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https://github.com/irungentoo/toxcore.git
synced 2024-03-22 13:30:51 +08:00
Fixed name related functions.
They now should give proper lengths and take length into account when sending.
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b83359cd05
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@ -41,6 +41,8 @@ typedef struct {
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uint8_t self_public_key[crypto_box_PUBLICKEYBYTES];
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static uint8_t self_name[MAX_NAME_LENGTH];
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static uint16_t self_name_length;
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static uint8_t *self_userstatus;
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static uint16_t self_userstatus_len;
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@ -191,13 +193,16 @@ int m_sendmessage(int friendnumber, uint8_t *message, uint32_t length)
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return write_cryptpacket(friendlist[friendnumber].crypt_connection_id, temp, length + 1);
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}
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/* send a name packet to friendnumber */
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static int m_sendname(int friendnumber, uint8_t * name)
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/* send a name packet to friendnumber
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length is the length with the NULL terminator*/
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static int m_sendname(int friendnumber, uint8_t * name, uint16_t length)
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{
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if(length > MAX_NAME_LENGTH || length == 0)
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return 0;
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uint8_t temp[MAX_NAME_LENGTH + 1];
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memcpy(temp + 1, name, MAX_NAME_LENGTH);
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memcpy(temp + 1, name, length);
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temp[0] = PACKET_ID_NICKNAME;
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return write_cryptpacket(friendlist[friendnumber].crypt_connection_id, temp, MAX_NAME_LENGTH + 1);
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return write_cryptpacket(friendlist[friendnumber].crypt_connection_id, temp, length + 1);
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}
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/* set the name of a friend
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@ -213,13 +218,16 @@ static int setfriendname(int friendnumber, uint8_t * name)
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/* Set our nickname
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name must be a string of maximum MAX_NAME_LENGTH length.
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length must be at least 1 byte
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length is the length of name with the NULL terminator
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return 0 if success
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return -1 if failure */
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int setname(uint8_t * name, uint16_t length)
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{
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if (length > MAX_NAME_LENGTH)
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if (length > MAX_NAME_LENGTH || length == 0)
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return -1;
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memcpy(self_name, name, length);
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self_name_length = length;
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uint32_t i;
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for (i = 0; i < numfriends; ++i)
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friendlist[i].name_sent = 0;
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@ -388,7 +396,7 @@ static void doFriends()
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}
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while (friendlist[i].status == 4) { /* friend is online */
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if (friendlist[i].name_sent == 0) {
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if (m_sendname(i, self_name))
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if (m_sendname(i, self_name, self_name_length))
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friendlist[i].name_sent = 1;
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}
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if (friendlist[i].userstatus_sent == 0) {
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@ -399,12 +407,12 @@ static void doFriends()
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if (len > 0) {
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switch (temp[0]) {
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case PACKET_ID_NICKNAME: {
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if (len != MAX_NAME_LENGTH + 1)
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if (len >= MAX_NAME_LENGTH + 1 || len == 1)
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break;
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if(friend_namechange_isset)
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friend_namechange(i, temp + 1, MAX_NAME_LENGTH); /* TODO: use the actual length */
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memcpy(friendlist[i].name, temp + 1, MAX_NAME_LENGTH);
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friendlist[i].name[MAX_NAME_LENGTH - 1] = 0; /* make sure the NULL terminator is present. */
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friend_namechange(i, temp + 1, len - 1);
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memcpy(friendlist[i].name, temp + 1, len - 1);
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friendlist[i].name[len - 2] = 0; /* make sure the NULL terminator is present. */
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break;
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}
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case PACKET_ID_USERSTATUS: {
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@ -85,9 +85,11 @@ int m_friendstatus(int friendnumber);
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int m_sendmessage(int friendnumber, uint8_t *message, uint32_t length);
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/* Set our nickname
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name must be a string of maximum MAX_NAME_LENGTH length.
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return 0 if success
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return -1 if failure */
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name must be a string of maximum MAX_NAME_LENGTH length.
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length must be at least 1 byte
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length is the length of name with the NULL terminator
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return 0 if success
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return -1 if failure */
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int setname(uint8_t *name, uint16_t length);
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/* get name of friendnumber
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