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615 lines
21 KiB
C
615 lines
21 KiB
C
/* tox.h
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*
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* The Tox public API.
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*
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* Copyright (C) 2013 Tox project All Rights Reserved.
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*
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* This file is part of Tox.
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*
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* Tox is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tox is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tox. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TOX_H
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#define TOX_H
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#include <stdint.h>
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#ifdef WIN32
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#ifndef WINVER
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//Windows XP
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#define WINVER 0x0501
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#endif
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#include <winsock2.h>
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#include <windows.h>
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#include <ws2tcpip.h>
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/* sa_family_t is the sockaddr_in / sockaddr_in6 family field */
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typedef short sa_family_t;
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#ifndef true
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#define true 1
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#endif
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#ifndef false
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#define false 0
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#endif
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#else
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#include <netinet/ip.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define TOX_MAX_NAME_LENGTH 128
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#define TOX_MAX_STATUSMESSAGE_LENGTH 128
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#define TOX_CLIENT_ID_SIZE 32
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#define TOX_FRIEND_ADDRESS_SIZE (TOX_CLIENT_ID_SIZE + sizeof(uint32_t) + sizeof(uint16_t))
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#define TOX_PORTRANGE_FROM 33445
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#define TOX_PORTRANGE_TO 33455
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#define TOX_PORT_DEFAULT TOX_PORTRANGE_FROM
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typedef union {
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uint8_t c[4];
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uint16_t s[2];
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uint32_t i;
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} tox_IP4;
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typedef union {
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uint8_t uint8[16];
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uint16_t uint16[8];
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uint32_t uint32[4];
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struct in6_addr in6_addr;
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} tox_IP6;
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typedef struct {
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sa_family_t family;
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union {
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tox_IP4 ip4;
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tox_IP6 ip6;
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};
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} tox_IP;
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/* will replace IP_Port as soon as the complete infrastructure is in place
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* removed the unused union and padding also */
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typedef struct {
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tox_IP ip;
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uint16_t port;
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} tox_IP_Port;
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#define TOX_ENABLE_IPV6_DEFAULT 1
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/* Errors for m_addfriend
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* FAERR - Friend Add Error
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*/
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enum {
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TOX_FAERR_TOOLONG = -1,
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TOX_FAERR_NOMESSAGE = -2,
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TOX_FAERR_OWNKEY = -3,
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TOX_FAERR_ALREADYSENT = -4,
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TOX_FAERR_UNKNOWN = -5,
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TOX_FAERR_BADCHECKSUM = -6,
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TOX_FAERR_SETNEWNOSPAM = -7,
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TOX_FAERR_NOMEM = -8
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};
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/* USERSTATUS -
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* Represents userstatuses someone can have.
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*/
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typedef enum {
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TOX_USERSTATUS_NONE,
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TOX_USERSTATUS_AWAY,
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TOX_USERSTATUS_BUSY,
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TOX_USERSTATUS_INVALID
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}
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TOX_USERSTATUS;
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#ifndef __TOX_DEFINED__
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#define __TOX_DEFINED__
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typedef struct Tox Tox;
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#endif
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/* return FRIEND_ADDRESS_SIZE byte address to give to others.
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* format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
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*/
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void tox_getaddress(Tox *tox, uint8_t *address);
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/* Add a friend.
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* Set the data that will be sent along with friend request.
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* address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
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* data is the data and length is the length.
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*
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* return the friend number if success.
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* return TOX_FA_TOOLONG if message length is too long.
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* return TOX_FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
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* return TOX_FAERR_OWNKEY if user's own key.
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* return TOX_FAERR_ALREADYSENT if friend request already sent or already a friend.
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* return TOX_FAERR_UNKNOWN for unknown error.
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* return TOX_FAERR_BADCHECKSUM if bad checksum in address.
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* return TOX_FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
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* (the nospam for that friend was set to the new one).
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* return TOX_FAERR_NOMEM if increasing the friend list size fails.
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*/
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int tox_addfriend(Tox *tox, uint8_t *address, uint8_t *data, uint16_t length);
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/* Add a friend without sending a friendrequest.
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* return the friend number if success.
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* return -1 if failure.
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*/
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int tox_addfriend_norequest(Tox *tox, uint8_t *client_id);
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/* return the friend id associated to that client id.
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return -1 if no such friend */
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int tox_getfriend_id(Tox *tox, uint8_t *client_id);
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/* Copies the public key associated to that friend id into client_id buffer.
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* Make sure that client_id is of size CLIENT_ID_SIZE.
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* return 0 if success.
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* return -1 if failure.
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*/
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int tox_getclient_id(Tox *tox, int friend_id, uint8_t *client_id);
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/* Remove a friend. */
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int tox_delfriend(Tox *tox, int friendnumber);
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/* Checks friend's connecting status.
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*
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* return 1 if friend is connected to us (Online).
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* return 0 if friend is not connected to us (Offline).
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* return -1 on failure.
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*/
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int tox_get_friend_connectionstatus(Tox *tox, int friendnumber);
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/* Checks if there exists a friend with given friendnumber.
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*
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* return 1 if friend exists.
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* return 0 if friend doesn't exist.
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*/
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int tox_friend_exists(Tox *tox, int friendnumber);
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/* Send a text chat message to an online friend.
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*
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* return the message id if packet was successfully put into the send queue.
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* return 0 if it was not.
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*
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* You will want to retain the return value, it will be passed to your read_receipt callback
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* if one is received.
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* m_sendmessage_withid will send a message with the id of your choosing,
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* however we can generate an id for you by calling plain m_sendmessage.
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*/
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uint32_t tox_sendmessage(Tox *tox, int friendnumber, uint8_t *message, uint32_t length);
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uint32_t tox_sendmessage_withid(Tox *tox, int friendnumber, uint32_t theid, uint8_t *message, uint32_t length);
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/* Send an action to an online friend.
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*
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* return the message id if packet was successfully put into the send queue.
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* return 0 if it was not.
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*
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* You will want to retain the return value, it will be passed to your read_receipt callback
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* if one is received.
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* m_sendaction_withid will send an action message with the id of your choosing,
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* however we can generate an id for you by calling plain m_sendaction.
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*/
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uint32_t tox_sendaction(Tox *tox, int friendnumber, uint8_t *action, uint32_t length);
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uint32_t tox_sendaction_withid(Tox *tox, int friendnumber, uint32_t theid, uint8_t *action, uint32_t length);
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/* Set our nickname.
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* name must be a string of maximum MAX_NAME_LENGTH length.
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* length must be at least 1 byte.
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* length is the length of name with the NULL terminator.
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*
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* return 0 if success.
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* return -1 if failure.
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*/
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int tox_setname(Tox *tox, uint8_t *name, uint16_t length);
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/*
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* Get your nickname.
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* m - The messanger context to use.
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* name - Pointer to a string for the name.
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* nlen - The length of the string buffer.
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*
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* return length of name.
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* return 0 on error.
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*/
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uint16_t tox_getselfname(Tox *tox, uint8_t *name, uint16_t nlen);
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/* Get name of friendnumber and put it in name.
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* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
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*
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* return length of name (with the NULL terminator) if success.
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* return -1 if failure.
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*/
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int tox_getname(Tox *tox, int friendnumber, uint8_t *name);
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/* Set our user status.
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* You are responsible for freeing status after.
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*
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* returns 0 on success.
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* returns -1 on failure.
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*/
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int tox_set_statusmessage(Tox *tox, uint8_t *status, uint16_t length);
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int tox_set_userstatus(Tox *tox, TOX_USERSTATUS status);
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/* return the length of friendnumber's status message, including null.
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* Pass it into malloc
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*/
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int tox_get_statusmessage_size(Tox *tox, int friendnumber);
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/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
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* Get the size you need to allocate from m_get_statusmessage_size.
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* The self variant will copy our own status message.
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*
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* returns the length of the copied data on success
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* retruns -1 on failure.
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*/
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int tox_copy_statusmessage(Tox *tox, int friendnumber, uint8_t *buf, uint32_t maxlen);
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int tox_copy_self_statusmessage(Tox *tox, uint8_t *buf, uint32_t maxlen);
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/* return one of USERSTATUS values.
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* Values unknown to your application should be represented as USERSTATUS_NONE.
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* As above, the self variant will return our own USERSTATUS.
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* If friendnumber is invalid, this shall return USERSTATUS_INVALID.
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*/
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TOX_USERSTATUS tox_get_userstatus(Tox *tox, int friendnumber);
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TOX_USERSTATUS tox_get_selfuserstatus(Tox *tox);
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/* Sets whether we send read receipts for friendnumber.
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* This function is not lazy, and it will fail if yesno is not (0 or 1).
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*/
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void tox_set_sends_receipts(Tox *tox, int friendnumber, int yesno);
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/* Return the number of friends in the instance m.
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* You should use this to determine how much memory to allocate
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* for copy_friendlist. */
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uint32_t tox_count_friendlist(Tox *tox);
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/* Copy a list of valid friend IDs into the array out_list.
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* If out_list is NULL, returns 0.
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* Otherwise, returns the number of elements copied.
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* If the array was too small, the contents
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* of out_list will be truncated to list_size. */
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uint32_t tox_copy_friendlist(Tox *tox, int *out_list, uint32_t list_size);
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/* Set the function that will be executed when a friend request is received.
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* Function format is function(uint8_t * public_key, uint8_t * data, uint16_t length)
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*/
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void tox_callback_friendrequest(Tox *tox, void (*function)(uint8_t *, uint8_t *, uint16_t, void *), void *userdata);
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/* Set the function that will be executed when a message from a friend is received.
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* Function format is: function(int friendnumber, uint8_t * message, uint32_t length)
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*/
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void tox_callback_friendmessage(Tox *tox, void (*function)(Tox *tox, int, uint8_t *, uint16_t, void *),
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void *userdata);
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/* Set the function that will be executed when an action from a friend is received.
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* Function format is: function(int friendnumber, uint8_t * action, uint32_t length)
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*/
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void tox_callback_action(Tox *tox, void (*function)(Tox *tox, int, uint8_t *, uint16_t, void *), void *userdata);
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/* Set the callback for name changes.
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* function(int friendnumber, uint8_t *newname, uint16_t length)
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* You are not responsible for freeing newname
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*/
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void tox_callback_namechange(Tox *tox, void (*function)(Tox *tox, int, uint8_t *, uint16_t, void *),
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void *userdata);
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/* Set the callback for status message changes.
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* function(int friendnumber, uint8_t *newstatus, uint16_t length)
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* You are not responsible for freeing newstatus.
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*/
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void tox_callback_statusmessage(Tox *tox, void (*function)(Tox *tox, int, uint8_t *, uint16_t, void *),
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void *userdata);
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/* Set the callback for status type changes.
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* function(int friendnumber, USERSTATUS kind)
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*/
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void tox_callback_userstatus(Tox *tox, void (*function)(Tox *tox, int, TOX_USERSTATUS, void *), void *userdata);
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/* Set the callback for read receipts.
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* function(int friendnumber, uint32_t receipt)
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*
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* If you are keeping a record of returns from m_sendmessage;
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* receipt might be one of those values, meaning the message
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* has been received on the other side.
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* Since core doesn't track ids for you, receipt may not correspond to any message.
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* In that case, you should discard it.
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*/
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void tox_callback_read_receipt(Tox *tox, void (*function)(Tox *tox, int, uint32_t, void *), void *userdata);
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/* Set the callback for connection status changes.
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* function(int friendnumber, uint8_t status)
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*
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* Status:
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* 0 -- friend went offline after being previously online
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* 1 -- friend went online
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*
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* NOTE: This callback is not called when adding friends, thus the "after
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* being previously online" part. it's assumed that when adding friends,
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* their connection status is offline.
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*/
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void tox_callback_connectionstatus(Tox *tox, void (*function)(Tox *tox, int, uint8_t, void *), void *userdata);
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/**********GROUP CHAT FUNCTIONS: WARNING WILL BREAK A LOT************/
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/* Set the callback for group invites.
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*
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* Function(Tox *tox, int friendnumber, uint8_t *group_public_key, void *userdata)
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*/
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void tox_callback_group_invite(Tox *tox, void (*function)(Tox *tox, int, uint8_t *, void *), void *userdata);
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/* Set the callback for group messages.
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*
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* Function(Tox *tox, int groupnumber, int friendgroupnumber, uint8_t * message, uint16_t length, void *userdata)
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*/
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void tox_callback_group_message(Tox *tox, void (*function)(Tox *tox, int, int, uint8_t *, uint16_t, void *),
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void *userdata);
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/* Creates a new groupchat and puts it in the chats array.
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*
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* return group number on success.
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* return -1 on failure.
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*/
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int tox_add_groupchat(Tox *tox);
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/* Delete a groupchat from the chats array.
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*
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* return 0 on success.
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* return -1 if failure.
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*/
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int tox_del_groupchat(Tox *tox, int groupnumber);
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/* Copy the name of peernumber who is in groupnumber to name.
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* name must be at least TOX_MAX_NAME_LENGTH long.
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*
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* return length of name if success
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* return -1 if failure
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*/
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int tox_group_peername(Tox *tox, int groupnumber, int peernumber, uint8_t *name);
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/* invite friendnumber to groupnumber
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* return 0 on success
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* return -1 on failure
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*/
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int tox_invite_friend(Tox *tox, int friendnumber, int groupnumber);
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/* Join a group (you need to have been invited first.)
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*
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* returns group number on success
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* returns -1 on failure.
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*/
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int tox_join_groupchat(Tox *tox, int friendnumber, uint8_t *friend_group_public_key);
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/* send a group message
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* return 0 on success
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* return -1 on failure
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*/
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int tox_group_message_send(Tox *tox, int groupnumber, uint8_t *message, uint32_t length);
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/****************FILE SENDING FUNCTIONS*****************/
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/* NOTE: This how to will be updated.
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*
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* HOW TO SEND FILES CORRECTLY:
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* 1. Use tox_new_filesender(...) to create a new file sender.
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* 2. Wait for the callback set with tox_callback_file_control(...) to be called with receive_send == 1 and control_type == TOX_FILECONTROL_ACCEPT
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* 3. Send the data with tox_file_senddata(...) with chunk size tox_filedata_size(...)
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* 4. When sending is done, send a tox_file_sendcontrol(...) with send_receive = 0 and message_id = TOX_FILECONTROL_FINISHED
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*
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* HOW TO RECEIVE FILES CORRECTLY:
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* 1. wait for the callback set with tox_callback_file_sendrequest(...)
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* 2. accept or refuse the connection with tox_file_sendcontrol(...) with send_receive = 1 and message_id = TOX_FILECONTROL_ACCEPT or TOX_FILECONTROL_KILL
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* 3. save all the data received with the callback set with tox_callback_file_data(...) to a file.
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* 4. when the callback set with tox_callback_file_control(...) is called with receive_send == 0 and control_type == TOX_FILECONTROL_FINISHED
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* the file is done transferring.
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*
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* tox_file_dataremaining(...) can be used to know how many bytes are left to send/receive.
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*
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* If the connection breaks during file sending (The other person goes offline without pausing the sending and then comes back)
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* the reciever must send a control packet with receive_send == 0 message_id = TOX_FILECONTROL_RESUME_BROKEN and the data being
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* a uint64_t (in host byte order) containing the number of bytes recieved.
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*
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* If the sender recieves this packet, he must send a control packet with receive_send == 1 and control_type == TOX_FILECONTROL_ACCEPT
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* then he must start sending file data from the position (data , uint64_t in host byte order) recieved in the TOX_FILECONTROL_RESUME_BROKEN packet.
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*
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* More to come...
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*/
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enum {
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TOX_FILECONTROL_ACCEPT,
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TOX_FILECONTROL_PAUSE,
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TOX_FILECONTROL_KILL,
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TOX_FILECONTROL_FINISHED,
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TOX_FILECONTROL_RESUME_BROKEN
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};
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/* Set the callback for file send requests.
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*
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* Function(Tox *tox, int friendnumber, uint8_t filenumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length, void *userdata)
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*/
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void tox_callback_file_sendrequest(Tox *tox, void (*function)(Tox *m, int, uint8_t, uint64_t, uint8_t *, uint16_t,
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void *), void *userdata);
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/* Set the callback for file control requests.
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*
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* receive_send is 1 if the message is for a slot on which we are currently sending a file and 0 if the message
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* is for a slot on which we are receiving the file
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*
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* Function(Tox *tox, int friendnumber, uint8_t receive_send, uint8_t filenumber, uint8_t control_type, uint8_t *data, uint16_t length, void *userdata)
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*
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*/
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void tox_callback_file_control(Tox *tox, void (*function)(Tox *m, int, uint8_t, uint8_t, uint8_t, uint8_t *,
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uint16_t, void *), void *userdata);
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|
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/* Set the callback for file data.
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*
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* Function(Tox *tox, int friendnumber, uint8_t filenumber, uint8_t *data, uint16_t length, void *userdata)
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|
*
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|
*/
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void tox_callback_file_data(Tox *tox, void (*function)(Tox *m, int, uint8_t, uint8_t *, uint16_t length, void *),
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void *userdata);
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|
|
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/* Send a file send request.
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* Maximum filename length is 255 bytes.
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* return file number on success
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|
* return -1 on failure
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*/
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|
int tox_new_filesender(Tox *tox, int friendnumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length);
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|
|
|
/* Send a file control request.
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|
*
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|
* send_receive is 0 if we want the control packet to target a file we are currently sending,
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* 1 if it targets a file we are currently receiving.
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|
*
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|
* return 1 on success
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|
* return 0 on failure
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|
*/
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|
int tox_file_sendcontrol(Tox *tox, int friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t message_id,
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|
uint8_t *data, uint16_t length);
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|
|
|
/* Send file data.
|
|
*
|
|
* return 1 on success
|
|
* return 0 on failure
|
|
*/
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|
int tox_file_senddata(Tox *tox, int friendnumber, uint8_t filenumber, uint8_t *data, uint16_t length);
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|
|
|
/* Returns the recommended/maximum size of the filedata you send with tox_file_senddata()
|
|
*
|
|
* return size on success
|
|
* return 0 on failure (currently will never return 0)
|
|
*/
|
|
int tox_filedata_size(Tox *tox, int friendnumber);
|
|
|
|
/* Give the number of bytes left to be sent/received.
|
|
*
|
|
* send_receive is 0 if we want the sending files, 1 if we want the receiving.
|
|
*
|
|
* return number of bytes remaining to be sent/received on success
|
|
* return 0 on failure
|
|
*/
|
|
uint64_t tox_file_dataremaining(Tox *tox, int friendnumber, uint8_t filenumber, uint8_t send_receive);
|
|
|
|
/***************END OF FILE SENDING FUNCTIONS******************/
|
|
|
|
|
|
/*
|
|
* Use these two functions to bootstrap the client.
|
|
*/
|
|
/* Sends a "get nodes" request to the given node with ip, port and public_key
|
|
* to setup connections
|
|
*/
|
|
void tox_bootstrap_from_ip(Tox *tox, tox_IP_Port ip_port, uint8_t *public_key);
|
|
|
|
/* Resolves address into an IP address. If successful, sends a "get nodes"
|
|
* request to the given node with ip, port and public_key to setup connections
|
|
*
|
|
* address can be a hostname or an IP address (IPv4 or IPv6).
|
|
* if ipv6enabled is 0 (zero), the resolving sticks STRICTLY to IPv4 addresses
|
|
* if ipv6enabled is not 0 (zero), the resolving looks for IPv6 addresses first,
|
|
* then IPv4 addresses.
|
|
*
|
|
* returns 1 if the address could be converted into an IP address
|
|
* returns 0 otherwise
|
|
*/
|
|
int tox_bootstrap_from_address(Tox *tox, const char *address, uint8_t ipv6enabled,
|
|
uint16_t port, uint8_t *public_key);
|
|
|
|
/* return 0 if we are not connected to the DHT.
|
|
* return 1 if we are.
|
|
*/
|
|
int tox_isconnected(Tox *tox);
|
|
|
|
/*
|
|
* Run this function at startup.
|
|
*
|
|
* Initializes a tox structure
|
|
* The type of communication socket depends on ipv6enabled:
|
|
* If set to 0 (zero), creates an IPv4 socket which subsequently only allows
|
|
* IPv4 communication
|
|
* If set to anything else, creates an IPv6 socket which allows both IPv4 AND
|
|
* IPv6 communication
|
|
*
|
|
* return allocated instance of tox on success.
|
|
* return 0 if there are problems.
|
|
*/
|
|
Tox *tox_new(uint8_t ipv6enabled);
|
|
|
|
/* Run this before closing shop.
|
|
* Free all datastructures. */
|
|
void tox_kill(Tox *tox);
|
|
|
|
/* The main loop that needs to be run at least 20 times per second. */
|
|
void tox_do(Tox *tox);
|
|
|
|
/*
|
|
* tox_wait_prepare(): function should be called under lock
|
|
* Prepares the data required to call tox_wait_execute() asynchronously
|
|
*
|
|
* data[] is reserved and kept by the caller
|
|
* len is in/out: in = reserved data[], out = required data[]
|
|
*
|
|
* returns 1 on success
|
|
* returns 0 on failure (length is insufficient)
|
|
*
|
|
*
|
|
* tox_wait_execute(): function can be called asynchronously
|
|
* Waits for something to happen on the socket for up to milliseconds milliseconds.
|
|
* *** Function MUSTN'T poll. ***
|
|
* The function mustn't modify anything at all, so it can be called completely
|
|
* asynchronously without any worry.
|
|
*
|
|
* returns 1 if there is socket activity (i.e. tox_do() should be called)
|
|
* returns 0 if the timeout was reached
|
|
* returns -1 if data was NULL or len too short
|
|
*
|
|
*
|
|
* tox_wait_cleanup(): function should be called under lock
|
|
* Stores results from tox_wait_execute().
|
|
*
|
|
* data[]/len shall be the exact same as given to tox_wait_execute()
|
|
*
|
|
*/
|
|
int tox_wait_prepare(Tox *tox, uint8_t *data, uint16_t *lenptr);
|
|
int tox_wait_execute(Tox *tox, uint8_t *data, uint16_t len, uint16_t milliseconds);
|
|
void tox_wait_cleanup(Tox *tox, uint8_t *data, uint16_t len);
|
|
|
|
|
|
/* SAVING AND LOADING FUNCTIONS: */
|
|
|
|
/* return size of messenger data (for saving). */
|
|
uint32_t tox_size(Tox *tox);
|
|
|
|
/* Save the messenger in data (must be allocated memory of size Messenger_size()). */
|
|
void tox_save(Tox *tox, uint8_t *data);
|
|
|
|
/* Load the messenger from data of size length. */
|
|
int tox_load(Tox *tox, uint8_t *data, uint32_t length);
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|
|
|