mirror of
https://github.com/irungentoo/toxcore.git
synced 2024-03-22 13:30:51 +08:00
commit
cb4f67b37a
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@ -10,7 +10,8 @@ set(core_sources
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LAN_discovery.c
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Messenger.c
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util.c
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ping.c)
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ping.c
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timer.c)
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if(SHARED_TOXCORE)
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add_library(toxcore SHARED ${core_sources})
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@ -22,6 +22,8 @@
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*/
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#include "Messenger.h"
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#include "timer.h"
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#define MIN(a,b) (((a)<(b))?(a):(b))
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static void set_friend_status(Messenger *m, int friendnumber, uint8_t status);
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@ -488,7 +490,20 @@ int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint
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return write_cryptpacket(m->friendlist[friendnumber].crypt_connection_id, packet, length + 1);
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}
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/*Interval in seconds between LAN discovery packet sending*/
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#define LAN_DISCOVERY_INTERVAL 60
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#define PORT 33445
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/*Send a LAN discovery packet every LAN_DISCOVERY_INTERVAL seconds*/
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int LANdiscovery(timer* t, void* arg)
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{
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send_LANdiscovery(htons(PORT));
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timer_start(t, LAN_DISCOVERY_INTERVAL);
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return 0;
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}
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/* run this at startup */
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Messenger * initMessenger(void)
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{
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@ -510,6 +525,8 @@ Messenger * initMessenger(void)
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friendreq_init();
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LANdiscovery_init();
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timer_single(&LANdiscovery, 0, LAN_DISCOVERY_INTERVAL);
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return m;
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}
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@ -668,20 +685,6 @@ void doInbound(Messenger *m)
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}
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}
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/*Interval in seconds between LAN discovery packet sending*/
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#define LAN_DISCOVERY_INTERVAL 60
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static uint64_t last_LANdiscovery;
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/*Send a LAN discovery packet every LAN_DISCOVERY_INTERVAL seconds*/
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void LANdiscovery(Messenger *m)
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{
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if (last_LANdiscovery + LAN_DISCOVERY_INTERVAL < unix_time()) {
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send_LANdiscovery(htons(PORT));
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last_LANdiscovery = unix_time();
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}
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}
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/* the main loop that needs to be run at least 200 times per second. */
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void doMessenger(Messenger *m)
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@ -693,7 +696,8 @@ void doMessenger(Messenger *m)
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doNetCrypto();
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doInbound(m);
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doFriends(m);
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LANdiscovery(m);
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timer_poll();
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}
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/* returns the size of the messenger data (for saving) */
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275
core/timer.c
Normal file
275
core/timer.c
Normal file
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@ -0,0 +1,275 @@
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#define __STDC_FORMAT_MACROS
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#include <inttypes.h>
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#include "timer.h"
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#include "network.h"
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/*
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A nested linked list increases efficiency of insertions.
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Depending on the number of timers we have, we might need to have nested linked lists
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in order to improve insertion efficiency.
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The code below is preperation for that end, should it be necessary.
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typedef struct {
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struct timer_package* _next;
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union {
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timer_packet* _inner;
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timer* queue;
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};
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uint64_t pkgtime;
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} timer_package;
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timer_package* timer_package_pool;
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static timer_package* new_package()
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{
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timer_package* ret;
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if (timer_package_pool) {
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ret = timer_package_pool;
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timer_package_pool = timer_package_pool->_next;
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} else {
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ret = calloc(1, sizeof(struct timer_package));
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}
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return ret;
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}
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static void delete_package(timer_package* p)
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{
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p->_next = timer_package_pool;
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timer_package_pool = p;
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}
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*/
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enum timer_state {
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STATE_INACTIVE = 0,
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STATE_ACTIVE,
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STATE_CALLBACK
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};
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struct timer
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{
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enum timer_state state;
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timer* _prev;
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timer* _next;
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timer_callback cb;
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void* userdata;
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uint64_t deadline;
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};
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static timer* timer_main_queue;
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static timer* timer_us_queue; /* hi-speed queue */
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inline static void timer_dequeue(timer* t, timer** queue)
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{
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if (t->state == STATE_INACTIVE) return; /* not in a queue */
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if (t->_prev) {
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t->_prev->_next = t->_next;
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} else {
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*queue = t->_next;
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}
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if (t->_next) t->_next->_prev = t->_prev;
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t->state = STATE_INACTIVE;
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}
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static void timer_enqueue(timer* t, timer** queue, timer* prev)
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{
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t->state = STATE_ACTIVE;
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while (true) {
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if (!*queue) {
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t->_next = 0;
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t->_prev = prev;
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*queue = t;
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return;
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}
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if ((*queue)->deadline > t->deadline) {
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(*queue)->_prev = t;
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t->_next = *queue;
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t->_prev = prev;
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*queue = t;
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return;
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}
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prev = *queue;
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queue = &((*queue)->_next);
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}
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}
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/*** interface ***/
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void timer_init()
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{
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/* Nothing needs to be done... yet. */
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}
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/* Do not depend on fields being zeroed */
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static timer* timer_pool; /* timer_pool is SINGLY LINKED!! */
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timer* new_timer(void)
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{
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timer* ret;
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if (timer_pool) {
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ret = timer_pool;
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timer_pool = timer_pool->_next;
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} else {
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ret = calloc(1, sizeof(struct timer));
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}
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ret->state = STATE_INACTIVE;
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return ret;
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}
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void delete_timer(timer* t)
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{
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timer_dequeue(t, &timer_main_queue);
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t->_next = timer_pool;
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t->state = STATE_INACTIVE;
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timer_pool = t;
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}
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void timer_setup(timer* t, timer_callback cb, void* userarg)
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{
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t->cb = cb;
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t->userdata = userarg;
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}
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void* timer_get_userdata(timer* t)
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{
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return t->userdata;
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}
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static void timer_delay_us(timer* t, int us)
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{
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t->deadline += us;
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timer** queue = t->_prev ? &(t->_prev->_next) : &timer_main_queue;
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timer_dequeue(t, &timer_main_queue);
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timer_enqueue(t, queue, t->_prev);
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}
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/* Starts the timer so that it's called in sec seconds in the future.
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* A non-positive value of sec results in the callback being called immediately.
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* This function may be called again after a timer has been started to adjust
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* the expiry time. */
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void timer_start(timer* t, int sec)
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{
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uint64_t newdeadline = current_time() + sec * US_PER_SECOND;
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if (timer_is_active(t)){
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if (t->deadline < newdeadline) {
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timer_delay_us(t, newdeadline - t->deadline);
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return;
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}
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timer_dequeue(t, &timer_main_queue);
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}
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t->deadline = newdeadline;
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timer_enqueue(t, &timer_main_queue, 0);
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}
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/* Stops the timer. Returns -1 if the timer was not active. */
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int timer_stop(timer* t)
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{
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int ret = timer_is_active(t) ? -1 : 0;
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timer_dequeue(t, &timer_main_queue);
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return ret;
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}
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/* Adds additionalsec seconds to the timer.
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* Returns -1 and does nothing if the timer was not active. */
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int timer_delay(timer* t, int additonalsec)
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{
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if (!timer_is_active(t)) return -1;
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timer_delay_us(t, additonalsec * US_PER_SECOND);
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return 0;
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}
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static uint64_t timer_diff(timer* t, uint64_t time)
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{
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if (t->deadline <= time) return 0;
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return time - t->deadline;
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}
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/* Returns the time remaining on a timer in seconds.
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* Returns -1 if the timer is not active.
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* Returns 0 if the timer has expired and will be called upon the next call to timer_poll. */
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int timer_time_remaining(timer* t)
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{
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if (!timer_is_active(t)) return -1;
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return timer_diff(t, current_time()) / US_PER_SECOND;
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}
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bool timer_is_active(timer* t)
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{
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return t->state != STATE_INACTIVE;
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}
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/* Single-use timer.
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* Creates a new timer, preforms setup and starts it. */
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void timer_single(timer_callback cb, void* userarg, int sec)
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{
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timer* t = new_timer();
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timer_setup(t, cb, userarg);
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timer_start(t, sec);
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}
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/* Single-use microsecond timer. */
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void timer_us(timer_callback cb, void* userarg, int us)
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{
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timer* t = new_timer();
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timer_setup(t, cb, userarg);
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t->deadline = current_time() + us;
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t->state = STATE_ACTIVE;
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timer_enqueue(t, &timer_us_queue, 0);
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}
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uint64_t prevtime = 0;
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void timer_poll(void)
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{
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uint64_t time = current_time();
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/* Handle millisecond timers */
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while (timer_us_queue) {
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if (timer_diff(timer_us_queue, time) != 0) break;
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timer* t = timer_us_queue;
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timer_dequeue(t, &timer_us_queue);
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t->cb(0, t->userdata);
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delete_timer(t);
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}
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if (time - prevtime > US_PER_SECOND || prevtime == 0 || prevtime > time) {
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/* time moving backwards is just a sanity check */
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prevtime = time;
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while (timer_main_queue) {
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if (timer_diff(timer_main_queue, time) != 0) break;
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timer* t = timer_main_queue;
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t->state = STATE_CALLBACK;
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int rv = t->cb(t, t->userdata);
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if (rv != 0) {
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timer_dequeue(t, &timer_main_queue);
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delete_timer(t);
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continue;
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}
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if (t->state != STATE_ACTIVE) {
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timer_dequeue(t, &timer_main_queue);
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}
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}
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}
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}
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/*** Internal Testing ***/
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/* I do not want to expose internals to the public,
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* which is why internals testing is done this way. */
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void timer_internal_tests(bool (*assert)(bool, char*))
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{
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}
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void timer_debug_print()
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{
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timer* t = timer_main_queue;
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printf("Queue:\n");
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while (t) {
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printf("%" PRIu64 " (%" PRIu64 ") : %s\n", t->deadline, t->deadline/US_PER_SECOND, (char*)t->userdata);
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t = t->_next;
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}
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}
|
104
core/timer.h
Normal file
104
core/timer.h
Normal file
|
@ -0,0 +1,104 @@
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/* timer.h
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*
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* Timing subsystem. Provides deadline timers.
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* All times are aliased to a second for efficiency.
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*
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* Timer Guarantees:
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* - The callback will not be called before the timer expires.
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* - The callback will be called sometime after the timer expires,
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* on a best effort basis.
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* - If timer_poll is called at least once a second, the callback
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* will be called at most one second after it expires.
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*
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* Copyright (C) 2013 Tox project All Rights Reserved.
|
||||
*
|
||||
* This file is part of Tox.
|
||||
*
|
||||
* Tox is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* Tox is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with Tox. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
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||||
#ifndef TIMER_H
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#define TIMER_H
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#include <stdint.h>
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#include <stdbool.h>
|
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|
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#define US_PER_SECOND 1000000 /* 1 s = 10^6 us */
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|
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struct timer;
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typedef struct timer timer;
|
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|
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/* If time_callback returns a non-zero value, timer t is deleted.
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||||
* You may call any of the timer functions within the callback:
|
||||
* For example, you may call timer_start to restart the timer from
|
||||
* within a callback. */
|
||||
typedef int (*timer_callback)(timer* t, void* userarg);
|
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|
||||
/* Initisalise timer subsystem */
|
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void timer_init(void);
|
||||
|
||||
/* Poll. (I will eventually replace all polling in Tox with an async system.) */
|
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void timer_poll(void);
|
||||
|
||||
/* Creates a new timer. Does not enqueue/start it. */
|
||||
timer* new_timer(void);
|
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|
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/* Destroys a timer instance. */
|
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void delete_timer(timer* t);
|
||||
|
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/* Sets up the timer callback. */
|
||||
void timer_setup(timer* t, timer_callback cb, void* userarg);
|
||||
|
||||
/* Accessor Function. */
|
||||
void* timer_get_userdata(timer* t);
|
||||
|
||||
/* Starts the timer so that it's called in sec seconds in the future from now.
|
||||
* A non-positive value of sec results in the callback being called immediately.
|
||||
* This function may be called again after a timer has been started to adjust
|
||||
* the expiry time. */
|
||||
void timer_start(timer* t, int sec);
|
||||
|
||||
/* Stops the timer. Returns -1 if the timer was not active. */
|
||||
int timer_stop(timer* t);
|
||||
|
||||
/* Adds additionalsec seconds to the timer.
|
||||
* Returns -1 and does nothing if the timer was not active. */
|
||||
int timer_delay(timer* t, int additonalsec);
|
||||
|
||||
/* Returns the time remaining on a timer in seconds.
|
||||
* Returns -1 if the timer is not active.
|
||||
* Returns 0 if the timer has expired and the callback hasn't been called yet. */
|
||||
int timer_time_remaining(timer* t);
|
||||
|
||||
/* Determines if timer is active. Returns TRUE if it is active */
|
||||
bool timer_is_active(timer* t);
|
||||
|
||||
/* Single-use timer.
|
||||
* Creates a new timer, preforms setup and starts it.
|
||||
* Callback must return a non-zero value to prevent memory leak. */
|
||||
void timer_single(timer_callback cb, void* userarg, int sec);
|
||||
|
||||
/* Single-use microsecond timer.
|
||||
* Creates a new timer, preforms setup and starts it.
|
||||
* Please do not use this when accuracy is not absolutely required.
|
||||
* Use when one needs to time a period < 1 s.
|
||||
* Use the more coarse timers above for periods > 5 s.
|
||||
* WARNING: the callback will be called with NULL as the first argument */
|
||||
void timer_us(timer_callback cb, void* userarg, int us);
|
||||
|
||||
/* Internal Testing */
|
||||
void timer_internal_tests(bool(*)(bool, char*));
|
||||
|
||||
#endif
|
|
@ -9,6 +9,7 @@ include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/Lossless_UDP_testclient.cmake)
|
|||
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/Lossless_UDP_testserver.cmake)
|
||||
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/Messenger_test.cmake)
|
||||
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/crypto_speed_test.cmake)
|
||||
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/timer_test.cmake)
|
||||
|
||||
if(WIN32)
|
||||
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/nTox_win32.cmake)
|
||||
|
|
9
testing/cmake/timer_test.cmake
Normal file
9
testing/cmake/timer_test.cmake
Normal file
|
@ -0,0 +1,9 @@
|
|||
cmake_minimum_required(VERSION 2.6.0)
|
||||
project(timer_test C)
|
||||
|
||||
set(exe_name timer_test)
|
||||
|
||||
add_executable(${exe_name}
|
||||
timer_test.c)
|
||||
|
||||
linkCoreLibraries(${exe_name})
|
66
testing/timer_test.c
Normal file
66
testing/timer_test.c
Normal file
|
@ -0,0 +1,66 @@
|
|||
#include "../core/timer.h"
|
||||
#include <stdio.h>
|
||||
|
||||
#ifdef WINDOWS
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
void mssleep(int ms)
|
||||
{
|
||||
#ifdef WINDOWS
|
||||
Sleep(ms);
|
||||
#else
|
||||
usleep(ms * 1000);
|
||||
#endif
|
||||
}
|
||||
|
||||
int callback(timer* t, void* arg){
|
||||
printf("%s\n", (char*)arg);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int repeating(timer* t, void *arg) {
|
||||
printf("%s\n", (char*)arg);
|
||||
timer_start(t, 3);
|
||||
return 0;
|
||||
}
|
||||
|
||||
extern void timer_debug_print();
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
timer_init();
|
||||
timer_debug_print();
|
||||
|
||||
timer* t = new_timer();
|
||||
timer_setup(t, &callback, "Long setup method, 4 seconds");
|
||||
timer_start(t, 4);
|
||||
timer_debug_print();
|
||||
|
||||
timer_single(&repeating, (void*)"This repeats every 3 seconds", 3);
|
||||
timer_debug_print();
|
||||
|
||||
timer_single(&callback, "Short method, 4 seconds", 4);
|
||||
timer_debug_print();
|
||||
|
||||
timer_single(&callback, "1 second", 1);
|
||||
timer_debug_print();
|
||||
|
||||
timer_single(&callback, "15 seconds", 15);
|
||||
timer_debug_print();
|
||||
|
||||
timer_single(&callback, "10 seconds", 10);
|
||||
timer_debug_print();
|
||||
|
||||
timer_us(&callback, "100000us", 100000);
|
||||
timer_us(&callback, "13s", 13 * US_PER_SECOND);
|
||||
|
||||
while (true) {
|
||||
timer_poll();
|
||||
mssleep(10);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Reference in New Issue
Block a user