mirror of
https://github.com/irungentoo/toxcore.git
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788 lines
24 KiB
C
788 lines
24 KiB
C
/* tox.c
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*
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* The Tox public API.
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*
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* Copyright (C) 2013 Tox project All Rights Reserved.
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*
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* This file is part of Tox.
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*
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* Tox is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tox is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tox. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "Messenger.h"
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#define __TOX_DEFINED__
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typedef struct Messenger Tox;
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#include "tox.h"
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/*
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* returns a FRIEND_ADDRESS_SIZE byte address to give to others.
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* Format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
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*
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*/
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void tox_get_address(Tox *tox, uint8_t *address)
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{
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Messenger *m = tox;
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getaddress(m, address);
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}
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/*
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* Add a friend.
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* Set the data that will be sent along with friend request.
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* address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
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* data is the data and length is the length.
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*
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* return the friend number if success.
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* return FA_TOOLONG if message length is too long.
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* return FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
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* return FAERR_OWNKEY if user's own key.
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* return FAERR_ALREADYSENT if friend request already sent or already a friend.
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* return FAERR_UNKNOWN for unknown error.
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* return FAERR_BADCHECKSUM if bad checksum in address.
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* return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
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* (the nospam for that friend was set to the new one).
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* return FAERR_NOMEM if increasing the friend list size fails.
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*/
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int tox_add_friend(Tox *tox, uint8_t *address, uint8_t *data, uint16_t length)
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{
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Messenger *m = tox;
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return m_addfriend(m, address, data, length);
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}
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/* Add a friend without sending a friendrequest.
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*
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* return the friend number if success.
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* return -1 if failure.
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*/
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int tox_add_friend_norequest(Tox *tox, uint8_t *client_id)
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{
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Messenger *m = tox;
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return m_addfriend_norequest(m, client_id);
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}
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/* return the friend id associated to that client id.
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* return -1 if no such friend.
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*/
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int tox_get_friend_id(Tox *tox, uint8_t *client_id)
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{
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Messenger *m = tox;
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return getfriend_id(m, client_id);
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}
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/* Copies the public key associated to that friend id into client_id buffer.
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* Make sure that client_id is of size CLIENT_ID_SIZE.
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*
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* return 0 if success.
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* return -1 if failure.
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*/
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int tox_get_client_id(Tox *tox, int friend_id, uint8_t *client_id)
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{
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Messenger *m = tox;
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return getclient_id(m, friend_id, client_id);
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}
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/* Remove a friend. */
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int tox_del_friend(Tox *tox, int friendnumber)
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{
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Messenger *m = tox;
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return m_delfriend(m, friendnumber);
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}
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/* Checks friend's connecting status.
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*
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* return 1 if friend is connected to us (Online).
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* return 0 if friend is not connected to us (Offline).
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* return -1 on failure.
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*/
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int tox_get_friend_connection_status(Tox *tox, int friendnumber)
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{
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Messenger *m = tox;
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return m_get_friend_connectionstatus(m, friendnumber);
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}
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/* Checks if there exists a friend with given friendnumber.
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*
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* return 1 if friend exists.
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* return 0 if friend doesn't exist.
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*/
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int tox_friend_exists(Tox *tox, int friendnumber)
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{
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Messenger *m = tox;
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return m_friend_exists(m, friendnumber);
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}
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/* Send a text chat message to an online friend.
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* return the message id if packet was successfully put into the send queue.
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* return 0 if it was not.
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*
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* You will want to retain the return value, it will be passed to your read_receipt callback
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* if one is received.
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* m_sendmessage_withid will send a message with the id of your choosing,
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* however we can generate an id for you by calling plain m_sendmessage.
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*/
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uint32_t tox_send_message(Tox *tox, int friendnumber, uint8_t *message, uint32_t length)
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{
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Messenger *m = tox;
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return m_sendmessage(m, friendnumber, message, length);
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}
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uint32_t tox_send_message_withid(Tox *tox, int friendnumber, uint32_t theid, uint8_t *message, uint32_t length)
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{
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Messenger *m = tox;
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return m_sendmessage_withid(m, friendnumber, theid, message, length);
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}
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/* Send an action to an online friend.
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*
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* return the message id if packet was successfully put into the send queue.
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* return 0 if it was not.
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*
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* You will want to retain the return value, it will be passed to your read_receipt callback
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* if one is received.
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* m_sendaction_withid will send an action message with the id of your choosing,
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* however we can generate an id for you by calling plain m_sendaction.
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*/
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uint32_t tox_send_action(Tox *tox, int friendnumber, uint8_t *action, uint32_t length)
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{
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Messenger *m = tox;
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return m_sendaction(m, friendnumber, action, length);
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}
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uint32_t tox_send_action_withid(Tox *tox, int friendnumber, uint32_t theid, uint8_t *action, uint32_t length)
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{
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Messenger *m = tox;
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return m_sendaction_withid(m, friendnumber, theid, action, length);
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}
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/* Set our nickname.
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* name must be a string of maximum MAX_NAME_LENGTH length.
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* length must be at least 1 byte.
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* length is the length of name with the NULL terminator.
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*
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* return 0 if success.
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* return -1 if failure.
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*/
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int tox_set_name(Tox *tox, uint8_t *name, uint16_t length)
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{
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Messenger *m = tox;
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return setname(m, name, length);
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}
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/* Get your nickname.
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* m - The messanger context to use.
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* name - Pointer to a string for the name.
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* nlen - The length of the string buffer.
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*
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* return length of the name.
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* return 0 on error.
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*/
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uint16_t tox_get_self_name(Tox *tox, uint8_t *name, uint16_t nlen)
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{
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Messenger *m = tox;
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return getself_name(m, name, nlen);
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}
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/* Get name of friendnumber and put it in name.
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* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
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*
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* return length of name (with the NULL terminator) if success.
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* return -1 if failure.
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*/
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int tox_get_name(Tox *tox, int friendnumber, uint8_t *name)
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{
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Messenger *m = tox;
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return getname(m, friendnumber, name);
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}
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/* Set our user status;
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* you are responsible for freeing status after.
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*
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* return 0 on success, -1 on failure.
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*/
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int tox_set_status_message(Tox *tox, uint8_t *status, uint16_t length)
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{
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Messenger *m = tox;
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return m_set_statusmessage(m, status, length);
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}
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int tox_set_user_status(Tox *tox, TOX_USERSTATUS status)
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{
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Messenger *m = tox;
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return m_set_userstatus(m, (USERSTATUS)status);
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}
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/* return the length of friendnumber's status message, including null.
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* Pass it into malloc.
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*/
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int tox_get_status_message_size(Tox *tox, int friendnumber)
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{
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Messenger *m = tox;
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return m_get_statusmessage_size(m, friendnumber);
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}
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/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
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* Get the size you need to allocate from m_get_statusmessage_size.
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* The self variant will copy our own status message.
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*/
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int tox_get_status_message(Tox *tox, int friendnumber, uint8_t *buf, uint32_t maxlen)
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{
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Messenger *m = tox;
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return m_copy_statusmessage(m, friendnumber, buf, maxlen);
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}
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int tox_get_self_status_message(Tox *tox, uint8_t *buf, uint32_t maxlen)
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{
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Messenger *m = tox;
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return m_copy_self_statusmessage(m, buf, maxlen);
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}
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/* Return one of USERSTATUS values.
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* Values unknown to your application should be represented as USERSTATUS_NONE.
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* As above, the self variant will return our own USERSTATUS.
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* If friendnumber is invalid, this shall return USERSTATUS_INVALID.
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*/
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TOX_USERSTATUS tox_get_user_status(Tox *tox, int friendnumber)
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{
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Messenger *m = tox;
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return (TOX_USERSTATUS)m_get_userstatus(m, friendnumber);
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}
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TOX_USERSTATUS tox_get_self_user_status(Tox *tox)
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{
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Messenger *m = tox;
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return (TOX_USERSTATUS)m_get_self_userstatus(m);
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}
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/* Sets whether we send read receipts for friendnumber.
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* This function is not lazy, and it will fail if yesno is not (0 or 1).
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*/
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void tox_set_sends_receipts(Tox *tox, int friendnumber, int yesno)
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{
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Messenger *m = tox;
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m_set_sends_receipts(m, friendnumber, yesno);
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}
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/* Return the number of friends in the instance m.
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* You should use this to determine how much memory to allocate
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* for copy_friendlist. */
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uint32_t tox_count_friendlist(Tox *tox)
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{
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Messenger *m = tox;
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return count_friendlist(m);
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}
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/* Return the number of online friends in the instance m. */
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uint32_t tox_get_num_online_friends(Tox *tox)
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{
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Messenger *m = tox;
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return get_num_online_friends(m);
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}
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/* Copy a list of valid friend IDs into the array out_list.
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* If out_list is NULL, returns 0.
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* Otherwise, returns the number of elements copied.
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* If the array was too small, the contents
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* of out_list will be truncated to list_size. */
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uint32_t tox_get_friendlist(Tox *tox, int *out_list, uint32_t list_size)
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{
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Messenger *m = tox;
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return copy_friendlist(m, out_list, list_size);
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}
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/* Set the function that will be executed when a friend request is received.
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* Function format is function(uint8_t * public_key, uint8_t * data, uint16_t length)
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*/
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void tox_callback_friend_request(Tox *tox, void (*function)(uint8_t *, uint8_t *, uint16_t, void *), void *userdata)
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{
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Messenger *m = tox;
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m_callback_friendrequest(m, function, userdata);
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}
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/* Set the function that will be executed when a message from a friend is received.
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* Function format is: function(int friendnumber, uint8_t * message, uint32_t length)
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*/
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void tox_callback_friend_message(Tox *tox, void (*function)(Messenger *tox, int, uint8_t *, uint16_t, void *),
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void *userdata)
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{
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Messenger *m = tox;
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m_callback_friendmessage(m, function, userdata);
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}
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/* Set the function that will be executed when an action from a friend is received.
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* function format is: function(int friendnumber, uint8_t * action, uint32_t length)
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*/
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void tox_callback_friend_action(Tox *tox, void (*function)(Messenger *tox, int, uint8_t *, uint16_t, void *),
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void *userdata)
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{
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Messenger *m = tox;
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m_callback_action(m, function, userdata);
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}
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/* Set the callback for name changes.
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* function(int friendnumber, uint8_t *newname, uint16_t length)
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* You are not responsible for freeing newname.
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*/
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void tox_callback_name_change(Tox *tox, void (*function)(Messenger *tox, int, uint8_t *, uint16_t, void *),
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void *userdata)
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{
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Messenger *m = tox;
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m_callback_namechange(m, function, userdata);
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}
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/* Set the callback for status message changes.
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* function(int friendnumber, uint8_t *newstatus, uint16_t length)
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* You are not responsible for freeing newstatus.
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*/
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void tox_callback_status_message(Tox *tox, void (*function)(Messenger *tox, int, uint8_t *, uint16_t, void *),
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void *userdata)
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{
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Messenger *m = tox;
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m_callback_statusmessage(m, function, userdata);
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}
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/* Set the callback for status type changes.
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* function(int friendnumber, USERSTATUS kind)
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*/
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void tox_callback_user_status(Tox *tox, void (*_function)(Tox *tox, int, TOX_USERSTATUS, void *), void *userdata)
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{
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Messenger *m = tox;
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typedef void (*function_type)(Messenger *, int, USERSTATUS, void *);
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function_type function = (function_type)_function;
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m_callback_userstatus(m, function, userdata);
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}
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/* Set the callback for read receipts.
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* function(int friendnumber, uint32_t receipt)
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*
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* If you are keeping a record of returns from m_sendmessage;
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* receipt might be one of those values, meaning the message
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* has been received on the other side.
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* Since core doesn't track ids for you, receipt may not correspond to any message.
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* in that case, you should discard it.
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*/
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void tox_callback_read_receipt(Tox *tox, void (*function)(Messenger *tox, int, uint32_t, void *), void *userdata)
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{
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Messenger *m = tox;
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m_callback_read_receipt(m, function, userdata);
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}
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/* Set the callback for connection status changes.
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* function(int friendnumber, uint8_t status)
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*
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* Status:
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* 0 -- friend went offline after being previously online
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* 1 -- friend went online
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*
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* NOTE: this callback is not called when adding friends, thus the "after
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* being previously online" part. It's assumed that when adding friends,
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* their connection status is offline.
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*/
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void tox_callback_connection_status(Tox *tox, void (*function)(Messenger *tox, int, uint8_t, void *), void *userdata)
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{
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Messenger *m = tox;
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m_callback_connectionstatus(m, function, userdata);
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}
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/**********GROUP CHAT FUNCTIONS: WARNING WILL BREAK A LOT************/
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/* Set the callback for group invites.
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*
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* Function(Tox *tox, int friendnumber, uint8_t *group_public_key, void *userdata)
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*/
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void tox_callback_group_invite(Tox *tox, void (*function)(Messenger *tox, int, uint8_t *, void *), void *userdata)
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{
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Messenger *m = tox;
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m_callback_group_invite(m, function, userdata);
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}
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/* Set the callback for group messages.
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*
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* Function(Tox *tox, int groupnumber, int friendgroupnumber, uint8_t * message, uint16_t length, void *userdata)
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*/
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void tox_callback_group_message(Tox *tox, void (*function)(Messenger *tox, int, int, uint8_t *, uint16_t, void *),
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void *userdata)
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{
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Messenger *m = tox;
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m_callback_group_message(m, function, userdata);
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}
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/* Set the callback for group actions.
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*
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* Function(Tox *tox, int groupnumber, int friendgroupnumber, uint8_t * action, uint16_t length, void *userdata)
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*/
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void tox_callback_group_action(Tox *tox, void (*function)(Messenger *tox, int, int, uint8_t *, uint16_t, void *),
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void *userdata)
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{
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Messenger *m = tox;
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m_callback_group_action(m, function, userdata);
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}
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/* Set callback function for peer name list changes.
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*
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* It gets called every time the name list changes(new peer/name, deleted peer)
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* Function(Tox *tox, int groupnumber, void *userdata)
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*/
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void tox_callback_group_namelist_change(Tox *tox, void (*function)(Tox *tox, int, int, uint8_t, void *), void *userdata)
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{
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Messenger *m = tox;
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m_callback_group_namelistchange(m, function, userdata);
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}
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/* Creates a new groupchat and puts it in the chats array.
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*
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* return group number on success.
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* return -1 on failure.
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*/
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int tox_add_groupchat(Tox *tox)
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{
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Messenger *m = tox;
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return add_groupchat(m);
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}
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/* Delete a groupchat from the chats array.
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*
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* return 0 on success.
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* return -1 if failure.
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*/
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int tox_del_groupchat(Tox *tox, int groupnumber)
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{
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Messenger *m = tox;
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return del_groupchat(m, groupnumber);
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}
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/* Copy the name of peernumber who is in groupnumber to name.
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* name must be at least MAX_NICK_BYTES long.
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*
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* return length of name if success
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* return -1 if failure
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*/
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int tox_group_peername(Tox *tox, int groupnumber, int peernumber, uint8_t *name)
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{
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Messenger *m = tox;
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return m_group_peername(m, groupnumber, peernumber, name);
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}
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/* invite friendnumber to groupnumber
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* return 0 on success
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* return -1 on failure
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*/
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int tox_invite_friend(Tox *tox, int friendnumber, int groupnumber)
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{
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Messenger *m = tox;
|
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return invite_friend(m, friendnumber, groupnumber);
|
|
}
|
|
/* Join a group (you need to have been invited first.)
|
|
*
|
|
* returns group number on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int tox_join_groupchat(Tox *tox, int friendnumber, uint8_t *friend_group_public_key)
|
|
{
|
|
Messenger *m = tox;
|
|
return join_groupchat(m, friendnumber, friend_group_public_key);
|
|
}
|
|
|
|
/* send a group message
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_group_message_send(Tox *tox, int groupnumber, uint8_t *message, uint32_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return group_message_send(m, groupnumber, message, length);
|
|
}
|
|
|
|
/* send a group action
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_group_action_send(Tox *tox, int groupnumber, uint8_t *action, uint32_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return group_action_send(m, groupnumber, action, length);
|
|
}
|
|
|
|
/* Return the number of peers in the group chat on success.
|
|
* return -1 on failure
|
|
*/
|
|
int tox_group_number_peers(Tox *tox, int groupnumber)
|
|
{
|
|
Messenger *m = tox;
|
|
return group_number_peers(m, groupnumber);
|
|
}
|
|
|
|
/* List all the peers in the group chat.
|
|
*
|
|
* Copies the names of the peers to the name[length][MAX_NICK_BYTES] array.
|
|
*
|
|
* returns the number of peers on success.
|
|
*
|
|
* return -1 on failure.
|
|
*/
|
|
int tox_group_get_names(Tox *tox, int groupnumber, uint8_t names[][TOX_MAX_NAME_LENGTH], uint16_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return group_names(m, groupnumber, names, length);
|
|
}
|
|
|
|
/* Return the number of chats in the instance m.
|
|
* You should use this to determine how much memory to allocate
|
|
* for copy_chatlist. */
|
|
uint32_t tox_count_chatlist(Tox *tox)
|
|
{
|
|
Messenger *m = tox;
|
|
return count_chatlist(m);
|
|
}
|
|
|
|
/* Copy a list of valid chat IDs into the array out_list.
|
|
* If out_list is NULL, returns 0.
|
|
* Otherwise, returns the number of elements copied.
|
|
* If the array was too small, the contents
|
|
* of out_list will be truncated to list_size. */
|
|
uint32_t tox_get_chatlist(Tox *tox, int *out_list, uint32_t list_size)
|
|
{
|
|
Messenger *m = tox;
|
|
return copy_chatlist(m, out_list, list_size);
|
|
}
|
|
|
|
|
|
/****************FILE SENDING FUNCTIONS*****************/
|
|
|
|
|
|
/* Set the callback for file send requests.
|
|
*
|
|
* Function(Tox *tox, int friendnumber, uint8_t filenumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length, void *userdata)
|
|
*/
|
|
void tox_callback_file_send_request(Tox *tox, void (*function)(Messenger *tox, int, uint8_t, uint64_t, uint8_t *,
|
|
uint16_t,
|
|
void *), void *userdata)
|
|
{
|
|
Messenger *m = tox;
|
|
callback_file_sendrequest(m, function, userdata);
|
|
}
|
|
/* Set the callback for file control requests.
|
|
*
|
|
* Function(Tox *tox, int friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t control_type, uint8_t *data, uint16_t length, void *userdata)
|
|
*
|
|
*/
|
|
void tox_callback_file_control(Tox *tox, void (*function)(Messenger *tox, int, uint8_t, uint8_t, uint8_t, uint8_t *,
|
|
uint16_t, void *), void *userdata)
|
|
{
|
|
Messenger *m = tox;
|
|
callback_file_control(m, function, userdata);
|
|
}
|
|
/* Set the callback for file data.
|
|
*
|
|
* Function(Tox *tox, int friendnumber, uint8_t filenumber, uint8_t *data, uint16_t length, void *userdata)
|
|
*
|
|
*/
|
|
void tox_callback_file_data(Tox *tox, void (*function)(Messenger *tox, int, uint8_t, uint8_t *, uint16_t length,
|
|
void *),
|
|
void *userdata)
|
|
|
|
{
|
|
Messenger *m = tox;
|
|
callback_file_data(m, function, userdata);
|
|
}
|
|
/* Send a file send request.
|
|
* Maximum filename length is 255 bytes.
|
|
* return file number on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_new_file_sender(Tox *tox, int friendnumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length)
|
|
{
|
|
Messenger *m = tox;
|
|
return new_filesender(m, friendnumber, filesize, filename, filename_length);
|
|
}
|
|
/* Send a file control request.
|
|
* send_receive is 0 if we want the control packet to target a sending file, 1 if it targets a receiving file.
|
|
*
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_file_send_control(Tox *tox, int friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t message_id,
|
|
uint8_t *data, uint16_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return file_control(m, friendnumber, send_receive, filenumber, message_id, data, length);
|
|
}
|
|
/* Send file data.
|
|
*
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int tox_file_send_data(Tox *tox, int friendnumber, uint8_t filenumber, uint8_t *data, uint16_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return file_data(m, friendnumber, filenumber, data, length);
|
|
}
|
|
|
|
/* Returns the recommended/maximum size of the filedata you send with tox_file_send_data()
|
|
*
|
|
* return size on success
|
|
* return -1 on failure (currently will never return -1)
|
|
*/
|
|
int tox_file_data_size(Tox *tox, int friendnumber)
|
|
{
|
|
return MAX_DATA_SIZE - crypto_box_MACBYTES - 3;
|
|
}
|
|
|
|
/* Give the number of bytes left to be sent/received.
|
|
*
|
|
* send_receive is 0 if we want the sending files, 1 if we want the receiving.
|
|
*
|
|
* return number of bytes remaining to be sent/received on success
|
|
* return 0 on failure
|
|
*/
|
|
uint64_t tox_file_data_remaining(Tox *tox, int friendnumber, uint8_t filenumber, uint8_t send_receive)
|
|
{
|
|
Messenger *m = tox;
|
|
return file_dataremaining(m, friendnumber, filenumber, send_receive);
|
|
}
|
|
|
|
/***************END OF FILE SENDING FUNCTIONS******************/
|
|
|
|
/* Use these functions to bootstrap the client.
|
|
* Sends a get nodes request to the given node with ip port and public_key.
|
|
*/
|
|
void tox_bootstrap_from_ip(Tox *tox, tox_IP_Port _ip_port, uint8_t *public_key)
|
|
{
|
|
Messenger *m = tox;
|
|
IP_Port ip_port;
|
|
memcpy(&ip_port, &_ip_port, sizeof(IP_Port));
|
|
DHT_bootstrap(m->dht, ip_port, public_key);
|
|
}
|
|
|
|
int tox_bootstrap_from_address(Tox *tox, const char *address,
|
|
uint8_t ipv6enabled, uint16_t port, uint8_t *public_key)
|
|
{
|
|
Messenger *m = tox;
|
|
return DHT_bootstrap_from_address(m->dht, address, ipv6enabled, port, public_key);
|
|
};
|
|
|
|
/* return 0 if we are not connected to the DHT.
|
|
* return 1 if we are.
|
|
*/
|
|
int tox_isconnected(Tox *tox)
|
|
{
|
|
Messenger *m = tox;
|
|
return DHT_isconnected(m->dht);
|
|
}
|
|
|
|
/* Run this at startup.
|
|
*
|
|
* return allocated instance of tox on success.
|
|
* return 0 if there are problems.
|
|
*/
|
|
Tox *tox_new(uint8_t ipv6enabled)
|
|
{
|
|
return new_messenger(ipv6enabled);
|
|
}
|
|
|
|
/* Run this before closing shop.
|
|
* Free all datastructures.
|
|
*/
|
|
void tox_kill(Tox *tox)
|
|
{
|
|
Messenger *m = tox;
|
|
kill_messenger(m);
|
|
}
|
|
|
|
/* The main loop that needs to be run at least 20 times per second. */
|
|
void tox_do(Tox *tox)
|
|
{
|
|
Messenger *m = tox;
|
|
do_messenger(m);
|
|
}
|
|
|
|
/*
|
|
* functions to avoid excessive polling
|
|
*/
|
|
int tox_wait_prepare(Tox *tox, uint8_t *data, uint16_t *lenptr)
|
|
{
|
|
Messenger *m = tox;
|
|
return wait_prepare_messenger(m, data, lenptr);
|
|
}
|
|
|
|
int tox_wait_execute(Tox *tox, uint8_t *data, uint16_t len, uint16_t milliseconds)
|
|
{
|
|
Messenger *m = tox;
|
|
return wait_execute_messenger(m, data, len, milliseconds);
|
|
}
|
|
|
|
void tox_wait_cleanup(Tox *tox, uint8_t *data, uint16_t len)
|
|
{
|
|
Messenger *m = tox;
|
|
wait_cleanup_messenger(m, data, len);
|
|
}
|
|
|
|
/* SAVING AND LOADING FUNCTIONS: */
|
|
|
|
/* return size of the messenger data (for saving). */
|
|
uint32_t tox_size(Tox *tox)
|
|
{
|
|
Messenger *m = tox;
|
|
return messenger_size(m);
|
|
}
|
|
|
|
/* Save the messenger in data (must be allocated memory of size Messenger_size()). */
|
|
void tox_save(Tox *tox, uint8_t *data)
|
|
{
|
|
Messenger *m = tox;
|
|
messenger_save(m, data);
|
|
}
|
|
|
|
/* Load the messenger from data of size length. */
|
|
int tox_load(Tox *tox, uint8_t *data, uint32_t length)
|
|
{
|
|
Messenger *m = tox;
|
|
return messenger_load(m, data, length);
|
|
}
|
|
|
|
/* return the size of data to pass to messenger_save_encrypted(...)
|
|
*/
|
|
uint32_t tox_size_encrypted(Tox *tox)
|
|
{
|
|
Messenger *m = tox;
|
|
return messenger_size_encrypted(m);
|
|
}
|
|
|
|
/* Save the messenger, encrypting the data with key of length key_length
|
|
*
|
|
* return 0 on success.
|
|
* return -1 on failure.
|
|
*/
|
|
int tox_save_encrypted(Tox *tox, uint8_t *data, uint8_t *key, uint16_t key_length)
|
|
{
|
|
Messenger *m = tox;
|
|
return messenger_save_encrypted(m, data, key, key_length);
|
|
}
|
|
|
|
/* Load the messenger from data of size length encrypted with key of key_length.
|
|
*
|
|
* return 0 on success.
|
|
* return -1 on failure.
|
|
*/
|
|
int tox_load_encrypted(Tox *tox, uint8_t *data, uint32_t length, uint8_t *key, uint16_t key_length)
|
|
{
|
|
Messenger *m = tox;
|
|
return messenger_load_encrypted(m, data, length, key, key_length);
|
|
}
|