We have a more portable wrapper that is now also thread-safe. Also
stopped using sprintf in the one place we used it. This doesn't really
help much, but it allows us to forbid sprintf globally.
Also added a valgrind build to run it on every pull request. I've had to
disable a few tests because valgrind makes those run infinitely slowly,
consistently timing them out.
It's nice we are able to compile with `tcc`. Let's not break that.
CompCert is also neat, but its interpreter mode doesn't work on tox, so
we only use the compiler.
The default stack size for musl-libc is 128kb. Therefore we should try to keep stack
allocations well below this limit in order to avoid stack overflows.
We no longer allow `int a, b;`. In the few cases where we used it, we
instead better
* limit the scope of the identifier (e.g. in a for-init-decl)
* split the line and have 2 separate declarators, because the
identifiers designate different types of things (e.g. friend numbers
and group numbers).
This check puts all of our code in a C++ anonymous namespace, which is
effectively making all functions `static`. This allows the compiler to
determine that a function is unused, so we can delete it.
* Use-after-free because we free network before dht in one case.
* Various unchecked allocs in tests (not so important).
* We used to not check whether ping arrays were actually allocated in DHT.
* `ping_kill` and `ping_array_kill` used to crash when passing NULL.
Also:
* Added an assert in all public API functions to ensure tox isn't NULL.
The error message you get from that is a bit nicer than "Segmentation
fault" when clients (or our tests) do things wrong.
* Decreased the sleep time in iterate_all_wait from 20ms to 5ms.
Everything seems to still work with 5ms, and this greatly decreases
the amount of time spent per test run, making oomer run much faster.
* Use fully static build for the bootstrap daemon.
* Store a sha256sum of the binary in the repo.
* Updated documentation for it.
* Add support for fully static build in cmake.
* Enable the docker build on every PR, so we catch changes to the
checksum. I realise this is adding toil, but having the checksum is
valuable for security of released binaries.