toxcore/core/Messenger.c
irungentoo 97f449a2f1 Fixed spam problem. (I broke the API so this will not build)
The friend address is what the byte string that you give away for people
to add you will be called.

1. Every friend address now contains a number set by the friend. This is
to prevent someone from randomly spamming people in the DHT with friend
requests and makes it so you need the person to actually give you the
address in some way to send the friend request. This number is expected
to be encrypted with the friend request. All requests that do not
contain this number will be rejected. This means the spammer can no
longer use the DHT to collect lists of valid addresses to spam. It also
enables users to quickly change the number in case a spammer gets hold
of the address and starts spamming it.

2. A 2 byte checksum will be added (not implemented yet) to prevent
people from accidentally adding random strings as friends. (NOTE that
this has nothing to do with the spam problem I just decided to add a
placeholder for it now.)
2013-08-13 09:32:31 -04:00

786 lines
27 KiB
C

/* Messenger.c
*
* An implementation of a simple text chat only messenger on the tox network core.
*
* Copyright (C) 2013 Tox project All Rights Reserved.
*
* This file is part of Tox.
*
* Tox is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tox is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tox. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "Messenger.h"
#include "timer.h"
#define MIN(a,b) (((a)<(b))?(a):(b))
static void set_friend_status(Messenger *m, int friendnumber, uint8_t status);
static int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length);
/* 1 if we are online
0 if we are offline
static uint8_t online; */
/* set the size of the friend list to numfriends
return -1 if realloc fails */
int realloc_friendlist(Messenger *m, uint32_t num) {
Friend *newfriendlist = realloc(m->friendlist, num*sizeof(Friend));
if (newfriendlist == NULL)
return -1;
memset(&newfriendlist[num-1], 0, sizeof(Friend));
m->friendlist = newfriendlist;
return 0;
}
/* return the friend id associated to that public key.
return -1 if no such friend */
int getfriend_id(Messenger *m, uint8_t *client_id)
{
uint32_t i;
for (i = 0; i < m->numfriends; ++i) {
if (m->friendlist[i].status > 0)
if (memcmp(client_id, m->friendlist[i].client_id, crypto_box_PUBLICKEYBYTES) == 0)
return i;
}
return -1;
}
/* copies the public key associated to that friend id into client_id buffer.
make sure that client_id is of size CLIENT_ID_SIZE.
return 0 if success
return -1 if failure. */
int getclient_id(Messenger *m, int friend_id, uint8_t *client_id)
{
if (friend_id >= m->numfriends || friend_id < 0)
return -1;
if (m->friendlist[friend_id].status > 0) {
memcpy(client_id, m->friendlist[friend_id].client_id, CLIENT_ID_SIZE);
return 0;
}
return -1;
}
/*
* returns a FRIEND_ADDRESS_SIZE byte address to give to others.
* format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
*
* TODO: add checksum.
*/
void getaddress(Messenger *m, uint8_t *address)
{
//memcpy(address, m->public_key, crypto_box_PUBLICKEYBYTES); //TODO
memcpy(address, self_public_key, crypto_box_PUBLICKEYBYTES);
uint32_t nospam = get_nospam();
memcpy(address + crypto_box_PUBLICKEYBYTES, &nospam, sizeof(nospam));
}
/*
* add a friend
* set the data that will be sent along with friend request
* address is the address of the friend (returned by getaddress) it must be FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
* data is the data and length is the length
* returns the friend number if success
* return FA_TOOLONG if message length is too long
* return FAERR_NOMESSAGE if no message (message length must be >= 1 byte)
* return FAERR_OWNKEY if user's own key
* return FAERR_ALREADYSENT if friend request already sent or already a friend
* return FAERR_UNKNOWN for unknown error
*/
int m_addfriend(Messenger *m, uint8_t *address, uint8_t *data, uint16_t length)
{
if (length >= (MAX_DATA_SIZE - crypto_box_PUBLICKEYBYTES
- crypto_box_NONCEBYTES - crypto_box_BOXZEROBYTES
+ crypto_box_ZEROBYTES))
return FAERR_TOOLONG;
uint8_t client_id[crypto_box_PUBLICKEYBYTES];
memcpy(client_id, address, crypto_box_PUBLICKEYBYTES);
if (length < 1)
return FAERR_NOMESSAGE;
if (memcmp(client_id, self_public_key, crypto_box_PUBLICKEYBYTES) == 0)
return FAERR_OWNKEY;
if (getfriend_id(m, client_id) != -1)
return FAERR_ALREADYSENT;
/* resize the friend list if necessary */
realloc_friendlist(m, m->numfriends + 1);
uint32_t i;
for (i = 0; i <= m->numfriends; ++i) {
if (m->friendlist[i].status == NOFRIEND) {
DHT_addfriend(client_id);
m->friendlist[i].status = FRIEND_ADDED;
m->friendlist[i].crypt_connection_id = -1;
m->friendlist[i].friend_request_id = -1;
memcpy(m->friendlist[i].client_id, client_id, CLIENT_ID_SIZE);
m->friendlist[i].statusmessage = calloc(1, 1);
m->friendlist[i].statusmessage_length = 1;
m->friendlist[i].userstatus = USERSTATUS_NONE;
memcpy(m->friendlist[i].info, data, length);
m->friendlist[i].info_size = length;
m->friendlist[i].message_id = 0;
m->friendlist[i].receives_read_receipts = 1; /* default: YES */
memcpy(&(m->friendlist[i].friendrequest_nospam), address + crypto_box_PUBLICKEYBYTES, sizeof(uint32_t));
++ m->numfriends;
return i;
}
}
return FAERR_UNKNOWN;
}
int m_addfriend_norequest(Messenger *m, uint8_t * client_id)
{
if (getfriend_id(m, client_id) != -1)
return -1;
/* resize the friend list if necessary */
realloc_friendlist(m, m->numfriends + 1);
uint32_t i;
for (i = 0; i <= m->numfriends; ++i) {
if(m->friendlist[i].status == NOFRIEND) {
DHT_addfriend(client_id);
m->friendlist[i].status = FRIEND_REQUESTED;
m->friendlist[i].crypt_connection_id = -1;
m->friendlist[i].friend_request_id = -1;
memcpy(m->friendlist[i].client_id, client_id, CLIENT_ID_SIZE);
m->friendlist[i].statusmessage = calloc(1, 1);
m->friendlist[i].statusmessage_length = 1;
m->friendlist[i].userstatus = USERSTATUS_NONE;
m->friendlist[i].message_id = 0;
m->friendlist[i].receives_read_receipts = 1; /* default: YES */
++ m->numfriends;
return i;
}
}
return -1;
}
/* remove a friend
return 0 if success
return -1 if failure */
int m_delfriend(Messenger *m, int friendnumber)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
DHT_delfriend(m->friendlist[friendnumber].client_id);
crypto_kill(m->friendlist[friendnumber].crypt_connection_id);
free(m->friendlist[friendnumber].statusmessage);
memset(&(m->friendlist[friendnumber]), 0, sizeof(Friend));
uint32_t i;
for (i = m->numfriends; i != 0; --i) {
if (m->friendlist[i-1].status != NOFRIEND)
break;
}
m->numfriends = i;
realloc_friendlist(m, m->numfriends + 1);
return 0;
}
/* return FRIEND_ONLINE if friend is online
return FRIEND_CONFIRMED if friend is confirmed
return FRIEND_REQUESTED if the friend request was sent
return FRIEND_ADDED if the friend was added
return NOFRIEND if there is no friend with that number */
int m_friendstatus(Messenger *m, int friendnumber)
{
if (friendnumber < 0 || friendnumber >= m->numfriends)
return NOFRIEND;
return m->friendlist[friendnumber].status;
}
/* send a text chat message to an online friend
return the message id if packet was successfully put into the send queue
return 0 if it was not */
uint32_t m_sendmessage(Messenger *m, int friendnumber, uint8_t *message, uint32_t length)
{
if (friendnumber < 0 || friendnumber >= m->numfriends)
return 0;
uint32_t msgid = ++m->friendlist[friendnumber].message_id;
if (msgid == 0)
msgid = 1; /* otherwise, false error */
if(m_sendmessage_withid(m, friendnumber, msgid, message, length)) {
return msgid;
}
return 0;
}
uint32_t m_sendmessage_withid(Messenger *m, int friendnumber, uint32_t theid, uint8_t *message, uint32_t length)
{
if (length >= (MAX_DATA_SIZE - sizeof(theid)))
return 0;
uint8_t temp[MAX_DATA_SIZE];
theid = htonl(theid);
memcpy(temp, &theid, sizeof(theid));
memcpy(temp + sizeof(theid), message, length);
return write_cryptpacket_id(m, friendnumber, PACKET_ID_MESSAGE, temp, length + sizeof(theid));
}
/* send an action to an online friend
return 1 if packet was successfully put into the send queue
return 0 if it was not */
int m_sendaction(Messenger *m, int friendnumber, uint8_t *action, uint32_t length)
{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_ACTION, action, length);
}
/* send a name packet to friendnumber
length is the length with the NULL terminator*/
static int m_sendname(Messenger *m, int friendnumber, uint8_t * name, uint16_t length)
{
if(length > MAX_NAME_LENGTH || length == 0)
return 0;
return write_cryptpacket_id(m, friendnumber, PACKET_ID_NICKNAME, name, length);
}
/* set the name of a friend
return 0 if success
return -1 if failure */
static int setfriendname(Messenger *m, int friendnumber, uint8_t * name)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
memcpy(m->friendlist[friendnumber].name, name, MAX_NAME_LENGTH);
return 0;
}
/* Set our nickname
name must be a string of maximum MAX_NAME_LENGTH length.
length must be at least 1 byte
length is the length of name with the NULL terminator
return 0 if success
return -1 if failure */
int setname(Messenger *m, uint8_t * name, uint16_t length)
{
if (length > MAX_NAME_LENGTH || length == 0)
return -1;
memcpy(m->name, name, length);
m->name_length = length;
uint32_t i;
for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].name_sent = 0;
return 0;
}
/* get our nickname
put it in name
name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
return the length of the name */
uint16_t getself_name(Messenger *m, uint8_t *name, uint16_t nlen)
{
uint16_t len;
if (name == NULL || nlen == 0) {
return 0;
}
len = MIN(nlen, m->name_length);
memcpy(name, m->name, m->name_length);
return len;
}
/* get name of friendnumber
put it in name
name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
return 0 if success
return -1 if failure */
int getname(Messenger *m, int friendnumber, uint8_t * name)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
memcpy(name, m->friendlist[friendnumber].name, MAX_NAME_LENGTH);
return 0;
}
int m_set_statusmessage(Messenger *m, uint8_t *status, uint16_t length)
{
if (length > MAX_STATUSMESSAGE_LENGTH)
return -1;
memcpy(m->statusmessage, status, length);
m->statusmessage_length = length;
uint32_t i;
for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].statusmessage_sent = 0;
return 0;
}
int m_set_userstatus(Messenger *m, USERSTATUS status)
{
if (status >= USERSTATUS_INVALID) {
return -1;
}
m->userstatus = status;
uint32_t i;
for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].userstatus_sent = 0;
return 0;
}
/* return the size of friendnumber's user status
guaranteed to be at most MAX_STATUSMESSAGE_LENGTH */
int m_get_statusmessage_size(Messenger *m, int friendnumber)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
return m->friendlist[friendnumber].statusmessage_length;
}
/* copy the user status of friendnumber into buf, truncating if needed to maxlen
bytes, use m_get_statusmessage_size to find out how much you need to allocate */
int m_copy_statusmessage(Messenger *m, int friendnumber, uint8_t * buf, uint32_t maxlen)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
memset(buf, 0, maxlen);
memcpy(buf, m->friendlist[friendnumber].statusmessage, MIN(maxlen, MAX_STATUSMESSAGE_LENGTH) - 1);
return 0;
}
int m_copy_self_statusmessage(Messenger *m, uint8_t * buf, uint32_t maxlen)
{
memset(buf, 0, maxlen);
memcpy(buf, m->statusmessage, MIN(maxlen, MAX_STATUSMESSAGE_LENGTH) - 1);
return 0;
}
USERSTATUS m_get_userstatus(Messenger *m, int friendnumber)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return USERSTATUS_INVALID;
USERSTATUS status = m->friendlist[friendnumber].userstatus;
if (status >= USERSTATUS_INVALID) {
status = USERSTATUS_NONE;
}
return status;
}
USERSTATUS m_get_self_userstatus(Messenger *m)
{
return m->userstatus;
}
static int send_statusmessage(Messenger *m, int friendnumber, uint8_t * status, uint16_t length)
{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_STATUSMESSAGE, status, length);
}
static int send_userstatus(Messenger *m, int friendnumber, USERSTATUS status)
{
uint8_t stat = status;
return write_cryptpacket_id(m, friendnumber, PACKET_ID_USERSTATUS, &stat, sizeof(stat));
}
static int set_friend_statusmessage(Messenger *m, int friendnumber, uint8_t * status, uint16_t length)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
uint8_t *newstatus = calloc(length, 1);
memcpy(newstatus, status, length);
free(m->friendlist[friendnumber].statusmessage);
m->friendlist[friendnumber].statusmessage = newstatus;
m->friendlist[friendnumber].statusmessage_length = length;
return 0;
}
static void set_friend_userstatus(Messenger *m, int friendnumber, USERSTATUS status)
{
m->friendlist[friendnumber].userstatus = status;
}
/* Sets whether we send read receipts for friendnumber. */
void m_set_sends_receipts(Messenger *m, int friendnumber, int yesno)
{
if (yesno != 0 || yesno != 1)
return;
if (friendnumber >= m->numfriends || friendnumber < 0)
return;
m->friendlist[friendnumber].receives_read_receipts = yesno;
}
/* static void (*friend_request)(uint8_t *, uint8_t *, uint16_t);
static uint8_t friend_request_isset = 0; */
/* set the function that will be executed when a friend request is received. */
void m_callback_friendrequest(Messenger *m, void (*function)(uint8_t *, uint8_t *, uint16_t, void*), void* userdata)
{
callback_friendrequest(function, userdata);
}
/* set the function that will be executed when a message from a friend is received. */
void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata)
{
m->friend_message = function;
m->friend_message_isset = 1;
m->friend_message_userdata = userdata;
}
void m_callback_action(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata)
{
m->friend_action = function;
m->friend_action_isset = 1;
m->friend_action_userdata = userdata;
}
void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata)
{
m->friend_namechange = function;
m->friend_namechange_isset = 1;
m->friend_namechange_userdata = userdata;
}
void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata)
{
m->friend_statusmessagechange = function;
m->friend_statusmessagechange_isset = 1;
m->friend_statuschange_userdata = userdata;
}
void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, int, USERSTATUS, void*), void* userdata)
{
m->friend_userstatuschange = function;
m->friend_userstatuschange_isset = 1;
m->friend_userstatuschange_userdata = userdata;
}
void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, int, uint32_t, void*), void* userdata)
{
m->read_receipt = function;
m->read_receipt_isset = 1;
m->read_receipt_userdata = userdata;
}
void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, int, uint8_t, void*), void* userdata)
{
m->friend_connectionstatuschange = function;
m->friend_connectionstatuschange_isset = 1;
m->friend_connectionstatuschange_userdata = userdata;
}
static void check_friend_connectionstatus(Messenger *m, int friendnumber, uint8_t status)
{
if (!m->friend_connectionstatuschange_isset)
return;
if (status == NOFRIEND)
return;
const uint8_t was_connected = m->friendlist[friendnumber].status == FRIEND_ONLINE;
const uint8_t is_connected = status == FRIEND_ONLINE;
if (is_connected != was_connected)
m->friend_connectionstatuschange(m, friendnumber, is_connected, m->friend_connectionstatuschange_userdata);
}
void set_friend_status(Messenger *m, int friendnumber, uint8_t status)
{
check_friend_connectionstatus(m, friendnumber, status);
m->friendlist[friendnumber].status = status;
}
int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length)
{
if (friendnumber < 0 || friendnumber >= m->numfriends)
return 0;
if (length >= MAX_DATA_SIZE || m->friendlist[friendnumber].status != FRIEND_ONLINE)
return 0;
uint8_t packet[length + 1];
packet[0] = packet_id;
memcpy(packet + 1, data, length);
return write_cryptpacket(m->friendlist[friendnumber].crypt_connection_id, packet, length + 1);
}
/*Interval in seconds between LAN discovery packet sending*/
#define LAN_DISCOVERY_INTERVAL 60
#define PORT 33445
/*Send a LAN discovery packet every LAN_DISCOVERY_INTERVAL seconds*/
int LANdiscovery(timer* t, void* arg)
{
send_LANdiscovery(htons(PORT));
timer_start(t, LAN_DISCOVERY_INTERVAL);
return 0;
}
/* run this at startup */
Messenger * initMessenger(void)
{
Messenger *m = calloc(1, sizeof(Messenger));
if( ! m )
return 0;
new_keys();
m_set_statusmessage(m, (uint8_t*)"Online", sizeof("Online"));
initNetCrypto();
IP ip;
ip.i = 0;
if(init_networking(ip,PORT) == -1)
return 0;
DHT_init();
LosslessUDP_init();
friendreq_init();
LANdiscovery_init();
set_nospam(random_int());
timer_single(&LANdiscovery, 0, LAN_DISCOVERY_INTERVAL);
return m;
}
/* run this before closing shop */
void cleanupMessenger(Messenger *m){
/* FIXME TODO it seems no one frees friendlist or all the elements status */
free(m);
}
//TODO: make this function not suck.
void doFriends(Messenger *m)
{
/* TODO: add incoming connections and some other stuff. */
uint32_t i;
int len;
uint8_t temp[MAX_DATA_SIZE];
for (i = 0; i < m->numfriends; ++i) {
if (m->friendlist[i].status == FRIEND_ADDED) {
int fr = send_friendrequest(m->friendlist[i].client_id, m->friendlist[i].friendrequest_nospam, m->friendlist[i].info, m->friendlist[i].info_size);
if (fr == 0) /* TODO: This needs to be fixed so that it sends the friend requests a couple of times in case of packet loss */
set_friend_status(m, i, FRIEND_REQUESTED);
else if (fr > 0)
set_friend_status(m, i, FRIEND_REQUESTED);
}
if (m->friendlist[i].status == FRIEND_REQUESTED || m->friendlist[i].status == FRIEND_CONFIRMED) { /* friend is not online */
if (m->friendlist[i].status == FRIEND_REQUESTED) {
if (m->friendlist[i].friend_request_id + 10 < unix_time()) { /*I know this is hackish but it should work.*/
send_friendrequest(m->friendlist[i].client_id, m->friendlist[i].friendrequest_nospam, m->friendlist[i].info, m->friendlist[i].info_size);
m->friendlist[i].friend_request_id = unix_time();
}
}
IP_Port friendip = DHT_getfriendip(m->friendlist[i].client_id);
switch (is_cryptoconnected(m->friendlist[i].crypt_connection_id)) {
case 0:
if (friendip.ip.i > 1)
m->friendlist[i].crypt_connection_id = crypto_connect(m->friendlist[i].client_id, friendip);
break;
case 3: /* Connection is established */
set_friend_status(m, i, FRIEND_ONLINE);
m->friendlist[i].name_sent = 0;
m->friendlist[i].userstatus_sent = 0;
m->friendlist[i].statusmessage_sent = 0;
break;
case 4:
crypto_kill(m->friendlist[i].crypt_connection_id);
m->friendlist[i].crypt_connection_id = -1;
break;
default:
break;
}
}
while (m->friendlist[i].status == FRIEND_ONLINE) { /* friend is online */
if (m->friendlist[i].name_sent == 0) {
if (m_sendname(m, i, m->name, m->name_length))
m->friendlist[i].name_sent = 1;
}
if (m->friendlist[i].statusmessage_sent == 0) {
if (send_statusmessage(m, i, m->statusmessage, m->statusmessage_length))
m->friendlist[i].statusmessage_sent = 1;
}
if (m->friendlist[i].userstatus_sent == 0) {
if (send_userstatus(m, i, m->userstatus))
m->friendlist[i].userstatus_sent = 1;
}
len = read_cryptpacket(m->friendlist[i].crypt_connection_id, temp);
uint8_t packet_id = temp[0];
uint8_t* data = temp + 1;
int data_length = len - 1;
if (len > 0) {
switch (packet_id) {
case PACKET_ID_NICKNAME: {
if (data_length >= MAX_NAME_LENGTH || data_length == 0)
break;
if(m->friend_namechange_isset)
m->friend_namechange(m, i, data, data_length, m->friend_namechange_userdata);
memcpy(m->friendlist[i].name, data, data_length);
m->friendlist[i].name[data_length - 1] = 0; /* make sure the NULL terminator is present. */
break;
}
case PACKET_ID_STATUSMESSAGE: {
if (data_length == 0)
break;
uint8_t *status = calloc(MIN(data_length, MAX_STATUSMESSAGE_LENGTH), 1);
memcpy(status, data, MIN(data_length, MAX_STATUSMESSAGE_LENGTH));
if (m->friend_statusmessagechange_isset)
m->friend_statusmessagechange(m, i, status, MIN(data_length, MAX_STATUSMESSAGE_LENGTH),
m->friend_statuschange_userdata);
set_friend_statusmessage(m, i, status, MIN(data_length, MAX_STATUSMESSAGE_LENGTH));
free(status);
break;
}
case PACKET_ID_USERSTATUS: {
if (data_length != 1)
break;
USERSTATUS status = data[0];
if (m->friend_userstatuschange_isset)
m->friend_userstatuschange(m, i, status, m->friend_userstatuschange_userdata);
set_friend_userstatus(m, i, status);
break;
}
case PACKET_ID_MESSAGE: {
uint8_t *message_id = data;
uint8_t message_id_length = 4;
uint8_t *message = data + message_id_length;
uint16_t message_length = data_length - message_id_length;
if (m->friendlist[i].receives_read_receipts) {
write_cryptpacket_id(m, i, PACKET_ID_RECEIPT, message_id, message_id_length);
}
if (m->friend_message_isset)
(*m->friend_message)(m, i, message, message_length, m->friend_message_userdata);
break;
}
case PACKET_ID_ACTION: {
if (m->friend_action_isset)
(*m->friend_action)(m, i, data, data_length, m->friend_action_userdata);
break;
}
case PACKET_ID_RECEIPT: {
uint32_t msgid;
if (data_length < sizeof(msgid))
break;
memcpy(&msgid, data, sizeof(msgid));
msgid = ntohl(msgid);
if (m->read_receipt_isset)
(*m->read_receipt)(m, i, msgid, m->read_receipt_userdata);
break;
}
}
} else {
if (is_cryptoconnected(m->friendlist[i].crypt_connection_id) == 4) { /* if the connection timed out, kill it */
crypto_kill(m->friendlist[i].crypt_connection_id);
m->friendlist[i].crypt_connection_id = -1;
set_friend_status(m, i, FRIEND_CONFIRMED);
}
break;
}
}
}
}
void doInbound(Messenger *m)
{
uint8_t secret_nonce[crypto_box_NONCEBYTES];
uint8_t public_key[crypto_box_PUBLICKEYBYTES];
uint8_t session_key[crypto_box_PUBLICKEYBYTES];
int inconnection = crypto_inbound(public_key, secret_nonce, session_key);
if (inconnection != -1) {
int friend_id = getfriend_id(m, public_key);
if (friend_id != -1) {
crypto_kill(m->friendlist[friend_id].crypt_connection_id);
m->friendlist[friend_id].crypt_connection_id =
accept_crypto_inbound(inconnection, public_key, secret_nonce, session_key);
set_friend_status(m, friend_id, FRIEND_CONFIRMED);
}
}
}
/* the main loop that needs to be run at least 200 times per second. */
void doMessenger(Messenger *m)
{
networking_poll();
doDHT();
doLossless_UDP();
doNetCrypto();
doInbound(m);
doFriends(m);
timer_poll();
}
/* returns the size of the messenger data (for saving) */
uint32_t Messenger_size(Messenger *m)
{
return crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES
+ sizeof(uint32_t) + DHT_size() + sizeof(uint32_t) + sizeof(Friend) * m->numfriends;
}
/* save the messenger in data of size Messenger_size() */
void Messenger_save(Messenger *m, uint8_t *data)
{
save_keys(data);
data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES;
uint32_t size = DHT_size();
memcpy(data, &size, sizeof(size));
data += sizeof(size);
DHT_save(data);
data += size;
size = sizeof(Friend) * m->numfriends;
memcpy(data, &size, sizeof(size));
data += sizeof(size);
memcpy(data, m->friendlist, sizeof(Friend) * m->numfriends);
}
/* load the messenger from data of size length. */
int Messenger_load(Messenger *m, uint8_t * data, uint32_t length)
{
if (length == ~0)
return -1;
if (length < crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 2)
return -1;
length -= crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 2;
load_keys(data);
data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES;
uint32_t size;
memcpy(&size, data, sizeof(size));
data += sizeof(size);
if (length < size)
return -1;
length -= size;
if (DHT_load(data, size) == -1)
return -1;
data += size;
memcpy(&size, data, sizeof(size));
data += sizeof(size);
if (length != size || length % sizeof(Friend) != 0)
return -1;
Friend * temp = malloc(size);
memcpy(temp, data, size);
uint16_t num = size / sizeof(Friend);
uint32_t i;
for (i = 0; i < num; ++i) {
if(temp[i].status != 0) {
int fnum = m_addfriend_norequest(m, temp[i].client_id);
setfriendname(m, fnum, temp[i].name);
/* set_friend_statusmessage(fnum, temp[i].statusmessage, temp[i].statusmessage_length); */
}
}
free(temp);
return 0;
}