We have a more portable wrapper that is now also thread-safe. Also
stopped using sprintf in the one place we used it. This doesn't really
help much, but it allows us to forbid sprintf globally.
Currently only `crypto_core_mem.c` needs this. We should try not to
depend on configure'd values. Also note: config.h is only created and
used in the autotools build. In CMake, we pass `-D` flags directly.
All for-loops must have an init-decl, a condition, and an increment
statement. Any loop that doesn't have one of these should be a while
loop (only 2 of these exist in toxav, none in toxcore).
https://github.com/TokTok/hs-tokstyle/pull/43 implements a validation for
this. We should avoid locally declaring functions from another
translation unit, and instead use header files to export/import them.
In windows network code, we implement inet_pton and inet_ntop, which take
void pointers. We can do slightly better because we already know the type
when we call these functions, so we can avoid casting between void
pointer and the addr struct types.
* Use Camel_Snake_Case for type names.
* Use at least 4 characters for constant names. I.e. `END` is a type
name, but `RETURN` is a constant name. This is because `DHT` is a type
name (yay consistency).
* Using `min_*` functions instead of MIN, we can avoid a cast.
* Use `for`-loops for for-each-frame semantics instead of `while`.
* Don't use assignments as expressions.
* `++i` instead of `i++`.
* Function pointers are dereferenced automatically, so no need to
manually do so.
* Avoid void pointers that lie about not being spaghetti code. Toxcore
and toxav are both spaghetti and shouldn't pretend anything else.
* Don't use empty statements (e.g. no `;;` anywhere in the code).
* Fix `toxav_get_tox` to return tox, not messenger.
* Fix the casts from Tox* to Messenger* in toxav_old.c.
* Pass Tox instead of Messenger to public group AV callbacks.
This allows Tox to contain additional data on top of Messenger, making
Messenger not necessarily the most top-level object. E.g. groups are
built on Messenger and currently awkwardly void-pointered into it to
pretend there is no cyclic dependency.
* Moved PAIR to toxav, where it's used (but really this should die).
* Replace most MIN calls with typed `min_*` calls. Didn't replace the
ones where the desired semantics are unclear. Moved the MIN macro to
the one place where it's still used.
* Avoid assignments in `while` loops. Instead, factored out the loop body
into a separate `bool`-returning function.
* Use named types for callbacks (`_cb` types).
* Avoid assignments in `if` conditions.
* Removed `MAKE_REALLOC` and expanded its two calls. We can't have
templates in C, and this fake templating is ugly and hard to analyse
and debug (it expands on a single line).
* Moved epoll system include to the .c file, out of the .h file.
* Avoid assignments in expressions (`a = b = c;`).
* Avoid multiple declarators per struct member declaration.
* Fix naming inconsistencies.
* Replace `net_to_host` macro with function.
It turns out, `unix_time` is also monotonic, and is used as such, so I've
renamed the new functions to `mono_time_*`.
2018-07-08:
```
00:01 <@irungentoo> the idea used to be that the unix_time() function
could go backward in time but I think I might have started using it like
if it could not after I changed it so that it would never go back in time
```
This change does not include the addition of VP9. We do that in a
separate pull request.
Changes:
* fix the video bug (video frames larger than 65KBytes) by sending full
frame length in alternate header field
* improve video frame reconstruction logic with slots
* configure video encoder and decoder to be multihtreaded
* set error resilience flags on video codec
* change encoder and decoder softdeadline