mirror of
https://github.com/irungentoo/toxcore.git
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198 lines
5.4 KiB
C
198 lines
5.4 KiB
C
/* group_chats.h
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*
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* An implementation of massive text only group chats.
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*
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*
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* Copyright (C) 2013 Tox project All Rights Reserved.
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*
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* This file is part of Tox.
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*
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* Tox is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tox is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tox. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GROUP_CHATS_H
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#define GROUP_CHATS_H
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#include "net_crypto.h"
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#define MAX_NICK_BYTES 128
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typedef struct {
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uint8_t client_id[crypto_box_PUBLICKEYBYTES];
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uint64_t pingid;
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uint64_t last_pinged;
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IP_Port ping_via;
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uint64_t last_recv;
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uint64_t last_recv_msgping;
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uint32_t last_message_number;
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uint8_t nick[MAX_NICK_BYTES];
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uint16_t nick_len;
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} Group_Peer;
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typedef struct {
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uint8_t client_id[crypto_box_PUBLICKEYBYTES];
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IP_Port ip_port;
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uint64_t last_recv;
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} Group_Close;
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#define GROUP_CLOSE_CONNECTIONS 6
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typedef struct Group_Chat {
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Networking_Core *net;
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uint8_t self_public_key[crypto_box_PUBLICKEYBYTES];
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uint8_t self_secret_key[crypto_box_SECRETKEYBYTES];
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Group_Peer *group;
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Group_Close close[GROUP_CLOSE_CONNECTIONS];
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uint32_t numpeers;
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uint32_t message_number;
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void (*group_message)(struct Group_Chat *m, int, uint8_t *, uint16_t, void *);
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void *group_message_userdata;
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void (*group_action)(struct Group_Chat *m, int, uint8_t *, uint16_t, void *);
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void *group_action_userdata;
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void (*peer_namelistchange)(struct Group_Chat *m, int peer, uint8_t change, void *);
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void *group_namelistchange_userdata;
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uint64_t last_sent_ping;
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uint8_t nick[MAX_NICK_BYTES];
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uint16_t nick_len;
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uint64_t last_sent_nick;
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struct Assoc *assoc;
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} Group_Chat;
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#define GROUP_CHAT_PING 0
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#define GROUP_CHAT_NEW_PEER 16
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#define GROUP_CHAT_QUIT 24
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#define GROUP_CHAT_PEER_NICK 48
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#define GROUP_CHAT_CHAT_MESSAGE 64
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#define GROUP_CHAT_ACTION 63
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/* Copy the name of peernum to name.
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* name must be at least MAX_NICK_BYTES long.
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*
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* return length of name if success
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* return -1 if failure
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*/
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int group_peername(Group_Chat *chat, int peernum, uint8_t *name);
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/*
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* Set callback function for chat messages.
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*
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* format of function is: function(Group_Chat *chat, peer number, message, message length, userdata)
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*/
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void callback_groupmessage(Group_Chat *chat, void (*function)(Group_Chat *chat, int, uint8_t *, uint16_t, void *),
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void *userdata);
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/*
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* Set callback function for actions.
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*
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* format of function is: function(Group_Chat *chat, peer number, action, action length, userdata)
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*/
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void callback_groupaction(Group_Chat *chat, void (*function)(Group_Chat *chat, int, uint8_t *, uint16_t, void *),
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void *userdata);
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/*
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* Set callback function for peer name list changes.
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*
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* It gets called every time the name list changes(new peer/name, deleted peer)
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*
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* format of function is: function(Group_Chat *chat, userdata)
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*/
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typedef enum {
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CHAT_CHANGE_PEER_ADD,
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CHAT_CHANGE_PEER_DEL,
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CHAT_CHANGE_PEER_NAME,
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} CHAT_CHANGE;
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void callback_namelistchange(Group_Chat *chat, void (*function)(Group_Chat *chat, int peer, uint8_t change, void *),
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void *userdata);
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/*
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* Send a message to the group.
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*
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* returns the number of peers it has sent it to.
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*/
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uint32_t group_sendmessage(Group_Chat *chat, uint8_t *message, uint32_t length);
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/*
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* Send an action to the group.
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*
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* returns the number of peers it has sent it to.
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*/
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uint32_t group_sendaction(Group_Chat *chat, uint8_t *action, uint32_t length);
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/*
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* Set our nick for this group.
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*
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* returns -1 on failure, 0 on success.
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*/
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int set_nick(Group_Chat *chat, uint8_t *nick, uint16_t nick_len);
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/*
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* Tell everyone about a new peer (a person we are inviting for example.)
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*
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*/
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uint32_t group_newpeer(Group_Chat *chat, uint8_t *client_id);
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/* Create a new group chat.
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*
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* Returns a new group chat instance if success.
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*
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* Returns a NULL pointer if fail.
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*/
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Group_Chat *new_groupchat(Networking_Core *net);
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/* Return the number of peers in the group chat.
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*/
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uint32_t group_numpeers(Group_Chat *chat);
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/* List all the peers in the group chat.
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*
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* Copies the names of the peers to the name[length][MAX_NICK_BYTES] array.
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*
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* returns the number of peers.
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*/
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uint32_t group_client_names(Group_Chat *chat, uint8_t names[][MAX_NICK_BYTES], uint16_t length);
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/* Kill a group chat
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*
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* Frees the memory and everything.
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*/
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void kill_groupchat(Group_Chat *chat);
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/*
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* This is the main loop.
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*/
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void do_groupchat(Group_Chat *chat);
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/* if we receive a group chat packet we call this function so it can be handled.
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return 0 if packet is handled correctly.
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return 1 if it didn't handle the packet or if the packet was shit. */
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int handle_groupchatpacket(Group_Chat *chat, IP_Port source, uint8_t *packet, uint32_t length);
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void chat_bootstrap(Group_Chat *chat, IP_Port ip_port, uint8_t *client_id);
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void chat_bootstrap_nonlazy(Group_Chat *chat, IP_Port ip_port, uint8_t *client_id);
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#endif
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