Some work done on the messenger part.

This commit is contained in:
irungentoo 2013-07-08 20:50:25 -04:00
parent 3df906c2db
commit db37eca44b
4 changed files with 263 additions and 31 deletions

View File

@ -756,7 +756,7 @@ int DHT_handlepacket(uint8_t * packet, uint32_t length, IP_Port source)
static uint32_t friend_lastgetnode[MAX_FRIENDS];
void doFriends()
void doDHTFriends()
{
uint32_t i, j;
uint32_t temp_time = unix_time();
@ -836,7 +836,7 @@ void doClose()//tested
void doDHT()
{
doClose();
doFriends();
doDHTFriends();
}

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@ -10,71 +10,203 @@
typedef struct
{
uint8_t client_id[CLIENT_ID_SIZE];
int crypt_connection_id;
int friend_request_id; //id of the friend request corresponding to the current friend request to the current friend.
uint8_t status;//0 if no friend, 1 if added, 2 if friend request successfully sent, 3 if confirmed friend, 4 if online.
}Friend;
uint8_t info[MAX_DATA_SIZE]; //the data that is sent during the friend requests we do
uint16_t info_size; //length of the info
#define MAX_NUM_FRIENDS 256
Friend friendlist[MAX_NUM_FRIENDS];
#define MAX_MESSAGE_LENGTH 256
uint32_t numfriends;
//add a friend
//client_id is the client i of the friend
//returns the friend number if success
//return -1 if failure.
int m_addfriend(uint8_t * client_id)
{
//add friend to the DHT
addfriend(uint8_t * client_id);
send_friendrequest(uint8_t * public_key, IP_Port ip_port, uint8_t * data, uint32_t length);
DHT_addfriend(client_id);
friendlist[numfriends].status = 1;
friendlist[numfriends].friend_request_id = -1;
memcpy(friendlist[numfriends].client_id, client_id, CLIENT_ID_SIZE);
numfriends++;
return numfriends - 1;
}
//remove a friend
int m_delfriend(int friendnumber)
{
//delete friend from DHT
delfriend(uint8_t * client_id);
{/*
TODO
DHT_delfriend(friendlist[friendnumber].client_id);
*/
}
//return 1 if friend is online
//return 0 if he is not
int m_friendonline(int friendnumber)
//return 4 if friend is online
//return 3 if friend is confirmed
//return 2 if the friend request was sent successfully
//return 1 if the friend was added
//return 0 if there is no friend with that number.
int m_friendstatus(int friendnumber)
{
if(friendnumber < 0 || friendnumber >= MAX_NUM_FRIENDS)
{
return 0;
}
return friendlist[friendnumber].status;
}
//send a text chat message to a friend.
int m_sendmessage(int friendnumber)
//send a text chat message to an online friend.
//returns 1 if packet was successfully put into the send queue
//return 0 if it was not.
int m_sendmessage(int friendnumber, uint8_t * message, uint32_t length)
{
write_cryptpacket(int crypt_connection_id, uint8_t * data, uint32_t length);
if(length >= MAX_DATA_SIZE)
//this does not mean the maximum message length is MAX_DATA_SIZE - 1, it is actually 17 bytes less.
{
return 0;
}
uint8_t temp[MAX_DATA_SIZE];
temp[0] = 64;
memcpy(temp + 1, message, length);
return write_cryptpacket(friendlist[friendnumber].crypt_connection_id, temp, length + 1);
}
//set the data that will be sent along with friend requests
//return -1 if failure
//return 0 if success
int m_setinfo(uint8_t * data, uint16_t length)
{
if(length == 0 || length > MAX_DATA_SIZE - 1 - crypto_box_PUBLICKEYBYTES - crypto_box_NONCEBYTES)
{
return -1;
}
memcpy(info, data, length);
info_size = length;
return 0;
}
void (*friend_request)(uint8_t *, uint8_t *, uint16_t);
//set the function that will be executed when a friend request is received.
int m_callback_friendrequest(void (*function)(uint8_t *, uint8_t *, uint16_t))
{
friend_request = function;
}
void (*friend_message)(int, uint8_t *, uint16_t);
//set the function that will be executed when a message from a friend is received.
int m_callback_friendmessage(void (*function)(int, uint8_t *, uint16_t))
{
friend_message = function;
}
#define PORT 33445
//run this at startup
void initMessenger();
void initMessenger()
{
new_keys();
initNetCrypto();
IP ip;
ip.i = 0;
init_networking(ip, PORT);
memcpy(self_client_id, self_public_key, crypto_box_PUBLICKEYBYTES);
}
void doFriends()
{//TODO: add incoming connections and some other stuff.
uint32_t i;
int len;
uint8_t temp[MAX_DATA_SIZE];
for(i = 0; i < numfriends; i++)
{
if(friendlist[i].status == 1)
{
IP_Port friendip = DHT_getfriendip(friendlist[i].client_id);
int request = check_friendrequest(friendlist[i].friend_request_id);
//printf("\n%u %u %u\n", friendip.ip.i, request, friendlist[i].friend_request_id);
if(friendip.ip.i > 1 && request == -1)
{
friendlist[i].friend_request_id = send_friendrequest(friendlist[i].client_id, friendip, info, info_size);
}
if(request == 1)
{
friendlist[i].status = 2;
}
}
if(friendlist[i].status == 2 || friendlist[i].status == 3)
{
IP_Port friendip = DHT_getfriendip(friendlist[i].client_id);
if(is_cryptoconnected(friendlist[i].crypt_connection_id) == 0 && friendip.ip.i > 1)
{
friendlist[i].crypt_connection_id = crypto_connect(friendlist[i].client_id, friendip);
}
if(is_cryptoconnected(friendlist[i].crypt_connection_id) == 3)//if connection is established.
{
friendlist[i].status = 4;
}
}
while(friendlist[i].status == 4)
{
len = read_cryptpacket(friendlist[i].crypt_connection_id, temp);
if(len > 0)
{
if(temp[0] == 64)
{
(*friend_message)(i, temp, len);
}
}
else
{
if(is_cryptoconnected(friendlist[i].crypt_connection_id) == 4)//if the connection timed out, kill it
{
crypto_kill(friendlist[i].crypt_connection_id);
friendlist[i].status = 3;
}
break;
}
}
}
}
void doFriendRequest()
{
uint8_t public_key[crypto_box_PUBLICKEYBYTES];
uint8_t temp[MAX_DATA_SIZE];
int len = handle_friendrequest(public_key, temp);
if(len >= 0)
{
(*friend_request)(public_key, temp, len);
}
}
//the main loop that needs to be run at least 200 times per second.
void doMessenger();
void doMessenger()
{
IP_Port ip_port;
uint8_t data[MAX_UDP_PACKET_SIZE];
uint32_t length;
while(recievepacket(&ip_port, data, &length) != -1)
while(receivepacket(&ip_port, data, &length) != -1)
{
//if(rand() % 3 != 1)//simulate packet loss
//{
@ -92,4 +224,6 @@ void doMessenger();
doDHT();
doLossless_UDP();
doNetCrypto();
}
doFriendRequest();
doFriends();
}

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@ -23,19 +23,25 @@ int m_delfriend(int friendnumber);
//return 1 if friend is online
//return 0 if he is not
int m_friendonline(int friendnumber);
int m_friendstatus(int friendnumber);
//send a text chat message to a friend.
int m_sendmessage(int friendnumber);
int m_sendmessage(int friendnumber, uint8_t * message, uint32_t length);
//set the data that will be sent along with friend requests
//return -1 if failure
//return 0 if success
int m_setinfo(uint8_t * data, uint16_t length);
//set the function that will be executed when a friend request is received.
//function format is function(uint8_t * public_key, uint8_t * data, uint16_t length)
int m_callback_friendrequest(void (*function)(uint8_t *, uint8_t *, uint16_t));
//set the function that will be executed when a friend request is recieved.
int m_callback_friendrequest();
//set the function that will be executed when a message from a friend is recieved.
int m_callback_friendmessage();
//set the function that will be executed when a message from a friend is received.
//function format is: function(int friendnumber, uint8_t * message, uint32_t length)
int m_callback_friendmessage(void (*function)(int, uint8_t *, uint16_t));
//run this at startup

92
testing/Messenger_test.c Normal file
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@ -0,0 +1,92 @@
#include "../core/Messenger.h"
#ifdef WIN32
#define c_sleep(x) Sleep(1*x)
#else
#include <unistd.h>
#include <arpa/inet.h>
#define c_sleep(x) usleep(1000*x)
#endif
//horrible function from one of my first C programs.
//only here because I was too lazy to write a proper one.
unsigned char * hex_string_to_bin(char hex_string[])
{
unsigned char * val = malloc(strlen(hex_string));
char * pos = hex_string;
int i=0;
while(i < strlen(hex_string))
{
sscanf(pos,"%2hhx",&val[i]);
pos+=2;
i++;
}
return val;
}
void print_request(uint8_t * public_key, uint8_t * data, uint16_t length)
{
printf("Friend request recieved from: \n");
printf("ClientID: ");
uint32_t j;
for(j = 0; j < 32; j++)
{
if(public_key[j] < 16)
printf("0");
printf("%hhX", public_key[j]);
}
printf("\nOf length: %u with data: %s \n", length, data);
}
void print_message(int friendnumber, uint8_t * string, uint16_t length)
{
printf("Message with length %u recieved from %u: %s \n", length, friendnumber, string);
}
int main(int argc, char *argv[])
{
if (argc < 3) {
printf("usage %s ip port (of the DHT bootstrap node)\n", argv[0]);
exit(0);
}
initMessenger();
m_callback_friendrequest(print_request);
m_callback_friendmessage(print_message);
m_setinfo("Install Gentoo", sizeof("Install Gentoo"));//The message we send is a message of peace
printf("OUR ID: ");
uint32_t i;
for(i = 0; i < 32; i++)
{
if(self_public_key[i] < 16)
printf("0");
printf("%hhX",self_public_key[i]);
}
char temp_id[128];
printf("\nEnter the client_id of the friend you wish to add (32 bytes HEX format):\n");
scanf("%s", temp_id);
int num = m_addfriend(hex_string_to_bin(temp_id));
perror("Initialization");
IP_Port bootstrap_ip_port;
bootstrap_ip_port.port = htons(atoi(argv[2]));
bootstrap_ip_port.ip.i = inet_addr(argv[1]);
DHT_bootstrap(bootstrap_ip_port);
while(1)
{
m_sendmessage(num, "Test", 5);
doMessenger();
c_sleep(1);
}
}