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920 lines
33 KiB
C
920 lines
33 KiB
C
/* Messenger.h
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*
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* An implementation of a simple text chat only messenger on the tox network core.
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*
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* NOTE: All the text in the messages must be encoded using UTF-8
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*
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* Copyright (C) 2013 Tox project All Rights Reserved.
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*
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* This file is part of Tox.
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*
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* Tox is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tox is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tox. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MESSENGER_H
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#define MESSENGER_H
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#include "friend_requests.h"
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#include "LAN_discovery.h"
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#include "friend_connection.h"
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#define MAX_NAME_LENGTH 128
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/* TODO: this must depend on other variable. */
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#define MAX_STATUSMESSAGE_LENGTH 1007
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#define AVATAR_MAX_DATA_LENGTH 16384
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#define AVATAR_HASH_LENGTH crypto_hash_sha256_BYTES
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#define FRIEND_ADDRESS_SIZE (crypto_box_PUBLICKEYBYTES + sizeof(uint32_t) + sizeof(uint16_t))
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/* NOTE: Packet ids below 17 must never be used. */
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#define PACKET_ID_SHARE_RELAYS 17
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#define PACKET_ID_ONLINE 24
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#define PACKET_ID_OFFLINE 25
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#define PACKET_ID_NICKNAME 48
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#define PACKET_ID_STATUSMESSAGE 49
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#define PACKET_ID_USERSTATUS 50
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#define PACKET_ID_TYPING 51
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#define PACKET_ID_AVATAR_INFO_REQ 52
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#define PACKET_ID_AVATAR_INFO 53
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#define PACKET_ID_AVATAR_DATA_CONTROL 54
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#define PACKET_ID_AVATAR_DATA_START 55
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#define PACKET_ID_AVATAR_DATA_PUSH 56
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#define PACKET_ID_RECEIPT 63
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#define PACKET_ID_MESSAGE 64
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#define PACKET_ID_ACTION 65
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#define PACKET_ID_MSI 69
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#define PACKET_ID_FILE_SENDREQUEST 80
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#define PACKET_ID_FILE_CONTROL 81
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#define PACKET_ID_FILE_DATA 82
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#define PACKET_ID_INVITE_GROUPCHAT 96
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#define PACKET_ID_ONLINE_PACKET 97
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#define PACKET_ID_DIRECT_GROUPCHAT 98
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#define PACKET_ID_MESSAGE_GROUPCHAT 99
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/* Max number of tcp relays sent to friends */
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#define MAX_SHARED_RELAYS 16
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/* All packets starting with a byte in this range can be used for anything. */
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#define PACKET_ID_LOSSLESS_RANGE_START 160
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#define PACKET_ID_LOSSLESS_RANGE_SIZE 32
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typedef struct {
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uint8_t ipv6enabled;
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uint8_t udp_disabled;
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uint8_t proxy_enabled;
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TCP_Proxy_Info proxy_info;
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} Messenger_Options;
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/* Status definitions. */
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enum {
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NOFRIEND,
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FRIEND_ADDED,
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FRIEND_REQUESTED,
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FRIEND_CONFIRMED,
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FRIEND_ONLINE,
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};
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/* Errors for m_addfriend
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* FAERR - Friend Add Error
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*/
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enum {
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FAERR_TOOLONG = -1,
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FAERR_NOMESSAGE = -2,
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FAERR_OWNKEY = -3,
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FAERR_ALREADYSENT = -4,
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FAERR_UNKNOWN = -5,
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FAERR_BADCHECKSUM = -6,
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FAERR_SETNEWNOSPAM = -7,
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FAERR_NOMEM = -8
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};
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/* Default start timeout in seconds between friend requests. */
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#define FRIENDREQUEST_TIMEOUT 5;
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/* Interval between the sending of tcp relay information */
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#define FRIEND_SHARE_RELAYS_INTERVAL (5 * 60)
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/* Must be < MAX_CRYPTO_DATA_SIZE */
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#define AVATAR_DATA_MAX_CHUNK_SIZE (MAX_CRYPTO_DATA_SIZE-1)
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/* Per-friend data limit for avatar data requests */
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#define AVATAR_DATA_TRANSFER_LIMIT (10*AVATAR_MAX_DATA_LENGTH)
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#define AVATAR_DATA_TRANSFER_TIMEOUT (60) /* 164kB every 60 seconds is not a lot */
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/* USERSTATUS -
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* Represents userstatuses someone can have.
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*/
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typedef enum {
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USERSTATUS_NONE,
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USERSTATUS_AWAY,
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USERSTATUS_BUSY,
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USERSTATUS_INVALID
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}
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USERSTATUS;
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/* AVATAR_FORMAT -
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* Data formats for user avatar images
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*/
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typedef enum {
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AVATAR_FORMAT_NONE = 0,
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AVATAR_FORMAT_PNG
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}
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AVATAR_FORMAT;
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/* AVATAR_DATACONTROL
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* To control avatar data requests (PACKET_ID_AVATAR_DATA_CONTROL)
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*/
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typedef enum {
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AVATAR_DATACONTROL_REQ,
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AVATAR_DATACONTROL_ERROR
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}
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AVATAR_DATACONTROL;
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typedef struct {
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uint8_t started;
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AVATAR_FORMAT format;
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uint8_t hash[AVATAR_HASH_LENGTH];
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uint32_t total_length;
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uint32_t bytes_received;
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uint8_t data[AVATAR_MAX_DATA_LENGTH];
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}
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AVATAR_RECEIVEDATA;
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typedef struct {
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/* Fields only used to limit the network usage from a given friend */
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uint32_t bytes_sent; /* Total bytes send to this user */
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uint64_t last_reset; /* Time the data counter was last reset */
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}
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AVATAR_SENDDATA;
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struct File_Transfers {
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uint64_t size;
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uint64_t transferred;
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uint8_t status; /* 0 == no transfer, 1 = not accepted, 2 = paused by the other, 3 = transferring, 4 = broken, 5 = paused by us */
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};
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enum {
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FILESTATUS_NONE,
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FILESTATUS_NOT_ACCEPTED,
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FILESTATUS_PAUSED_BY_OTHER,
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FILESTATUS_TRANSFERRING,
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FILESTATUS_BROKEN,
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FILESTATUS_PAUSED_BY_US,
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FILESTATUS_TEMPORARY
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};
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/* This cannot be bigger than 256 */
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#define MAX_CONCURRENT_FILE_PIPES 256
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enum {
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FILECONTROL_ACCEPT,
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FILECONTROL_PAUSE,
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FILECONTROL_KILL,
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FILECONTROL_FINISHED,
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FILECONTROL_RESUME_BROKEN
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};
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typedef struct {
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uint8_t client_id[crypto_box_PUBLICKEYBYTES];
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int friendcon_id;
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uint64_t friendrequest_lastsent; // Time at which the last friend request was sent.
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uint32_t friendrequest_timeout; // The timeout between successful friendrequest sending attempts.
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uint8_t status; // 0 if no friend, 1 if added, 2 if friend request sent, 3 if confirmed friend, 4 if online.
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uint8_t info[MAX_FRIEND_REQUEST_DATA_SIZE]; // the data that is sent during the friend requests we do.
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uint8_t name[MAX_NAME_LENGTH];
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uint16_t name_length;
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uint8_t name_sent; // 0 if we didn't send our name to this friend 1 if we have.
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uint8_t *statusmessage;
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uint16_t statusmessage_length;
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uint8_t statusmessage_sent;
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USERSTATUS userstatus;
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uint8_t userstatus_sent;
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uint8_t avatar_info_sent;
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uint8_t user_istyping;
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uint8_t user_istyping_sent;
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uint8_t is_typing;
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uint16_t info_size; // Length of the info.
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uint32_t message_id; // a semi-unique id used in read receipts.
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uint8_t receives_read_receipts; // shall we send read receipts to this person?
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uint32_t friendrequest_nospam; // The nospam number used in the friend request.
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uint64_t ping_lastrecv;//TODO remove
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uint64_t share_relays_lastsent;
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struct File_Transfers file_sending[MAX_CONCURRENT_FILE_PIPES];
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struct File_Transfers file_receiving[MAX_CONCURRENT_FILE_PIPES];
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AVATAR_SENDDATA avatar_send_data;
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AVATAR_RECEIVEDATA *avatar_recv_data; // We are receiving avatar data from this friend.
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struct {
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int (*function)(void *object, const uint8_t *data, uint32_t len);
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void *object;
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} lossy_packethandlers[PACKET_ID_LOSSY_RANGE_SIZE];
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struct {
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int (*function)(void *object, const uint8_t *data, uint32_t len);
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void *object;
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} lossless_packethandlers[PACKET_ID_LOSSLESS_RANGE_SIZE];
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} Friend;
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typedef struct Messenger {
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Networking_Core *net;
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Net_Crypto *net_crypto;
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DHT *dht;
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Onion *onion;
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Onion_Announce *onion_a;
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Onion_Client *onion_c;
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Friend_Connections *fr_c;
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Friend_Requests fr;
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uint8_t name[MAX_NAME_LENGTH];
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uint16_t name_length;
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uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH];
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uint16_t statusmessage_length;
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USERSTATUS userstatus;
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AVATAR_FORMAT avatar_format;
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uint8_t *avatar_data;
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uint32_t avatar_data_length;
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uint8_t avatar_hash[AVATAR_HASH_LENGTH];
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Friend *friendlist;
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uint32_t numfriends;
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uint32_t numonline_friends;
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uint64_t last_LANdiscovery;
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#define NUM_SAVED_TCP_RELAYS 8
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uint8_t has_added_relays; // If the first connection has occurred in do_messenger
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Node_format loaded_relays[NUM_SAVED_TCP_RELAYS]; // Relays loaded from config
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void (*friend_message)(struct Messenger *m, int32_t, const uint8_t *, uint16_t, void *);
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void *friend_message_userdata;
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void (*friend_action)(struct Messenger *m, int32_t, const uint8_t *, uint16_t, void *);
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void *friend_action_userdata;
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void (*friend_namechange)(struct Messenger *m, int32_t, const uint8_t *, uint16_t, void *);
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void *friend_namechange_userdata;
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void (*friend_statusmessagechange)(struct Messenger *m, int32_t, const uint8_t *, uint16_t, void *);
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void *friend_statusmessagechange_userdata;
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void (*friend_userstatuschange)(struct Messenger *m, int32_t, uint8_t, void *);
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void *friend_userstatuschange_userdata;
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void (*friend_typingchange)(struct Messenger *m, int32_t, uint8_t, void *);
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void *friend_typingchange_userdata;
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void (*read_receipt)(struct Messenger *m, int32_t, uint32_t, void *);
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void *read_receipt_userdata;
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void (*friend_statuschange)(struct Messenger *m, int32_t, uint8_t, void *);
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void *friend_statuschange_userdata;
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void (*friend_connectionstatuschange)(struct Messenger *m, int32_t, uint8_t, void *);
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void *friend_connectionstatuschange_userdata;
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void (*friend_connectionstatuschange_internal)(struct Messenger *m, int32_t, uint8_t, void *);
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void *friend_connectionstatuschange_internal_userdata;
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void *avatar_info_recv_userdata;
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void (*avatar_info_recv)(struct Messenger *m, int32_t, uint8_t, uint8_t *, void *);
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void *avatar_data_recv_userdata;
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void (*avatar_data_recv)(struct Messenger *m, int32_t, uint8_t, uint8_t *, uint8_t *, uint32_t, void *);
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void *group_chat_object; /* Set by new_groupchats()*/
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void (*group_invite)(struct Messenger *m, int32_t, const uint8_t *, uint16_t);
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void (*group_message)(struct Messenger *m, int32_t, const uint8_t *, uint16_t);
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void (*file_sendrequest)(struct Messenger *m, int32_t, uint8_t, uint64_t, const uint8_t *, uint16_t, void *);
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void *file_sendrequest_userdata;
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void (*file_filecontrol)(struct Messenger *m, int32_t, uint8_t, uint8_t, uint8_t, const uint8_t *, uint16_t, void *);
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void *file_filecontrol_userdata;
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void (*file_filedata)(struct Messenger *m, int32_t, uint8_t, const uint8_t *, uint16_t length, void *);
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void *file_filedata_userdata;
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void (*msi_packet)(struct Messenger *m, int32_t, const uint8_t *, uint16_t, void *);
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void *msi_packet_userdata;
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Messenger_Options options;
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} Messenger;
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/* Format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
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*
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* return FRIEND_ADDRESS_SIZE byte address to give to others.
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*/
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void getaddress(const Messenger *m, uint8_t *address);
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/* Add a friend.
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* Set the data that will be sent along with friend request.
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* address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
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* data is the data and length is the length.
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*
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* return the friend number if success.
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* return -1 if message length is too long.
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* return -2 if no message (message length must be >= 1 byte).
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* return -3 if user's own key.
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* return -4 if friend request already sent or already a friend.
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* return -5 for unknown error.
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* return -6 if bad checksum in address.
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* return -7 if the friend was already there but the nospam was different.
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* (the nospam for that friend was set to the new one).
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* return -8 if increasing the friend list size fails.
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*/
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int32_t m_addfriend(Messenger *m, const uint8_t *address, const uint8_t *data, uint16_t length);
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/* Add a friend without sending a friendrequest.
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* return the friend number if success.
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* return -1 if failure.
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*/
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int32_t m_addfriend_norequest(Messenger *m, const uint8_t *client_id);
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/* return the friend number associated to that client id.
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* return -1 if no such friend.
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*/
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int32_t getfriend_id(const Messenger *m, const uint8_t *client_id);
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/* Copies the public key associated to that friend id into client_id buffer.
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* Make sure that client_id is of size CLIENT_ID_SIZE.
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*
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* return 0 if success
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* return -1 if failure
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*/
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int getclient_id(const Messenger *m, int32_t friendnumber, uint8_t *client_id);
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/* return friend connection id on success.
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* return -1 if failure.
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*/
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int getfriendcon_id(const Messenger *m, int32_t friendnumber);
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/* Remove a friend.
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*
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* return 0 if success
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* return -1 if failure
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*/
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int m_delfriend(Messenger *m, int32_t friendnumber);
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/* Checks friend's connecting status.
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*
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* return 1 if friend is connected to us (Online).
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* return 0 if friend is not connected to us (Offline).
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* return -1 on failure.
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*/
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int m_get_friend_connectionstatus(const Messenger *m, int32_t friendnumber);
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/* Checks if there exists a friend with given friendnumber.
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*
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* return 1 if friend exists.
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* return 0 if friend doesn't exist.
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*/
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int m_friend_exists(const Messenger *m, int32_t friendnumber);
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/* Send a text chat message to an online friend.
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*
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* return the message id if packet was successfully put into the send queue.
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* return 0 if it was not.
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*
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* You will want to retain the return value, it will be passed to your read_receipt callback
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* if one is received.
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* m_sendmessage_withid will send a message with the id of your choosing,
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* however we can generate an id for you by calling plain m_sendmessage.
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*/
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uint32_t m_sendmessage(Messenger *m, int32_t friendnumber, const uint8_t *message, uint32_t length);
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uint32_t m_sendmessage_withid(Messenger *m, int32_t friendnumber, uint32_t theid, const uint8_t *message,
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uint32_t length);
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/* Send an action to an online friend.
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*
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* return the message id if packet was successfully put into the send queue.
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* return 0 if it was not.
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*
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* You will want to retain the return value, it will be passed to your read_receipt callback
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* if one is received.
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* m_sendaction_withid will send an action message with the id of your choosing,
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* however we can generate an id for you by calling plain m_sendaction.
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*/
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uint32_t m_sendaction(Messenger *m, int32_t friendnumber, const uint8_t *action, uint32_t length);
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uint32_t m_sendaction_withid(const Messenger *m, int32_t friendnumber, uint32_t theid, const uint8_t *action,
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uint32_t length);
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/* Set the name and name_length of a friend.
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* name must be a string of maximum MAX_NAME_LENGTH length.
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* length must be at least 1 byte.
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* length is the length of name with the NULL terminator.
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*
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* return 0 if success.
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* return -1 if failure.
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*/
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int setfriendname(Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length);
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/* Set our nickname.
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* name must be a string of maximum MAX_NAME_LENGTH length.
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* length must be at least 1 byte.
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* length is the length of name with the NULL terminator.
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*
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* return 0 if success.
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* return -1 if failure.
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*/
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int setname(Messenger *m, const uint8_t *name, uint16_t length);
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/*
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* Get your nickname.
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* m - The messenger context to use.
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* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
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*
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* return length of the name.
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* return 0 on error.
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*/
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uint16_t getself_name(const Messenger *m, uint8_t *name);
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/* Get name of friendnumber and put it in name.
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* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
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*
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* return length of name if success.
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* return -1 if failure.
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*/
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int getname(const Messenger *m, int32_t friendnumber, uint8_t *name);
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/* return the length of name, including null on success.
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* return -1 on failure.
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*/
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int m_get_name_size(const Messenger *m, int32_t friendnumber);
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int m_get_self_name_size(const Messenger *m);
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/* Set our user status.
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* You are responsible for freeing status after.
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*
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* returns 0 on success.
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* returns -1 on failure.
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*/
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int m_set_statusmessage(Messenger *m, const uint8_t *status, uint16_t length);
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int m_set_userstatus(Messenger *m, uint8_t status);
|
|
|
|
/* return the length of friendnumber's status message, including null on success.
|
|
* return -1 on failure.
|
|
*/
|
|
int m_get_statusmessage_size(const Messenger *m, int32_t friendnumber);
|
|
int m_get_self_statusmessage_size(const Messenger *m);
|
|
|
|
/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
|
|
* Get the size you need to allocate from m_get_statusmessage_size.
|
|
* The self variant will copy our own status message.
|
|
*
|
|
* returns the length of the copied data on success
|
|
* retruns -1 on failure.
|
|
*/
|
|
int m_copy_statusmessage(const Messenger *m, int32_t friendnumber, uint8_t *buf, uint32_t maxlen);
|
|
int m_copy_self_statusmessage(const Messenger *m, uint8_t *buf, uint32_t maxlen);
|
|
|
|
/* return one of USERSTATUS values.
|
|
* Values unknown to your application should be represented as USERSTATUS_NONE.
|
|
* As above, the self variant will return our own USERSTATUS.
|
|
* If friendnumber is invalid, this shall return USERSTATUS_INVALID.
|
|
*/
|
|
uint8_t m_get_userstatus(const Messenger *m, int32_t friendnumber);
|
|
uint8_t m_get_self_userstatus(const Messenger *m);
|
|
|
|
|
|
/* Set the user avatar image data.
|
|
* This should be made before connecting, so we will not announce that the user have no avatar
|
|
* before setting and announcing a new one, forcing the peers to re-download it.
|
|
*
|
|
* Notice that the library treats the image as raw data and does not interpret it by any way.
|
|
*
|
|
* Arguments:
|
|
* format - Avatar image format or NONE for user with no avatar (see AVATAR_FORMAT);
|
|
* data - pointer to the avatar data (may be NULL it the format is NONE);
|
|
* length - length of image data. Must be <= MAX_AVATAR_DATA_LENGTH.
|
|
*
|
|
* returns 0 on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int m_set_avatar(Messenger *m, uint8_t format, const uint8_t *data, uint32_t length);
|
|
|
|
/* Unsets the user avatar.
|
|
|
|
returns 0 on success (currently always returns 0) */
|
|
int m_unset_avatar(Messenger *m);
|
|
|
|
/* Get avatar data from the current user.
|
|
* Copies the current user avatar data to the destination buffer and sets the image format
|
|
* accordingly.
|
|
*
|
|
* If the avatar format is NONE, the buffer 'buf' isleft uninitialized, 'hash' is zeroed, and
|
|
* 'length' is set to zero.
|
|
*
|
|
* If any of the pointers format, buf, length, and hash are NULL, that particular field will be ignored.
|
|
*
|
|
* Arguments:
|
|
* format - destination pointer to the avatar image format (see AVATAR_FORMAT);
|
|
* buf - destination buffer to the image data. Must have at least 'maxlen' bytes;
|
|
* length - destination pointer to the image data length;
|
|
* maxlen - length of the destination buffer 'buf';
|
|
* hash - destination pointer to the avatar hash (it must be exactly AVATAR_HASH_LENGTH bytes long).
|
|
*
|
|
* returns 0 on success;
|
|
* returns -1 on failure.
|
|
*
|
|
*/
|
|
int m_get_self_avatar(const Messenger *m, uint8_t *format, uint8_t *buf, uint32_t *length, uint32_t maxlen,
|
|
uint8_t *hash);
|
|
|
|
/* Generates a cryptographic hash of the given data.
|
|
* This function may be used by clients for any purpose, but is provided primarily for
|
|
* validating cached avatars.
|
|
* This function is a wrapper to internal message-digest functions.
|
|
*
|
|
* Arguments:
|
|
* hash - destination buffer for the hash data, it must be exactly crypto_hash_sha256_BYTES bytes long.
|
|
* data - data to be hashed;
|
|
* datalen - length of the data;
|
|
*
|
|
* returns 0 on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int m_hash(uint8_t *hash, const uint8_t *data, const uint32_t datalen);
|
|
|
|
/* Generates a cryptographic hash of the given avatar data.
|
|
* This function is a wrapper to m_hash and specifically provided
|
|
* to generate hashes from user avatars that may be memcmp()ed with the values returned by the
|
|
* other avatar functions. It is specially important to validate cached avatars.
|
|
*
|
|
* Arguments:
|
|
* hash - destination buffer for the hash data, it must be exactly AVATAR_HASH_LENGTH bytes long.
|
|
* data - avatar image data;
|
|
* datalen - length of the avatar image data; it must be <= MAX_AVATAR_DATA_LENGTH.
|
|
*
|
|
* returns 0 on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int m_avatar_hash(uint8_t *hash, const uint8_t *data, const uint32_t datalen);
|
|
|
|
/* Request avatar information from a friend.
|
|
* Asks a friend to provide their avatar information (image format and hash). The friend may
|
|
* or may not answer this request and, if answered, the information will be provided through
|
|
* the callback 'avatar_info'.
|
|
*
|
|
* returns 0 on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int m_request_avatar_info(const Messenger *m, const int32_t friendnumber);
|
|
|
|
/* Send an unrequested avatar information to a friend.
|
|
* Sends our avatar format and hash to a friend; he/she can use this information to validate
|
|
* an avatar from the cache and may (or not) reply with an avatar data request.
|
|
*
|
|
* Notice: it is NOT necessary to send these notification after changing the avatar or
|
|
* connecting. The library already does this.
|
|
*
|
|
* returns 0 on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int m_send_avatar_info(const Messenger *m, const int32_t friendnumber);
|
|
|
|
|
|
/* Request the avatar data from a friend.
|
|
* Ask a friend to send their avatar data. The friend may or may not answer this request and,
|
|
* if answered, the information will be provided in callback 'avatar_data'.
|
|
*
|
|
* returns 0 on sucess
|
|
* returns -1 on failure.
|
|
*/
|
|
int m_request_avatar_data(const Messenger *m, const int32_t friendnumber);
|
|
|
|
|
|
/* returns timestamp of last time friendnumber was seen online, or 0 if never seen.
|
|
* returns -1 on error.
|
|
*/
|
|
uint64_t m_get_last_online(const Messenger *m, int32_t friendnumber);
|
|
|
|
/* Set our typing status for a friend.
|
|
* You are responsible for turning it on or off.
|
|
*
|
|
* returns 0 on success.
|
|
* returns -1 on failure.
|
|
*/
|
|
int m_set_usertyping(Messenger *m, int32_t friendnumber, uint8_t is_typing);
|
|
|
|
/* Get the typing status of a friend.
|
|
*
|
|
* returns 0 if friend is not typing.
|
|
* returns 1 if friend is typing.
|
|
*/
|
|
uint8_t m_get_istyping(const Messenger *m, int32_t friendnumber);
|
|
|
|
/* Sets whether we send read receipts for friendnumber.
|
|
* This function is not lazy, and it will fail if yesno is not (0 or 1).
|
|
*/
|
|
void m_set_sends_receipts(Messenger *m, int32_t friendnumber, int yesno);
|
|
|
|
/* Set the function that will be executed when a friend request is received.
|
|
* Function format is function(uint8_t * public_key, uint8_t * data, uint16_t length)
|
|
*/
|
|
void m_callback_friendrequest(Messenger *m, void (*function)(Messenger *m, const uint8_t *, const uint8_t *, uint16_t,
|
|
void *), void *userdata);
|
|
|
|
/* Set the function that will be executed when a message from a friend is received.
|
|
* Function format is: function(int32_t friendnumber, uint8_t * message, uint32_t length)
|
|
*/
|
|
void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *),
|
|
void *userdata);
|
|
|
|
/* Set the function that will be executed when an action from a friend is received.
|
|
* Function format is: function(int32_t friendnumber, uint8_t * action, uint32_t length)
|
|
*/
|
|
void m_callback_action(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *),
|
|
void *userdata);
|
|
|
|
/* Set the callback for name changes.
|
|
* Function(int32_t friendnumber, uint8_t *newname, uint16_t length)
|
|
* You are not responsible for freeing newname.
|
|
*/
|
|
void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *),
|
|
void *userdata);
|
|
|
|
/* Set the callback for status message changes.
|
|
* Function(int32_t friendnumber, uint8_t *newstatus, uint16_t length)
|
|
*
|
|
* You are not responsible for freeing newstatus
|
|
*/
|
|
void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *),
|
|
void *userdata);
|
|
|
|
/* Set the callback for status type changes.
|
|
* Function(int32_t friendnumber, USERSTATUS kind)
|
|
*/
|
|
void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, void *), void *userdata);
|
|
|
|
/* Set the callback for typing changes.
|
|
* Function(int32_t friendnumber, uint8_t is_typing)
|
|
*/
|
|
void m_callback_typingchange(Messenger *m, void(*function)(Messenger *m, int32_t, uint8_t, void *), void *userdata);
|
|
|
|
/* Set the callback for read receipts.
|
|
* Function(int32_t friendnumber, uint32_t receipt)
|
|
*
|
|
* If you are keeping a record of returns from m_sendmessage,
|
|
* receipt might be one of those values, meaning the message
|
|
* has been received on the other side.
|
|
* Since core doesn't track ids for you, receipt may not correspond to any message.
|
|
* In that case, you should discard it.
|
|
*/
|
|
void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, int32_t, uint32_t, void *), void *userdata);
|
|
|
|
/* Set the callback for connection status changes.
|
|
* function(int32_t friendnumber, uint8_t status)
|
|
*
|
|
* Status:
|
|
* 0 -- friend went offline after being previously online.
|
|
* 1 -- friend went online.
|
|
*
|
|
* Note that this callback is not called when adding friends, thus the "after
|
|
* being previously online" part.
|
|
* It's assumed that when adding friends, their connection status is offline.
|
|
*/
|
|
void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, void *),
|
|
void *userdata);
|
|
/* Same as previous but for internal A/V core usage only */
|
|
void m_callback_connectionstatus_internal_av(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, void *),
|
|
void *userdata);
|
|
|
|
|
|
/* Set the callback function for avatar information.
|
|
* This callback will be called when avatar information are received from friends. These events
|
|
* can arrive at anytime, but are usually received uppon connection and in reply of avatar
|
|
* information requests.
|
|
*
|
|
* Function format is:
|
|
* function(Tox *tox, int32_t friendnumber, uint8_t format, uint8_t *hash, void *userdata)
|
|
*
|
|
* where 'format' is the avatar image format (see AVATAR_FORMAT) and 'hash' is the hash of
|
|
* the avatar data for caching purposes and it is exactly AVATAR_HASH_LENGTH long. If the
|
|
* image format is NONE, the hash is zeroed.
|
|
*
|
|
*/
|
|
void m_callback_avatar_info(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, uint8_t *, void *),
|
|
void *userdata);
|
|
|
|
|
|
/* Set the callback function for avatar data.
|
|
* This callback will be called when the complete avatar data was correctly received from a
|
|
* friend. This only happens in reply of a avatar data request (see tox_request_avatar_data);
|
|
*
|
|
* Function format is:
|
|
* function(Tox *tox, int32_t friendnumber, uint8_t format, uint8_t *hash, uint8_t *data, uint32_t datalen, void *userdata)
|
|
*
|
|
* where 'format' is the avatar image format (see AVATAR_FORMAT); 'hash' is the
|
|
* locally-calculated cryptographic hash of the avatar data and it is exactly
|
|
* AVATAR_HASH_LENGTH long; 'data' is the avatar image data and 'datalen' is the length
|
|
* of such data.
|
|
*
|
|
* If format is NONE, 'data' is NULL, 'datalen' is zero, and the hash is zeroed. The hash is
|
|
* always validated locally with the function tox_avatar_hash and ensured to match the image
|
|
* data, so this value can be safely used to compare with cached avatars.
|
|
*
|
|
* WARNING: users MUST treat all avatar image data received from another peer as untrusted and
|
|
* potentially malicious. The library only ensures that the data which arrived is the same the
|
|
* other user sent, and does not interpret or validate any image data.
|
|
*/
|
|
void m_callback_avatar_data(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, uint8_t *, uint8_t *,
|
|
uint32_t, void *), void *userdata);
|
|
|
|
|
|
|
|
/**********GROUP CHATS************/
|
|
|
|
/* Set the callback for group invites.
|
|
*
|
|
* Function(Messenger *m, int32_t friendnumber, uint8_t *data, uint16_t length)
|
|
*/
|
|
void m_callback_group_invite(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t));
|
|
|
|
/* Send a group invite packet.
|
|
*
|
|
* return 1 on success
|
|
* return 0 on failure
|
|
*/
|
|
int send_group_invite_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length);
|
|
|
|
/****************FILE SENDING*****************/
|
|
|
|
|
|
/* Set the callback for file send requests.
|
|
*
|
|
* Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length, void *userdata)
|
|
*/
|
|
void callback_file_sendrequest(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, uint64_t, const uint8_t *,
|
|
uint16_t, void *), void *userdata);
|
|
|
|
/* Set the callback for file control requests.
|
|
*
|
|
* Function(Tox *tox, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t control_type, uint8_t *data, uint16_t length, void *userdata)
|
|
*
|
|
*/
|
|
void callback_file_control(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, uint8_t, uint8_t,
|
|
const uint8_t *, uint16_t, void *), void *userdata);
|
|
|
|
/* Set the callback for file data.
|
|
*
|
|
* Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint8_t *data, uint16_t length, void *userdata)
|
|
*
|
|
*/
|
|
void callback_file_data(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, const uint8_t *, uint16_t length,
|
|
void *), void *userdata);
|
|
|
|
/* Send a file send request.
|
|
* Maximum filename length is 255 bytes.
|
|
* return 1 on success
|
|
* return 0 on failure
|
|
*/
|
|
int file_sendrequest(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint64_t filesize,
|
|
const uint8_t *filename, uint16_t filename_length);
|
|
|
|
/* Send a file send request.
|
|
* Maximum filename length is 255 bytes.
|
|
* return file number on success
|
|
* return -1 on failure
|
|
*/
|
|
int new_filesender(const Messenger *m, int32_t friendnumber, uint64_t filesize, const uint8_t *filename,
|
|
uint16_t filename_length);
|
|
|
|
/* Send a file control request.
|
|
* send_receive is 0 if we want the control packet to target a sending file, 1 if it targets a receiving file.
|
|
*
|
|
* return 1 on success
|
|
* return 0 on failure
|
|
*/
|
|
int file_control(const Messenger *m, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t message_id,
|
|
const uint8_t *data, uint16_t length);
|
|
|
|
/* Send file data.
|
|
*
|
|
* return 1 on success
|
|
* return 0 on failure
|
|
*/
|
|
int file_data(const Messenger *m, int32_t friendnumber, uint8_t filenumber, const uint8_t *data, uint16_t length);
|
|
|
|
/* Give the number of bytes left to be sent/received.
|
|
*
|
|
* send_receive is 0 if we want the sending files, 1 if we want the receiving.
|
|
*
|
|
* return number of bytes remaining to be sent/received on success
|
|
* return 0 on failure
|
|
*/
|
|
uint64_t file_dataremaining(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive);
|
|
|
|
/*************** A/V related ******************/
|
|
|
|
/* Set the callback for msi packets.
|
|
*
|
|
* Function(Messenger *m, int32_t friendnumber, uint8_t *data, uint16_t length, void *userdata)
|
|
*/
|
|
void m_callback_msi_packet(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *),
|
|
void *userdata);
|
|
|
|
/* Send an msi packet.
|
|
*
|
|
* return 1 on success
|
|
* return 0 on failure
|
|
*/
|
|
int m_msi_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length);
|
|
|
|
/**********************************************/
|
|
|
|
/* Set handlers for custom lossy packets (RTP packets for example.)
|
|
*
|
|
* return -1 on failure.
|
|
* return 0 on success.
|
|
*/
|
|
int custom_lossy_packet_registerhandler(Messenger *m, int32_t friendnumber, uint8_t byte,
|
|
int (*packet_handler_callback)(void *object, const uint8_t *data, uint32_t len), void *object);
|
|
|
|
/* High level function to send custom lossy packets.
|
|
*
|
|
* return -1 on failure.
|
|
* return 0 on success.
|
|
*/
|
|
int send_custom_lossy_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length);
|
|
|
|
|
|
/* Set handlers for custom lossless packets.
|
|
*
|
|
* byte must be in PACKET_ID_LOSSLESS_RANGE_START PACKET_ID_LOSSLESS_RANGE_SIZE range.
|
|
*
|
|
* return -1 on failure.
|
|
* return 0 on success.
|
|
*/
|
|
int custom_lossless_packet_registerhandler(Messenger *m, int32_t friendnumber, uint8_t byte,
|
|
int (*packet_handler_callback)(void *object, const uint8_t *data, uint32_t len), void *object);
|
|
|
|
/* High level function to send custom lossless packets.
|
|
*
|
|
* return -1 on failure.
|
|
* return 0 on success.
|
|
*/
|
|
int send_custom_lossless_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length);
|
|
|
|
/**********************************************/
|
|
/* Run this at startup.
|
|
* return allocated instance of Messenger on success.
|
|
* return 0 if there are problems.
|
|
*/
|
|
Messenger *new_messenger(Messenger_Options *options);
|
|
|
|
/* Run this before closing shop
|
|
* Free all datastructures.
|
|
*/
|
|
void kill_messenger(Messenger *m);
|
|
|
|
/* The main loop that needs to be run at least 20 times per second. */
|
|
void do_messenger(Messenger *m);
|
|
|
|
/* Return the time in milliseconds before do_messenger() should be called again
|
|
* for optimal performance.
|
|
*
|
|
* returns time (in ms) before the next do_messenger() needs to be run on success.
|
|
*/
|
|
uint32_t messenger_run_interval(Messenger *m);
|
|
|
|
/* SAVING AND LOADING FUNCTIONS: */
|
|
|
|
/* return size of the messenger data (for saving). */
|
|
uint32_t messenger_size(const Messenger *m);
|
|
|
|
/* Save the messenger in data (must be allocated memory of size Messenger_size()) */
|
|
void messenger_save(const Messenger *m, uint8_t *data);
|
|
|
|
/* Load the messenger from data of size length. */
|
|
int messenger_load(Messenger *m, const uint8_t *data, uint32_t length);
|
|
|
|
/* Return the number of friends in the instance m.
|
|
* You should use this to determine how much memory to allocate
|
|
* for copy_friendlist. */
|
|
uint32_t count_friendlist(const Messenger *m);
|
|
|
|
/* Return the number of online friends in the instance m. */
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uint32_t get_num_online_friends(const Messenger *m);
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/* Copy a list of valid friend IDs into the array out_list.
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* If out_list is NULL, returns 0.
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* Otherwise, returns the number of elements copied.
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* If the array was too small, the contents
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* of out_list will be truncated to list_size. */
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uint32_t copy_friendlist(const Messenger *m, int32_t *out_list, uint32_t list_size);
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#endif
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