toxcore/toxcore/friend_connection.h

211 lines
6.8 KiB
C

/* friend_connection.h
*
* Connection to friends.
*
* Copyright (C) 2014 Tox project All Rights Reserved.
*
* This file is part of Tox.
*
* Tox is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tox is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tox. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef FRIEND_CONNECTION_H
#define FRIEND_CONNECTION_H
#include "DHT.h"
#include "LAN_discovery.h"
#include "net_crypto.h"
#include "onion_client.h"
#define MAX_FRIEND_CONNECTION_CALLBACKS 2
#define MESSENGER_CALLBACK_INDEX 0
#define GROUPCHAT_CALLBACK_INDEX 1
#define PACKET_ID_ALIVE 16
#define PACKET_ID_SHARE_RELAYS 17
#define PACKET_ID_FRIEND_REQUESTS 18
/* Interval between the sending of ping packets. */
#define FRIEND_PING_INTERVAL 8
/* If no packets are received from friend in this time interval, kill the connection. */
#define FRIEND_CONNECTION_TIMEOUT (FRIEND_PING_INTERVAL * 4)
/* Time before friend is removed from the DHT after last hearing about him. */
#define FRIEND_DHT_TIMEOUT BAD_NODE_TIMEOUT
#define FRIEND_MAX_STORED_TCP_RELAYS (MAX_FRIEND_TCP_CONNECTIONS * 4)
/* Max number of tcp relays sent to friends */
#define MAX_SHARED_RELAYS (RECOMMENDED_FRIEND_TCP_CONNECTIONS)
/* Interval between the sending of tcp relay information */
#define SHARE_RELAYS_INTERVAL (5 * 60)
enum {
FRIENDCONN_STATUS_NONE,
FRIENDCONN_STATUS_CONNECTING,
FRIENDCONN_STATUS_CONNECTED
};
typedef struct {
uint8_t status;
uint8_t real_public_key[CRYPTO_PUBLIC_KEY_SIZE];
uint8_t dht_temp_pk[CRYPTO_PUBLIC_KEY_SIZE];
uint16_t dht_lock;
IP_Port dht_ip_port;
uint64_t dht_pk_lastrecv, dht_ip_port_lastrecv;
int onion_friendnum;
int crypt_connection_id;
uint64_t ping_lastrecv, ping_lastsent;
uint64_t share_relays_lastsent;
struct {
int (*status_callback)(void *object, int id, uint8_t status, void *userdata);
int (*data_callback)(void *object, int id, const uint8_t *data, uint16_t length, void *userdata);
int (*lossy_data_callback)(void *object, int id, const uint8_t *data, uint16_t length, void *userdata);
void *callback_object;
int callback_id;
} callbacks[MAX_FRIEND_CONNECTION_CALLBACKS];
uint16_t lock_count;
Node_format tcp_relays[FRIEND_MAX_STORED_TCP_RELAYS];
uint16_t tcp_relay_counter;
bool hosting_tcp_relay;
} Friend_Conn;
typedef struct {
Net_Crypto *net_crypto;
DHT *dht;
Onion_Client *onion_c;
Friend_Conn *conns;
uint32_t num_cons;
int (*fr_request_callback)(void *object, const uint8_t *source_pubkey, const uint8_t *data, uint16_t len,
void *userdata);
void *fr_request_object;
uint64_t last_LANdiscovery;
bool local_discovery_enabled;
} Friend_Connections;
/* return friendcon_id corresponding to the real public key on success.
* return -1 on failure.
*/
int getfriend_conn_id_pk(Friend_Connections *fr_c, const uint8_t *real_pk);
/* Increases lock_count for the connection with friendcon_id by 1.
*
* return 0 on success.
* return -1 on failure.
*/
int friend_connection_lock(Friend_Connections *fr_c, int friendcon_id);
/* return FRIENDCONN_STATUS_CONNECTED if the friend is connected.
* return FRIENDCONN_STATUS_CONNECTING if the friend isn't connected.
* return FRIENDCONN_STATUS_NONE on failure.
*/
unsigned int friend_con_connected(Friend_Connections *fr_c, int friendcon_id);
/* Copy public keys associated to friendcon_id.
*
* return 0 on success.
* return -1 on failure.
*/
int get_friendcon_public_keys(uint8_t *real_pk, uint8_t *dht_temp_pk, Friend_Connections *fr_c, int friendcon_id);
/* Set temp dht key for connection.
*/
void set_dht_temp_pk(Friend_Connections *fr_c, int friendcon_id, const uint8_t *dht_temp_pk, void *userdata);
/* Add a TCP relay associated to the friend.
*
* return -1 on failure.
* return 0 on success.
*/
int friend_add_tcp_relay(Friend_Connections *fr_c, int friendcon_id, IP_Port ip_port, const uint8_t *public_key);
/* Set the callbacks for the friend connection.
* index is the index (0 to (MAX_FRIEND_CONNECTION_CALLBACKS - 1)) we want the callback to set in the array.
*
* return 0 on success.
* return -1 on failure
*/
int friend_connection_callbacks(Friend_Connections *fr_c, int friendcon_id, unsigned int index,
int (*status_callback)(void *object, int id, uint8_t status, void *userdata),
int (*data_callback)(void *object, int id, const uint8_t *data, uint16_t len, void *userdata),
int (*lossy_data_callback)(void *object, int id, const uint8_t *data, uint16_t length, void *userdata),
void *object, int number);
/* return the crypt_connection_id for the connection.
*
* return crypt_connection_id on success.
* return -1 on failure.
*/
int friend_connection_crypt_connection_id(Friend_Connections *fr_c, int friendcon_id);
/* Create a new friend connection.
* If one to that real public key already exists, increase lock count and return it.
*
* return -1 on failure.
* return connection id on success.
*/
int new_friend_connection(Friend_Connections *fr_c, const uint8_t *real_public_key);
/* Kill a friend connection.
*
* return -1 on failure.
* return 0 on success.
*/
int kill_friend_connection(Friend_Connections *fr_c, int friendcon_id);
/* Send a Friend request packet.
*
* return -1 if failure.
* return 0 if it sent the friend request directly to the friend.
* return the number of peers it was routed through if it did not send it directly.
*/
int send_friend_request_packet(Friend_Connections *fr_c, int friendcon_id, uint32_t nospam_num, const uint8_t *data,
uint16_t length);
/* Set friend request callback.
*
* This function will be called every time a friend request is received.
*/
void set_friend_request_callback(Friend_Connections *fr_c, int (*fr_request_callback)(void *, const uint8_t *,
const uint8_t *, uint16_t, void *), void *object);
/* Create new friend_connections instance. */
Friend_Connections *new_friend_connections(Onion_Client *onion_c, bool local_discovery_enabled);
/* main friend_connections loop. */
void do_friend_connections(Friend_Connections *fr_c, void *userdata);
/* Free everything related with friend_connections. */
void kill_friend_connections(Friend_Connections *fr_c);
#endif