mirror of
https://github.com/irungentoo/toxcore.git
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147 lines
3.6 KiB
C
147 lines
3.6 KiB
C
/* network.h
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*
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* Functions for the core networking.
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*
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Copyright (C) 2013 Tox project All Rights Reserved.
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This file is part of Tox.
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Tox is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Tox is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Tox. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "network.h"
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//returns current time in milliseconds since the epoch.
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uint64_t current_time()
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{
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uint64_t time;
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#ifdef WIN32
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//TODO: windows version
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#else
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struct timeval a;
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gettimeofday(&a, NULL);
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time = 1000000UL*a.tv_sec + a.tv_usec;
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#endif
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return time;
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}
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int random_int()
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{
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#ifdef WIN32
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//TODO replace rand with a more random windows function
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return rand();
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#else
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return random();
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#endif
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}
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//our UDP socket, a global variable.
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static int sock;
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//Basic network functions:
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//Function to send packet(data) of length length to ip_port
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int sendpacket(IP_Port ip_port, char * data, uint32_t length)
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{
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ADDR addr = {AF_INET, ip_port.port, ip_port.ip};
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return sendto(sock, data, length, 0, (struct sockaddr *)&addr, sizeof(addr));
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}
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//Function to receive data, ip and port of sender is put into ip_port
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//the packet data into data
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//the packet length into length.
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//dump all empty packets.
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int recievepacket(IP_Port * ip_port, char * data, uint32_t * length)
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{
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ADDR addr;
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uint32_t addrlen = sizeof(addr);
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(*(int32_t *)length) = recvfrom(sock, data, MAX_UDP_PACKET_SIZE, 0, (struct sockaddr *)&addr, &addrlen);
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if(*(int32_t *)length <= 0)
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{
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//nothing received
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//or empty packet
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return -1;
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}
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ip_port->ip = addr.ip;
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ip_port->port = addr.port;
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return 0;
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}
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//initialize networking
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//bind to ip and port
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//ip must be in network order EX: 127.0.0.1 = (7F000001)
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//port is in host byte order (this means don't worry about it)
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//returns 0 if no problems
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//TODO: add something to check if there are errors
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int init_networking(IP ip ,uint16_t port)
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{
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#ifdef WIN32
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WSADATA wsaData;
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if(WSAStartup(MAKEWORD(2,2), &wsaData) != NO_ERROR)
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{
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return -1;
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}
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#else
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srandom((uint32_t)current_time());
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#endif
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srand((uint32_t)current_time());
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//initialize our socket
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sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
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//Functions to increase the size of the send and receive UDP buffers
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//NOTE: uncomment if necessary
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/*
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int n = 1024 * 1024 * 2;
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if(setsockopt(sock, SOL_SOCKET, SO_RCVBUF, (char*)&n, sizeof(n)) == -1)
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{
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return -1;
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}
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if(setsockopt(sock, SOL_SOCKET, SO_SNDBUF, (char*)&n, sizeof(n)) == -1)
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{
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return -1;
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}*/
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//Set socket nonblocking
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#ifdef WIN32
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//I think this works for windows
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u_long mode = 1;
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//ioctl(sock, FIONBIO, &mode);
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ioctlsocket(sock, FIONBIO, &mode);
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#else
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fcntl(sock, F_SETFL, O_NONBLOCK, 1);
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#endif
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//Bind our socket to port PORT and address 0.0.0.0
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ADDR addr = {AF_INET, htons(port), ip};
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bind(sock, (struct sockaddr*)&addr, sizeof(addr));
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return 0;
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}
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//function to cleanup networking stuff
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void shutdown_networking()
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{
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#ifdef WIN32
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WSACleanup();
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#endif
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return;
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} |