mirror of
https://github.com/irungentoo/toxcore.git
synced 2024-03-22 13:30:51 +08:00
460 lines
16 KiB
C
460 lines
16 KiB
C
/* Messenger.h
|
|
*
|
|
* An implementation of a simple text chat only messenger on the tox network core.
|
|
*
|
|
* NOTE: All the text in the messages must be encoded using UTF-8
|
|
*
|
|
* Copyright (C) 2013 Tox project All Rights Reserved.
|
|
*
|
|
* This file is part of Tox.
|
|
*
|
|
* Tox is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Tox is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with Tox. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef MESSENGER_H
|
|
#define MESSENGER_H
|
|
|
|
#include "net_crypto.h"
|
|
#include "DHT.h"
|
|
#include "friend_requests.h"
|
|
#include "LAN_discovery.h"
|
|
#include "group_chats.h"
|
|
|
|
#define MAX_NAME_LENGTH 128
|
|
#define MAX_STATUSMESSAGE_LENGTH 1007
|
|
|
|
#define FRIEND_ADDRESS_SIZE (crypto_box_PUBLICKEYBYTES + sizeof(uint32_t) + sizeof(uint16_t))
|
|
|
|
#define PACKET_ID_PING 0
|
|
#define PACKET_ID_NICKNAME 48
|
|
#define PACKET_ID_STATUSMESSAGE 49
|
|
#define PACKET_ID_USERSTATUS 50
|
|
#define PACKET_ID_RECEIPT 65
|
|
#define PACKET_ID_MESSAGE 64
|
|
#define PACKET_ID_ACTION 63
|
|
#define PACKET_ID_INVITE_GROUPCHAT 144
|
|
#define PACKET_ID_JOIN_GROUPCHAT 145
|
|
#define PACKET_ID_ACCEPT_GROUPCHAT 146
|
|
|
|
/* Status definitions. */
|
|
enum {
|
|
NOFRIEND,
|
|
FRIEND_ADDED,
|
|
FRIEND_REQUESTED,
|
|
FRIEND_CONFIRMED,
|
|
FRIEND_ONLINE,
|
|
};
|
|
|
|
/* Errors for m_addfriend
|
|
* FAERR - Friend Add Error
|
|
*/
|
|
enum {
|
|
FAERR_TOOLONG = -1,
|
|
FAERR_NOMESSAGE = -2,
|
|
FAERR_OWNKEY = -3,
|
|
FAERR_ALREADYSENT = -4,
|
|
FAERR_UNKNOWN = -5,
|
|
FAERR_BADCHECKSUM = -6,
|
|
FAERR_SETNEWNOSPAM = -7,
|
|
FAERR_NOMEM = -8
|
|
};
|
|
|
|
/* Don't assume MAX_STATUSMESSAGE_LENGTH will stay at 128, it may be increased
|
|
* to an absurdly large number later.
|
|
*/
|
|
|
|
/* Default start timeout in seconds between friend requests. */
|
|
#define FRIENDREQUEST_TIMEOUT 5;
|
|
|
|
/* Interval between the sending of ping packets. */
|
|
#define FRIEND_PING_INTERVAL 5
|
|
|
|
/* If no packets are recieved from friend in this time interval, kill the connection. */
|
|
#define FRIEND_CONNECTION_TIMEOUT (FRIEND_PING_INTERVAL * 2)
|
|
|
|
/* USERSTATUS -
|
|
* Represents userstatuses someone can have.
|
|
*/
|
|
|
|
typedef enum {
|
|
USERSTATUS_NONE,
|
|
USERSTATUS_AWAY,
|
|
USERSTATUS_BUSY,
|
|
USERSTATUS_INVALID
|
|
}
|
|
USERSTATUS;
|
|
|
|
typedef struct {
|
|
uint8_t client_id[CLIENT_ID_SIZE];
|
|
int crypt_connection_id;
|
|
uint64_t friendrequest_lastsent; // Time at which the last friend request was sent.
|
|
uint32_t friendrequest_timeout; // The timeout between successful friendrequest sending attempts.
|
|
uint8_t status; // 0 if no friend, 1 if added, 2 if friend request sent, 3 if confirmed friend, 4 if online.
|
|
uint8_t info[MAX_DATA_SIZE]; // the data that is sent during the friend requests we do.
|
|
uint8_t name[MAX_NAME_LENGTH];
|
|
uint16_t name_length;
|
|
uint8_t name_sent; // 0 if we didn't send our name to this friend 1 if we have.
|
|
uint8_t *statusmessage;
|
|
uint16_t statusmessage_length;
|
|
uint8_t statusmessage_sent;
|
|
USERSTATUS userstatus;
|
|
uint8_t userstatus_sent;
|
|
uint16_t info_size; // Length of the info.
|
|
uint32_t message_id; // a semi-unique id used in read receipts.
|
|
uint8_t receives_read_receipts; // shall we send read receipts to this person?
|
|
uint32_t friendrequest_nospam; // The nospam number used in the friend request.
|
|
uint64_t ping_lastrecv;
|
|
uint64_t ping_lastsent;
|
|
} Friend;
|
|
|
|
typedef struct Messenger {
|
|
|
|
Networking_Core *net;
|
|
Net_Crypto *net_crypto;
|
|
DHT *dht;
|
|
Friend_Requests fr;
|
|
uint8_t name[MAX_NAME_LENGTH];
|
|
uint16_t name_length;
|
|
|
|
uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH];
|
|
uint16_t statusmessage_length;
|
|
|
|
USERSTATUS userstatus;
|
|
|
|
Friend *friendlist;
|
|
uint32_t numfriends;
|
|
|
|
Group_Chat **chats;
|
|
uint32_t numchats;
|
|
|
|
uint64_t last_LANdiscovery;
|
|
|
|
void (*friend_message)(struct Messenger *m, int, uint8_t *, uint16_t, void *);
|
|
void *friend_message_userdata;
|
|
void (*friend_action)(struct Messenger *m, int, uint8_t *, uint16_t, void *);
|
|
void *friend_action_userdata;
|
|
void (*friend_namechange)(struct Messenger *m, int, uint8_t *, uint16_t, void *);
|
|
void *friend_namechange_userdata;
|
|
void (*friend_statusmessagechange)(struct Messenger *m, int, uint8_t *, uint16_t, void *);
|
|
void *friend_statusmessagechange_userdata;
|
|
void (*friend_userstatuschange)(struct Messenger *m, int, USERSTATUS, void *);
|
|
void *friend_userstatuschange_userdata;
|
|
void (*read_receipt)(struct Messenger *m, int, uint32_t, void *);
|
|
void *read_receipt_userdata;
|
|
void (*friend_statuschange)(struct Messenger *m, int, uint8_t, void *);
|
|
void *friend_statuschange_userdata;
|
|
void (*friend_connectionstatuschange)(struct Messenger *m, int, uint8_t, void *);
|
|
void *friend_connectionstatuschange_userdata;
|
|
void (*group_invite)(struct Messenger *m, int, uint8_t *, void *);
|
|
void *group_invite_userdata;
|
|
void (*group_message)(struct Messenger *m, int, uint8_t *, uint16_t, void *);
|
|
void *group_message_userdata;
|
|
|
|
} Messenger;
|
|
|
|
/* Format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
|
|
*
|
|
* return FRIEND_ADDRESS_SIZE byte address to give to others.
|
|
*/
|
|
void getaddress(Messenger *m, uint8_t *address);
|
|
|
|
/* Add a friend.
|
|
* Set the data that will be sent along with friend request.
|
|
* address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
|
|
* data is the data and length is the length.
|
|
*
|
|
* return the friend number if success.
|
|
* return -1 if message length is too long.
|
|
* return -2 if no message (message length must be >= 1 byte).
|
|
* return -3 if user's own key.
|
|
* return -4 if friend request already sent or already a friend.
|
|
* return -5 for unknown error.
|
|
* return -6 if bad checksum in address.
|
|
* return -7 if the friend was already there but the nospam was different.
|
|
* (the nospam for that friend was set to the new one).
|
|
* return -8 if increasing the friend list size fails.
|
|
*/
|
|
int m_addfriend(Messenger *m, uint8_t *address, uint8_t *data, uint16_t length);
|
|
|
|
|
|
/* Add a friend without sending a friendrequest.
|
|
* return the friend number if success.
|
|
* return -1 if failure.
|
|
*/
|
|
int m_addfriend_norequest(Messenger *m, uint8_t *client_id);
|
|
|
|
/* return the friend id associated to that client id.
|
|
* return -1 if no such friend.
|
|
*/
|
|
int getfriend_id(Messenger *m, uint8_t *client_id);
|
|
|
|
/* Copies the public key associated to that friend id into client_id buffer.
|
|
* Make sure that client_id is of size CLIENT_ID_SIZE.
|
|
*
|
|
* return 0 if success
|
|
* return -1 if failure
|
|
*/
|
|
int getclient_id(Messenger *m, int friend_id, uint8_t *client_id);
|
|
|
|
/* Remove a friend. */
|
|
int m_delfriend(Messenger *m, int friendnumber);
|
|
|
|
/* Checks friend's connecting status.
|
|
*
|
|
* return 1 if friend is connected to us (Online).
|
|
* return 0 if friend is not connected to us (Offline).
|
|
* return -1 on failure.
|
|
*/
|
|
int m_get_friend_connectionstatus(Messenger *m, int friendnumber);
|
|
|
|
/* Checks if there exists a friend with given friendnumber.
|
|
*
|
|
* return 1 if friend exists.
|
|
* return 0 if friend doesn't exist.
|
|
*/
|
|
int m_friend_exists(Messenger *m, int friendnumber);
|
|
|
|
/* Send a text chat message to an online friend.
|
|
*
|
|
* return the message id if packet was successfully put into the send queue.
|
|
* return 0 if it was not.
|
|
*
|
|
* You will want to retain the return value, it will be passed to your read receipt callback
|
|
* if one is received.
|
|
* m_sendmessage_withid will send a message with the id of your choosing,
|
|
* however we can generate an id for you by calling plain m_sendmessage.
|
|
*/
|
|
uint32_t m_sendmessage(Messenger *m, int friendnumber, uint8_t *message, uint32_t length);
|
|
uint32_t m_sendmessage_withid(Messenger *m, int friendnumber, uint32_t theid, uint8_t *message, uint32_t length);
|
|
|
|
/* Send an action to an online friend.
|
|
*
|
|
* return 1 if packet was successfully put into the send queue.
|
|
* return 0 if it was not.
|
|
*/
|
|
int m_sendaction(Messenger *m, int friendnumber, uint8_t *action, uint32_t length);
|
|
|
|
/* Set our nickname.
|
|
* name must be a string of maximum MAX_NAME_LENGTH length.
|
|
* length must be at least 1 byte.
|
|
* length is the length of name with the NULL terminator.
|
|
*
|
|
* return 0 if success.
|
|
* return -1 if failure.
|
|
*/
|
|
int setname(Messenger *m, uint8_t *name, uint16_t length);
|
|
|
|
/*
|
|
* Get your nickname.
|
|
* m - The messanger context to use.
|
|
* name - Pointer to a string for the name.
|
|
* nlen - The length of the string buffer.
|
|
*
|
|
* return length of the name.
|
|
* return 0 on error.
|
|
*/
|
|
uint16_t getself_name(Messenger *m, uint8_t *name, uint16_t nlen);
|
|
|
|
/* Get name of friendnumber and put it in name.
|
|
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
|
|
*
|
|
* return length of name if success.
|
|
* return -1 if failure.
|
|
*/
|
|
int getname(Messenger *m, int friendnumber, uint8_t *name);
|
|
|
|
/* Set our user status.
|
|
* You are responsible for freeing status after.
|
|
*
|
|
* returns 0 on success.
|
|
* returns -1 on failure.
|
|
*/
|
|
int m_set_statusmessage(Messenger *m, uint8_t *status, uint16_t length);
|
|
int m_set_userstatus(Messenger *m, USERSTATUS status);
|
|
|
|
/* return the length of friendnumber's status message, including null.
|
|
* Pass it into malloc.
|
|
*/
|
|
int m_get_statusmessage_size(Messenger *m, int friendnumber);
|
|
|
|
/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
|
|
* Get the size you need to allocate from m_get_statusmessage_size.
|
|
* The self variant will copy our own status message.
|
|
*
|
|
* returns the length of the copied data on success
|
|
* retruns -1 on failure.
|
|
*/
|
|
int m_copy_statusmessage(Messenger *m, int friendnumber, uint8_t *buf, uint32_t maxlen);
|
|
int m_copy_self_statusmessage(Messenger *m, uint8_t *buf, uint32_t maxlen);
|
|
|
|
/* return one of USERSTATUS values.
|
|
* Values unknown to your application should be represented as USERSTATUS_NONE.
|
|
* As above, the self variant will return our own USERSTATUS.
|
|
* If friendnumber is invalid, this shall return USERSTATUS_INVALID.
|
|
*/
|
|
USERSTATUS m_get_userstatus(Messenger *m, int friendnumber);
|
|
USERSTATUS m_get_self_userstatus(Messenger *m);
|
|
|
|
/* Sets whether we send read receipts for friendnumber.
|
|
* This function is not lazy, and it will fail if yesno is not (0 or 1).
|
|
*/
|
|
void m_set_sends_receipts(Messenger *m, int friendnumber, int yesno);
|
|
|
|
/* Set the function that will be executed when a friend request is received.
|
|
* Function format is function(uint8_t * public_key, uint8_t * data, uint16_t length)
|
|
*/
|
|
void m_callback_friendrequest(Messenger *m, void (*function)(uint8_t *, uint8_t *, uint16_t, void *), void *userdata);
|
|
|
|
/* Set the function that will be executed when a message from a friend is received.
|
|
* Function format is: function(int friendnumber, uint8_t * message, uint32_t length)
|
|
*/
|
|
void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *),
|
|
void *userdata);
|
|
|
|
/* Set the function that will be executed when an action from a friend is received.
|
|
* Function format is: function(int friendnumber, uint8_t * action, uint32_t length)
|
|
*/
|
|
void m_callback_action(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *), void *userdata);
|
|
|
|
/* Set the callback for name changes.
|
|
* Function(int friendnumber, uint8_t *newname, uint16_t length)
|
|
* You are not responsible for freeing newname.
|
|
*/
|
|
void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *),
|
|
void *userdata);
|
|
|
|
/* Set the callback for status message changes.
|
|
* Function(int friendnumber, uint8_t *newstatus, uint16_t length)
|
|
*
|
|
* You are not responsible for freeing newstatus
|
|
*/
|
|
void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *),
|
|
void *userdata);
|
|
|
|
/* Set the callback for status type changes.
|
|
* Function(int friendnumber, USERSTATUS kind)
|
|
*/
|
|
void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, int, USERSTATUS, void *), void *userdata);
|
|
|
|
/* Set the callback for read receipts.
|
|
* Function(int friendnumber, uint32_t receipt)
|
|
*
|
|
* If you are keeping a record of returns from m_sendmessage,
|
|
* receipt might be one of those values, meaning the message
|
|
* has been received on the other side.
|
|
* Since core doesn't track ids for you, receipt may not correspond to any message.
|
|
* In that case, you should discard it.
|
|
*/
|
|
void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, int, uint32_t, void *), void *userdata);
|
|
|
|
/* Set the callback for connection status changes.
|
|
* function(int friendnumber, uint8_t status)
|
|
*
|
|
* Status:
|
|
* 0 -- friend went offline after being previously online.
|
|
* 1 -- friend went online.
|
|
*
|
|
* Note that this callback is not called when adding friends, thus the "after
|
|
* being previously online" part.
|
|
* It's assumed that when adding friends, their connection status is offline.
|
|
*/
|
|
void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, int, uint8_t, void *), void *userdata);
|
|
|
|
/**********GROUP CHATS************/
|
|
|
|
/* Set the callback for group invites.
|
|
*
|
|
* Function(Messenger *m, int friendnumber, uint8_t *group_public_key, void *userdata)
|
|
*/
|
|
void m_callback_group_invite(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, void *), void *userdata);
|
|
|
|
/* Set the callback for group messages.
|
|
*
|
|
* Function(Messenger *m, int groupnumber, uint8_t * message, uint16_t length, void *userdata)
|
|
*/
|
|
void m_callback_group_message(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *),
|
|
void *userdata);
|
|
|
|
/* Creates a new groupchat and puts it in the chats array.
|
|
*
|
|
* return group number on success.
|
|
* return -1 on failure.
|
|
*/
|
|
int add_groupchat(Messenger *m);
|
|
|
|
/* Delete a groupchat from the chats array.
|
|
*
|
|
* return 0 on success.
|
|
* return -1 if failure.
|
|
*/
|
|
int del_groupchat(Messenger *m, int groupnumber);
|
|
|
|
/* invite friendnumber to groupnumber
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
int invite_friend(Messenger *m, int friendnumber, int groupnumber);
|
|
|
|
/* Join a group (you need to have been invited first.)
|
|
*
|
|
* returns group number on success
|
|
* returns -1 on failure.
|
|
*/
|
|
int join_groupchat(Messenger *m, int friendnumber, uint8_t *friend_group_public_key);
|
|
|
|
/* send a group message
|
|
* return 0 on success
|
|
* return -1 on failure
|
|
*/
|
|
|
|
int group_message_send(Messenger *m, int groupnumber, uint8_t *message, uint32_t length);
|
|
|
|
/*********************************/
|
|
|
|
/* Run this at startup.
|
|
* return allocated instance of Messenger on success.
|
|
* return 0 if there are problems.
|
|
*/
|
|
Messenger *initMessenger(uint8_t ipv6enabled);
|
|
|
|
/* Run this before closing shop
|
|
* Free all datastructures.
|
|
*/
|
|
void cleanupMessenger(Messenger *M);
|
|
|
|
/* The main loop that needs to be run at least 20 times per second. */
|
|
void doMessenger(Messenger *m);
|
|
|
|
/* SAVING AND LOADING FUNCTIONS: */
|
|
|
|
/* return size of the messenger data (for saving). */
|
|
uint32_t Messenger_size(Messenger *m);
|
|
|
|
/* Save the messenger in data (must be allocated memory of size Messenger_size()) */
|
|
void Messenger_save(Messenger *m, uint8_t *data);
|
|
|
|
/* Load the messenger from data of size length. */
|
|
int Messenger_load(Messenger *m, uint8_t *data, uint32_t length);
|
|
|
|
/* Allocate and return a list of valid friend id's. List must be freed by the
|
|
* caller.
|
|
*
|
|
* retun 0 if success.
|
|
* return -1 if failure.
|
|
*/
|
|
int get_friendlist(Messenger *m, int **out_list, uint32_t *out_list_length);
|
|
|
|
#endif
|