https://github.com/TokTok/hs-tokstyle/pull/43 implements a validation for
this. We should avoid locally declaring functions from another
translation unit, and instead use header files to export/import them.
* make static functions return bool rather than int to indicate success
* add peer_in_list() to factor out uniformity over peer and frozen lists
* reduce repetition in send_lossy_all_close
* rename 'close' to 'connections'
* use uint32_t for peernumber (in accord with tox.c)
* explain persistence in tox_conference_get_chatlist documentation
* clarify "connectedness" in group API documentation
* clarify that tox_conference_peer_count counts only online peers
* refactor variously
In windows network code, we implement inet_pton and inet_ntop, which take
void pointers. We can do slightly better because we already know the type
when we call these functions, so we can avoid casting between void
pointer and the addr struct types.
Tokstyle (check-cimple) will start enforcing comment formats at some
point. It will not support arbitrary stuff in comments, and will parse
them. The result can then be semantically analysed.
* Use Camel_Snake_Case for type names.
* Use at least 4 characters for constant names. I.e. `END` is a type
name, but `RETURN` is a constant name. This is because `DHT` is a type
name (yay consistency).
* Using `min_*` functions instead of MIN, we can avoid a cast.
* Use `for`-loops for for-each-frame semantics instead of `while`.
* Don't use assignments as expressions.
* `++i` instead of `i++`.
* Function pointers are dereferenced automatically, so no need to
manually do so.
* Avoid void pointers that lie about not being spaghetti code. Toxcore
and toxav are both spaghetti and shouldn't pretend anything else.
* Don't use empty statements (e.g. no `;;` anywhere in the code).
* Fix `toxav_get_tox` to return tox, not messenger.
* Fix the casts from Tox* to Messenger* in toxav_old.c.
* Pass Tox instead of Messenger to public group AV callbacks.
* Constant-style macros can't be function call expressions. These must be
function calls themselves.
* Assignments can't be used as expressions.
* Therefore: `while` loops should not be used as a `for-each`
construct. Use `for`, instead.
* No anonymous structs.
* No assignment expressions.
* Only one declarator per struct member declaration.
* Named callback types only, no inline types.
* No `;` empty statements.
* `++i` instead of `i++`.
Avoiding a cast in toxav_old.c avoids some potential (and real) bugs.
* Named callback types only.
* No anonymous enums or structs.
* `++i` instead of `i++`.
* Don't use enums to specify integer constants. Enums should be
enumerations. All values of an enum type should be listed[1].
[1] I don't know what to do about bit masks yet, but given that enums by
C standard can only go up to 32767 portably and 2^31 in reality, they are
probably not useful for 64 bit bit masks.
* Don't use anonymous enums (`typedef enum { ... } Name;`).
* Don't use macros to generate structs (too magical, hard to grep).
* Assign output parameter once, and don't access it a lot in the
function body.
* Don't pass type names as parameters to macros (this is C, we don't have
templates, sorry).
* All function-like macros must be do-while(0).
* `++i` instead of `i++`.
* No assignment-expressions.
* No void-casts.
The void pointer here only adds opportunity to introduce bugs and doesn't
actually make things more layered. It's just the code lying about being
layered while it's actually spaghetti.