#include "DHT.h" //Basic network functions: //TODO: put them somewhere else than here //Function to send packet(data) of length length to ip_port int sendpacket(IP_Port ip_port, char * data, uint32_t length) { ADDR addr = {AF_INET, ip_port.port, ip_port.ip}; return sendto(sock, data, length, 0, (struct sockaddr *)&addr, sizeof(addr)); } //Function to recieve data, ip and port of sender is put into ip_port //the packet data into data //the packet length into length. //dump all empty packets. int recievepacket(IP_Port * ip_port, char * data, uint32_t * length) { ADDR addr; uint32_t addrlen = sizeof(addr); (*(int *)length) = recvfrom(sock, data, MAX_UDP_PACKET_SIZE, 0, (struct sockaddr *)&addr, &addrlen); if(*(int *)length <= 0) { //nothing recieved //or empty packet return -1; } ip_port->ip = addr.ip; ip_port->port = addr.port; return 0; } //Compares client_id1 and client_id2 with client_id //return 0 if both are same distance //return 1 if client_id1 is closer. //return 2 if client_id2 is closer. int id_closest(char * client_id, char * client_id1, char * client_id2)//tested { uint32_t i; for(i = 0; i < CLIENT_ID_SIZE; i++) { if(abs(client_id[i] ^ client_id1[i]) < abs(client_id[i] ^ client_id2[i])) { return 1; } else if(abs(client_id[i] ^ client_id1[i]) > abs(client_id[i] ^ client_id2[i])) { return 2; } } return 0; } //check if client with client_id is already in list of length length. //if it is set it's corresponding timestamp to current time. //return True(1) or False(0) //TODO: maybe optimize this. int client_in_list(Client_data * list, uint32_t length, char * client_id, IP_Port ip_port) { uint32_t i, j; uint32_t temp_time = unix_time(); for(i = 0; i < length; i++) { //If the id for an ip/port changes, replace it. if(list[i].ip_port.ip.i == ip_port.ip.i && list[i].ip_port.port == ip_port.port) { memcpy(list[i].client_id, client_id, CLIENT_ID_SIZE); } for(j = 0; j < CLIENT_ID_SIZE; j++) { if(list[i].client_id[j] != client_id[j]) { break; } } if(j == CLIENT_ID_SIZE) { //Refresh the client timestamp. list[i].timestamp = temp_time; return 1; } } return 0; } //check if client with client_id is already in node format list of length length. //return True(1) or False(0) int client_in_nodelist(Node_format * list, uint32_t length, char * client_id) { uint32_t i, j; for(i = 0; i < length; i++) { for(j = 0; j < CLIENT_ID_SIZE; j++) { if(list[i].client_id[j] != client_id[j]) { break; } } if(j == CLIENT_ID_SIZE) { return 1; } } return 0; } //the number of seconds for a non responsive node to become bad. #define BAD_NODE_TIMEOUT 130 //The max number of nodes to send with send nodes. #define MAX_SENT_NODES 8 //Find MAX_SENT_NODES nodes closest to the client_id for the send nodes request: //put them in the nodes_list and return how many were found. //TODO: Make this function much more efficient. int get_close_nodes(char * client_id, Node_format * nodes_list) { uint32_t i, j, k; int num_nodes=0; uint32_t temp_time = unix_time(); for(i = 0; i < LCLIENT_LIST; i++) { if(close_clientlist[i].timestamp + BAD_NODE_TIMEOUT > temp_time && !client_in_nodelist(nodes_list, MAX_SENT_NODES,close_clientlist[i].client_id)) //if node is good and not already in list. { if(num_nodes < MAX_SENT_NODES) { memcpy(nodes_list[num_nodes].client_id, close_clientlist[i].client_id, CLIENT_ID_SIZE); nodes_list[num_nodes].ip_port = close_clientlist[i].ip_port; num_nodes++; } else for(j = 0; j < MAX_SENT_NODES; j++) { if(id_closest(client_id, nodes_list[j].client_id, close_clientlist[i].client_id) == 2) { memcpy(nodes_list[j].client_id, close_clientlist[i].client_id, CLIENT_ID_SIZE); nodes_list[j].ip_port = close_clientlist[i].ip_port; break; } } } } for(i = 0; i < num_friends; i++) { for(j = 0; j < MAX_FRIEND_CLIENTS; j++) { if(friends_list[i].client_list[j].timestamp + BAD_NODE_TIMEOUT > temp_time && !client_in_nodelist(nodes_list, MAX_SENT_NODES,friends_list[i].client_list[j].client_id)) //if node is good and not already in list. { if(num_nodes < MAX_SENT_NODES) { memcpy(nodes_list[num_nodes].client_id, friends_list[i].client_list[j].client_id, CLIENT_ID_SIZE); nodes_list[num_nodes].ip_port = friends_list[i].client_list[j].ip_port; num_nodes++; } else for(k = 0; k < MAX_SENT_NODES; k++) { if(id_closest(client_id, nodes_list[k].client_id, friends_list[i].client_list[j].client_id) == 2) { memcpy(nodes_list[k].client_id, friends_list[i].client_list[j].client_id, CLIENT_ID_SIZE); nodes_list[k].ip_port = friends_list[i].client_list[j].ip_port; break; } } } } } return num_nodes; } //replace first bad (or empty) node with this one //return 0 if successfull //return 1 if not (list contains no bad nodes) int replace_bad(Client_data * list, uint32_t length, char * client_id, IP_Port ip_port)//tested { uint32_t i; uint32_t temp_time = unix_time(); for(i = 0; i < length; i++) { if(list[i].timestamp + BAD_NODE_TIMEOUT < temp_time)//if node is bad. { memcpy(list[i].client_id, client_id, CLIENT_ID_SIZE); list[i].ip_port = ip_port; list[i].timestamp = temp_time; return 0; } } return 1; } //replace the first good node further to the comp_client_id than that of the client_id int replace_good(Client_data * list, uint32_t length, char * client_id, IP_Port ip_port, char * comp_client_id) { uint32_t i; uint32_t temp_time = unix_time(); for(i = 0; i < length; i++) { if(id_closest(comp_client_id, list[i].client_id, client_id) == 2) { memcpy(list[i].client_id, client_id, CLIENT_ID_SIZE); list[i].ip_port = ip_port; list[i].timestamp = temp_time; return 0; } } return 1; } //Attempt to add client with ip_port and client_id to the friends client list and close_clientlist void addto_lists(IP_Port ip_port, char * client_id) { uint32_t i; //NOTE: current behaviour if there are two clients with the same id is to only keep one (the first one) if(!client_in_list(close_clientlist, LCLIENT_LIST, client_id, ip_port)) { if(replace_bad(close_clientlist, LCLIENT_LIST, client_id, ip_port)) { //if we can't replace bad nodes we try replacing good ones replace_good(close_clientlist, LCLIENT_LIST, client_id, ip_port, self_client_id); } } for(i = 0; i < num_friends; i++) { if(!client_in_list(friends_list[i].client_list, MAX_FRIEND_CLIENTS, client_id, ip_port)) { if(replace_bad(friends_list[i].client_list, MAX_FRIEND_CLIENTS, client_id, ip_port)) { //if we can't replace bad nodes we try replacing good ones replace_good(friends_list[i].client_list, MAX_FRIEND_CLIENTS, client_id, ip_port, self_client_id); } } } } //ping timeout in seconds #define PING_TIMEOUT 10 //check if we are currently pinging an ip_port and/or a ping_id //Variables with values of zero will not be checked. //if we are already, return 1 //else return 0 //TODO: Maybe optimize this int is_pinging(IP_Port ip_port, uint32_t ping_id) { uint32_t i; uint8_t pinging; uint32_t temp_time = unix_time(); for(i = 0; i < LPING_ARRAY; i++ ) { if((pings[i].timestamp + PING_TIMEOUT) > temp_time) { if(ip_port.ip.i != 0) { pinging = 0; if(pings[i].ip_port.ip.i == ip_port.ip.i && pings[i].ip_port.port == ip_port.port) { pinging = 1; } } if(ping_id != 0) { pinging = 0; if(pings[i].ping_id == ping_id) { pinging = 1; } } if(pinging == 1) { return 1; } } } return 0; } //Same as last function but for get_node requests. int is_gettingnodes(IP_Port ip_port, uint32_t ping_id) { uint32_t i; uint8_t pinging; uint32_t temp_time = unix_time(); for(i = 0; i < LPING_ARRAY; i++ ) { if((send_nodes[i].timestamp + PING_TIMEOUT) > temp_time) { if(ip_port.ip.i != 0) { pinging = 0; if(send_nodes[i].ip_port.ip.i == ip_port.ip.i && send_nodes[i].ip_port.port == ip_port.port) { pinging = 1; } } if(ping_id != 0) { pinging = 0; if(send_nodes[i].ping_id == ping_id) { pinging = 1; } } if(pinging == 1) { return 1; } } } return 0; } //Add a new ping request to the list of ping requests //returns the ping_id to put in the ping request //returns 0 if problem. //TODO: Maybe optimize this int add_pinging(IP_Port ip_port) { uint32_t i, j; int ping_id = rand(); uint32_t temp_time = unix_time(); for(i = 0; i < PING_TIMEOUT; i++ ) { for(j = 0; j < LPING_ARRAY; j++ ) { if((pings[j].timestamp + PING_TIMEOUT - i) < temp_time) { pings[j].timestamp = temp_time; pings[j].ip_port = ip_port; pings[j].ping_id = ping_id; return ping_id; } } } return 0; } //Same but for get node requests int add_gettingnodes(IP_Port ip_port) { uint32_t i, j; int ping_id = rand(); uint32_t temp_time = unix_time(); for(i = 0; i < PING_TIMEOUT; i++ ) { for(j = 0; j < LSEND_NODES_ARRAY; j++ ) { if((send_nodes[j].timestamp + PING_TIMEOUT - i) < temp_time) { send_nodes[j].timestamp = temp_time; send_nodes[j].ip_port = ip_port; send_nodes[j].ping_id = ping_id; return ping_id; } } } return 0; } //send a ping request //Ping request only works if there is none hos been sent to that ip/port in the last 5 seconds. int pingreq(IP_Port ip_port) { if(is_pinging(ip_port, 0)) { return 1; } int ping_id = add_pinging(ip_port); if(ping_id == 0) { return 1; } char data[5 + CLIENT_ID_SIZE]; data[0] = 0; memcpy(data + 1, &ping_id, 4); memcpy(data + 5, self_client_id, CLIENT_ID_SIZE); return sendpacket(ip_port, data, sizeof(data)); } //send a ping response int pingres(IP_Port ip_port, uint32_t ping_id) { char data[5 + CLIENT_ID_SIZE]; data[0] = 1; memcpy(data + 1, &ping_id, 4); memcpy(data + 5, self_client_id, CLIENT_ID_SIZE); return sendpacket(ip_port, data, sizeof(data)); } //send a getnodes request int getnodes(IP_Port ip_port, char * client_id) { if(is_gettingnodes(ip_port, 0)) { return 1; } int ping_id = add_gettingnodes(ip_port); if(ping_id == 0) { return 1; } char data[5 + CLIENT_ID_SIZE*2]; data[0] = 2; memcpy(data + 1, &ping_id, 4); memcpy(data + 5, self_client_id, CLIENT_ID_SIZE); memcpy(data + 5 + CLIENT_ID_SIZE, client_id, CLIENT_ID_SIZE); return sendpacket(ip_port, data, sizeof(data)); } //send a send nodes response int sendnodes(IP_Port ip_port, char * client_id, uint32_t ping_id) { char data[5 + (CLIENT_ID_SIZE + sizeof(IP_Port))*MAX_SENT_NODES]; Node_format nodes_list[MAX_SENT_NODES]; int num_nodes = get_close_nodes(client_id, nodes_list); if(num_nodes == 0) { return 0; } data[0] = 3; memcpy(data + 1, &ping_id, 4); memcpy(data + 5, self_client_id, CLIENT_ID_SIZE); memcpy(data + 5 + CLIENT_ID_SIZE, nodes_list, num_nodes * (CLIENT_ID_SIZE + sizeof(IP_Port))); return sendpacket(ip_port, data, 5 + CLIENT_ID_SIZE + num_nodes * (CLIENT_ID_SIZE + sizeof(IP_Port))); } //Packet handling functions //One to handle each types of packets we recieve int handle_pingreq(char * packet, uint32_t length, IP_Port source)//tested { if(length != 5 + CLIENT_ID_SIZE) { return 1; } uint32_t ping_id; memcpy(&ping_id, packet + 1, 4); IP_Port bad_ip = {{{0}}, 0}; if(is_pinging(bad_ip, ping_id))//check if packet is from ourself. { return 1; } pingres(source, ping_id); pingreq(source); return 0; } int handle_pingres(char * packet, uint32_t length, IP_Port source) { if(length != (5 + CLIENT_ID_SIZE)) { return 1; } uint32_t ping_id; memcpy(&ping_id, packet + 1, 4); if(is_pinging(source, ping_id)) { addto_lists(source, packet + 5); return 0; } return 1; } int handle_getnodes(char * packet, uint32_t length, IP_Port source) { if(length != (5 + CLIENT_ID_SIZE*2)) { return 1; } uint32_t ping_id; memcpy(&ping_id, packet + 1, 4); sendnodes(source, packet + 5 + CLIENT_ID_SIZE, ping_id); IP_Port bad_ip = {{{0}}, 0}; if(is_gettingnodes(bad_ip, ping_id))//check if packet is from ourself. { return 1; } pingreq(source); return 0; } int handle_sendnodes(char * packet, uint32_t length, IP_Port source)//tested { if(length > (5 + CLIENT_ID_SIZE + MAX_SENT_NODES * (CLIENT_ID_SIZE + sizeof(IP_Port))) || (length - 5 - CLIENT_ID_SIZE) % (CLIENT_ID_SIZE + sizeof(IP_Port)) != 0) { return 1; } uint32_t num_nodes = (length - 5 - CLIENT_ID_SIZE) / (CLIENT_ID_SIZE + sizeof(IP_Port)); uint32_t i; uint32_t ping_id; memcpy(&ping_id, packet + 1, 4); if(!is_gettingnodes(source, ping_id)) { return 1; } Node_format nodes_list[MAX_SENT_NODES]; memcpy(nodes_list, packet + 5 + CLIENT_ID_SIZE, num_nodes * (CLIENT_ID_SIZE + sizeof(IP_Port))); for(i = 0; i < num_nodes; i++) { pingreq(nodes_list[i].ip_port); } addto_lists(source, packet + 5); return 0; } //END of packet handling functions int addfriend(char * client_id) { //TODO:Maybe make the array of friends dynamic instead of a static array with MAX_FRIENDS if(MAX_FRIENDS > num_friends) { memcpy(friends_list[num_friends].client_id, client_id, CLIENT_ID_SIZE); num_friends++; return 0; } return 1; } int delfriend(char * client_id) { uint32_t i; for(i = 0; i < num_friends; i++) { if(memcmp(friends_list[i].client_id, client_id, CLIENT_ID_SIZE) == 0)//Equal { memcpy(friends_list[num_friends].client_id, friends_list[i].client_id, CLIENT_ID_SIZE); num_friends--; return 0; } } return 1; } //TODO: Optimize this. IP_Port getfriendip(char * client_id) { uint32_t i, j; IP_Port empty = {{{0}}, 0}; for(i = 0; i < num_friends; i++) { if(memcmp(friends_list[i].client_id, client_id, CLIENT_ID_SIZE) == 0)//Equal { for(j = 0; j < MAX_FRIEND_CLIENTS; j++) { if(memcmp(friends_list[i].client_list[j].client_id, client_id, CLIENT_ID_SIZE) == 0) { return friends_list[i].client_list[j].ip_port; } } return empty; } } empty.ip.i = 1; return empty; } int DHT_recvpacket(char * packet, uint32_t length, IP_Port source) { switch (packet[0]) { case 0: return handle_pingreq(packet, length, source); case 1: return handle_pingres(packet, length, source); case 2: return handle_getnodes(packet, length, source); case 3: return handle_sendnodes(packet, length, source); default: return 1; } return 0; } //The timeout after which a node is discarded completely. #define Kill_NODE_TIMEOUT 300 //ping interval in seconds for each node in our lists. #define PING_INTERVAL 60 //ping interval in seconds for each random sending of a get nodes request. #define GET_NODE_INTERVAL 10 //Ping each client in the "friends" list every 60 seconds. //Send a get nodes request every 20 seconds to a random good node for each "friend" in our "friends" list. uint32_t friend_lastgetnode[MAX_FRIENDS]; void doFriends() { uint32_t i, j; uint32_t temp_time = unix_time(); uint32_t num_nodes = 0; uint32_t rand_node; uint32_t index[MAX_FRIEND_CLIENTS]; for(i = 0; i < num_friends; i++) { for(j = 0; j < MAX_FRIEND_CLIENTS; j++) { if(friends_list[i].client_list[j].timestamp + Kill_NODE_TIMEOUT > temp_time)//if node is not dead. { //TODO: Make this better, it only works if the function is called more than once per second. if((temp_time - friends_list[i].client_list[j].timestamp) % PING_INTERVAL == 0) { pingreq(friends_list[i].client_list[j].ip_port); } if(friends_list[i].client_list[j].timestamp + BAD_NODE_TIMEOUT > temp_time)//if node is good. { index[num_nodes] = j; num_nodes++; } } } if(friend_lastgetnode[i] + GET_NODE_INTERVAL <= temp_time && num_nodes != 0) { rand_node = rand() % num_nodes; getnodes(friends_list[i].client_list[index[rand_node]].ip_port, friends_list[i].client_list[index[rand_node]].client_id); friend_lastgetnode[i] = temp_time; } } } uint32_t close_lastgetnodes; //Ping each client in the close nodes list every 60 seconds. //Send a get nodes request every 20 seconds to a random good node int the list. void doClose()//tested { uint32_t i; uint32_t temp_time = unix_time(); uint32_t num_nodes = 0; uint32_t rand_node; uint32_t index[LCLIENT_LIST]; for(i = 0; i < LCLIENT_LIST; i++) { if(close_clientlist[i].timestamp + Kill_NODE_TIMEOUT > temp_time)//if node is not dead. { //TODO: Make this better, it only works if the function is called more than once per second. if((temp_time - close_clientlist[i].timestamp) % PING_INTERVAL == 0) { pingreq(close_clientlist[i].ip_port); } if(close_clientlist[i].timestamp + BAD_NODE_TIMEOUT > temp_time)//if node is good. { index[num_nodes] = i; num_nodes++; } } } if(close_lastgetnodes + GET_NODE_INTERVAL <= temp_time && num_nodes != 0) { rand_node = rand() % num_nodes; getnodes(close_clientlist[index[rand_node]].ip_port, close_clientlist[index[rand_node]].client_id); close_lastgetnodes = temp_time; } } void doDHT() { doClose(); doFriends(); } void bootstrap(IP_Port ip_port) { getnodes(ip_port, self_client_id); }