 on failure.
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* return 0 on success.
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*/
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int tox_lossy_packet_registerhandler(Tox *tox, int32_t friendnumber, uint8_t byte,
|
|
int (*packet_handler_callback)(void *object, const uint8_t *data, uint32_t len), void *object)
|
|
{
|
|
Messenger *m = tox;
|
|
|
|
if (byte < (PACKET_ID_LOSSY_RANGE_START + 8)) /* First 8 reserved for A/V*/
|
|
return -1;
|
|
|
|
return custom_lossy_packet_registerhandler(m, friendnumber, byte, packet_handler_callback, object);
|
|
}
|
|
|
|
/* Function to send custom lossy packets.
|
|
* First byte of data must be in the range: 200-254.
|
|
*
|
|
* return -1 on failure.
|
|
* return 0 on success.
|
|
*/
|
|
int tox_send_lossy_packet(const Tox *tox, int32_t friendnumber, const uint8_t *data, uint32_t length)
|
|
{
|
|
const Messenger *m = tox;
|
|
|
|
if (length == 0)
|
|
return -1;
|
|
|
|
if (data[0] < (PACKET_ID_LOSSY_RANGE_START + 8)) /* First 8 reserved for A/V*/
|
|
return -1;
|
|
|
|
return send_custom_lossy_packet(m, friendnumber, data, length);
|
|
}
|
|
|
|
/* Set handlers for custom lossless packets.
|
|
* Set the function to be called when friend sends us a lossless packet starting with byte.
|
|
* byte must be in the 160-191 range.
|
|
*
|
|
* return -1 on failure.
|
|
* return 0 on success.
|
|
*/
|
|
int tox_lossless_packet_registerhandler(Tox *tox, int32_t friendnumber, uint8_t byte,
|
|
int (*packet_handler_callback)(void *object, const uint8_t *data, uint32_t len), void *object)
|
|
{
|
|
Messenger *m = tox;
|
|
|
|
return custom_lossless_packet_registerhandler(m, friendnumber, byte, packet_handler_callback, object);
|
|
}
|
|
|
|
/* Function to send custom lossless packets.
|
|
* First byte of data must be in the range: 160-191.
|
|
*
|
|
* return -1 on failure.
|
|
* return 0 on success.
|
|
*/
|
|
int tox_send_lossless_packet(const Tox *tox, int32_t friendnumber, const uint8_t *data, uint32_t length)
|
|
{
|
|
const Messenger *m = tox;
|
|
|
|
return send_custom_lossless_packet(m, friendnumber, data, length);
|
|
}
|
|
|
|
/**********GROUP CHAT FUNCTIONS: WARNING Group chats will be rewritten so this might change ************/
|
|
|
|
/* Set the callback for group invites.
|
|
*
|
|
* Function(Tox *tox, int32_t friendnumber, uint8_t type, uint8_t *data, uint16_t length, void *userdata)
|
|
*
|
|
* data of length is what needs to be passed to join_groupchat().
|
|
*/
|
|
void tox_callback_group_invite(Tox *tox, void (*function)(Messenger *tox, int32_t, uint8_t, const uint8_t *, uint16_t,
|
|
void *), void *userdata)
|
|
{
|
|
Messenger *m = tox;
|
|
g_callback_group_invite(m->group_chat_object, function, userdata);
|
|
}
|
|
|
|
/* Set the callback for group messages.
|
|
*
|
|
* Function(Tox *tox, int groupnumber, int peernumber, uint8_t * message, uint16_t length, void *userdata)
|
|
*/
|
|
void tox_callback_group_message(Tox *tox, void (*function)(Messenger *tox, int, int, const uint8_t *, uint16_t, void *),
|
|
void *userdata)
|
|
{
|
|
Messenger *m = tox;
|
|
g_callback_group_message(m->group_chat_object, function, userdata);
|
|
}
|
|
|
|
/* Set the callback for group actions.
|
|
*
|
|
* Function(Tox *tox, int groupnumber, int peernumber, uint8_t * action, uint16_t length, void *userdata)
|
|
*/
|
|
void tox_callback_group_action(Tox *tox, void (*function)(Messenger *tox, int, int, const uint8_t *, uint16_t, void *),
|
|
void *userdata)
|
|
{
|
|
Messenger *m = tox;
|
|
g_callback_group_action(m->group_chat_object, function, userdata);
|
|
}
|
|
|
|
/* Set callback function for title changes.
|
|
*
|
|
* Function(Tox *tox, int groupnumber, int peernumber, uint8_t * title, uint8_t length, void *userdata)
|
|
* if peernumber == -1, then author is unknown (e.g. initial joining the group)
|
|
*/
|
|
void tox_callback_group_title(Tox *tox, void (*function)(Messenger *tox, int, int, const uint8_t *, uint8_t,
|
|
void *), void *userdata)
|
|
{
|
|
Messenger *m = tox;
|
|
g_callback_group_title(m->group_chat_object, function, userdata);
|
|
}
|
|
|
|
/* Set callback function for peer name list changes.
|
|
*
|
|
* It gets called every time the name list changes(new peer/name, deleted peer)
|
|
* Function(Tox *tox, int groupnumber, void *userdata)
|
|
*/
|
|
void tox_callback_group_namelist_change(Tox *tox, void (*function)(Tox *tox, int, int, uint8_t, void *), void *userdata)
|
|
{
|
|
Messenger *m = tox;
|
|
g_callback_group_namelistchange(m->group_chat_object, function, userdata);
|
|
}
|
|
|
|
/* Creates a new groupchat and puts it in the chats array.
|
|
*
|
|
* return group number on success.
|
|
* return -1 on failure.
|
|
*/
|
|
int tox_add_groupchat(Tox *tox)
|
|
{
|
|
Messenger *m = tox;
|
|
return add_groupchat(m->group_chat_object, GROUPCHAT_TYPE_TEXT);
|
|
}
|
|
|
|
/* Delete a groupchat from the chats array.
|
|
*
|
|
* return 0 on success.
|
|
* return -1 if failure.
|
|
*/
|
|
int tox_del_groupchat(Tox *tox, int groupnumber)
|
|
{
|
|
Messenger *m = tox;
|
|
return del_groupchat(m->group_chat_object, groupnumber);
|
|
}
|
|
|
|
/* Copy the name of peernumber who is in groupnumber to name.
|
|
* name must be at least MAX_NICK_BYTES long.
|
|
*
|
|
* return length of name if success
|
|
* return -1 if failure
|
|
*/
|
|
int tox_group_peername(const Tox *tox, int groupnumber, int peernumber, uint8_t *name)
|
|
{
|
|
const Messenger *m = tox;
|
|
return group_peername(m->group_chat_object, groupnumber, peernumber, name);
|
|
}
|
|
|
|
/* invite friendnumber to groupnumber
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_invite_friend(Tox *tox, int32_t friendnumber, int groupnumber)
|
|
{
|
|
Messenger *m = tox;
|
|
return invite_friend(m->group_chat_object, friendnumber, groupnumber);
|
|
}
|
|
|
|
/* Join a group (you need to have been invited first.) using data of length obtained
|
|
* in the group invite callback.
|
|
*
|
|
* returns group number on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int tox_join_groupchat(Tox *tox, int32_t friendnumber, const uint8_t *data, uint16_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return join_groupchat(m->group_chat_object, friendnumber, GROUPCHAT_TYPE_TEXT, data, length);
|
|
}
|
|
|
|
/* send a group message
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_group_message_send(Tox *tox, int groupnumber, const uint8_t *message, uint16_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return group_message_send(m->group_chat_object, groupnumber, message, length);
|
|
}
|
|
|
|
/* send a group action
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_group_action_send(Tox *tox, int groupnumber, const uint8_t *action, uint16_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return group_action_send(m->group_chat_object, groupnumber, action, length);
|
|
}
|
|
|
|
/* set the group's title, limited to MAX_NAME_LENGTH
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_group_set_title(Tox *tox, int groupnumber, const uint8_t *title, uint8_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return group_title_send(m->group_chat_object, groupnumber, title, length);
|
|
}
|
|
|
|
/* Get group title from groupnumber and put it in title.
|
|
* title needs to be a valid memory location with a max_length size of at least MAX_NAME_LENGTH (128) bytes.
|
|
*
|
|
* return length of copied title if success.
|
|
* return -1 if failure.
|
|
*/
|
|
int tox_group_get_title(Tox *tox, int groupnumber, uint8_t *title, uint32_t max_length)
|
|
{
|
|
Messenger *m = tox;
|
|
return group_title_get(m->group_chat_object, groupnumber, title, max_length);
|
|
}
|
|
|
|
/* Check if the current peernumber corresponds to ours.
|
|
*
|
|
* return 1 if the peernumber corresponds to ours.
|
|
* return 0 on failure.
|
|
*/
|
|
unsigned int tox_group_peernumber_is_ours(const Tox *tox, int groupnumber, int peernumber)
|
|
{
|
|
const Messenger *m = tox;
|
|
return group_peernumber_is_ours(m->group_chat_object, groupnumber, peernumber);
|
|
}
|
|
|
|
/* Return the number of peers in the group chat on success.
|
|
* return -1 on failure
|
|
*/
|
|
int tox_group_number_peers(const Tox *tox, int groupnumber)
|
|
{
|
|
const Messenger *m = tox;
|
|
return group_number_peers(m->group_chat_object, groupnumber);
|
|
}
|
|
|
|
/* List all the peers in the group chat.
|
|
*
|
|
* Copies the names of the peers to the name[length][MAX_NICK_BYTES] array.
|
|
*
|
|
* Copies the lengths of the names to lengths[length]
|
|
*
|
|
* returns the number of peers on success.
|
|
*
|
|
* return -1 on failure.
|
|
*/
|
|
int tox_group_get_names(const Tox *tox, int groupnumber, uint8_t names[][TOX_MAX_NAME_LENGTH], uint16_t lengths[],
|
|
uint16_t length)
|
|
{
|
|
const Messenger *m = tox;
|
|
return group_names(m->group_chat_object, groupnumber, names, lengths, length);
|
|
}
|
|
|
|
/* Return the number of chats in the instance m.
|
|
* You should use this to determine how much memory to allocate
|
|
* for copy_chatlist. */
|
|
uint32_t tox_count_chatlist(const Tox *tox)
|
|
{
|
|
const Messenger *m = tox;
|
|
return count_chatlist(m->group_chat_object);
|
|
}
|
|
|
|
/* Copy a list of valid chat IDs into the array out_list.
|
|
* If out_list is NULL, returns 0.
|
|
* Otherwise, returns the number of elements copied.
|
|
* If the array was too small, the contents
|
|
* of out_list will be truncated to list_size. */
|
|
uint32_t tox_get_chatlist(const Tox *tox, int32_t *out_list, uint32_t list_size)
|
|
{
|
|
const Messenger *m = tox;
|
|
return copy_chatlist(m->group_chat_object, out_list, list_size);
|
|
}
|
|
|
|
/* return the type of groupchat (TOX_GROUPCHAT_TYPE_) that groupnumber is.
|
|
*
|
|
* return -1 on failure.
|
|
* return type on success.
|
|
*/
|
|
int tox_group_get_type(const Tox *tox, int groupnumber)
|
|
{
|
|
const Messenger *m = tox;
|
|
return group_get_type(m->group_chat_object, groupnumber);
|
|
}
|
|
|
|
/****************FILE SENDING FUNCTIONS*****************/
|
|
|
|
|
|
/* Set the callback for file send requests.
|
|
*
|
|
* Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length, void *userdata)
|
|
*/
|
|
void tox_callback_file_send_request(Tox *tox, void (*function)(Messenger *tox, int32_t, uint8_t, uint64_t,
|
|
const uint8_t *, uint16_t, void *), void *userdata)
|
|
{
|
|
Messenger *m = tox;
|
|
callback_file_sendrequest(m, function, userdata);
|
|
}
|
|
/* Set the callback for file control requests.
|
|
*
|
|
* Function(Tox *tox, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t control_type, uint8_t *data, uint16_t length, void *userdata)
|
|
*
|
|
*/
|
|
void tox_callback_file_control(Tox *tox, void (*function)(Messenger *tox, int32_t, uint8_t, uint8_t, uint8_t,
|
|
const uint8_t *, uint16_t, void *), void *userdata)
|
|
{
|
|
Messenger *m = tox;
|
|
callback_file_control(m, function, userdata);
|
|
}
|
|
/* Set the callback for file data.
|
|
*
|
|
* Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint8_t *data, uint16_t length, void *userdata)
|
|
*
|
|
*/
|
|
void tox_callback_file_data(Tox *tox, void (*function)(Messenger *tox, int32_t, uint8_t, const uint8_t *,
|
|
uint16_t length, void *), void *userdata)
|
|
|
|
{
|
|
Messenger *m = tox;
|
|
callback_file_data(m, function, userdata);
|
|
}
|
|
/* Send a file send request.
|
|
* Maximum filename length is 255 bytes.
|
|
* return file number on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_new_file_sender(Tox *tox, int32_t friendnumber, uint64_t filesize, const uint8_t *filename,
|
|
uint16_t filename_length)
|
|
{
|
|
Messenger *m = tox;
|
|
return new_filesender(m, friendnumber, filesize, filename, filename_length);
|
|
}
|
|
/* Send a file control request.
|
|
* send_receive is 0 if we want the control packet to target a sending file, 1 if it targets a receiving file.
|
|
*
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_file_send_control(Tox *tox, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t message_id,
|
|
const uint8_t *data, uint16_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return file_control(m, friendnumber, send_receive, filenumber, message_id, data, length);
|
|
}
|
|
/* Send file data.
|
|
*
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_file_send_data(Tox *tox, int32_t friendnumber, uint8_t filenumber, const uint8_t *data, uint16_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return file_data(m, friendnumber, filenumber, data, length);
|
|
}
|
|
|
|
/* Returns the recommended/maximum size of the filedata you send with tox_file_send_data()
|
|
*
|
|
* return size on success
|
|
* return -1 on failure (currently will never return -1)
|
|
*/
|
|
int tox_file_data_size(const Tox *tox, int32_t friendnumber)
|
|
{
|
|
return MAX_CRYPTO_DATA_SIZE - 2;
|
|
}
|
|
|
|
/* Give the number of bytes left to be sent/received.
|
|
*
|
|
* send_receive is 0 if we want the sending files, 1 if we want the receiving.
|
|
*
|
|
* return number of bytes remaining to be sent/received on success
|
|
* return 0 on failure
|
|
*/
|
|
uint64_t tox_file_data_remaining(const Tox *tox, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive)
|
|
{
|
|
const Messenger *m = tox;
|
|
return file_dataremaining(m, friendnumber, filenumber, send_receive);
|
|
}
|
|
|
|
|
|
/****************AVATAR FUNCTIONS*****************/
|
|
|
|
void tox_callback_avatar_info(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, uint8_t *, void *), void *userdata)
|
|
{
|
|
Messenger *m = tox;
|
|
m_callback_avatar_info(m, function, userdata);
|
|
}
|
|
|
|
void tox_callback_avatar_data(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, uint8_t *, uint8_t *, uint32_t,
|
|
void *), void *userdata)
|
|
{
|
|
Messenger *m = tox;
|
|
m_callback_avatar_data(m, function, userdata);
|
|
}
|
|
|
|
int tox_set_avatar(Tox *tox, uint8_t format, const uint8_t *data, uint32_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return m_set_avatar(m, format, data, length);
|
|
}
|
|
|
|
int tox_unset_avatar(Tox *tox)
|
|
{
|
|
Messenger *m = tox;
|
|
return m_unset_avatar(m);
|
|
}
|
|
|
|
int tox_get_self_avatar(const Tox *tox, uint8_t *format, uint8_t *buf, uint32_t *length, uint32_t maxlen, uint8_t *hash)
|
|
{
|
|
const Messenger *m = tox;
|
|
return m_get_self_avatar(m, format, buf, length, maxlen, hash);
|
|
}
|
|
|
|
int tox_hash(uint8_t *hash, const uint8_t *data, const uint32_t datalen)
|
|
{
|
|
return m_hash(hash, data, datalen);
|
|
}
|
|
|
|
int tox_request_avatar_info(const Tox *tox, const int32_t friendnumber)
|
|
{
|
|
const Messenger *m = tox;
|
|
return m_request_avatar_info(m, friendnumber);
|
|
}
|
|
|
|
int tox_send_avatar_info(Tox *tox, const int32_t friendnumber)
|
|
{
|
|
const Messenger *m = tox;
|
|
return m_send_avatar_info(m, friendnumber);
|
|
}
|
|
|
|
int tox_request_avatar_data(const Tox *tox, const int32_t friendnumber)
|
|
{
|
|
const Messenger *m = tox;
|
|
return m_request_avatar_data(m, friendnumber);
|
|
}
|
|
|
|
/***************END OF FILE SENDING FUNCTIONS******************/
|
|
|
|
/* Like tox_bootstrap_from_address but for TCP relays only.
|
|
*
|
|
* return 0 on failure.
|
|
* return 1 on success.
|
|
*/
|
|
int tox_add_tcp_relay(Tox *tox, const char *address, uint16_t port, const uint8_t *public_key)
|
|
{
|
|
Messenger *m = tox;
|
|
IP_Port ip_port, ip_port_v4;
|
|
|
|
if (!addr_parse_ip(address, &ip_port.ip)) {
|
|
if (m->options.udp_disabled) /* Disable DNS when udp is disabled. */
|
|
return 0;
|
|
|
|
IP *ip_extra = NULL;
|
|
ip_init(&ip_port.ip, m->options.ipv6enabled);
|
|
|
|
if (m->options.ipv6enabled) {
|
|
/* setup for getting BOTH: an IPv6 AND an IPv4 address */
|
|
ip_port.ip.family = AF_UNSPEC;
|
|
ip_reset(&ip_port_v4.ip);
|
|
ip_extra = &ip_port_v4.ip;
|
|
}
|
|
|
|
if (!addr_resolve(address, &ip_port.ip, ip_extra))
|
|
return 0;
|
|
}
|
|
|
|
ip_port.port = htons(port);
|
|
add_tcp_relay(m->net_crypto, ip_port, public_key);
|
|
onion_add_path_node(m->onion_c, ip_port, public_key); //TODO: move this
|
|
return 1;
|
|
}
|
|
|
|
int tox_bootstrap_from_address(Tox *tox, const char *address, uint16_t port, const uint8_t *public_key)
|
|
{
|
|
Messenger *m = tox;
|
|
int ret = tox_add_tcp_relay(tox, address, port, public_key);
|
|
|
|
if (m->options.udp_disabled) {
|
|
return ret;
|
|
} else { /* DHT only works on UDP. */
|
|
return DHT_bootstrap_from_address(m->dht, address, m->options.ipv6enabled, htons(port), public_key);
|
|
}
|
|
}
|
|
|
|
/* return 0 if we are not connected to the DHT.
|
|
* return 1 if we are.
|
|
*/
|
|
int tox_isconnected(const Tox *tox)
|
|
{
|
|
const Messenger *m = tox;
|
|
return onion_isconnected(m->onion_c);
|
|
}
|
|
|
|
/* Return the time in milliseconds before tox_do() should be called again
|
|
* for optimal performance.
|
|
*
|
|
* returns time (in ms) before the next tox_do() needs to be run on success.
|
|
*/
|
|
uint32_t tox_do_interval(Tox *tox)
|
|
{
|
|
Messenger *m = tox;
|
|
return messenger_run_interval(m);
|
|
}
|
|
|
|
/* Run this at startup.
|
|
*
|
|
* return allocated instance of tox on success.
|
|
* return 0 if there are problems.
|
|
*/
|
|
Tox *tox_new(Tox_Options *options)
|
|
{
|
|
LOGGER_INIT(LOGGER_OUTPUT_FILE, LOGGER_LEVEL);
|
|
Messenger_Options m_options = {0};
|
|
|
|
if (options == NULL) {
|
|
m_options.ipv6enabled = TOX_ENABLE_IPV6_DEFAULT;
|
|
} else {
|
|
m_options.ipv6enabled = options->ipv6enabled;
|
|
m_options.udp_disabled = options->udp_disabled;
|
|
m_options.proxy_enabled = options->proxy_enabled;
|
|
|
|
if (m_options.proxy_enabled) {
|
|
ip_init(&m_options.proxy_info.ip_port.ip, m_options.ipv6enabled);
|
|
|
|
if (m_options.ipv6enabled)
|
|
m_options.proxy_info.ip_port.ip.family = AF_UNSPEC;
|
|
|
|
if (!addr_resolve_or_parse_ip(options->proxy_address, &m_options.proxy_info.ip_port.ip, NULL))
|
|
return NULL;
|
|
|
|
m_options.proxy_info.ip_port.port = htons(options->proxy_port);
|
|
}
|
|
}
|
|
|
|
Messenger *m = new_messenger(&m_options);
|
|
|
|
if (!new_groupchats(m)) {
|
|
kill_messenger(m);
|
|
return NULL;
|
|
}
|
|
|
|
return m;
|
|
}
|
|
|
|
/* Run this before closing shop.
|
|
* Free all datastructures.
|
|
*/
|
|
void tox_kill(Tox *tox)
|
|
{
|
|
Messenger *m = tox;
|
|
kill_groupchats(m->group_chat_object);
|
|
kill_messenger(m);
|
|
}
|
|
|
|
/* The main loop that needs to be run at least 20 times per second. */
|
|
void tox_do(Tox *tox)
|
|
{
|
|
Messenger *m = tox;
|
|
do_messenger(m);
|
|
do_groupchats(m->group_chat_object);
|
|
}
|
|
|
|
/* SAVING AND LOADING FUNCTIONS: */
|
|
|
|
/* return size of the messenger data (for saving). */
|
|
uint32_t tox_size(const Tox *tox)
|
|
{
|
|
const Messenger *m = tox;
|
|
return messenger_size(m);
|
|
}
|
|
|
|
/* Save the messenger in data (must be allocated memory of size Messenger_size()). */
|
|
void tox_save(const Tox *tox, uint8_t *data)
|
|
{
|
|
const Messenger *m = tox;
|
|
messenger_save(m, data);
|
|
}
|
|
|
|
/* Load the messenger from data of size length. */
|
|
int tox_load(Tox *tox, const uint8_t *data, uint32_t length)
|
|
{
|
|
if (memcmp(data, TOX_ENC_SAVE_MAGIC_NUMBER, TOX_ENC_SAVE_MAGIC_LENGTH) == 0)
|
|
return 1;
|
|
|
|
Messenger *m = tox;
|
|
return messenger_load(m, data, length);
|
|
}
|