%{ /* SPDX-License-Identifier: GPL-3.0-or-later * Copyright © 2016-2018 The TokTok team. * Copyright © 2013-2015 Tox project. */ #ifndef C_TOXCORE_TOXAV_TOXAV_H #define C_TOXCORE_TOXAV_TOXAV_H #include #include #include //!TOKSTYLE- #ifdef __cplusplus extern "C" { #endif %} /** \page av Public audio/video API for Tox clients. * * This API can handle multiple calls. Each call has its state, in very rare * occasions the library can change the state of the call without apps knowledge. * */ /** \subsection events Events and callbacks * * As in Core API, events are handled by callbacks. One callback can be * registered per event. All events have a callback function type named * `toxav_{event}_cb` and a function to register it named `toxav_callback_{event}`. * Passing a NULL callback will result in no callback being registered for that * event. Only one callback per event can be registered, so if a client needs * multiple event listeners, it needs to implement the dispatch functionality * itself. Unlike Core API, lack of some event handlers will cause the the * library to drop calls before they are started. Hanging up call from a * callback causes undefined behaviour. * */ /** \subsection threading Threading implications * * Only ${toxAV.iterate} is thread-safe, all other functions must run from the * tox thread. * * Important exceptions are the `*_iterate` and `*_iterate_interval` * functions. You have to choose either the single thread or the multi thread * functions and read their documentation. * * A common way to run ToxAV (multiple or single instance) is to have a thread, * separate from tox instance thread, running a simple ${toxAV.iterate} loop, * sleeping for ${toxAV.iteration_interval} * milliseconds on each iteration. * * An important thing to note is that events are triggered from both tox and * toxav thread (see above). Audio and video receive frame events are triggered * from toxav thread while all the other events are triggered from tox thread. * * Tox thread has priority with mutex mechanisms. Any api function can * fail if mutexes are held by tox thread in which case they will set SYNC * error code. */ /** \subsection multi-threading Separate audio and video threads * * ToxAV supports either a single thread for audio and video or decoding and * encoding them in separate threads. You have to choose one mode and can not * mix function calls to those different modes. * * For best results use the multi-threaded mode and run the audio thread with * higher priority than the video thread. This prioritizes audio over video. */ /** * External Tox type. */ class tox { struct this; } /** * ToxAV. */ class toxAV { /** * The ToxAV instance type. Each ToxAV instance can be bound to only one Tox * instance, and Tox instance can have only one ToxAV instance. One must make * sure to close ToxAV instance prior closing Tox instance otherwise undefined * behaviour occurs. Upon closing of ToxAV instance, all active calls will be * forcibly terminated without notifying peers. * */ struct this; /******************************************************************************* * * :: Creation and destruction * ******************************************************************************/ /** * Start new A/V session. There can only be only one session per Tox instance. */ static this new(tox::this *tox) { NULL, /** * Memory allocation failure while trying to allocate structures required for * the A/V session. */ MALLOC, /** * Attempted to create a second session for the same Tox instance. */ MULTIPLE, } /** * Releases all resources associated with the A/V session. * * If any calls were ongoing, these will be forcibly terminated without * notifying peers. After calling this function, no other functions may be * called and the av pointer becomes invalid. */ void kill(); /** * Returns the Tox instance the A/V object was created for. */ tox::this *tox { get(); } /******************************************************************************* * * :: A/V event loop, single thread * ******************************************************************************/ /** * Returns the interval in milliseconds when the next toxav_iterate call should * be. If no call is active at the moment, this function returns 200. * This function MUST be called from the same thread as toxav_iterate. */ const uint32_t iteration_interval(); /** * Main loop for the session. This function needs to be called in intervals of * toxav_iteration_interval() milliseconds. It is best called in the separate * thread from tox_iterate. */ void iterate(); /******************************************************************************* * * :: A/V event loop, multiple threads * ******************************************************************************/ /** * Returns the interval in milliseconds when the next toxav_audio_iterate call * should be. If no call is active at the moment, this function returns 200. * This function MUST be called from the same thread as toxav_audio_iterate. */ const uint32_t audio_iteration_interval(); /** * Main loop for the session. This function needs to be called in intervals of * toxav_audio_iteration_interval() milliseconds. It is best called in a * separate thread from tox_iterate and toxav_video_iterate. The thread calling * this function should have higher priority than the one calling * toxav_video_iterate to prioritize audio over video. */ void audio_iterate(); /** * Returns the interval in milliseconds when the next toxav_video_iterate call * should be. If no call is active at the moment, this function returns 200. * This function MUST be called from the same thread as toxav_video_iterate. */ const uint32_t video_iteration_interval(); /** * Main loop for the session. This function needs to be called in intervals of * toxav_video_iteration_interval() milliseconds. It is best called in a * separate thread from tox_iterate and toxav_audio_iterate. The thread calling * this function should have lower priority than the one calling * toxav_audio_iterate to prioritize audio over video. */ void video_iterate(); /******************************************************************************* * * :: Call setup * ******************************************************************************/ /** * Call a friend. This will start ringing the friend. * * It is the client's responsibility to stop ringing after a certain timeout, * if such behaviour is desired. If the client does not stop ringing, the * library will not stop until the friend is disconnected. Audio and video * receiving are both enabled by default. * * @param friend_number The friend number of the friend that should be called. * @param audio_bit_rate Audio bit rate in Kb/sec. Set this to 0 to disable * audio sending. * @param video_bit_rate Video bit rate in Kb/sec. Set this to 0 to disable * video sending. */ bool call(uint32_t friend_number, uint32_t audio_bit_rate, uint32_t video_bit_rate) { /** * A resource allocation error occurred while trying to create the structures * required for the call. */ MALLOC, /** * Synchronization error occurred. */ SYNC, /** * The friend number did not designate a valid friend. */ FRIEND_NOT_FOUND, /** * The friend was valid, but not currently connected. */ FRIEND_NOT_CONNECTED, /** * Attempted to call a friend while already in an audio or video call with * them. */ FRIEND_ALREADY_IN_CALL, /** * Audio or video bit rate is invalid. */ INVALID_BIT_RATE, } event call { /** * The function type for the ${event call} callback. * * @param friend_number The friend number from which the call is incoming. * @param audio_enabled True if friend is sending audio. * @param video_enabled True if friend is sending video. */ typedef void(uint32_t friend_number, bool audio_enabled, bool video_enabled); } /** * Accept an incoming call. * * If answering fails for any reason, the call will still be pending and it is * possible to try and answer it later. Audio and video receiving are both * enabled by default. * * @param friend_number The friend number of the friend that is calling. * @param audio_bit_rate Audio bit rate in Kb/sec. Set this to 0 to disable * audio sending. * @param video_bit_rate Video bit rate in Kb/sec. Set this to 0 to disable * video sending. */ bool answer(uint32_t friend_number, uint32_t audio_bit_rate, uint32_t video_bit_rate) { /** * Synchronization error occurred. */ SYNC, /** * Failed to initialize codecs for call session. Note that codec initiation * will fail if there is no receive callback registered for either audio or * video. */ CODEC_INITIALIZATION, /** * The friend number did not designate a valid friend. */ FRIEND_NOT_FOUND, /** * The friend was valid, but they are not currently trying to initiate a call. * This is also returned if this client is already in a call with the friend. */ FRIEND_NOT_CALLING, /** * Audio or video bit rate is invalid. */ INVALID_BIT_RATE, } /******************************************************************************* * * :: Call state graph * ******************************************************************************/ bitmask FRIEND_CALL_STATE { /** * Set by the AV core if an error occurred on the remote end or if friend * timed out. This is the final state after which no more state * transitions can occur for the call. This call state will never be triggered * in combination with other call states. */ ERROR, /** * The call has finished. This is the final state after which no more state * transitions can occur for the call. This call state will never be * triggered in combination with other call states. */ FINISHED, /** * The flag that marks that friend is sending audio. */ SENDING_A, /** * The flag that marks that friend is sending video. */ SENDING_V, /** * The flag that marks that friend is receiving audio. */ ACCEPTING_A, /** * The flag that marks that friend is receiving video. */ ACCEPTING_V, } event call_state { /** * The function type for the ${event call_state} callback. * * @param friend_number The friend number for which the call state changed. * @param state The bitmask of the new call state which is guaranteed to be * different than the previous state. The state is set to 0 when the call is * paused. The bitmask represents all the activities currently performed by the * friend. */ typedef void(uint32_t friend_number, uint32_t state); } /******************************************************************************* * * :: Call control * ******************************************************************************/ enum class CALL_CONTROL { /** * Resume a previously paused call. Only valid if the pause was caused by this * client, if not, this control is ignored. Not valid before the call is accepted. */ RESUME, /** * Put a call on hold. Not valid before the call is accepted. */ PAUSE, /** * Reject a call if it was not answered, yet. Cancel a call after it was * answered. */ CANCEL, /** * Request that the friend stops sending audio. Regardless of the friend's * compliance, this will cause the ${event audio.receive_frame} event to stop being * triggered on receiving an audio frame from the friend. */ MUTE_AUDIO, /** * Calling this control will notify client to start sending audio again. */ UNMUTE_AUDIO, /** * Request that the friend stops sending video. Regardless of the friend's * compliance, this will cause the ${event video.receive_frame} event to stop being * triggered on receiving a video frame from the friend. */ HIDE_VIDEO, /** * Calling this control will notify client to start sending video again. */ SHOW_VIDEO, } /** * Sends a call control command to a friend. * * @param friend_number The friend number of the friend this client is in a call * with. * @param control The control command to send. * * @return true on success. */ bool call_control(uint32_t friend_number, CALL_CONTROL control) { /** * Synchronization error occurred. */ SYNC, /** * The friend_number passed did not designate a valid friend. */ FRIEND_NOT_FOUND, /** * This client is currently not in a call with the friend. Before the call is * answered, only CANCEL is a valid control. */ FRIEND_NOT_IN_CALL, /** * Happens if user tried to pause an already paused call or if trying to * resume a call that is not paused. */ INVALID_TRANSITION, } /******************************************************************************* * * :: Controlling bit rates * ******************************************************************************/ error for bit_rate_set { /** * Synchronization error occurred. */ SYNC, /** * The bit rate passed was not one of the supported values. */ INVALID_BIT_RATE, /** * The friend_number passed did not designate a valid friend. */ FRIEND_NOT_FOUND, /** * This client is currently not in a call with the friend. */ FRIEND_NOT_IN_CALL, } /******************************************************************************* * * :: A/V sending * ******************************************************************************/ error for send_frame { /** * In case of video, one of Y, U, or V was NULL. In case of audio, the samples * data pointer was NULL. */ NULL, /** * The friend_number passed did not designate a valid friend. */ FRIEND_NOT_FOUND, /** * This client is currently not in a call with the friend. */ FRIEND_NOT_IN_CALL, /** * Synchronization error occurred. */ SYNC, /** * One of the frame parameters was invalid. E.g. the resolution may be too * small or too large, or the audio sampling rate may be unsupported. */ INVALID, /** * Either friend turned off audio or video receiving or we turned off sending * for the said payload. */ PAYLOAD_TYPE_DISABLED, /** * Failed to push frame through rtp interface. */ RTP_FAILED, } namespace audio { /** * Send an audio frame to a friend. * * The expected format of the PCM data is: [s1c1][s1c2][...][s2c1][s2c2][...]... * Meaning: sample 1 for channel 1, sample 1 for channel 2, ... * For mono audio, this has no meaning, every sample is subsequent. For stereo, * this means the expected format is LRLRLR... with samples for left and right * alternating. * * @param friend_number The friend number of the friend to which to send an * audio frame. * @param pcm An array of audio samples. The size of this array must be * sample_count * channels. * @param sample_count Number of samples in this frame. Valid numbers here are * ((sample rate) * (audio length) / 1000), where audio length can be * 2.5, 5, 10, 20, 40 or 60 millseconds. * @param channels Number of audio channels. Supported values are 1 and 2. * @param sampling_rate Audio sampling rate used in this frame. Valid sampling * rates are 8000, 12000, 16000, 24000, or 48000. */ bool send_frame(uint32_t friend_number, const int16_t *pcm, size_t sample_count, uint8_t channels, uint32_t sampling_rate) with error for send_frame; uint32_t bit_rate { /** * Set the bit rate to be used in subsequent video frames. * * @param friend_number The friend number of the friend for which to set the * bit rate. * @param bit_rate The new audio bit rate in Kb/sec. Set to 0 to disable. * * @return true on success. */ set(uint32_t friend_number) with error for bit_rate_set; } event bit_rate { /** * The function type for the ${event bit_rate} callback. The event is triggered * when the network becomes too saturated for current bit rates at which * point core suggests new bit rates. * * @param friend_number The friend number of the friend for which to set the * bit rate. * @param audio_bit_rate Suggested maximum audio bit rate in Kb/sec. */ typedef void(uint32_t friend_number, uint32_t audio_bit_rate); } } namespace video { /** * Send a video frame to a friend. * * Y - plane should be of size: height * width * U - plane should be of size: (height/2) * (width/2) * V - plane should be of size: (height/2) * (width/2) * * @param friend_number The friend number of the friend to which to send a video * frame. * @param width Width of the frame in pixels. * @param height Height of the frame in pixels. * @param y Y (Luminance) plane data. * @param u U (Chroma) plane data. * @param v V (Chroma) plane data. */ bool send_frame(uint32_t friend_number, uint16_t width, uint16_t height, const uint8_t *y, const uint8_t *u, const uint8_t *v) with error for send_frame; uint32_t bit_rate { /** * Set the bit rate to be used in subsequent video frames. * * @param friend_number The friend number of the friend for which to set the * bit rate. * @param bit_rate The new video bit rate in Kb/sec. Set to 0 to disable. * * @return true on success. */ set(uint32_t friend_number) with error for bit_rate_set; } event bit_rate { /** * The function type for the ${event bit_rate} callback. The event is triggered * when the network becomes too saturated for current bit rates at which * point core suggests new bit rates. * * @param friend_number The friend number of the friend for which to set the * bit rate. * @param video_bit_rate Suggested maximum video bit rate in Kb/sec. */ typedef void(uint32_t friend_number, uint32_t video_bit_rate); } } /******************************************************************************* * * :: A/V receiving * ******************************************************************************/ namespace audio { event receive_frame { /** * The function type for the ${event receive_frame} callback. The callback can be * called multiple times per single iteration depending on the amount of queued * frames in the buffer. The received format is the same as in send function. * * @param friend_number The friend number of the friend who sent an audio frame. * @param pcm An array of audio samples (sample_count * channels elements). * @param sample_count The number of audio samples per channel in the PCM array. * @param channels Number of audio channels. * @param sampling_rate Sampling rate used in this frame. * */ typedef void(uint32_t friend_number, const int16_t *pcm, size_t sample_count, uint8_t channels, uint32_t sampling_rate); } } namespace video { event receive_frame { /** * The function type for the ${event receive_frame} callback. * * The size of plane data is derived from width and height as documented * below. * * Strides represent padding for each plane that may or may not be present. * You must handle strides in your image processing code. Strides are * negative if the image is bottom-up hence why you MUST abs() it when * calculating plane buffer size. * * @param friend_number The friend number of the friend who sent a video frame. * @param width Width of the frame in pixels. * @param height Height of the frame in pixels. * @param y Luminosity plane. Size = MAX(width, abs(ystride)) * height. * @param u U chroma plane. Size = MAX(width/2, abs(ustride)) * (height/2). * @param v V chroma plane. Size = MAX(width/2, abs(vstride)) * (height/2). * * @param ystride Luminosity plane stride. * @param ustride U chroma plane stride. * @param vstride V chroma plane stride. */ typedef void(uint32_t friend_number, uint16_t width, uint16_t height, const uint8_t *y, const uint8_t *u, const uint8_t *v, int32_t ystride, int32_t ustride, int32_t vstride); } } } %{ /** * NOTE Compatibility with old toxav group calls. TODO(iphydf): remove * * TODO(iphydf): Use proper new API guidelines for these. E.g. don't use inline * function types, don't have per-callback userdata, especially don't have one * userdata per group. */ /* Create a new toxav group. * * return group number on success. * return -1 on failure. * * Audio data callback format: * audio_callback(Tox *tox, uint32_t groupnumber, uint32_t peernumber, const int16_t *pcm, unsigned int samples, uint8_t channels, uint32_t sample_rate, void *userdata) * * Note that total size of pcm in bytes is equal to (samples * channels * sizeof(int16_t)). */ int toxav_add_av_groupchat(Tox *tox, void (*audio_callback)(void *, uint32_t, uint32_t, const int16_t *, unsigned int, uint8_t, uint32_t, void *), void *userdata); /* Join a AV group (you need to have been invited first.) * * returns group number on success * returns -1 on failure. * * Audio data callback format (same as the one for toxav_add_av_groupchat()): * audio_callback(Tox *tox, uint32_t groupnumber, uint32_t peernumber, const int16_t *pcm, unsigned int samples, uint8_t channels, uint32_t sample_rate, void *userdata) * * Note that total size of pcm in bytes is equal to (samples * channels * sizeof(int16_t)). */ int toxav_join_av_groupchat(Tox *tox, uint32_t friendnumber, const uint8_t *data, uint16_t length, void (*audio_callback)(void *, uint32_t, uint32_t, const int16_t *, unsigned int, uint8_t, uint32_t, void *), void *userdata); /* Send audio to the group chat. * * return 0 on success. * return -1 on failure. * * Note that total size of pcm in bytes is equal to (samples * channels * sizeof(int16_t)). * * Valid number of samples are ((sample rate) * (audio length (Valid ones are: 2.5, 5, 10, 20, 40 or 60 ms)) / 1000) * Valid number of channels are 1 or 2. * Valid sample rates are 8000, 12000, 16000, 24000, or 48000. * * Recommended values are: samples = 960, channels = 1, sample_rate = 48000 */ int toxav_group_send_audio(Tox *tox, uint32_t groupnumber, const int16_t *pcm, unsigned int samples, uint8_t channels, uint32_t sample_rate); /* Enable A/V in a groupchat. * * A/V must be enabled on a groupchat for audio to be sent to it and for * received audio to be handled. * * An A/V group created with toxav_add_av_groupchat or toxav_join_av_groupchat * will start with A/V enabled. * * An A/V group loaded from a savefile will start with A/V disabled. * * return 0 on success. * return -1 on failure. * * Audio data callback format (same as the one for toxav_add_av_groupchat()): * audio_callback(Tox *tox, uint32_t groupnumber, uint32_t peernumber, const int16_t *pcm, unsigned int samples, uint8_t channels, uint32_t sample_rate, void *userdata) * * Note that total size of pcm in bytes is equal to (samples * channels * sizeof(int16_t)). */ int toxav_groupchat_enable_av(Tox *tox, uint32_t groupnumber, void (*audio_callback)(void *, uint32_t, uint32_t, const int16_t *, unsigned int, uint8_t, uint32_t, void *), void *userdata); /* Disable A/V in a groupchat. * * return 0 on success. * return -1 on failure. */ int toxav_groupchat_disable_av(Tox *tox, uint32_t groupnumber); /* Return whether A/V is enabled in the groupchat. */ bool toxav_groupchat_av_enabled(Tox *tox, uint32_t groupnumber); #ifdef __cplusplus } #endif typedef void toxav_group_audio_cb(Tox *tox, uint32_t groupnumber, uint32_t peernumber, const int16_t *pcm, uint32_t samples, uint8_t channels, uint32_t sample_rate, void *user_data); typedef TOXAV_ERR_CALL Toxav_Err_Call; typedef TOXAV_ERR_NEW Toxav_Err_New; typedef TOXAV_ERR_ANSWER Toxav_Err_Answer; typedef TOXAV_ERR_CALL_CONTROL Toxav_Err_Call_Control; typedef TOXAV_ERR_BIT_RATE_SET Toxav_Err_Bit_Rate_Set; typedef TOXAV_ERR_SEND_FRAME Toxav_Err_Send_Frame; typedef TOXAV_CALL_CONTROL Toxav_Call_Control; //!TOKSTYLE+ #endif // C_TOXCORE_TOXAV_TOXAV_H %}