mirror of
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8f96ca6d86
"All rights reserved" was incorrect. The project was licensed under GPL3, which means a lot of rights are licensed to everybody in the world, i.e. not reserved to the "Tox Project".
636 lines
20 KiB
C++
636 lines
20 KiB
C++
%{
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/*
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* Copyright © 2016-2017 The TokTok team.
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* Copyright © 2013-2015 Tox project.
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*
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* This file is part of Tox, the free peer to peer instant messenger.
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*
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* Tox is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tox is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tox. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TOXAV_H
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#define TOXAV_H
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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%}
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/** \page av Public audio/video API for Tox clients.
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*
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* This API can handle multiple calls. Each call has its state, in very rare
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* occasions the library can change the state of the call without apps knowledge.
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*
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*/
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/** \subsection events Events and callbacks
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*
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* As in Core API, events are handled by callbacks. One callback can be
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* registered per event. All events have a callback function type named
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* `toxav_{event}_cb` and a function to register it named `toxav_callback_{event}`.
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* Passing a NULL callback will result in no callback being registered for that
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* event. Only one callback per event can be registered, so if a client needs
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* multiple event listeners, it needs to implement the dispatch functionality
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* itself. Unlike Core API, lack of some event handlers will cause the the
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* library to drop calls before they are started. Hanging up call from a
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* callback causes undefined behaviour.
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*
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*/
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/** \subsection threading Threading implications
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*
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* Unlike the Core API, this API is fully thread-safe. The library will ensure
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* the proper synchronization of parallel calls.
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*
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* A common way to run ToxAV (multiple or single instance) is to have a thread,
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* separate from tox instance thread, running a simple ${toxAV.iterate} loop,
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* sleeping for ${toxAV.iteration_interval} * milliseconds on each iteration.
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*
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* An important thing to note is that events are triggered from both tox and
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* toxav thread (see above). Audio and video receive frame events are triggered
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* from toxav thread while all the other events are triggered from tox thread.
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*
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* Tox thread has priority with mutex mechanisms. Any api function can
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* fail if mutexes are held by tox thread in which case they will set SYNC
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* error code.
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*/
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/**
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* External Tox type.
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*/
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class tox {
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struct this;
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}
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/**
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* ToxAV.
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*/
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class toxAV {
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/**
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* The ToxAV instance type. Each ToxAV instance can be bound to only one Tox
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* instance, and Tox instance can have only one ToxAV instance. One must make
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* sure to close ToxAV instance prior closing Tox instance otherwise undefined
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* behaviour occurs. Upon closing of ToxAV instance, all active calls will be
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* forcibly terminated without notifying peers.
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*
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*/
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struct this;
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/*******************************************************************************
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*
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* :: Creation and destruction
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*
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******************************************************************************/
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/**
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* Start new A/V session. There can only be only one session per Tox instance.
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*/
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static this new(tox::this *tox) {
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NULL,
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/**
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* Memory allocation failure while trying to allocate structures required for
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* the A/V session.
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*/
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MALLOC,
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/**
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* Attempted to create a second session for the same Tox instance.
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*/
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MULTIPLE,
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}
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/**
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* Releases all resources associated with the A/V session.
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*
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* If any calls were ongoing, these will be forcibly terminated without
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* notifying peers. After calling this function, no other functions may be
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* called and the av pointer becomes invalid.
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*/
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void kill();
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/**
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* Returns the Tox instance the A/V object was created for.
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*/
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tox::this *tox { get(); }
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/*******************************************************************************
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*
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* :: A/V event loop
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*
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******************************************************************************/
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/**
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* Returns the interval in milliseconds when the next toxav_iterate call should
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* be. If no call is active at the moment, this function returns 200.
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*/
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const uint32_t iteration_interval();
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/**
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* Main loop for the session. This function needs to be called in intervals of
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* toxav_iteration_interval() milliseconds. It is best called in the separate
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* thread from tox_iterate.
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*/
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void iterate();
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/*******************************************************************************
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*
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* :: Call setup
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*
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******************************************************************************/
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/**
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* Call a friend. This will start ringing the friend.
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*
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* It is the client's responsibility to stop ringing after a certain timeout,
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* if such behaviour is desired. If the client does not stop ringing, the
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* library will not stop until the friend is disconnected. Audio and video
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* receiving are both enabled by default.
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*
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* @param friend_number The friend number of the friend that should be called.
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* @param audio_bit_rate Audio bit rate in Kb/sec. Set this to 0 to disable
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* audio sending.
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* @param video_bit_rate Video bit rate in Kb/sec. Set this to 0 to disable
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* video sending.
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*/
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bool call(uint32_t friend_number, uint32_t audio_bit_rate, uint32_t video_bit_rate) {
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/**
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* A resource allocation error occurred while trying to create the structures
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* required for the call.
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*/
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MALLOC,
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/**
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* Synchronization error occurred.
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*/
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SYNC,
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/**
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* The friend number did not designate a valid friend.
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*/
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FRIEND_NOT_FOUND,
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/**
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* The friend was valid, but not currently connected.
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*/
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FRIEND_NOT_CONNECTED,
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/**
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* Attempted to call a friend while already in an audio or video call with
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* them.
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*/
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FRIEND_ALREADY_IN_CALL,
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/**
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* Audio or video bit rate is invalid.
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*/
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INVALID_BIT_RATE,
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}
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event call {
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/**
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* The function type for the ${event call} callback.
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*
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* @param friend_number The friend number from which the call is incoming.
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* @param audio_enabled True if friend is sending audio.
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* @param video_enabled True if friend is sending video.
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*/
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typedef void(uint32_t friend_number, bool audio_enabled, bool video_enabled);
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}
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/**
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* Accept an incoming call.
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*
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* If answering fails for any reason, the call will still be pending and it is
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* possible to try and answer it later. Audio and video receiving are both
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* enabled by default.
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*
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* @param friend_number The friend number of the friend that is calling.
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* @param audio_bit_rate Audio bit rate in Kb/sec. Set this to 0 to disable
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* audio sending.
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* @param video_bit_rate Video bit rate in Kb/sec. Set this to 0 to disable
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* video sending.
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*/
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bool answer(uint32_t friend_number, uint32_t audio_bit_rate, uint32_t video_bit_rate) {
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/**
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* Synchronization error occurred.
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*/
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SYNC,
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/**
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* Failed to initialize codecs for call session. Note that codec initiation
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* will fail if there is no receive callback registered for either audio or
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* video.
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*/
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CODEC_INITIALIZATION,
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/**
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* The friend number did not designate a valid friend.
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*/
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FRIEND_NOT_FOUND,
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/**
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* The friend was valid, but they are not currently trying to initiate a call.
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* This is also returned if this client is already in a call with the friend.
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*/
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FRIEND_NOT_CALLING,
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/**
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* Audio or video bit rate is invalid.
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*/
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INVALID_BIT_RATE,
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}
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/*******************************************************************************
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*
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* :: Call state graph
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*
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******************************************************************************/
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bitmask FRIEND_CALL_STATE {
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/**
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* Set by the AV core if an error occurred on the remote end or if friend
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* timed out. This is the final state after which no more state
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* transitions can occur for the call. This call state will never be triggered
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* in combination with other call states.
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*/
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ERROR,
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/**
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* The call has finished. This is the final state after which no more state
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* transitions can occur for the call. This call state will never be
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* triggered in combination with other call states.
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*/
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FINISHED,
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/**
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* The flag that marks that friend is sending audio.
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*/
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SENDING_A,
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/**
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* The flag that marks that friend is sending video.
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*/
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SENDING_V,
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/**
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* The flag that marks that friend is receiving audio.
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*/
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ACCEPTING_A,
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/**
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* The flag that marks that friend is receiving video.
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*/
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ACCEPTING_V,
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}
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event call_state {
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/**
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* The function type for the ${event call_state} callback.
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*
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* @param friend_number The friend number for which the call state changed.
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* @param state The bitmask of the new call state which is guaranteed to be
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* different than the previous state. The state is set to 0 when the call is
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* paused. The bitmask represents all the activities currently performed by the
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* friend.
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*/
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typedef void(uint32_t friend_number, uint32_t state);
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}
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/*******************************************************************************
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*
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* :: Call control
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*
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******************************************************************************/
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enum class CALL_CONTROL {
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/**
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* Resume a previously paused call. Only valid if the pause was caused by this
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* client, if not, this control is ignored. Not valid before the call is accepted.
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*/
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RESUME,
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/**
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* Put a call on hold. Not valid before the call is accepted.
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*/
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PAUSE,
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/**
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* Reject a call if it was not answered, yet. Cancel a call after it was
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* answered.
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*/
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CANCEL,
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/**
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* Request that the friend stops sending audio. Regardless of the friend's
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* compliance, this will cause the ${event audio.receive_frame} event to stop being
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* triggered on receiving an audio frame from the friend.
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*/
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MUTE_AUDIO,
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/**
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* Calling this control will notify client to start sending audio again.
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*/
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UNMUTE_AUDIO,
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/**
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* Request that the friend stops sending video. Regardless of the friend's
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* compliance, this will cause the ${event video.receive_frame} event to stop being
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* triggered on receiving a video frame from the friend.
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*/
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HIDE_VIDEO,
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/**
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* Calling this control will notify client to start sending video again.
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*/
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SHOW_VIDEO,
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}
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/**
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* Sends a call control command to a friend.
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*
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* @param friend_number The friend number of the friend this client is in a call
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* with.
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* @param control The control command to send.
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*
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* @return true on success.
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*/
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bool call_control(uint32_t friend_number, CALL_CONTROL control) {
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/**
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* Synchronization error occurred.
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*/
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SYNC,
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/**
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* The friend_number passed did not designate a valid friend.
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*/
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FRIEND_NOT_FOUND,
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/**
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* This client is currently not in a call with the friend. Before the call is
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* answered, only CANCEL is a valid control.
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*/
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FRIEND_NOT_IN_CALL,
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/**
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* Happens if user tried to pause an already paused call or if trying to
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* resume a call that is not paused.
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*/
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INVALID_TRANSITION,
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}
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/*******************************************************************************
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*
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* :: Controlling bit rates
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*
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******************************************************************************/
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namespace bit_rate {
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/**
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* Set the bit rate to be used in subsequent audio/video frames.
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*
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* @param friend_number The friend number of the friend for which to set the
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* bit rate.
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* @param audio_bit_rate The new audio bit rate in Kb/sec. Set to 0 to disable
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* audio sending. Set to -1 to leave unchanged.
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* @param video_bit_rate The new video bit rate in Kb/sec. Set to 0 to disable
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* video sending. Set to -1 to leave unchanged.
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*
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*/
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bool set(uint32_t friend_number, int32_t audio_bit_rate, int32_t video_bit_rate) {
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/**
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* Synchronization error occurred.
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*/
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SYNC,
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/**
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* The audio bit rate passed was not one of the supported values.
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*/
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INVALID_AUDIO_BIT_RATE,
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/**
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* The video bit rate passed was not one of the supported values.
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*/
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INVALID_VIDEO_BIT_RATE,
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/**
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* The friend_number passed did not designate a valid friend.
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*/
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FRIEND_NOT_FOUND,
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/**
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* This client is currently not in a call with the friend.
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*/
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FRIEND_NOT_IN_CALL,
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}
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event status {
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/**
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* The function type for the ${event status} callback. The event is triggered
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* when the network becomes too saturated for current bit rates at which
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* point core suggests new bit rates.
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*
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* @param friend_number The friend number of the friend for which to set the
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* bit rate.
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* @param audio_bit_rate Suggested maximum audio bit rate in Kb/sec.
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* @param video_bit_rate Suggested maximum video bit rate in Kb/sec.
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*/
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typedef void(uint32_t friend_number, uint32_t audio_bit_rate, uint32_t video_bit_rate);
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}
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}
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/*******************************************************************************
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*
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* :: A/V sending
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*
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******************************************************************************/
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error for send_frame {
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/**
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* In case of video, one of Y, U, or V was NULL. In case of audio, the samples
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* data pointer was NULL.
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*/
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NULL,
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/**
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* The friend_number passed did not designate a valid friend.
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*/
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FRIEND_NOT_FOUND,
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/**
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* This client is currently not in a call with the friend.
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*/
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FRIEND_NOT_IN_CALL,
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/**
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* Synchronization error occurred.
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*/
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SYNC,
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/**
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* One of the frame parameters was invalid. E.g. the resolution may be too
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* small or too large, or the audio sampling rate may be unsupported.
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*/
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INVALID,
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/**
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* Either friend turned off audio or video receiving or we turned off sending
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* for the said payload.
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*/
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PAYLOAD_TYPE_DISABLED,
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/**
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* Failed to push frame through rtp interface.
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*/
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RTP_FAILED,
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}
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namespace audio {
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/**
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* Send an audio frame to a friend.
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*
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* The expected format of the PCM data is: [s1c1][s1c2][...][s2c1][s2c2][...]...
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* Meaning: sample 1 for channel 1, sample 1 for channel 2, ...
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* For mono audio, this has no meaning, every sample is subsequent. For stereo,
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* this means the expected format is LRLRLR... with samples for left and right
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* alternating.
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*
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* @param friend_number The friend number of the friend to which to send an
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* audio frame.
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* @param pcm An array of audio samples. The size of this array must be
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* sample_count * channels.
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* @param sample_count Number of samples in this frame. Valid numbers here are
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* ((sample rate) * (audio length) / 1000), where audio length can be
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* 2.5, 5, 10, 20, 40 or 60 millseconds.
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* @param channels Number of audio channels. Supported values are 1 and 2.
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* @param sampling_rate Audio sampling rate used in this frame. Valid sampling
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* rates are 8000, 12000, 16000, 24000, or 48000.
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*/
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bool send_frame(uint32_t friend_number, const int16_t *pcm, size_t sample_count,
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uint8_t channels, uint32_t sampling_rate) with error for send_frame;
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}
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namespace video {
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/**
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* Send a video frame to a friend.
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*
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* Y - plane should be of size: height * width
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* U - plane should be of size: (height/2) * (width/2)
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* V - plane should be of size: (height/2) * (width/2)
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*
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* @param friend_number The friend number of the friend to which to send a video
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* frame.
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* @param width Width of the frame in pixels.
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* @param height Height of the frame in pixels.
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* @param y Y (Luminance) plane data.
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* @param u U (Chroma) plane data.
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* @param v V (Chroma) plane data.
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*/
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bool send_frame(uint32_t friend_number, uint16_t width, uint16_t height,
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const uint8_t *y, const uint8_t *u, const uint8_t *v) with error for send_frame;
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}
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/*******************************************************************************
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*
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* :: A/V receiving
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*
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******************************************************************************/
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namespace audio {
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event receive_frame {
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/**
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* The function type for the ${event receive_frame} callback. The callback can be
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* called multiple times per single iteration depending on the amount of queued
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* frames in the buffer. The received format is the same as in send function.
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*
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* @param friend_number The friend number of the friend who sent an audio frame.
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* @param pcm An array of audio samples (sample_count * channels elements).
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* @param sample_count The number of audio samples per channel in the PCM array.
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* @param channels Number of audio channels.
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* @param sampling_rate Sampling rate used in this frame.
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*
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*/
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typedef void(uint32_t friend_number, const int16_t *pcm, size_t sample_count,
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uint8_t channels, uint32_t sampling_rate);
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}
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}
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namespace video {
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event receive_frame {
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/**
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* The function type for the ${event receive_frame} callback.
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*
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* The size of plane data is derived from width and height as documented
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* below.
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*
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* Strides represent padding for each plane that may or may not be present.
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* You must handle strides in your image processing code. Strides are
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* negative if the image is bottom-up hence why you MUST abs() it when
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* calculating plane buffer size.
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*
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* @param friend_number The friend number of the friend who sent a video frame.
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* @param width Width of the frame in pixels.
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* @param height Height of the frame in pixels.
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* @param y Luminosity plane. Size = MAX(width, abs(ystride)) * height.
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* @param u U chroma plane. Size = MAX(width/2, abs(ustride)) * (height/2).
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* @param v V chroma plane. Size = MAX(width/2, abs(vstride)) * (height/2).
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*
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* @param ystride Luminosity plane stride.
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* @param ustride U chroma plane stride.
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* @param vstride V chroma plane stride.
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*/
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typedef void(uint32_t friend_number, uint16_t width, uint16_t height,
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const uint8_t *y, const uint8_t *u, const uint8_t *v,
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int32_t ystride, int32_t ustride, int32_t vstride);
|
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}
|
|
}
|
|
|
|
}
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|
|
|
%{
|
|
/**
|
|
* NOTE Compatibility with old toxav group calls. TODO(iphydf): remove
|
|
*/
|
|
/* Create a new toxav group.
|
|
*
|
|
* return group number on success.
|
|
* return -1 on failure.
|
|
*
|
|
* Audio data callback format:
|
|
* audio_callback(Tox *tox, int groupnumber, int peernumber, const int16_t *pcm, unsigned int samples, uint8_t channels, unsigned int sample_rate, void *userdata)
|
|
*
|
|
* Note that total size of pcm in bytes is equal to (samples * channels * sizeof(int16_t)).
|
|
*/
|
|
int toxav_add_av_groupchat(Tox *tox, void (*audio_callback)(void *, int, int, const int16_t *, unsigned int, uint8_t,
|
|
unsigned int, void *), void *userdata);
|
|
|
|
/* Join a AV group (you need to have been invited first.)
|
|
*
|
|
* returns group number on success
|
|
* returns -1 on failure.
|
|
*
|
|
* Audio data callback format (same as the one for toxav_add_av_groupchat()):
|
|
* audio_callback(Tox *tox, int groupnumber, int peernumber, const int16_t *pcm, unsigned int samples, uint8_t channels, unsigned int sample_rate, void *userdata)
|
|
*
|
|
* Note that total size of pcm in bytes is equal to (samples * channels * sizeof(int16_t)).
|
|
*/
|
|
int toxav_join_av_groupchat(Tox *tox, int32_t friendnumber, const uint8_t *data, uint16_t length,
|
|
void (*audio_callback)(void *, int, int, const int16_t *, unsigned int, uint8_t, unsigned int, void *), void *userdata);
|
|
|
|
/* Send audio to the group chat.
|
|
*
|
|
* return 0 on success.
|
|
* return -1 on failure.
|
|
*
|
|
* Note that total size of pcm in bytes is equal to (samples * channels * sizeof(int16_t)).
|
|
*
|
|
* Valid number of samples are ((sample rate) * (audio length (Valid ones are: 2.5, 5, 10, 20, 40 or 60 ms)) / 1000)
|
|
* Valid number of channels are 1 or 2.
|
|
* Valid sample rates are 8000, 12000, 16000, 24000, or 48000.
|
|
*
|
|
* Recommended values are: samples = 960, channels = 1, sample_rate = 48000
|
|
*/
|
|
int toxav_group_send_audio(Tox *tox, int groupnumber, const int16_t *pcm, unsigned int samples, uint8_t channels,
|
|
unsigned int sample_rate);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
#endif /* TOXAV_H */
|
|
%}
|