This removes the global logger (which by the way was deleted when the first tox
was killed, so other toxes would then stop logging). Various bits of the code
now carry a logger or pass it around. It's a bit less transparent now, but now
there is no need to have a global logger, and clients can decide what to log and
where.
- This PR also adds a DEBUG cmake option that enables -DTOX_DEBUG.
- We also remove `-Wall`, because there are too many warnings, and nobody really
looks at them at the moment. We'll see about fixing them soon. We'll also want
to enable `-Werror` at some point.
- Finally, this PR enables `-O3` to make sure toxcore still works correctly
under heavy compiler optimisations.
**What are we doing?**
We are moving towards stateless callbacks. This means that when registering a
callback, you no longer pass a user data pointer. Instead, you pass a user data
pointer to tox_iterate. This pointer is threaded through the code, passed to
each callback. The callback can modify the data pointed at. An extra indirection
will be needed if the pointer itself can change.
**Why?**
Currently, callbacks are registered with a user data pointer. This means the
library has N pointers for N different callbacks. These pointers need to be
managed by the client code. Managing the lifetime of the pointee can be
difficult. In C++, it takes special effort to ensure that the lifetime of user
data extends at least beyond the lifetime of the Tox instance. For other
languages, the situation is much worse. Java and other garbage collected
languages may move objects in memory, so the pointers are not stable. Tox4j goes
through a lot of effort to make the Java/Scala user experience a pleasant one by
keeping a global array of Tox+userdata on the C++ side, and communicating via
protobufs. A Haskell FFI would have to do similarly complex tricks.
Stateless callbacks ensure that a user data pointer only needs to live during a
single function call. This means that the user code (or language runtime) can
move the data around at will, as long as it sets the new location in the
callback.
**How?**
We are doing this change one callback at a time. After each callback, we ensure
that everything still works as expected. This means the toxcore change will
require 15 Pull Requests.
A couple of minor reasons, combined warrant a PR imo:
a) fileChunkRequested is a better signal name than fileRequestChunkReceived, and I don't want to break consistency by reordering words for just this signal
b) "request chunk" is parsed by English speakers as a verb-object combination,
implying sending the request, not receiving, whereas "chunk requested" is
parsed (more correctly) as an adjective-noun combo (in particular, request is
a noun not a verb), and thus reads far more like "hey heads up we just got a request"
For instance some tests/testing code had some callbacks to *receive* chunk requests, and they were called "tox_file_request_chunk"... to receive a chunk, not request it. Now they're called "tox_file_chunk_request".
So yeah...
file_id is a 32byte identifier that can be used by users to identify
file tranfers across core/client restarts in order to resume broken
file tranfers.
In avatar tranfers it corresponds to the hash of the avatar.
Added tox_file_get_file_id() function to api to obtain the file_id
of an ongoing file transfer.
If not set, core will generate a random one.
Support for other formats was deemed unnecessary in the code review
and therefore removed. The value for the constant TOX_AVATARFORMAT_PNG
is now set in stone; if the other formats become needed again in the
future, this commit shall be reverted and the enum values reordered to
keep compatibility.
Add a protocol and the APIs to straightforwardly support user avatars
in client applications. The protocol is designed to transfer avatars
in background, between friends only, and minimize network load by
providing a lightweight avatar notification for local cache validation.
Strict safeguards are imposed to avoid damage from non-cooperative or
malicious users and to limit network usage.
The complete documentation is available in docs/Avatars.md and sample
code is available in testing/test_avatars.c.
Code and documentation are released under the GNU GPLv3 or later, as
described in the file COPYING.
tox_shell is a basic secure shell that can be used to control a
computer from any Tox client.
Just run tox_shell and make it add your Tox id.
It's very basic but it works.
#if 0 the content of toxav/msi.c : int stringify_message(MSIMessage
*msg, char *dest)
This function has no effect and does not seem to be used for actively
waiting.
Fix various other style errors, reduce scope when possible, avoid
redundant writes, clarify operator priorities, etc.
Added request_id.
request_id must be obtained with tox_generate_dns3_string, stored,
then passed to tox_decrypt_dns3_TXT when we want to decrypt the
received response.
Moved Bunch of functions from net_crypto to crypto_core.
decrypt_data_fast and decrypt_data_symmetric were the same thing
therefore, removed decrypt_data_fast.
Replaced all the crypto_secretbox_* defines with the equivalent
crypto_box_* one.
New define: crypto_box_KEYBYTES that is equal to
crypto_box_BEFORENMBYTES.
From what I see there is a difference between *BSD and Linux when
linking vs. toxcore which has been bulit vs. the NaCl library:
on Linux it only links if NaCl's object files (i.e. randombytes.o) is
present in the linker options, however on *BSD systems this will cause a
linking error, see:
https://github.com/Tox/toxic/issues/31#issuecomment-38224441
This commit makes sure that we do not add the NaCl object files to our
pkg-config settings on *BSD, but do add them on Linux.