TODO updated.

This commit is contained in:
irungentoo 2013-07-03 09:45:01 -04:00
parent 1767fd574e
commit c86c1c8132
5 changed files with 15 additions and 5 deletions

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@ -31,7 +31,7 @@
#define MAX_QUEUE_NUM 16 #define MAX_QUEUE_NUM 16
//maximum length of the data in the data packets //maximum length of the data in the data packets
#define MAX_DATA_SIZE 1024 //#define MAX_DATA_SIZE 1024 //defined in Lossless_UDP.h
//maximum number of data packets in the buffer //maximum number of data packets in the buffer
#define BUFFER_PACKET_NUM (16-1) #define BUFFER_PACKET_NUM (16-1)

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@ -28,6 +28,11 @@
#include "network.h" #include "network.h"
//maximum length of the data in the data packets
#define MAX_DATA_SIZE 1024
//Functions //Functions
//initialize a new connection to ip_port //initialize a new connection to ip_port

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@ -40,10 +40,10 @@ uint64_t current_time()
} }
int random_int() uint32_t random_int()
{ {
#ifdef WIN32 #ifdef WIN32
//TODO replace rand with a more random windows function //TODO replace rand with something cryptograhically secure
return rand(); return rand();
#else #else
return random(); return random();

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@ -80,7 +80,7 @@ typedef struct
uint64_t current_time(); uint64_t current_time();
//return a random number //return a random number
int random_int(); uint32_t random_int();
//Basic network functions: //Basic network functions:

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@ -15,6 +15,11 @@ Things to do now:
-Add NaCl to our build system. -Add NaCl to our build system.
-Make NaCl work on windows
The randombytes function for example in NaCl needs to be ported to windows (it works by reading bytes from /dev/urandom)
The first result on google for how to compile it on windows replaces /dev/urandom with rand() (DO NOT DO THIS)
Instead replace it with RtlGenRandom() or rand_s().
-Crypto (In progress) -Crypto (In progress)
-Find and fix bugs in the code. -Find and fix bugs in the code.