- more inteligent secret key generation
- use OpenMP for multithreading
- leave old cracker, because it's simple
- update old cracker to new coding style
* Use fully static build for the bootstrap daemon.
* Store a sha256sum of the binary in the repo.
* Updated documentation for it.
* Add support for fully static build in cmake.
* Enable the docker build on every PR, so we catch changes to the
checksum. I realise this is adding toil, but having the checksum is
valuable for security of released binaries.
Also, add an auto-test for bootstrap and for LAN discovery.
Bootstrap is never tested otherwise, and LAN discovery is a prerequisite
for everything else. Having these two tests lets us rule out or identify
LAN discovery as a possible cause for test failures.
I hadn't done this for the "fun" code, yet. Also, we should include
system headers after our own headers.
"In general, a module should be implemented by one or more .cpp files.
Each of these .cpp files should include the header that defines their
interface first. This ensures that all of the dependences of the module
header have been properly added to the module header itself, and are not
implicit. System headers should be included after user headers for a
translation unit."
-- http://llvm.org/docs/CodingStandards.html#a-public-header-file-is-a-module
Allow users to play with keys generated outside Tox core without
depending on features from any specific client. Just generate a
stub save file that every client will understand.