The future of online communications.
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Print a more detailed message on CHAT_CHANGE_PEER_DEL, so a user isn't confounded by the change of peer numbers.
On deleting the last peer, it's just a delete.
On deleting any other peer, the last peer is moved into that space, gaining a different number.
Print that detail where appropriate.
2013-11-26 18:55:11 +01:00
auto_tests Assoc's array is now allocated dynamically and per default much smaller (320 entries). 2013-11-17 01:05:00 +01:00
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other Move unix_time(), id_cpy()/id_eq(), is_timeout() to util.* 2013-10-24 22:32:28 +02:00
testing Print a more detailed message on CHAT_CHANGE_PEER_DEL, so a user isn't confounded by the change of peer numbers. 2013-11-26 18:55:11 +01:00
tools tox A/V: integration of A/V code into tox 2013-10-13 16:40:15 +02:00
toxcore Behaviour changes for the group chat callback. 2013-11-25 19:45:04 -05:00
toxmsi renamed AV_codec to toxmedia 2013-10-28 14:19:38 +01:00
toxrtp Public headers should not have any internal references 2013-10-28 13:15:59 +01:00
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ChangeLog Implemented autotools based build scripts 2013-08-24 03:25:07 +03:00
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INSTALL.md Fix instructions 2013-11-19 12:48:12 -05:00
libtoxcore.pc.in Let clients include <tox/tox.h> 2013-08-24 04:41:35 +03:00
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README Implemented autotools based build scripts 2013-08-24 03:25:07 +03:00
README.md Removed out of date videos. 2013-10-24 08:30:02 -04:00

Project Tox Project Tox, also known as Tox, is a FOSS (Free and Open Source Software) instant messaging application aimed to replace Skype.

With the rise of governmental monitoring programs, Tox aims to be an easy to use, all-in-one communication platform (including audio, and videochats in the future) that ensures their users full privacy and secure message delivery.

IRC: #tox on freenode, alternatively, you can use the webchat.
Website: http://tox.im Developer Blog: http://dev.tox.im

Website translations: here
Qt GUI: see nurupo's repository

How to build Tox INSTALL.md

Objectives:

Keep everything really simple.

The Complex Stuff:

  • Tox must use UDP simply because hole punching with TCP is not as reliable.
  • Every peer is represented as a byte string (the public key of the peer [client ID]).
  • We're using torrent-style DHT so that peers can find the IP of the other peers when they have their ID.
  • Once the client has the IP of that peer, they start initiating a secure connection with each other. (See Crypto)
  • When both peers are securely connected, they can exchange messages, initiate a video chat, send files, etc, all using encrypted communications.
  • Current build status: Build Status

TODO:

Why are you doing this? There are already a bunch of free skype alternatives.

The goal of this project is to create a configuration-free P2P skype replacement. Configuration-free means that the user will simply have to open the program and without any account configuration will be capable of adding people to his friends list and start conversing with them. There are many so-called skype replacements and all of them are either hard to configure for the normal user or suffer from being way too centralized.

Documentation: