toxcore/toxcore/friend_connection.h
iphydf 94d98ddd86
Standardise on having a comma at the end of enums.
Most of our enums already have one. Some didn't. Tokstyle is going to
require commas at the end of enumerator lists in enum definitions.
2020-03-14 13:40:36 +00:00

161 lines
5.5 KiB
C

/* SPDX-License-Identifier: GPL-3.0-or-later
* Copyright © 2016-2018 The TokTok team.
* Copyright © 2014 Tox project.
*/
/*
* Connection to friends.
*/
#ifndef C_TOXCORE_TOXCORE_FRIEND_CONNECTION_H
#define C_TOXCORE_TOXCORE_FRIEND_CONNECTION_H
#include "DHT.h"
#include "LAN_discovery.h"
#include "net_crypto.h"
#include "onion_client.h"
#define MAX_FRIEND_CONNECTION_CALLBACKS 2
#define MESSENGER_CALLBACK_INDEX 0
#define GROUPCHAT_CALLBACK_INDEX 1
#define PACKET_ID_ALIVE 16
#define PACKET_ID_SHARE_RELAYS 17
#define PACKET_ID_FRIEND_REQUESTS 18
/* Interval between the sending of ping packets. */
#define FRIEND_PING_INTERVAL 8
/* If no packets are received from friend in this time interval, kill the connection. */
#define FRIEND_CONNECTION_TIMEOUT (FRIEND_PING_INTERVAL * 4)
/* Time before friend is removed from the DHT after last hearing about him. */
#define FRIEND_DHT_TIMEOUT BAD_NODE_TIMEOUT
#define FRIEND_MAX_STORED_TCP_RELAYS (MAX_FRIEND_TCP_CONNECTIONS * 4)
/* Max number of tcp relays sent to friends */
#define MAX_SHARED_RELAYS (RECOMMENDED_FRIEND_TCP_CONNECTIONS)
/* Interval between the sending of tcp relay information */
#define SHARE_RELAYS_INTERVAL (5 * 60)
typedef enum Friendconn_Status {
FRIENDCONN_STATUS_NONE,
FRIENDCONN_STATUS_CONNECTING,
FRIENDCONN_STATUS_CONNECTED,
} Friendconn_Status;
typedef struct Friend_Connections Friend_Connections;
Net_Crypto *friendconn_net_crypto(const Friend_Connections *fr_c);
/* return friendcon_id corresponding to the real public key on success.
* return -1 on failure.
*/
int getfriend_conn_id_pk(Friend_Connections *fr_c, const uint8_t *real_pk);
/* Increases lock_count for the connection with friendcon_id by 1.
*
* return 0 on success.
* return -1 on failure.
*/
int friend_connection_lock(Friend_Connections *fr_c, int friendcon_id);
/* return FRIENDCONN_STATUS_CONNECTED if the friend is connected.
* return FRIENDCONN_STATUS_CONNECTING if the friend isn't connected.
* return FRIENDCONN_STATUS_NONE on failure.
*/
unsigned int friend_con_connected(Friend_Connections *fr_c, int friendcon_id);
/* Copy public keys associated to friendcon_id.
*
* return 0 on success.
* return -1 on failure.
*/
int get_friendcon_public_keys(uint8_t *real_pk, uint8_t *dht_temp_pk, Friend_Connections *fr_c, int friendcon_id);
/* Set temp dht key for connection.
*/
void set_dht_temp_pk(Friend_Connections *fr_c, int friendcon_id, const uint8_t *dht_temp_pk, void *userdata);
/* Add a TCP relay associated to the friend.
*
* return -1 on failure.
* return 0 on success.
*/
int friend_add_tcp_relay(Friend_Connections *fr_c, int friendcon_id, IP_Port ip_port, const uint8_t *public_key);
typedef int global_status_cb(void *object, int id, uint8_t status, void *userdata);
typedef int fc_status_cb(void *object, int id, uint8_t status, void *userdata);
typedef int fc_data_cb(void *object, int id, const uint8_t *data, uint16_t length, void *userdata);
typedef int fc_lossy_data_cb(void *object, int id, const uint8_t *data, uint16_t length, void *userdata);
/* Set global status callback for friend connections. */
void set_global_status_callback(Friend_Connections *fr_c, global_status_cb *global_status_callback, void *object);
/* Set the callbacks for the friend connection.
* index is the index (0 to (MAX_FRIEND_CONNECTION_CALLBACKS - 1)) we want the callback to set in the array.
*
* return 0 on success.
* return -1 on failure
*/
int friend_connection_callbacks(Friend_Connections *fr_c, int friendcon_id, unsigned int index,
fc_status_cb *status_callback,
fc_data_cb *data_callback,
fc_lossy_data_cb *lossy_data_callback,
void *object, int number);
/* return the crypt_connection_id for the connection.
*
* return crypt_connection_id on success.
* return -1 on failure.
*/
int friend_connection_crypt_connection_id(Friend_Connections *fr_c, int friendcon_id);
/* Create a new friend connection.
* If one to that real public key already exists, increase lock count and return it.
*
* return -1 on failure.
* return connection id on success.
*/
int new_friend_connection(Friend_Connections *fr_c, const uint8_t *real_public_key);
/* Kill a friend connection.
*
* return -1 on failure.
* return 0 on success.
*/
int kill_friend_connection(Friend_Connections *fr_c, int friendcon_id);
/* Send a Friend request packet.
*
* return -1 if failure.
* return 0 if it sent the friend request directly to the friend.
* return the number of peers it was routed through if it did not send it directly.
*/
int send_friend_request_packet(Friend_Connections *fr_c, int friendcon_id, uint32_t nospam_num, const uint8_t *data,
uint16_t length);
typedef int fr_request_cb(void *object, const uint8_t *source_pubkey, const uint8_t *data, uint16_t len,
void *userdata);
/* Set friend request callback.
*
* This function will be called every time a friend request is received.
*/
void set_friend_request_callback(Friend_Connections *fr_c, fr_request_cb *fr_request_callback, void *object);
/* Create new friend_connections instance. */
Friend_Connections *new_friend_connections(const Mono_Time *mono_time, Onion_Client *onion_c,
bool local_discovery_enabled);
/* main friend_connections loop. */
void do_friend_connections(Friend_Connections *fr_c, void *userdata);
/* Free everything related with friend_connections. */
void kill_friend_connections(Friend_Connections *fr_c);
#endif