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https://github.com/irungentoo/toxcore.git
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b4d8826228
These are quite expensive, because they go through all events to index in a typed array that no longer exists. Clients should index in the union array and find the event they want themselves, or use dispatch.
135 lines
4.3 KiB
C
135 lines
4.3 KiB
C
/* Auto Tests: Many clients.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include "../testing/misc_tools.h"
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#include "../toxcore/tox.h"
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#include "../toxcore/tox_events.h"
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#include "../toxcore/tox_struct.h"
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#include "auto_test_support.h"
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#include "check_compat.h"
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static bool await_message(Tox **toxes)
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{
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for (uint32_t i = 0; i < 100; ++i) {
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// Ignore events on tox 1.
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tox_events_free(tox_events_iterate(toxes[0], false, nullptr));
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// Check if tox 2 got the message from tox 1.
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Tox_Events *events = tox_events_iterate(toxes[1], false, nullptr);
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if (events != nullptr) {
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uint32_t events_size = tox_events_get_size(events);
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ck_assert(events_size == 1);
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const Tox_Event_Friend_Message *msg_event = nullptr;
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for (uint32_t j = 0; j < events_size; ++j) {
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const Tox_Event *ev = tox_events_get(events, j);
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if (tox_event_get_type(ev) == TOX_EVENT_FRIEND_MESSAGE) {
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msg_event = tox_event_get_friend_message(ev);
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}
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}
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ck_assert(msg_event != nullptr);
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ck_assert(tox_event_friend_message_get_message_length(msg_event) == sizeof("hello"));
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const uint8_t *msg = tox_event_friend_message_get_message(msg_event);
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ck_assert_msg(memcmp(msg, "hello", sizeof("hello")) == 0,
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"message was not expected 'hello' but '%s'", (const char *)msg);
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tox_events_free(events);
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return true;
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}
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c_sleep(tox_iteration_interval(toxes[0]));
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}
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return false;
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}
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static uint64_t get_state_clock_callback(void *user_data)
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{
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const uint64_t *clock = (const uint64_t *)user_data;
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return *clock;
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}
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static void test_tox_events(void)
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{
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uint8_t message[sizeof("hello")];
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memcpy(message, "hello", sizeof(message));
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Tox *toxes[2];
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uint32_t index[2];
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for (uint32_t i = 0; i < 2; ++i) {
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index[i] = i + 1;
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toxes[i] = tox_new_log(nullptr, nullptr, &index[i]);
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tox_events_init(toxes[i]);
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ck_assert_msg(toxes[i] != nullptr, "failed to create tox instances %u", i);
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}
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uint64_t clock = current_time_monotonic(toxes[0]->mono_time);
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Mono_Time *mono_time;
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mono_time = toxes[0]->mono_time;
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mono_time_set_current_time_callback(mono_time, get_state_clock_callback, &clock);
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mono_time = toxes[1]->mono_time;
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mono_time_set_current_time_callback(mono_time, get_state_clock_callback, &clock);
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uint8_t pk[TOX_PUBLIC_KEY_SIZE];
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tox_self_get_dht_id(toxes[0], pk);
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tox_bootstrap(toxes[1], "localhost", tox_self_get_udp_port(toxes[0], nullptr), pk, nullptr);
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tox_self_get_public_key(toxes[0], pk);
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tox_friend_add_norequest(toxes[1], pk, nullptr);
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tox_self_get_public_key(toxes[1], pk);
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tox_friend_add_norequest(toxes[0], pk, nullptr);
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printf("bootstrapping and connecting 2 toxes\n");
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while (tox_self_get_connection_status(toxes[0]) == TOX_CONNECTION_NONE ||
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tox_self_get_connection_status(toxes[1]) == TOX_CONNECTION_NONE) {
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// Ignore connection events for now.
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tox_events_free(tox_events_iterate(toxes[0], false, nullptr));
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tox_events_free(tox_events_iterate(toxes[1], false, nullptr));
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clock += 100;
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c_sleep(5);
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}
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printf("toxes online, waiting for friend connection\n");
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while (tox_friend_get_connection_status(toxes[0], 0, nullptr) == TOX_CONNECTION_NONE ||
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tox_friend_get_connection_status(toxes[1], 0, nullptr) == TOX_CONNECTION_NONE) {
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// Ignore connection events for now.
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tox_events_free(tox_events_iterate(toxes[0], false, nullptr));
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tox_events_free(tox_events_iterate(toxes[1], false, nullptr));
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clock += 100;
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c_sleep(5);
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}
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printf("friends are connected via %s, now sending message\n",
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tox_friend_get_connection_status(toxes[0], 0, nullptr) == TOX_CONNECTION_TCP ? "TCP" : "UDP");
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Tox_Err_Friend_Send_Message err;
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tox_friend_send_message(toxes[0], 0, TOX_MESSAGE_TYPE_NORMAL, message, sizeof(message), &err);
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ck_assert(err == TOX_ERR_FRIEND_SEND_MESSAGE_OK);
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ck_assert(await_message(toxes));
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for (uint32_t i = 0; i < 2; ++i) {
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tox_kill(toxes[i]);
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}
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}
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int main(void)
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{
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setvbuf(stdout, nullptr, _IONBF, 0);
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test_tox_events();
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return 0;
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}
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