Docker is defaulting to using BuildKit for building images since version
23.0 (2023-02-01), which is not compatible with this script. The script
was fishing the hash of the intermediate build container in which the
build has failed, in order to run the sha256sum in that image, however
with BuildKit there are no longer any intermediate build containers,
which breaks the script.
The legacy builder is supposedly getting removed in a future version of
Docker, which is why we embrace BuildKit instead of reverting to the
legacy builder via DOCKER_BUILDKIT=0:
$ DOCKER_BUILDKIT=0 docker build ...
DEPRECATED: The legacy builder is deprecated and will be removed in a
future release. BuildKit is currently disabled; enable it
by removing the DOCKER_BUILDKIT=0 environment-variable.
While DOCKER_BUILDKIT=1 is unnecessary on Docker >= 23.0, it's needed
for anyone running older Docker, so it makes sense to have it in for
now, while everyone transitions.
It doesn't work at all, because we're missing something in the net code
to do with endian conversions. I haven't investigated, yet, but at least
now we have a failing test that can be investigated.
Also moved to cmake 3.5 at minimum. CMake will stop supporting lower
versions than that, soon.
Also moved to C11 from C99 to get `static_assert`.
Also made a network ERROR into a WARNING. It triggers on FreeBSD.
Also flip some callback asserts, because they can be reached by fuzzing
eventually.
Also update the bootstrapd checksum, since the alpine image changed a
bit.
The max message length was reduced by 4 bytes to account for the pseudo message ID, which had unintended effects on clients. It makes more sense to increase the raw packet length by four and keep the max group message length the same as the max message length for friend chats.
The function that tells us if we're connected to a group now behaves
according to the documentation and returns true if we're attempting
to connect to a group, rather than only returning true if we've
connected with other peers
Instead of announcing a group whenever our connection status changes,
including when we gain or lose a TCP relay connection, we now only
when our UDP status changes, or if our previously announced
relay has gone offline. We also refresh our announcement
20 minutes regardless of any connection changes.
change should vastly reduce the amount of unnecessary DHT
traffic related to group announcements.
cmake treats the provided path differently depending on whether it
contains a CMakeCache.txt or not. If it doesn't contain it -- it's
treated as a path to the source tree, if it does -- as a path to the
build tree. We want it to be treated as a source tree path, but if a
user has CMakeCache.txt in that directory, e.g. from a previous in-tree
build the user has done, cmake will treat it as a build tree instead,
which might lead to unexpected results (improperly configured build) or
an error, with the latter being more likely considering we are building
inside a container and the host paths specified in the user-generated
CMakeCache.txt likely don't exist in there.
The group privacy status was incorrectly set to private when a peer
accepted a friend's group invite, which would cause handshake requests
to fail in certain scenarios