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Merge pull request #396 from lukechampine/dynamicfriends
make friendlist resize dynamically
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commit
cd22973d48
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@ -51,16 +51,31 @@ static uint8_t *self_statusmessage;
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static uint16_t self_statusmessage_len;
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static USERSTATUS self_userstatus;
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#define MAX_NUM_FRIENDS 256
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static Friend friendlist[MAX_NUM_FRIENDS];
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static Friend *friendlist;
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static uint32_t numallocated;
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static uint32_t numfriends;
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/* 1 if we are online
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0 if we are offline
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static uint8_t online; */
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/* double the size of the friend list
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return -1 if realloc fails */
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int realloc_friendlist(void) {
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if (numallocated == 0)
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numallocated = 1; /* initial size */
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else
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numallocated *= 2; /* double each time */
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Friend *newfriendlist = realloc(friendlist, numallocated*sizeof(Friend));
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if (newfriendlist == NULL)
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return -1;
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friendlist = newfriendlist;
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return 0;
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}
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/* return the friend id associated to that public key.
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return -1 if no such friend */
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int getfriend_id(uint8_t *client_id)
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@ -118,8 +133,12 @@ int m_addfriend(uint8_t *client_id, uint8_t *data, uint16_t length)
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if (getfriend_id(client_id) != -1)
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return FAERR_ALREADYSENT;
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/* resize the friend list if necessary */
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if (numfriends + 1 > numallocated)
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realloc_friendlist();
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uint32_t i;
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for (i = 0; i <= numfriends && i <= MAX_NUM_FRIENDS; ++i) { /*TODO: dynamic memory allocation to allow for more than MAX_NUM_FRIENDS friends */
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for (i = 0; i <= numfriends; ++i) {
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if (friendlist[i].status == NOFRIEND) {
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DHT_addfriend(client_id);
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friendlist[i].status = FRIEND_ADDED;
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@ -145,8 +164,13 @@ int m_addfriend_norequest(uint8_t * client_id)
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{
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if (getfriend_id(client_id) != -1)
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return -1;
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/* resize the friend list if necessary */
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if (numfriends + 1 > numallocated)
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realloc_friendlist();
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uint32_t i;
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for (i = 0; i <= numfriends && i <= MAX_NUM_FRIENDS; ++i) { /*TODO: dynamic memory allocation to allow for more than MAX_NUM_FRIENDS friends */
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for (i = 0; i <= numfriends; ++i) {
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if(friendlist[i].status == NOFRIEND) {
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DHT_addfriend(client_id);
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friendlist[i].status = FRIEND_REQUESTED;
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@ -158,7 +182,7 @@ int m_addfriend_norequest(uint8_t * client_id)
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friendlist[i].userstatus = USERSTATUS_NONE;
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friendlist[i].message_id = 0;
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friendlist[i].receives_read_receipts = 1; /* default: YES */
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numfriends++;
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++numfriends;
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return i;
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}
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}
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