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Removed friendstatus from client API
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@ -275,18 +275,20 @@ int m_delfriend(Messenger *m, int friendnumber)
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return 0;
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}
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/* return FRIEND_ONLINE if friend is online.
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* return FRIEND_CONFIRMED if friend is confirmed.
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* return FRIEND_REQUESTED if the friend request was sent.
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* return FRIEND_ADDED if the friend was added.
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* return NOFRIEND if there is no friend with that number.
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*/
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int m_friendstatus(Messenger *m, int friendnumber)
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int m_get_friend_connectionstatus(Messenger *m, int friendnumber)
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{
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if (friend_not_valid(m, friendnumber))
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return NOFRIEND;
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return -1;
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return m->friendlist[friendnumber].status;
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return m->friendlist[friendnumber].status == FRIEND_ONLINE;
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}
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int m_friend_exists(Messenger *m, int friendnumber)
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{
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if (friend_not_valid(m, friendnumber))
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return 0;
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return m->friendlist[friendnumber].status > NOFRIEND;
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}
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/* Send a text chat message to an online friend.
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@ -202,13 +202,20 @@ int getclient_id(Messenger *m, int friend_id, uint8_t *client_id);
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/* Remove a friend. */
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int m_delfriend(Messenger *m, int friendnumber);
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/* return 4 if friend is online.
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* return 3 if friend is confirmed.
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* return 2 if the friend request was sent.
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* return 1 if the friend was added.
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* return 0 if there is no friend with that number.
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/* Checks friend's connecting status.
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*
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* return 1 if friend is connected to us (Online).
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* return 0 if friend is not connected to us (Offline).
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* return -1 on failure.
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*/
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int m_friendstatus(Messenger *m, int friendnumber);
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int m_get_friend_connectionstatus(Messenger *m, int friendnumber);
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/* Checks if there exists a friend with given friendnumber.
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*
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* return 1 if friend exists.
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* return 0 if friend doesn't exist.
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*/
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int m_friend_exists(Messenger *m, int friendnumber);
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/* Send a text chat message to an online friend.
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*
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@ -99,16 +99,27 @@ int tox_delfriend(void *tox, int friendnumber)
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return m_delfriend(m, friendnumber);
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}
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/* return 4 if friend is online.
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* return 3 if friend is confirmed.
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* return 2 if the friend request was sent.
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* return 1 if the friend was added.
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* return 0 if there is no friend with that number.
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/* Checks friend's connecting status.
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*
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* return 1 if friend is connected to us (Online).
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* return 0 if friend is not connected to us (Offline).
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* return -1 on failure.
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*/
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int tox_friendstatus(void *tox, int friendnumber)
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int tox_get_friend_connectionstatus(void *tox, int friendnumber)
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{
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Messenger *m = tox;
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return m_friendstatus(m, friendnumber);
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return m_get_friend_connectionstatus(m, friendnumber);
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}
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/* Checks if there exists a friend with given friendnumber.
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*
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* return 1 if friend exists.
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* return 0 if friend doesn't exist.
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*/
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int tox_friend_exists(void *tox, int friendnumber)
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{
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Messenger *m = tox;
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return m_friend_exists(m, friendnumber);
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}
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/* Send a text chat message to an online friend.
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@ -50,15 +50,6 @@ typedef struct {
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uint16_t padding;
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} tox_IP_Port;
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/* Status definitions. */
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enum {
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TOX_NOFRIEND,
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TOX_FRIEND_ADDED,
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TOX_FRIEND_REQUESTED,
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TOX_FRIEND_CONFIRMED,
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TOX_FRIEND_ONLINE,
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};
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/* Errors for m_addfriend
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* FAERR - Friend Add Error
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*/
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@ -130,13 +121,20 @@ int tox_getclient_id(Tox *tox, int friend_id, uint8_t *client_id);
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/* Remove a friend. */
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int tox_delfriend(Tox *tox, int friendnumber);
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/* return TOX_FRIEND_ONLINE if friend is online.
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* return TOX_FRIEND_CONFIRMED if friend is confirmed.
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* return TOX_FRIEND_REQUESTED if the friend request was sent.
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* return TOX_FRIEND_ADDED if the friend was added.
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* return TOX_NOFRIEND if there is no friend with that number.
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/* Checks friend's connecting status.
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*
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* return 1 if friend is connected to us (Online).
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* return 0 if friend is not connected to us (Offline).
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* return -1 on failure.
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*/
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int tox_friendstatus(Tox *tox, int friendnumber);
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int tox_get_friend_connectionstatus(Tox *tox, int friendnumber);
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/* Checks if there exists a friend with given friendnumber.
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*
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* return 1 if friend exists.
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* return 0 if friend doesn't exist.
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*/
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int tox_friend_exists(Tox *tox, int friendnumber);
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/* Send a text chat message to an online friend.
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*
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