Some tox_wait_* improvements

This commit is contained in:
Maxim Biro 2014-03-07 21:12:46 -05:00
parent 199f083e0a
commit e118319467
6 changed files with 106 additions and 57 deletions

View File

@ -2342,19 +2342,24 @@ void do_messenger(Messenger *m)
/*
* functions to avoid excessive polling
*/
int wait_prepare_messenger(Messenger *m, uint8_t *data, uint16_t *lenptr)
size_t wait_data_size()
{
return networking_wait_prepare(m->net, sendqueue_total(m->net_crypto->lossless_udp), data, lenptr);
return networking_wait_data_size();
}
int wait_execute_messenger(Messenger *m, uint8_t *data, uint16_t len, uint16_t milliseconds)
int wait_prepare_messenger(Messenger *m, uint8_t *data)
{
return networking_wait_execute(data, len, milliseconds);
};
return networking_wait_prepare(m->net, sendqueue_total(m->net_crypto->lossless_udp), data);
}
void wait_cleanup_messenger(Messenger *m, uint8_t *data, uint16_t len)
int wait_execute_messenger(uint8_t *data, long seconds, long microseconds)
{
networking_wait_cleanup(m->net, data, len);
return networking_wait_execute(data, seconds, microseconds);
}
int wait_cleanup_messenger(Messenger *m, uint8_t *data)
{
return networking_wait_cleanup(m->net, data);
}
/* new messenger format for load/save, more robust and forward compatible */

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@ -715,9 +715,10 @@ void do_messenger(Messenger *m);
/*
* functions to avoid excessive polling
*/
int wait_prepare_messenger(Messenger *m, uint8_t *data, uint16_t *lenptr);
int wait_execute_messenger(Messenger *m, uint8_t *data, uint16_t len, uint16_t milliseconds);
void wait_cleanup_messenger(Messenger *m, uint8_t *data, uint16_t len);
size_t wait_data_size();
int wait_prepare_messenger(Messenger *m, uint8_t *data);
int wait_execute_messenger(uint8_t *data, long seconds, long microseconds);
int wait_cleanup_messenger(Messenger *m, uint8_t *data);
/* SAVING AND LOADING FUNCTIONS: */

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@ -315,17 +315,17 @@ typedef struct {
uint64_t send_fail_eagain;
} select_info;
int networking_wait_prepare(Networking_Core *net, uint32_t sendqueue_length, uint8_t *data, uint16_t *lenptr)
size_t networking_wait_data_size()
{
if ((data == NULL) || !lenptr || (*lenptr < sizeof(select_info))) {
if (lenptr) {
*lenptr = sizeof(select_info);
return 0;
} else
return -1;
return sizeof(select_info);
}
int networking_wait_prepare(Networking_Core *net, uint32_t sendqueue_length, uint8_t *data)
{
if (data == NULL) {
return 0;
}
*lenptr = sizeof(select_info);
select_info *s = (select_info *)data;
s->sock = net->sock;
s->sendqueue_length = sendqueue_length;
@ -335,25 +335,41 @@ int networking_wait_prepare(Networking_Core *net, uint32_t sendqueue_length, uin
return 1;
}
int networking_wait_execute(uint8_t *data, uint16_t len, uint16_t milliseconds)
/* *** Function MUSTN'T poll. ***
* The function mustn't modify anything at all, so it can be called completely
* asynchronously without any worry.
*/
int networking_wait_execute(uint8_t *data, long seconds, long microseconds)
{
/* WIN32: supported since Win2K, but might need some adjustements */
/* UNIX: this should work for any remotely Unix'ish system */
if (data == NULL) {
return 0;
}
select_info *s = (select_info *)data;
/* add only if we had a failed write */
int writefds_add = 0;
/* if send_fail_eagain is set, that means that socket's buffer was full and couldn't fit data we tried to send,
* so this is the only case when we need to know when the socket becomes write-ready, i.e. socket's buffer gets
* some free space for us to put data to be sent in, but select will tell us that the socket is writable even
* if we can fit a small part of our data (say 1 byte), so we wait some time, in hope that large enough chunk
* of socket's buffer will be available (at least that's how I understand intentions of the previous author of
* that code)
*/
if (s->send_fail_eagain != 0) {
// current_time(): microseconds
uint64_t now = current_time();
/* s->sendqueue_length: might be used to guess how long we keep checking */
/* for now, threshold is hardcoded to 500ms, too long for a really really
/* for now, threshold is hardcoded to 250ms, too long for a really really
* fast link, but too short for a sloooooow link... */
if (now - s->send_fail_eagain < 500000)
if (now - s->send_fail_eagain < 250000) {
writefds_add = 1;
}
}
int nfds = 1 + s->sock;
@ -366,27 +382,34 @@ int networking_wait_execute(uint8_t *data, uint16_t len, uint16_t milliseconds)
fd_set writefds;
FD_ZERO(&writefds);
if (writefds_add)
if (writefds_add) {
FD_SET(s->sock, &writefds);
}
fd_set exceptfds;
FD_ZERO(&exceptfds);
FD_SET(s->sock, &exceptfds);
struct timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = milliseconds * 1000;
struct timeval *timeout_ptr = &timeout;
if (seconds < 0 || microseconds < 0) {
timeout_ptr = NULL;
} else {
timeout.tv_sec = seconds;
timeout.tv_usec = microseconds;
}
#ifdef LOGGING
errno = 0;
#endif
/* returns -1 on error, 0 on timeout, the socket on activity */
int res = select(nfds, &readfds, &writefds, &exceptfds, &timeout);
int res = select(nfds, &readfds, &writefds, &exceptfds, timeout_ptr);
#ifdef LOGGING
/* only dump if not timeout */
if (res) {
sprintf(logbuffer, "select(%d): %d (%d, %s) - %d %d %d\n", milliseconds, res, errno,
sprintf(logbuffer, "select(%d, %d): %d (%d, %s) - %d %d %d\n", microseconds, seconds, res, errno,
strerror(errno), FD_ISSET(s->sock, &readfds), FD_ISSET(s->sock, &writefds),
FD_ISSET(s->sock, &exceptfds));
loglog(logbuffer);
@ -394,18 +417,26 @@ int networking_wait_execute(uint8_t *data, uint16_t len, uint16_t milliseconds)
#endif
if (FD_ISSET(s->sock, &writefds))
if (FD_ISSET(s->sock, &writefds)) {
s->send_fail_reset = 1;
}
return res > 0 ? 1 : 0;
return res > 0 ? 2 : 1;
}
void networking_wait_cleanup(Networking_Core *net, uint8_t *data, uint16_t len)
int networking_wait_cleanup(Networking_Core *net, uint8_t *data)
{
if (data == NULL) {
return 0;
}
select_info *s = (select_info *)data;
if (s->send_fail_reset)
if (s->send_fail_reset) {
net->send_fail_eagain = 0;
}
return 1;
}
uint8_t at_startup_ran = 0;

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@ -312,9 +312,10 @@ void networking_poll(Networking_Core *net);
/*
* functions to avoid excessive polling
*/
int networking_wait_prepare(Networking_Core *net, uint32_t sendqueue_length, uint8_t *data, uint16_t *lenptr);
int networking_wait_execute(uint8_t *data, uint16_t len, uint16_t milliseconds);
void networking_wait_cleanup(Networking_Core *net, uint8_t *data, uint16_t len);
size_t networking_wait_data_size();
int networking_wait_prepare(Networking_Core *net, uint32_t sendqueue_length, uint8_t *data);
int networking_wait_execute(uint8_t *data, long seconds, long microseconds);
int networking_wait_cleanup(Networking_Core *net, uint8_t *data);
/* Initialize networking.
* bind to ip and port.

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@ -767,22 +767,27 @@ void tox_do(Tox *tox)
/*
* functions to avoid excessive polling
*/
int tox_wait_prepare(Tox *tox, uint8_t *data, uint16_t *lenptr)
size_t tox_wait_data_size()
{
Messenger *m = tox;
return wait_prepare_messenger(m, data, lenptr);
return wait_data_size();
}
int tox_wait_execute(Tox *tox, uint8_t *data, uint16_t len, uint16_t milliseconds)
int tox_wait_prepare(Tox *tox, uint8_t *data)
{
Messenger *m = tox;
return wait_execute_messenger(m, data, len, milliseconds);
return wait_prepare_messenger(m, data);
}
void tox_wait_cleanup(Tox *tox, uint8_t *data, uint16_t len)
int tox_wait_execute(uint8_t *data, long seconds, long microseconds)
{
return wait_execute_messenger(data, seconds, microseconds);
}
int tox_wait_cleanup(Tox *tox, uint8_t *data)
{
Messenger *m = tox;
wait_cleanup_messenger(m, data, len);
return wait_cleanup_messenger(m, data);
}
/* SAVING AND LOADING FUNCTIONS: */

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@ -662,37 +662,43 @@ void tox_kill(Tox *tox);
void tox_do(Tox *tox);
/*
* tox_wait_prepare(): function should be called under lock
* tox_wait_data_size():
*
* returns a size of data buffer to allocate. the size is constant.
*
* tox_wait_prepare(): function should be called under lock every time we want to call tox_wait_execute()
* Prepares the data required to call tox_wait_execute() asynchronously
*
* data[] is reserved and kept by the caller
* *lenptr is in/out: in = reserved data[], out = required data[]
* data[] should be of at least tox_wait_data_size() size and it's reserved and kept by the caller
* Use that data[] to call tox_wait_execute()
*
* returns 1 on success
* returns 0 if *lenptr is insufficient
* returns -1 if lenptr is NULL
* returns 0 if data was NULL
*
*
* tox_wait_execute(): function can be called asynchronously
* Waits for something to happen on the socket for up to milliseconds milliseconds.
* *** Function MUSTN'T poll. ***
* The function mustn't modify anything at all, so it can be called completely
* asynchronously without any worry.
* Waits for something to happen on the socket for up to seconds seconds and mircoseconds microseconds.
* mircoseconds should be between 0 and 999999.
* If you set either or both seconds and microseconds to negatives, it will block indefinetly until there
* is an activity.
*
* returns 1 if there is socket activity (i.e. tox_do() should be called)
* returns 0 if the timeout was reached
* returns -1 if data was NULL or len too short
* returns 2 if there is socket activity (i.e. tox_do() should be called)
* returns 1 if the timeout was reached (tox_do() should be called anyway. it's advised to call it at least
* once per second)
* returns 0 if data was NULL
*
*
* tox_wait_cleanup(): function should be called under lock
* tox_wait_cleanup(): function should be called under lock, every time tox_wait_execute() finishes
* Stores results from tox_wait_execute().
*
* data[]/len shall be the exact same as given to tox_wait_execute()
* returns 1 on success
* returns 0 if data was NULL
*
*/
int tox_wait_prepare(Tox *tox, uint8_t *data, uint16_t *lenptr);
int tox_wait_execute(Tox *tox, uint8_t *data, uint16_t len, uint16_t milliseconds);
void tox_wait_cleanup(Tox *tox, uint8_t *data, uint16_t len);
size_t tox_wait_data_size();
int tox_wait_prepare(Tox *tox, uint8_t *data);
int tox_wait_execute(uint8_t *data, long seconds, long microseconds);
int tox_wait_cleanup(Tox *tox, uint8_t *data);
/* SAVING AND LOADING FUNCTIONS: */