One of these was creating a single 262144 byte stack frame. We now have
a way to check and limit the allocation size of a VLA. The `Cmp_Data`
ones were also fairly large. Now, no allocation is larger than 2KiB
(though rtp.c allocates close to that much).
This aligns the autotools build with the cmake build, which doesn't have
a config.h file. It also removes the ambiguity of config.h and
other/bootstrap_daemon/src/config.h.
* Use-after-free because we free network before dht in one case.
* Various unchecked allocs in tests (not so important).
* We used to not check whether ping arrays were actually allocated in DHT.
* `ping_kill` and `ping_array_kill` used to crash when passing NULL.
Also:
* Added an assert in all public API functions to ensure tox isn't NULL.
The error message you get from that is a bit nicer than "Segmentation
fault" when clients (or our tests) do things wrong.
* Decreased the sleep time in iterate_all_wait from 20ms to 5ms.
Everything seems to still work with 5ms, and this greatly decreases
the amount of time spent per test run, making oomer run much faster.
Tests are not actually ran on appveyor for now, since they all fault for
some reason. For now, we just build them. Also, some tests are disabled
on msvc entirely, because they don't even compile. We'll need to look
into those, later. They are disabled using `MSVC_DONT_BUILD`.
Also added a `tox_options_copy` function for cloning an options object.
This can be useful when creating several Tox instances with slightly
varying options.
Previously, all log messages generated by tox_new (which is quite a lot)
were dropped, because client code had no chance to register a logging
callback, yet. This change allows setting the log callback from the
beginning and removes the ability to unset it.
Since the log callback is forever special, since it can't be stateless,
we don't necessarily need to treat it uniformly (with `event`).
Compiling as C++ changes nothing semantically, but ensures that we don't
break C++ compatibility while also retaining C compatibility.
C++ compatibility is useful for tooling and additional diagnostics and
analyses.
In a next step, we will remove tests from each file to have a per-binary
split of tests. This will help identify which tests fail most often on
Travis CI.
In another future step, we will split the large one_test into several
auto tests, which will make testing quite a bit slower (adding about 10
seconds setup time to each), but hopefully a lot more stable ("Tox went
offline" should not happen as much anymore).