mirror of
https://github.com/irungentoo/toxcore.git
synced 2024-03-22 13:30:51 +08:00
Merge branch 'master' of https://github.com/JamoBox/ProjectTox-Core into JamoBox-master
This commit is contained in:
commit
a4bf25801d
@ -72,10 +72,11 @@ Client_data *DHT_get_close_list(DHT *dht)
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return dht->close_clientlist;
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}
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/* Compares client_id1 and client_id2 with client_id
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* return 0 if both are same distance
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* return 1 if client_id1 is closer
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* return 2 if client_id2 is closer
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/* Compares client_id1 and client_id2 with client_id.
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*
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* return 0 if both are same distance.
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* return 1 if client_id1 is closer.
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* return 2 if client_id2 is closer.
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*/
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static int id_closest(uint8_t *id, uint8_t *id1, uint8_t *id2)
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{
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@ -128,9 +129,9 @@ static int is_timeout(uint64_t time_now, uint64_t timestamp, uint64_t timeout)
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/* Check if client with client_id is already in list of length length.
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* If it is then set its corresponding timestamp to current time.
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* If the id is already in the list with a different ip_port, update it.
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* return True(1) or False(0)
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* TODO: Maybe optimize this.
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*
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* TODO: maybe optimize this.
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* return True(1) or False(0)
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*/
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static int client_in_list(Client_data *list, uint32_t length, uint8_t *client_id, IP_Port ip_port)
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{
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@ -156,7 +157,9 @@ static int client_in_list(Client_data *list, uint32_t length, uint8_t *client_id
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}
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/* Check if client with client_id is already in node format list of length length.
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* return True(1) or False(0)
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*
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* return 1 if true.
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* return 2 if false.
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*/
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static int client_in_nodelist(Node_format *list, uint32_t length, uint8_t *client_id)
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{
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@ -170,7 +173,8 @@ static int client_in_nodelist(Node_format *list, uint32_t length, uint8_t *clien
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return 0;
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}
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/* Returns the friend number from the client_id, or -1 if a failure occurs
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/* return friend number from the client_id.
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* return -1 if a failure occurs.
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*/
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static int friend_number(DHT *dht, uint8_t *client_id)
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{
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@ -274,9 +278,10 @@ static int get_close_nodes(DHT *dht, uint8_t *client_id, Node_format *nodes_list
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return num_nodes;
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}
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/* Replace first bad (or empty) node with this one
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* return 0 if successful
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* return 1 if not (list contains no bad nodes)
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/* Replace first bad (or empty) node with this one.
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*
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* return 0 if successful.
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* return 1 if not (list contains no bad nodes).
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*/
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static int replace_bad( Client_data *list,
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uint32_t length,
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@ -302,8 +307,8 @@ static int replace_bad( Client_data *list,
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return 1;
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}
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/*Sort the list. It will be sorted from furthest to closest.
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* Turns list into data that quick sort can use and reverts it back.
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/* Sort the list. It will be sorted from furthest to closest.
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* Turns list into data that quick sort can use and reverts it back.
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*/
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static void sort_list(Client_data *list, uint32_t length, uint8_t *comp_client_id)
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{
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@ -350,7 +355,7 @@ static int replace_good( Client_data *list,
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}
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/* Attempt to add client with ip_port and client_id to the friends client list
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* and close_clientlist
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* and close_clientlist.
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*/
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void addto_lists(DHT *dht, IP_Port ip_port, uint8_t *client_id)
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{
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@ -361,7 +366,7 @@ void addto_lists(DHT *dht, IP_Port ip_port, uint8_t *client_id)
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*/
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if (!client_in_list(dht->close_clientlist, LCLIENT_LIST, client_id, ip_port)) {
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if (replace_bad(dht->close_clientlist, LCLIENT_LIST, client_id, ip_port)) {
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/* If we can't replace bad nodes we try replacing good ones */
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/* If we can't replace bad nodes we try replacing good ones. */
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replace_good( dht->close_clientlist,
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LCLIENT_LIST,
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client_id,
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@ -801,7 +806,8 @@ void DHT_bootstrap(DHT *dht, IP_Port ip_port, uint8_t *public_key)
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}
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/* Send the given packet to node with client_id
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* returns -1 if failure.
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*
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* return -1 if failure.
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*/
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int route_packet(DHT *dht, uint8_t *client_id, uint8_t *packet, uint32_t length)
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{
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@ -815,11 +821,12 @@ int route_packet(DHT *dht, uint8_t *client_id, uint8_t *packet, uint32_t length)
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return -1;
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}
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/* Puts all the different ips returned by the nodes for a friend_num into array ip_portlist
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* ip_portlist must be at least MAX_FRIEND_CLIENTS big
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* returns the number of ips returned
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* return 0 if we are connected to friend or if no ips were found.
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* returns -1 if no such friend
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/* Puts all the different ips returned by the nodes for a friend_num into array ip_portlist.
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* ip_portlist must be at least MAX_FRIEND_CLIENTS big.
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*
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* return the number of ips returned.
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* return 0 if we are connected to friend or if no ips were found.
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* return -1 if no such friend.
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*/
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static int friend_iplist(DHT *dht, IP_Port *ip_portlist, uint16_t friend_num)
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{
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@ -836,7 +843,7 @@ static int friend_iplist(DHT *dht, IP_Port *ip_portlist, uint16_t friend_num)
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for (i = 0; i < MAX_FRIEND_CLIENTS; ++i) {
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client = &friend->client_list[i];
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/* If ip is not zero and node is good */
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/* If ip is not zero and node is good. */
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if (client->ret_ip_port.ip.uint32 != 0 && !is_timeout(temp_time, client->ret_timestamp, BAD_NODE_TIMEOUT)) {
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if (id_equal(client->client_id, friend->client_id))
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@ -852,9 +859,9 @@ static int friend_iplist(DHT *dht, IP_Port *ip_portlist, uint16_t friend_num)
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/* Send the following packet to everyone who tells us they are connected to friend_id.
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* returns the number of nodes it sent the packet to.
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*
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* Only works if more than (MAX_FRIEND_CLIENTS / 2) return an ip for friend.
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* return ip for friend.
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* return number of nodes the packet was sent to. (Only works if more than (MAX_FRIEND_CLIENTS / 2).
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*/
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int route_tofriend(DHT *dht, uint8_t *friend_id, uint8_t *packet, uint32_t length)
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{
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@ -878,7 +885,7 @@ int route_tofriend(DHT *dht, uint8_t *friend_id, uint8_t *packet, uint32_t lengt
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for (i = 0; i < MAX_FRIEND_CLIENTS; ++i) {
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client = &friend->client_list[i];
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/* If ip is not zero and node is good */
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/* If ip is not zero and node is good. */
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if (client->ret_ip_port.ip.uint32 != 0 && !is_timeout(temp_time, client->ret_timestamp, BAD_NODE_TIMEOUT)) {
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int retval = sendpacket(dht->c->lossless_udp->net->sock, client->ip_port, packet, length);
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@ -891,8 +898,9 @@ int route_tofriend(DHT *dht, uint8_t *friend_id, uint8_t *packet, uint32_t lengt
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}
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/* Send the following packet to one random person who tells us they are connected to friend_id.
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* returns the number of nodes it sent the packet to
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*/
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*
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* return number of nodes the packet was sent to.
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*/
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static int routeone_tofriend(DHT *dht, uint8_t *friend_id, uint8_t *packet, uint32_t length)
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{
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int num = friend_number(dht, friend_id);
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@ -931,9 +939,10 @@ static int routeone_tofriend(DHT *dht, uint8_t *friend_id, uint8_t *packet, uint
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/* Puts all the different ips returned by the nodes for a friend_id into array ip_portlist.
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* ip_portlist must be at least MAX_FRIEND_CLIENTS big.
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* returns the number of ips returned
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* return 0 if we are connected to friend or if no ips were found.
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* returns -1 if no such friend
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*
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* return number of ips returned.
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* return 0 if we are connected to friend or if no ips were found.
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* return -1 if no such friend.
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*/
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int friend_ips(DHT *dht, IP_Port *ip_portlist, uint8_t *friend_id)
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{
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@ -1014,7 +1023,8 @@ static int handle_NATping(void *object, IP_Port source, uint8_t *source_pubkey,
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/* Get the most common ip in the ip_portlist.
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* Only return ip if it appears in list min_num or more.
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* len must not be bigger than MAX_FRIEND_CLIENTS.
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* return ip of 0 if failure.
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*
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* return ip of 0 if failure.
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*/
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static IP NAT_commonip(IP_Port *ip_portlist, uint16_t len, uint16_t min_num)
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{
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@ -1040,9 +1050,10 @@ static IP NAT_commonip(IP_Port *ip_portlist, uint16_t len, uint16_t min_num)
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}
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/* Return all the ports for one ip in a list.
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* portlist must be at least len long
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* where len is the length of ip_portlist
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* returns the number of ports and puts the list of ports in portlist.
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* portlist must be at least len long,
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* where len is the length of ip_portlist.
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*
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* return number of ports and puts the list of ports in portlist.
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*/
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static uint16_t NAT_getports(uint16_t *portlist, IP_Port *ip_portlist, uint16_t len, IP ip)
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{
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@ -1068,7 +1079,7 @@ static void punch_holes(DHT *dht, IP ip, uint16_t *port_list, uint16_t numports,
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uint32_t top = dht->friends_list[friend_num].punching_index + MAX_PUNCHING_PORTS;
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for (i = dht->friends_list[friend_num].punching_index; i != top; i++) {
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/* TODO: improve port guessing algorithm */
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/* TODO: Improve port guessing algorithm. */
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uint16_t port = port_list[(i / 2) % numports] + (i / (2 * numports)) * ((i % 2) ? -1 : 1);
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IP_Port pinging = {{ip, htons(port), 0}};
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send_ping_request(dht->ping, dht->c, pinging, dht->friends_list[friend_num].client_id);
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@ -1086,7 +1097,7 @@ static void do_NAT(DHT *dht)
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IP_Port ip_list[MAX_FRIEND_CLIENTS];
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int num = friend_iplist(dht, ip_list, i);
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/* If already connected or friend is not online don't try to hole punch */
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/* If already connected or friend is not online don't try to hole punch. */
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if (num < MAX_FRIEND_CLIENTS / 2)
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continue;
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@ -1124,8 +1135,9 @@ static void do_NAT(DHT *dht)
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* If the list is full the nodes farthest from our client_id are replaced.
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* The purpose of this list is to enable quick integration of new nodes into the
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* network while preventing amplification attacks.
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* return 0 if node was added.
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* return -1 if node was not added.
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*
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* return 0 if node was added.
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* return -1 if node was not added.
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*/
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int add_toping(DHT *dht, uint8_t *client_id, IP_Port ip_port)
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{
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@ -1156,7 +1168,7 @@ int add_toping(DHT *dht, uint8_t *client_id, IP_Port ip_port)
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}
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/* Ping all the valid nodes in the toping list every TIME_TOPING seconds.
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* This function must be run at least once every TIME_TOPING seconds
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* This function must be run at least once every TIME_TOPING seconds.
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*/
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static void do_toping(DHT *dht)
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{
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@ -1233,8 +1245,9 @@ void DHT_save(DHT *dht, uint8_t *data)
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}
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/* Load the DHT from data of size size.
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* return -1 if failure.
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||||
* return 0 if success.
|
||||
*
|
||||
* return -1 if failure.
|
||||
* return 0 if success.
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*/
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int DHT_load(DHT *dht, uint8_t *data, uint32_t size)
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{
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@ -1278,8 +1291,8 @@ int DHT_load(DHT *dht, uint8_t *data, uint32_t size)
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return 0;
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}
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/* returns 0 if we are not connected to the DHT.
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* returns 1 if we are.
|
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/* return 0 if we are not connected to the DHT.
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* return 1 if we are.
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*/
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int DHT_isconnected(DHT *dht)
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{
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|
@ -104,16 +104,18 @@ typedef struct {
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Client_data *DHT_get_close_list(DHT *dht);
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|
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/* Add a new friend to the friends list.
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* client_id must be CLIENT_ID_SIZE bytes long.
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* returns 0 if success.
|
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* returns 1 if failure (friends list is full).
|
||||
* client_id must be CLIENT_ID_SIZE bytes long.
|
||||
*
|
||||
* return 0 if success.
|
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* return 1 if failure (friends list is full).
|
||||
*/
|
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int DHT_addfriend(DHT *dht, uint8_t *client_id);
|
||||
|
||||
/* Delete a friend from the friends list.
|
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* client_id must be CLIENT_ID_SIZE bytes long.
|
||||
* returns 0 if success.
|
||||
* returns 1 if failure (client_id not in friends list).
|
||||
* client_id must be CLIENT_ID_SIZE bytes long.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return 1 if failure (client_id not in friends list).
|
||||
*/
|
||||
int DHT_delfriend(DHT *dht, uint8_t *client_id);
|
||||
|
||||
@ -121,9 +123,10 @@ int DHT_delfriend(DHT *dht, uint8_t *client_id);
|
||||
* client_id must be CLIENT_ID_SIZE bytes long.
|
||||
* ip must be 4 bytes long.
|
||||
* port must be 2 bytes long.
|
||||
* returns ip if success.
|
||||
* returns ip of 0 if failure (This means the friend is either offline or we have not found him yet).
|
||||
* returns ip of 1 if friend is not in list.
|
||||
*
|
||||
* return ip if success.
|
||||
* return ip of 0 if failure (This means the friend is either offline or we have not found him yet).
|
||||
* return ip of 1 if friend is not in list.
|
||||
*/
|
||||
IP_Port DHT_getfriendip(DHT *dht, uint8_t *client_id);
|
||||
|
||||
@ -141,27 +144,32 @@ void DHT_bootstrap(DHT *dht, IP_Port ip_port, uint8_t *public_key);
|
||||
* If the list is full the nodes farthest from our client_id are replaced.
|
||||
* The purpose of this list is to enable quick integration of new nodes into the
|
||||
* network while preventing amplification attacks.
|
||||
* return 0 if node was added.
|
||||
* return -1 if node was not added.
|
||||
*
|
||||
* return 0 if node was added.
|
||||
* return -1 if node was not added.
|
||||
*/
|
||||
int add_toping(DHT *dht, uint8_t *client_id, IP_Port ip_port);
|
||||
|
||||
/* ROUTING FUNCTIONS */
|
||||
|
||||
/* Send the given packet to node with client_id.
|
||||
returns -1 if failure. */
|
||||
*
|
||||
* return -1 if failure.
|
||||
*/
|
||||
int route_packet(DHT *dht, uint8_t *client_id, uint8_t *packet, uint32_t length);
|
||||
|
||||
/* Send the following packet to everyone who tells us they are connected to friend_id.
|
||||
* returns the number of nodes it sent the packet to.
|
||||
*
|
||||
* return number of nodes it sent the packet to.
|
||||
*/
|
||||
int route_tofriend(DHT *dht, uint8_t *friend_id, uint8_t *packet, uint32_t length);
|
||||
|
||||
/* NAT PUNCHING FUNCTIONS */
|
||||
|
||||
/* Puts all the different ips returned by the nodes for a friend_id into array ip_portlist.
|
||||
* ip_portlist must be at least MAX_FRIEND_CLIENTS big.
|
||||
* returns the number of ips returned.
|
||||
* ip_portlist must be at least MAX_FRIEND_CLIENTS big.
|
||||
*
|
||||
* returns number of ips returned.
|
||||
* returns -1 if no such friend.
|
||||
*/
|
||||
int friend_ips(DHT *dht, IP_Port *ip_portlist, uint8_t *friend_id);
|
||||
@ -180,13 +188,14 @@ DHT *new_DHT(Net_Crypto *c);
|
||||
void kill_DHT(DHT *dht);
|
||||
|
||||
/* Load the DHT from data of size size.
|
||||
*
|
||||
* return -1 if failure.
|
||||
* return 0 if success.
|
||||
*/
|
||||
int DHT_load(DHT *dht, uint8_t *data, uint32_t size);
|
||||
|
||||
/* returns 0 if we are not connected to the DHT
|
||||
* returns 1 if we are
|
||||
/* return 0 if we are not connected to the DHT.
|
||||
* return 1 if we are.
|
||||
*/
|
||||
int DHT_isconnected(DHT *dht);
|
||||
|
||||
|
@ -27,8 +27,9 @@
|
||||
|
||||
#ifdef __linux
|
||||
/* Get the first working broadcast address that's not from "lo".
|
||||
* returns higher than 0 on success.
|
||||
* returns 0 on error.
|
||||
*
|
||||
* return higher than 0 on success.
|
||||
* return 0 on error.
|
||||
*/
|
||||
static uint32_t get_broadcast(void)
|
||||
{
|
||||
@ -100,8 +101,8 @@ static IP broadcast_ip(void)
|
||||
return ip;
|
||||
}
|
||||
|
||||
/* return 0 if ip is a LAN ip.
|
||||
* return -1 if it is not.
|
||||
/* return 0 if ip is a LAN ip.
|
||||
* return -1 if it is not.
|
||||
*/
|
||||
static int LAN_ip(IP ip)
|
||||
{
|
||||
|
@ -28,7 +28,7 @@
|
||||
|
||||
#include "DHT.h"
|
||||
|
||||
/* used for get_broadcast(). */
|
||||
/* Used for get_broadcast(). */
|
||||
#ifdef __linux
|
||||
#include <sys/ioctl.h>
|
||||
#include <arpa/inet.h>
|
||||
|
@ -33,6 +33,7 @@
|
||||
|
||||
/*
|
||||
* Get connection id from IP_Port.
|
||||
*
|
||||
* return -1 if there are no connections like we are looking for.
|
||||
* return id if it found it.
|
||||
*/
|
||||
@ -87,8 +88,9 @@ static void change_handshake(Lossless_UDP *ludp, IP_Port source)
|
||||
|
||||
/*
|
||||
* Initialize a new connection to ip_port
|
||||
* Returns an integer corresponding to the connection id.
|
||||
* Return -1 if it could not initialize the connectiont
|
||||
*
|
||||
* return an integer corresponding to the connection id.
|
||||
* return -1 if it could not initialize the connectiont
|
||||
* If there already was an existing connection to that ip_port return its number.
|
||||
*/
|
||||
int new_connection(Lossless_UDP *ludp, IP_Port ip_port)
|
||||
@ -141,8 +143,9 @@ int new_connection(Lossless_UDP *ludp, IP_Port ip_port)
|
||||
|
||||
/*
|
||||
* Initialize a new inbound connection from ip_port.
|
||||
* return an integer corresponding to the connection id.
|
||||
* return -1 if it could not initialize the connection.
|
||||
*
|
||||
* return an integer corresponding to the connection id.
|
||||
* return -1 if it could not initialize the connection.
|
||||
*/
|
||||
static int new_inconnection(Lossless_UDP *ludp, IP_Port ip_port)
|
||||
{
|
||||
@ -179,10 +182,10 @@ static int new_inconnection(Lossless_UDP *ludp, IP_Port ip_port)
|
||||
.last_sent = current_time(),
|
||||
.send_counter = 127,
|
||||
|
||||
/* add randomness to timeout to prevent connections getting stuck in a loop. */
|
||||
/* Add randomness to timeout to prevent connections getting stuck in a loop. */
|
||||
.timeout = timeout,
|
||||
|
||||
/* if this connection isn't handled within the timeout kill it. */
|
||||
/* If this connection isn't handled within the timeout kill it. */
|
||||
.killat = current_time() + 1000000UL * timeout
|
||||
};
|
||||
|
||||
@ -190,8 +193,8 @@ static int new_inconnection(Lossless_UDP *ludp, IP_Port ip_port)
|
||||
}
|
||||
|
||||
/*
|
||||
* return an integer corresponding to the next connection in our incoming connection list.
|
||||
* return -1 if there are no new incoming connections in the list.
|
||||
* return an integer corresponding to the next connection in our incoming connection list.
|
||||
* return -1 if there are no new incoming connections in the list.
|
||||
*/
|
||||
int incoming_connection(Lossless_UDP *ludp)
|
||||
{
|
||||
@ -220,9 +223,8 @@ static void free_connections(Lossless_UDP *ludp)
|
||||
|
||||
return tox_array_pop(&ludp->connections, ludp->connections.len - i);
|
||||
}
|
||||
/*
|
||||
* return -1 if it could not kill the connection.
|
||||
* return 0 if killed successfully.
|
||||
/* return -1 if it could not kill the connection.
|
||||
* return 0 if killed successfully.
|
||||
*/
|
||||
int kill_connection(Lossless_UDP *ludp, int connection_id)
|
||||
{
|
||||
@ -243,8 +245,9 @@ int kill_connection(Lossless_UDP *ludp, int connection_id)
|
||||
|
||||
/*
|
||||
* Kill connection in seconds.
|
||||
* return -1 if it can not kill the connection.
|
||||
* return 0 if it will kill it.
|
||||
*
|
||||
* return -1 if it can not kill the connection.
|
||||
* return 0 if it will kill it.
|
||||
*/
|
||||
int kill_connection_in(Lossless_UDP *ludp, int connection_id, uint32_t seconds)
|
||||
{
|
||||
@ -262,11 +265,12 @@ int kill_connection_in(Lossless_UDP *ludp, int connection_id, uint32_t seconds)
|
||||
|
||||
/*
|
||||
* Check if connection is connected:
|
||||
* return 0 no.
|
||||
* return 1 if attempting handshake.
|
||||
* return 2 if handshake is done.
|
||||
* return 3 if fully connected.
|
||||
* return 4 if timed out and waiting to be killed.
|
||||
*
|
||||
* return 0 if not.
|
||||
* return 1 if attempting handshake.
|
||||
* return 2 if handshake is done.
|
||||
* return 3 if fully connected.
|
||||
* return 4 if timed out and waiting to be killed.
|
||||
*/
|
||||
int is_connected(Lossless_UDP *ludp, int connection_id)
|
||||
{
|
||||
@ -276,7 +280,7 @@ int is_connected(Lossless_UDP *ludp, int connection_id)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* return the ip_port of the corresponding connection. */
|
||||
/* return the ip_port of the corresponding connection. */
|
||||
IP_Port connection_ip(Lossless_UDP *ludp, int connection_id)
|
||||
{
|
||||
if ((unsigned int)connection_id < ludp->connections.len)
|
||||
@ -286,7 +290,7 @@ IP_Port connection_ip(Lossless_UDP *ludp, int connection_id)
|
||||
return zero;
|
||||
}
|
||||
|
||||
/* returns the number of packets in the queue waiting to be successfully sent. */
|
||||
/* return the number of packets in the queue waiting to be successfully sent. */
|
||||
uint32_t sendqueue(Lossless_UDP *ludp, int connection_id)
|
||||
{
|
||||
if ((unsigned int)connection_id >= ludp->connections.len)
|
||||
@ -296,7 +300,7 @@ uint32_t sendqueue(Lossless_UDP *ludp, int connection_id)
|
||||
return connection->sendbuff_packetnum - connection->successful_sent;
|
||||
}
|
||||
|
||||
/* returns the number of packets in the queue waiting to be successfully read with read_packet(...). */
|
||||
/* return the number of packets in the queue waiting to be successfully read with read_packet(...). */
|
||||
uint32_t recvqueue(Lossless_UDP *ludp, int connection_id)
|
||||
{
|
||||
if ((unsigned int)connection_id >= ludp->connections.len)
|
||||
@ -306,8 +310,8 @@ uint32_t recvqueue(Lossless_UDP *ludp, int connection_id)
|
||||
return connection->recv_packetnum - connection->successful_read;
|
||||
}
|
||||
|
||||
/* returns the id of the next packet in the queue.
|
||||
* return -1 if no packet in queue.
|
||||
/* return the id of the next packet in the queue.
|
||||
* return -1 if no packet in queue.
|
||||
*/
|
||||
char id_packet(Lossless_UDP *ludp, int connection_id)
|
||||
{
|
||||
@ -322,8 +326,8 @@ char id_packet(Lossless_UDP *ludp, int connection_id)
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* return 0 if there is no received data in the buffer.
|
||||
* return length of received packet if successful.
|
||||
/* return 0 if there is no received data in the buffer.
|
||||
* return length of received packet if successful.
|
||||
*/
|
||||
int read_packet(Lossless_UDP *ludp, int connection_id, uint8_t *data)
|
||||
{
|
||||
@ -340,9 +344,8 @@ int read_packet(Lossless_UDP *ludp, int connection_id, uint8_t *data)
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
* return 0 if data could not be put in packet queue.
|
||||
* return 1 if data was put into the queue.
|
||||
/* return 0 if data could not be put in packet queue.
|
||||
* return 1 if data was put into the queue.
|
||||
*/
|
||||
int write_packet(Lossless_UDP *ludp, int connection_id, uint8_t *data, uint32_t length)
|
||||
{
|
||||
@ -360,7 +363,7 @@ int write_packet(Lossless_UDP *ludp, int connection_id, uint8_t *data, uint32_t
|
||||
/* Put the packet numbers the we are missing in requested and return the number. */
|
||||
uint32_t missing_packets(Lossless_UDP *ludp, int connection_id, uint32_t *requested)
|
||||
{
|
||||
/* don't request packets if the buffer is full. */
|
||||
/* Don't request packets if the buffer is full. */
|
||||
if (recvqueue(ludp, connection_id) >= (BUFFER_PACKET_NUM - 1))
|
||||
return 0;
|
||||
|
||||
@ -448,7 +451,7 @@ static int send_data_packet(Lossless_UDP *ludp, int connection_id, uint32_t pack
|
||||
return sendpacket(ludp->net->sock, connection->ip_port, packet, 1 + 4 + connection->sendbuffer[index].size);
|
||||
}
|
||||
|
||||
/* sends 1 data packet */
|
||||
/* Sends 1 data packet. */
|
||||
static int send_DATA(Lossless_UDP *ludp, int connection_id)
|
||||
{
|
||||
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
||||
@ -481,8 +484,8 @@ static int send_DATA(Lossless_UDP *ludp, int connection_id)
|
||||
*/
|
||||
|
||||
|
||||
/* return 0 if handled correctly.
|
||||
* return 1 if packet is bad.
|
||||
/* return 0 if handled correctly.
|
||||
* return 1 if packet is bad.
|
||||
*/
|
||||
static int handle_handshake(void *object, IP_Port source, uint8_t *packet, uint32_t length)
|
||||
{
|
||||
@ -525,7 +528,9 @@ static int handle_handshake(void *object, IP_Port source, uint8_t *packet, uint3
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* returns 1 if sync packet is valid 0 if not. */
|
||||
/* return 1 if sync packet is valid.
|
||||
* return 0 if not.
|
||||
*/
|
||||
static int SYNC_valid(uint32_t length)
|
||||
{
|
||||
if (length < 4 + 4 + 2)
|
||||
@ -660,8 +665,9 @@ static int handle_SYNC(void *object, IP_Port source, uint8_t *packet, uint32_t l
|
||||
/*
|
||||
* Add a packet to the received buffer and set the recv_packetnum of the
|
||||
* connection to its proper value.
|
||||
* return 1 if data was too big.
|
||||
* return 0 if not.
|
||||
*
|
||||
* return 1 if data was too big.
|
||||
* return 0 if not.
|
||||
*/
|
||||
static int add_recv(Lossless_UDP *ludp, int connection_id, uint32_t data_num, uint8_t *data, uint16_t size)
|
||||
{
|
||||
|
@ -55,18 +55,18 @@ typedef struct {
|
||||
IP_Port ip_port;
|
||||
|
||||
/*
|
||||
* return 0 if connection is dead.
|
||||
* return 1 if attempting handshake.
|
||||
* return 2 if handshake is done (we start sending SYNC packets).
|
||||
* return 3 if we are sending SYNC packets and can send data.
|
||||
* return 4 if the connection has timed out.
|
||||
* return 0 if connection is dead.
|
||||
* return 1 if attempting handshake.
|
||||
* return 2 if handshake is done (we start sending SYNC packets).
|
||||
* return 3 if we are sending SYNC packets and can send data.
|
||||
* return 4 if the connection has timed out.
|
||||
*/
|
||||
uint8_t status;
|
||||
|
||||
/*
|
||||
* return 0 if connection was not initiated by someone else.
|
||||
* return 1 if incoming_connection() has returned.
|
||||
* return 2 if it has not.
|
||||
* return 0 if connection was not initiated by someone else.
|
||||
* return 1 if incoming_connection() has returned.
|
||||
* return 2 if it has not.
|
||||
*/
|
||||
uint8_t inbound;
|
||||
|
||||
@ -129,77 +129,75 @@ typedef struct {
|
||||
|
||||
/*
|
||||
* Initialize a new connection to ip_port.
|
||||
* return an integer corresponding to the connection id.
|
||||
* return -1 if it could not initialize the connection.
|
||||
* return number if there already was an existing connection to that ip_port.
|
||||
*
|
||||
* return an integer corresponding to the connection id.
|
||||
* return -1 if it could not initialize the connection.
|
||||
* return number if there already was an existing connection to that ip_port.
|
||||
*/
|
||||
int new_connection(Lossless_UDP *ludp, IP_Port ip_port);
|
||||
|
||||
/*
|
||||
* Get connection id from IP_Port.
|
||||
* return -1 if there are no connections like we are looking for.
|
||||
* return id if it found it .
|
||||
*
|
||||
* return -1 if there are no connections like we are looking for.
|
||||
* return id if it found it .
|
||||
*/
|
||||
int getconnection_id(Lossless_UDP *ludp, IP_Port ip_port);
|
||||
|
||||
/*
|
||||
* return an integer corresponding to the next connection in our imcoming connection list.
|
||||
* return -1 if there are no new incoming connections in the list.
|
||||
/* return an integer corresponding to the next connection in our imcoming connection list.
|
||||
* return -1 if there are no new incoming connections in the list.
|
||||
*/
|
||||
int incoming_connection(Lossless_UDP *ludp);
|
||||
|
||||
/*
|
||||
* return -1 if it could not kill the connection.
|
||||
* return 0 if killed successfully.
|
||||
/* return -1 if it could not kill the connection.
|
||||
* return 0 if killed successfully.
|
||||
*/
|
||||
int kill_connection(Lossless_UDP *ludp, int connection_id);
|
||||
|
||||
/*
|
||||
* Kill connection in seconds seconds.
|
||||
* return -1 if it can not kill the connection.
|
||||
* return 0 if it will kill it.
|
||||
*
|
||||
* return -1 if it can not kill the connection.
|
||||
* return 0 if it will kill it.
|
||||
*/
|
||||
int kill_connection_in(Lossless_UDP *ludp, int connection_id, uint32_t seconds);
|
||||
|
||||
/*
|
||||
* returns the ip_port of the corresponding connection.
|
||||
* return 0 if there is no such connection.
|
||||
/* returns the ip_port of the corresponding connection.
|
||||
* return 0 if there is no such connection.
|
||||
*/
|
||||
IP_Port connection_ip(Lossless_UDP *ludp, int connection_id);
|
||||
|
||||
/*
|
||||
* returns the id of the next packet in the queue.
|
||||
* return -1 if no packet in queue.
|
||||
/* returns the id of the next packet in the queue.
|
||||
* return -1 if no packet in queue.
|
||||
*/
|
||||
char id_packet(Lossless_UDP *ludp, int connection_id);
|
||||
|
||||
/*
|
||||
* return 0 if there is no received data in the buffer.
|
||||
* return length of received packet if successful.
|
||||
/* return 0 if there is no received data in the buffer.
|
||||
* return length of received packet if successful.
|
||||
*/
|
||||
int read_packet(Lossless_UDP *ludp, int connection_id, uint8_t *data);
|
||||
|
||||
/*
|
||||
* return 0 if data could not be put in packet queue.
|
||||
* return 1 if data was put into the queue.
|
||||
/* return 0 if data could not be put in packet queue.
|
||||
* return 1 if data was put into the queue.
|
||||
*/
|
||||
int write_packet(Lossless_UDP *ludp, int connection_id, uint8_t *data, uint32_t length);
|
||||
|
||||
/* returns the number of packets in the queue waiting to be successfully sent. */
|
||||
/* return number of packets in the queue waiting to be successfully sent. */
|
||||
uint32_t sendqueue(Lossless_UDP *ludp, int connection_id);
|
||||
|
||||
/*
|
||||
* return the number of packets in the queue waiting to be successfully
|
||||
* read with read_packet(...).
|
||||
* return number of packets in the queue waiting to be successfully
|
||||
* read with read_packet(...).
|
||||
*/
|
||||
uint32_t recvqueue(Lossless_UDP *ludp, int connection_id);
|
||||
|
||||
/* Check if connection is connected:
|
||||
* return 0 not.
|
||||
* return 1 if attempting handshake.
|
||||
* return 2 if handshake is done.
|
||||
* return 3 if fully connected.
|
||||
* return 4 if timed out and wating to be killed.
|
||||
*
|
||||
* return 0 not.
|
||||
* return 1 if attempting handshake.
|
||||
* return 2 if handshake is done.
|
||||
* return 3 if fully connected.
|
||||
* return 4 if timed out and wating to be killed.
|
||||
*/
|
||||
int is_connected(Lossless_UDP *ludp, int connection_id);
|
||||
|
||||
|
@ -34,13 +34,9 @@ static uint8_t friend_not_valid(Messenger *m, int friendnumber)
|
||||
return (unsigned int)friendnumber >= m->numfriends;
|
||||
}
|
||||
|
||||
/* return 1 if we are online.
|
||||
* return 0 if we are offline.
|
||||
* static uint8_t online;
|
||||
*/
|
||||
|
||||
/* Set the size of the friend list to numfriends.
|
||||
* return -1 if realloc fails.
|
||||
*
|
||||
* return -1 if realloc fails.
|
||||
*/
|
||||
int realloc_friendlist(Messenger *m, uint32_t num)
|
||||
{
|
||||
@ -59,8 +55,8 @@ int realloc_friendlist(Messenger *m, uint32_t num)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* return the friend id associated to that public key.
|
||||
* return -1 if no such friend.
|
||||
/* return the friend id associated to that public key.
|
||||
* return -1 if no such friend.
|
||||
*/
|
||||
int getfriend_id(Messenger *m, uint8_t *client_id)
|
||||
{
|
||||
@ -77,8 +73,9 @@ int getfriend_id(Messenger *m, uint8_t *client_id)
|
||||
|
||||
/* Copies the public key associated to that friend id into client_id buffer.
|
||||
* Make sure that client_id is of size CLIENT_ID_SIZE.
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
int getclient_id(Messenger *m, int friend_id, uint8_t *client_id)
|
||||
{
|
||||
@ -92,10 +89,9 @@ int getclient_id(Messenger *m, int friend_id, uint8_t *client_id)
|
||||
|
||||
return -1;
|
||||
}
|
||||
/*
|
||||
* return a uint16_t that represents the checksum of address of length len.
|
||||
/* TODO: Another checksum algorithm might be better.
|
||||
*
|
||||
* TODO: Another checksum algorithm might be better.
|
||||
* return a uint16_t that represents the checksum of address of length len.
|
||||
*/
|
||||
static uint16_t address_checksum(uint8_t *address, uint32_t len)
|
||||
{
|
||||
@ -110,10 +106,9 @@ static uint16_t address_checksum(uint8_t *address, uint32_t len)
|
||||
return check;
|
||||
}
|
||||
|
||||
/*
|
||||
* return FRIEND_ADDRESS_SIZE byte address to give to others.
|
||||
* Format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
|
||||
/* Format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
|
||||
*
|
||||
* return FRIEND_ADDRESS_SIZE byte address to give to others.
|
||||
*/
|
||||
void getaddress(Messenger *m, uint8_t *address)
|
||||
{
|
||||
@ -130,16 +125,17 @@ void getaddress(Messenger *m, uint8_t *address)
|
||||
* Address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes.
|
||||
* TODO: add checksum.
|
||||
* data is the data and length is the length.
|
||||
* return the friend number if success.
|
||||
* return FA_TOOLONG if message length is too long.
|
||||
* return FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
|
||||
* return FAERR_OWNKEY if user's own key.
|
||||
* return FAERR_ALREADYSENT if friend request already sent or already a friend.
|
||||
* return FAERR_UNKNOWN for unknown error.
|
||||
* return FAERR_BADCHECKSUM if bad checksum in address.
|
||||
* return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
|
||||
* (the nospam for that friend was set to the new one).
|
||||
* return FAERR_NOMEM if increasing the friend list size fails.
|
||||
*
|
||||
* return the friend number if success.
|
||||
* return FA_TOOLONG if message length is too long.
|
||||
* return FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
|
||||
* return FAERR_OWNKEY if user's own key.
|
||||
* return FAERR_ALREADYSENT if friend request already sent or already a friend.
|
||||
* return FAERR_UNKNOWN for unknown error.
|
||||
* return FAERR_BADCHECKSUM if bad checksum in address.
|
||||
* return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
|
||||
* (the nospam for that friend was set to the new one).
|
||||
* return FAERR_NOMEM if increasing the friend list size fails.
|
||||
*/
|
||||
int m_addfriend(Messenger *m, uint8_t *address, uint8_t *data, uint16_t length)
|
||||
{
|
||||
@ -247,6 +243,7 @@ int m_addfriend_norequest(Messenger *m, uint8_t *client_id)
|
||||
}
|
||||
|
||||
/* Remove a friend.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
@ -274,11 +271,11 @@ int m_delfriend(Messenger *m, int friendnumber)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* return FRIEND_ONLINE if friend is online.
|
||||
* return FRIEND_CONFIRMED if friend is confirmed.
|
||||
* return FRIEND_REQUESTED if the friend request was sent.
|
||||
* return FRIEND_ADDED if the friend was added.
|
||||
* return NOFRIEND if there is no friend with that number.
|
||||
/* return FRIEND_ONLINE if friend is online.
|
||||
* return FRIEND_CONFIRMED if friend is confirmed.
|
||||
* return FRIEND_REQUESTED if the friend request was sent.
|
||||
* return FRIEND_ADDED if the friend was added.
|
||||
* return NOFRIEND if there is no friend with that number.
|
||||
*/
|
||||
int m_friendstatus(Messenger *m, int friendnumber)
|
||||
{
|
||||
@ -289,8 +286,9 @@ int m_friendstatus(Messenger *m, int friendnumber)
|
||||
}
|
||||
|
||||
/* Send a text chat message to an online friend.
|
||||
* return the message id if packet was successfully put into the send queue.
|
||||
* return 0 if it was not.
|
||||
*
|
||||
* return the message id if packet was successfully put into the send queue.
|
||||
* return 0 if it was not.
|
||||
*/
|
||||
uint32_t m_sendmessage(Messenger *m, int friendnumber, uint8_t *message, uint32_t length)
|
||||
{
|
||||
@ -322,8 +320,9 @@ uint32_t m_sendmessage_withid(Messenger *m, int friendnumber, uint32_t theid, ui
|
||||
}
|
||||
|
||||
/* Send an action to an online friend.
|
||||
* return 1 if packet was successfully put into the send queue.
|
||||
* return 0 if it was not.
|
||||
*
|
||||
* return 1 if packet was successfully put into the send queue.
|
||||
* return 0 if it was not.
|
||||
*/
|
||||
int m_sendaction(Messenger *m, int friendnumber, uint8_t *action, uint32_t length)
|
||||
{
|
||||
@ -342,8 +341,9 @@ static int m_sendname(Messenger *m, int friendnumber, uint8_t *name, uint16_t le
|
||||
}
|
||||
|
||||
/* Set the name of a friend.
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
static int setfriendname(Messenger *m, int friendnumber, uint8_t *name)
|
||||
{
|
||||
@ -358,8 +358,9 @@ static int setfriendname(Messenger *m, int friendnumber, uint8_t *name)
|
||||
* name must be a string of maximum MAX_NAME_LENGTH length.
|
||||
* length must be at least 1 byte.
|
||||
* length is the length of name with the NULL terminator.
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
int setname(Messenger *m, uint8_t *name, uint16_t length)
|
||||
{
|
||||
@ -377,8 +378,9 @@ int setname(Messenger *m, uint8_t *name, uint16_t length)
|
||||
}
|
||||
|
||||
/* Get our nickname and put it in name.
|
||||
* Name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
|
||||
* return the length of the name.
|
||||
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
|
||||
*
|
||||
* return the length of the name.
|
||||
*/
|
||||
uint16_t getself_name(Messenger *m, uint8_t *name, uint16_t nlen)
|
||||
{
|
||||
@ -395,9 +397,10 @@ uint16_t getself_name(Messenger *m, uint8_t *name, uint16_t nlen)
|
||||
}
|
||||
|
||||
/* Get name of friendnumber and put it in name.
|
||||
* Name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
int getname(Messenger *m, int friendnumber, uint8_t *name)
|
||||
{
|
||||
@ -924,7 +927,7 @@ void doMessenger(Messenger *m)
|
||||
LANdiscovery(m);
|
||||
}
|
||||
|
||||
/* return the size of the messenger data (for saving) */
|
||||
/* return size of the messenger data (for saving) */
|
||||
uint32_t Messenger_size(Messenger *m)
|
||||
{
|
||||
return crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES
|
||||
|
@ -154,28 +154,27 @@ typedef struct Messenger {
|
||||
|
||||
} Messenger;
|
||||
|
||||
/*
|
||||
* return FRIEND_ADDRESS_SIZE byte address to give to others.
|
||||
* Format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
|
||||
/* Format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
|
||||
*
|
||||
* return FRIEND_ADDRESS_SIZE byte address to give to others.
|
||||
*/
|
||||
void getaddress(Messenger *m, uint8_t *address);
|
||||
|
||||
/*
|
||||
* Add a friend.
|
||||
/* Add a friend.
|
||||
* Set the data that will be sent along with friend request.
|
||||
* address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
|
||||
* data is the data and length is the length.
|
||||
* returns the friend number if success.
|
||||
* return -1 if message length is too long.
|
||||
* return -2 if no message (message length must be >= 1 byte).
|
||||
* return -3 if user's own key.
|
||||
* return -4 if friend request already sent or already a friend.
|
||||
* return -5 for unknown error.
|
||||
* return -6 if bad checksum in address.
|
||||
* return -7 if the friend was already there but the nospam was different.
|
||||
* (the nospam for that friend was set to the new one).
|
||||
* return -8 if increasing the friend list size fails.
|
||||
*
|
||||
* return the friend number if success.
|
||||
* return -1 if message length is too long.
|
||||
* return -2 if no message (message length must be >= 1 byte).
|
||||
* return -3 if user's own key.
|
||||
* return -4 if friend request already sent or already a friend.
|
||||
* return -5 for unknown error.
|
||||
* return -6 if bad checksum in address.
|
||||
* return -7 if the friend was already there but the nospam was different.
|
||||
* (the nospam for that friend was set to the new one).
|
||||
* return -8 if increasing the friend list size fails.
|
||||
*/
|
||||
int m_addfriend(Messenger *m, uint8_t *address, uint8_t *data, uint16_t length);
|
||||
|
||||
@ -186,13 +185,14 @@ int m_addfriend(Messenger *m, uint8_t *address, uint8_t *data, uint16_t length);
|
||||
*/
|
||||
int m_addfriend_norequest(Messenger *m, uint8_t *client_id);
|
||||
|
||||
/* return the friend id associated to that client id.
|
||||
* return -1 if no such friend.
|
||||
/* return the friend id associated to that client id.
|
||||
* return -1 if no such friend.
|
||||
*/
|
||||
int getfriend_id(Messenger *m, uint8_t *client_id);
|
||||
|
||||
/* Copies the public key associated to that friend id into client_id buffer.
|
||||
* Make sure that client_id is of size CLIENT_ID_SIZE.
|
||||
*
|
||||
* return 0 if success
|
||||
* return -1 if failure
|
||||
*/
|
||||
@ -201,15 +201,16 @@ int getclient_id(Messenger *m, int friend_id, uint8_t *client_id);
|
||||
/* Remove a friend. */
|
||||
int m_delfriend(Messenger *m, int friendnumber);
|
||||
|
||||
/* return 4 if friend is online.
|
||||
* return 3 if friend is confirmed.
|
||||
* return 2 if the friend request was sent.
|
||||
* return 1 if the friend was added.
|
||||
* return 0 if there is no friend with that number.
|
||||
/* return 4 if friend is online.
|
||||
* return 3 if friend is confirmed.
|
||||
* return 2 if the friend request was sent.
|
||||
* return 1 if the friend was added.
|
||||
* return 0 if there is no friend with that number.
|
||||
*/
|
||||
int m_friendstatus(Messenger *m, int friendnumber);
|
||||
|
||||
/* Send a text chat message to an online friend.
|
||||
*
|
||||
* return the message id if packet was successfully put into the send queue.
|
||||
* return 0 if it was not.
|
||||
*
|
||||
@ -222,6 +223,7 @@ uint32_t m_sendmessage(Messenger *m, int friendnumber, uint8_t *message, uint32_
|
||||
uint32_t m_sendmessage_withid(Messenger *m, int friendnumber, uint32_t theid, uint8_t *message, uint32_t length);
|
||||
|
||||
/* Send an action to an online friend.
|
||||
*
|
||||
* return 1 if packet was successfully put into the send queue.
|
||||
* return 0 if it was not.
|
||||
*/
|
||||
@ -231,8 +233,9 @@ int m_sendaction(Messenger *m, int friendnumber, uint8_t *action, uint32_t lengt
|
||||
* name must be a string of maximum MAX_NAME_LENGTH length.
|
||||
* length must be at least 1 byte.
|
||||
* length is the length of name with the NULL terminator.
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
int setname(Messenger *m, uint8_t *name, uint16_t length);
|
||||
|
||||
@ -241,28 +244,30 @@ int setname(Messenger *m, uint8_t *name, uint16_t length);
|
||||
* m - The messanger context to use.
|
||||
* name - Pointer to a string for the name.
|
||||
* nlen - The length of the string buffer.
|
||||
* return length of the name.
|
||||
* return 0 on error.
|
||||
*
|
||||
* return length of the name.
|
||||
* return 0 on error.
|
||||
*/
|
||||
uint16_t getself_name(Messenger *m, uint8_t *name, uint16_t nlen);
|
||||
|
||||
/* Get name of friendnumber and put it in name.
|
||||
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
|
||||
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
int getname(Messenger *m, int friendnumber, uint8_t *name);
|
||||
|
||||
/* Set our user status.
|
||||
* You are responsible for freeing status after.
|
||||
* You are responsible for freeing status after.
|
||||
*
|
||||
* returns 0 on success.
|
||||
* returns -1 on failure.
|
||||
*/
|
||||
int m_set_statusmessage(Messenger *m, uint8_t *status, uint16_t length);
|
||||
int m_set_userstatus(Messenger *m, USERSTATUS status);
|
||||
|
||||
/* return the length of friendnumber's status message,
|
||||
* including null.
|
||||
/* return the length of friendnumber's status message, including null.
|
||||
* Pass it into malloc.
|
||||
*/
|
||||
int m_get_statusmessage_size(Messenger *m, int friendnumber);
|
||||
@ -274,10 +279,10 @@ int m_get_statusmessage_size(Messenger *m, int friendnumber);
|
||||
int m_copy_statusmessage(Messenger *m, int friendnumber, uint8_t *buf, uint32_t maxlen);
|
||||
int m_copy_self_statusmessage(Messenger *m, uint8_t *buf, uint32_t maxlen);
|
||||
|
||||
/* return one of USERSTATUS values.
|
||||
* Values unknown to your application should be represented as USERSTATUS_NONE.
|
||||
* As above, the self variant will return our own USERSTATUS.
|
||||
* If friendnumber is invalid, this shall return USERSTATUS_INVALID.
|
||||
/* return one of USERSTATUS values.
|
||||
* Values unknown to your application should be represented as USERSTATUS_NONE.
|
||||
* As above, the self variant will return our own USERSTATUS.
|
||||
* If friendnumber is invalid, this shall return USERSTATUS_INVALID.
|
||||
*/
|
||||
USERSTATUS m_get_userstatus(Messenger *m, int friendnumber);
|
||||
USERSTATUS m_get_self_userstatus(Messenger *m);
|
||||
@ -299,7 +304,7 @@ void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, int,
|
||||
void *userdata);
|
||||
|
||||
/* Set the function that will be executed when an action from a friend is received.
|
||||
* function format is: function(int friendnumber, uint8_t * action, uint32_t length)
|
||||
* Function format is: function(int friendnumber, uint8_t * action, uint32_t length)
|
||||
*/
|
||||
void m_callback_action(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *), void *userdata);
|
||||
|
||||
@ -311,7 +316,7 @@ void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, int, uin
|
||||
void *userdata);
|
||||
|
||||
/* Set the callback for status message changes.
|
||||
* function(int friendnumber, uint8_t *newstatus, uint16_t length)
|
||||
* Function(int friendnumber, uint8_t *newstatus, uint16_t length)
|
||||
*
|
||||
* You are not responsible for freeing newstatus
|
||||
*/
|
||||
@ -319,12 +324,12 @@ void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, int,
|
||||
void *userdata);
|
||||
|
||||
/* Set the callback for status type changes.
|
||||
* function(int friendnumber, USERSTATUS kind)
|
||||
* Function(int friendnumber, USERSTATUS kind)
|
||||
*/
|
||||
void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, int, USERSTATUS, void *), void *userdata);
|
||||
|
||||
/* Set the callback for read receipts.
|
||||
* function(int friendnumber, uint32_t receipt)
|
||||
* Function(int friendnumber, uint32_t receipt)
|
||||
*
|
||||
* If you are keeping a record of returns from m_sendmessage,
|
||||
* receipt might be one of those values, meaning the message
|
||||
@ -348,8 +353,8 @@ void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, int, u
|
||||
void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, int, uint8_t, void *), void *userdata);
|
||||
|
||||
/* Run this at startup.
|
||||
* returns allocated instance of Messenger on success.
|
||||
* returns 0 if there are problems.
|
||||
* return allocated instance of Messenger on success.
|
||||
* return 0 if there are problems.
|
||||
*/
|
||||
Messenger *initMessenger(void);
|
||||
|
||||
|
@ -25,9 +25,10 @@
|
||||
|
||||
/* Try to send a friend request to peer with public_key.
|
||||
* data is the data in the request and length is the length.
|
||||
* return -1 if failure.
|
||||
* return 0 if it sent the friend request directly to the friend.
|
||||
* return the number of peers it was routed through if it did not send it directly.
|
||||
*
|
||||
* return -1 if failure.
|
||||
* return 0 if it sent the friend request directly to the friend.
|
||||
* return the number of peers it was routed through if it did not send it directly.
|
||||
*/
|
||||
int send_friendrequest(DHT *dht, uint8_t *public_key, uint32_t nospam_num, uint8_t *data, uint32_t length)
|
||||
{
|
||||
@ -98,8 +99,9 @@ static void addto_receivedlist(Friend_Requests *fr, uint8_t *client_id)
|
||||
}
|
||||
|
||||
/* Check if a friend request was already received.
|
||||
* return 0 if it did not.
|
||||
* return 1 if it did.
|
||||
*
|
||||
* return 0 if it did not.
|
||||
* return 1 if it did.
|
||||
*/
|
||||
static int request_received(Friend_Requests *fr, uint8_t *client_id)
|
||||
{
|
||||
|
@ -84,7 +84,7 @@ typedef struct tox_list {
|
||||
struct tox_list *prev, *next;
|
||||
} tox_list;
|
||||
|
||||
/* Returns a new tox_list_t. */
|
||||
/* return new tox_list_t. */
|
||||
static inline void tox_list_new(tox_list *lst)
|
||||
{
|
||||
lst->prev = lst->next = lst;
|
||||
@ -196,10 +196,10 @@ static inline void tox_array_pop(tox_array *arr, uint32_t num)
|
||||
* Quick Sort: Complexity O(nlogn)
|
||||
* arr - the array to sort
|
||||
* n - the sort index (should be called with n = length(arr))
|
||||
* cmpfn - a function that compares two values of type type.
|
||||
* cmpfn - a function that compares two values of type type.
|
||||
* Must return -1, 0, 1 for a < b, a == b, and a > b respectively.
|
||||
*/
|
||||
/* Must be called in the header file. */
|
||||
/* Must be called in the header file. */
|
||||
#define declare_quick_sort(type) \
|
||||
void type##_quick_sort(type *arr, int n, int (*cmpfn)(type, type));
|
||||
|
||||
|
@ -149,9 +149,9 @@ void random_nonce(uint8_t *nonce)
|
||||
}
|
||||
}
|
||||
|
||||
/* return 0 if there is no received data in the buffer.
|
||||
* return -1 if the packet was discarded.
|
||||
* return length of received data if successful.
|
||||
/* return 0 if there is no received data in the buffer.
|
||||
* return -1 if the packet was discarded.
|
||||
* return length of received data if successful.
|
||||
*/
|
||||
int read_cryptpacket(Net_Crypto *c, int crypt_connection_id, uint8_t *data)
|
||||
{
|
||||
@ -182,8 +182,8 @@ int read_cryptpacket(Net_Crypto *c, int crypt_connection_id, uint8_t *data)
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* return 0 if data could not be put in packet queue.
|
||||
* return 1 if data was put into the queue.
|
||||
/* return 0 if data could not be put in packet queue.
|
||||
* return 1 if data was put into the queue.
|
||||
*/
|
||||
int write_cryptpacket(Net_Crypto *c, int crypt_connection_id, uint8_t *data, uint32_t length)
|
||||
{
|
||||
@ -220,8 +220,8 @@ int write_cryptpacket(Net_Crypto *c, int crypt_connection_id, uint8_t *data, uin
|
||||
* Data represents the data we send with the request with length being the length of the data.
|
||||
* request_id is the id of the request (32 = friend request, 254 = ping request).
|
||||
*
|
||||
* returns -1 on failure.
|
||||
* returns the length of the created packet on success.
|
||||
* return -1 on failure.
|
||||
* return the length of the created packet on success.
|
||||
*/
|
||||
int create_request(uint8_t *send_public_key, uint8_t *send_secret_key, uint8_t *packet, uint8_t *recv_public_key,
|
||||
uint8_t *data, uint32_t length, uint8_t request_id)
|
||||
@ -251,7 +251,8 @@ int create_request(uint8_t *send_public_key, uint8_t *send_secret_key, uint8_t *
|
||||
/* Puts the senders public key in the request in public_key, the data from the request
|
||||
* in data if a friend or ping request was sent to us and returns the length of the data.
|
||||
* packet is the request packet and length is its length.
|
||||
* return -1 if not valid request.
|
||||
*
|
||||
* return -1 if not valid request.
|
||||
*/
|
||||
static int handle_request(Net_Crypto *c, uint8_t *public_key, uint8_t *data, uint8_t *request_id, uint8_t *packet,
|
||||
uint16_t length)
|
||||
@ -348,8 +349,9 @@ static int send_cryptohandshake(Net_Crypto *c, int connection_id, uint8_t *publi
|
||||
}
|
||||
|
||||
/* Extract secret nonce, session public key and public_key from a packet(data) with length length.
|
||||
* return 1 if successful.
|
||||
* return 0 if failure.
|
||||
*
|
||||
* return 1 if successful.
|
||||
* return 0 if failure.
|
||||
*/
|
||||
static int handle_cryptohandshake(Net_Crypto *c, uint8_t *public_key, uint8_t *secret_nonce,
|
||||
uint8_t *session_key, uint8_t *data, uint16_t length)
|
||||
@ -381,8 +383,9 @@ static int handle_cryptohandshake(Net_Crypto *c, uint8_t *public_key, uint8_t *s
|
||||
}
|
||||
|
||||
/* Get crypto connection id from public key of peer.
|
||||
* return -1 if there are no connections like we are looking for.
|
||||
* return id if it found it.
|
||||
*
|
||||
* return -1 if there are no connections like we are looking for.
|
||||
* return id if it found it.
|
||||
*/
|
||||
static int getcryptconnection_id(Net_Crypto *c, uint8_t *public_key)
|
||||
{
|
||||
@ -398,7 +401,8 @@ static int getcryptconnection_id(Net_Crypto *c, uint8_t *public_key)
|
||||
}
|
||||
|
||||
/* Set the size of the friend list to numfriends.
|
||||
* return -1 if realloc fails.
|
||||
*
|
||||
* return -1 if realloc fails.
|
||||
*/
|
||||
int realloc_cryptoconnection(Net_Crypto *c, uint32_t num)
|
||||
{
|
||||
@ -418,8 +422,9 @@ int realloc_cryptoconnection(Net_Crypto *c, uint32_t num)
|
||||
}
|
||||
|
||||
/* Start a secure connection with other peer who has public_key and ip_port.
|
||||
* returns -1 if failure.
|
||||
* returns crypt_connection_id of the initialized connection if everything went well.
|
||||
*
|
||||
* return -1 if failure.
|
||||
* return crypt_connection_id of the initialized connection if everything went well.
|
||||
*/
|
||||
int crypto_connect(Net_Crypto *c, uint8_t *public_key, IP_Port ip_port)
|
||||
{
|
||||
@ -469,8 +474,9 @@ int crypto_connect(Net_Crypto *c, uint8_t *public_key, IP_Port ip_port)
|
||||
}
|
||||
|
||||
/* Handle an incoming connection.
|
||||
* return -1 if no crypto inbound connection.
|
||||
* return incoming connection id (Lossless_UDP one) if there is an incoming crypto connection.
|
||||
*
|
||||
* return -1 if no crypto inbound connection.
|
||||
* return incoming connection id (Lossless_UDP one) if there is an incoming crypto connection.
|
||||
*
|
||||
* Put the public key of the peer in public_key, the secret_nonce from the handshake into secret_nonce
|
||||
* and the session public key for the connection in session_key.
|
||||
@ -507,8 +513,9 @@ int crypto_inbound(Net_Crypto *c, uint8_t *public_key, uint8_t *secret_nonce, ui
|
||||
}
|
||||
|
||||
/* Kill a crypto connection.
|
||||
* return 0 if killed successfully.
|
||||
* return 1 if there was a problem.
|
||||
*
|
||||
* return 0 if killed successfully.
|
||||
* return 1 if there was a problem.
|
||||
*/
|
||||
int crypto_kill(Net_Crypto *c, int crypt_connection_id)
|
||||
{
|
||||
@ -536,8 +543,9 @@ int crypto_kill(Net_Crypto *c, int crypt_connection_id)
|
||||
}
|
||||
|
||||
/* Accept an incoming connection using the parameters provided by crypto_inbound.
|
||||
* return -1 if not successful.
|
||||
* returns the crypt_connection_id if successful.
|
||||
*
|
||||
* return -1 if not successful.
|
||||
* return the crypt_connection_id if successful.
|
||||
*/
|
||||
int accept_crypto_inbound(Net_Crypto *c, int connection_id, uint8_t *public_key, uint8_t *secret_nonce,
|
||||
uint8_t *session_key)
|
||||
@ -595,11 +603,11 @@ int accept_crypto_inbound(Net_Crypto *c, int connection_id, uint8_t *public_key,
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* return 0 if no connection.
|
||||
* return 1 we have sent a handshake.
|
||||
* return 2 if connection is not confirmed yet (we have received a handshake but no empty data packet).
|
||||
* return 3 if the connection is established.
|
||||
* return 4 if the connection is timed out and waiting to be killed.
|
||||
/* return 0 if no connection.
|
||||
* return 1 we have sent a handshake.
|
||||
* return 2 if connection is not confirmed yet (we have received a handshake but no empty data packet).
|
||||
* return 3 if the connection is established.
|
||||
* return 4 if the connection is timed out and waiting to be killed.
|
||||
*/
|
||||
int is_cryptoconnected(Net_Crypto *c, int crypt_connection_id)
|
||||
{
|
||||
@ -633,9 +641,10 @@ void load_keys(Net_Crypto *c, uint8_t *keys)
|
||||
}
|
||||
|
||||
/* Adds an incoming connection to the incoming_connection list.
|
||||
* returns 0 if successful
|
||||
* returns 1 if failure.
|
||||
* TODO: Optimize this.
|
||||
*
|
||||
* returns 0 if successful
|
||||
* returns 1 if failure.
|
||||
*/
|
||||
static int new_incoming(Net_Crypto *c, int id)
|
||||
{
|
||||
|
@ -80,7 +80,8 @@ typedef struct {
|
||||
uint8_t crypto_iszero(uint8_t *buffer, uint32_t blen);
|
||||
|
||||
/* Encrypts plain of length length to encrypted of length + 16 using the
|
||||
* public key(32 bytes) of the receiver and the secret key of the sender and a 24 byte nonce.
|
||||
* public key(32 bytes) of the receiver and the secret key of the sender and a 24 byte nonce.
|
||||
*
|
||||
* return -1 if there was a problem.
|
||||
* return length of encrypted data if everything was fine.
|
||||
*/
|
||||
@ -89,7 +90,8 @@ int encrypt_data(uint8_t *public_key, uint8_t *secret_key, uint8_t *nonce,
|
||||
|
||||
|
||||
/* Decrypts encrypted of length length to plain of length length - 16 using the
|
||||
* public key(32 bytes) of the sender, the secret key of the receiver and a 24 byte nonce.
|
||||
* public key(32 bytes) of the sender, the secret key of the receiver and a 24 byte nonce.
|
||||
*
|
||||
* return -1 if there was a problem (decryption failed).
|
||||
* return length of plain data if everything was fine.
|
||||
*/
|
||||
@ -113,14 +115,14 @@ int decrypt_data_fast(uint8_t *enc_key, uint8_t *nonce,
|
||||
/* Fill the given nonce with random bytes. */
|
||||
void random_nonce(uint8_t *nonce);
|
||||
|
||||
/* return 0 if there is no received data in the buffer.
|
||||
/* return 0 if there is no received data in the buffer.
|
||||
* return -1 if the packet was discarded.
|
||||
* return length of received data if successful.
|
||||
*/
|
||||
int read_cryptpacket(Net_Crypto *c, int crypt_connection_id, uint8_t *data);
|
||||
|
||||
/* return 0 if data could not be put in packet queue
|
||||
* return 1 if data was put into the queue
|
||||
/* return 0 if data could not be put in packet queue.
|
||||
* return 1 if data was put into the queue.
|
||||
*/
|
||||
int write_cryptpacket(Net_Crypto *c, int crypt_connection_id, uint8_t *data, uint32_t length);
|
||||
|
||||
@ -131,8 +133,8 @@ int write_cryptpacket(Net_Crypto *c, int crypt_connection_id, uint8_t *data, uin
|
||||
* Data represents the data we send with the request with length being the length of the data.
|
||||
* request_id is the id of the request (32 = friend request, 254 = ping request).
|
||||
*
|
||||
* returns -1 on failure.
|
||||
* returns the length of the created packet on success.
|
||||
* return -1 on failure.
|
||||
* return the length of the created packet on success.
|
||||
*/
|
||||
int create_request(uint8_t *send_public_key, uint8_t *send_secret_key, uint8_t *packet, uint8_t *recv_public_key,
|
||||
uint8_t *data, uint32_t length, uint8_t request_id);
|
||||
@ -142,18 +144,21 @@ int create_request(uint8_t *send_public_key, uint8_t *send_secret_key, uint8_t *
|
||||
void cryptopacket_registerhandler(Net_Crypto *c, uint8_t byte, cryptopacket_handler_callback cb, void *object);
|
||||
|
||||
/* Start a secure connection with other peer who has public_key and ip_port.
|
||||
* returns -1 if failure.
|
||||
* returns crypt_connection_id of the initialized connection if everything went well.
|
||||
*
|
||||
* return -1 if failure.
|
||||
* return crypt_connection_id of the initialized connection if everything went well.
|
||||
*/
|
||||
int crypto_connect(Net_Crypto *c, uint8_t *public_key, IP_Port ip_port);
|
||||
|
||||
/* Kill a crypto connection.
|
||||
*
|
||||
* return 0 if killed successfully.
|
||||
* return 1 if there was a problem.
|
||||
*/
|
||||
int crypto_kill(Net_Crypto *c, int crypt_connection_id);
|
||||
|
||||
/* Handle an incoming connection.
|
||||
*
|
||||
* return -1 if no crypto inbound connection.
|
||||
* return incoming connection id (Lossless_UDP one) if there is an incoming crypto connection.
|
||||
*
|
||||
@ -165,17 +170,18 @@ int crypto_kill(Net_Crypto *c, int crypt_connection_id);
|
||||
int crypto_inbound(Net_Crypto *c, uint8_t *public_key, uint8_t *secret_nonce, uint8_t *session_key);
|
||||
|
||||
/* Accept an incoming connection using the parameters provided by crypto_inbound.
|
||||
*
|
||||
* return -1 if not successful.
|
||||
* returns the crypt_connection_id if successful.
|
||||
* return crypt_connection_id if successful.
|
||||
*/
|
||||
int accept_crypto_inbound(Net_Crypto *c, int connection_id, uint8_t *public_key, uint8_t *secret_nonce,
|
||||
uint8_t *session_key);
|
||||
|
||||
/* return 0 if no connection.
|
||||
* return 1 we have sent a handshake
|
||||
* return 2 if connexion is not confirmed yet (we have received a handshake but no empty data packet).
|
||||
* return 3 if the connection is established.
|
||||
* return 4 if the connection is timed out and waiting to be killed.
|
||||
/* return 0 if no connection.
|
||||
* return 1 we have sent a handshake
|
||||
* return 2 if connexion is not confirmed yet (we have received a handshake but no empty data packet).
|
||||
* return 3 if the connection is established.
|
||||
* return 4 if the connection is timed out and waiting to be killed.
|
||||
*/
|
||||
int is_cryptoconnected(Net_Crypto *c, int crypt_connection_id);
|
||||
|
||||
|
@ -23,7 +23,7 @@
|
||||
|
||||
#include "network.h"
|
||||
|
||||
/* return current UNIX time in microseconds (us). */
|
||||
/* return current UNIX time in microseconds (us). */
|
||||
uint64_t current_time(void)
|
||||
{
|
||||
uint64_t time;
|
||||
@ -44,7 +44,7 @@ uint64_t current_time(void)
|
||||
#endif
|
||||
}
|
||||
|
||||
/* return a random number.
|
||||
/* return a random number.
|
||||
* NOTE: This function should probably not be used where cryptographic randomness is absolutely necessary.
|
||||
*/
|
||||
uint32_t random_int(void)
|
||||
@ -153,8 +153,8 @@ static void at_shutdown(void)
|
||||
* ip must be in network order EX: 127.0.0.1 = (7F000001).
|
||||
* port is in host byte order (this means don't worry about it).
|
||||
*
|
||||
* returns Networking_Core object if no problems
|
||||
* returns NULL if there are problems.
|
||||
* return Networking_Core object if no problems
|
||||
* return NULL if there are problems.
|
||||
*/
|
||||
Networking_Core *new_networking(IP ip, uint16_t port)
|
||||
{
|
||||
|
@ -128,10 +128,10 @@ typedef struct {
|
||||
|
||||
} Networking_Core;
|
||||
|
||||
/* return current time in milleseconds since the epoch. */
|
||||
/* return current time in milleseconds since the epoch. */
|
||||
uint64_t current_time(void);
|
||||
|
||||
/* return a random number.
|
||||
/* return a random number.
|
||||
* NOTE: this function should probably not be used where cryptographic randomness is absolutely necessary.
|
||||
*/
|
||||
uint32_t random_int(void);
|
||||
@ -153,12 +153,12 @@ void networking_registerhandler(Networking_Core *net, uint8_t byte, packet_handl
|
||||
void networking_poll(Networking_Core *net);
|
||||
|
||||
/* Initialize networking.
|
||||
* bind to ip and port.
|
||||
* ip must be in network order EX: 127.0.0.1 = (7F000001).
|
||||
* port is in host byte order (this means don't worry about it).
|
||||
* bind to ip and port.
|
||||
* ip must be in network order EX: 127.0.0.1 = (7F000001).
|
||||
* port is in host byte order (this means don't worry about it).
|
||||
*
|
||||
* returns 0 if no problems.
|
||||
* returns -1 if there were problems.
|
||||
* return 0 if no problems.
|
||||
* return -1 if there were problems.
|
||||
*/
|
||||
Networking_Core *new_networking(IP ip, uint16_t port);
|
||||
|
||||
|
@ -38,16 +38,17 @@ void tox_getaddress(void *tox, uint8_t *address)
|
||||
* Set the data that will be sent along with friend request.
|
||||
* address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
|
||||
* data is the data and length is the length.
|
||||
* returns the friend number if success.
|
||||
* return FA_TOOLONG if message length is too long.
|
||||
* return FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
|
||||
* return FAERR_OWNKEY if user's own key.
|
||||
* return FAERR_ALREADYSENT if friend request already sent or already a friend.
|
||||
* return FAERR_UNKNOWN for unknown error.
|
||||
* return FAERR_BADCHECKSUM if bad checksum in address.
|
||||
* return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
|
||||
* (the nospam for that friend was set to the new one).
|
||||
* return FAERR_NOMEM if increasing the friend list size fails.
|
||||
*
|
||||
* return the friend number if success.
|
||||
* return FA_TOOLONG if message length is too long.
|
||||
* return FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
|
||||
* return FAERR_OWNKEY if user's own key.
|
||||
* return FAERR_ALREADYSENT if friend request already sent or already a friend.
|
||||
* return FAERR_UNKNOWN for unknown error.
|
||||
* return FAERR_BADCHECKSUM if bad checksum in address.
|
||||
* return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
|
||||
* (the nospam for that friend was set to the new one).
|
||||
* return FAERR_NOMEM if increasing the friend list size fails.
|
||||
*/
|
||||
int tox_addfriend(void *tox, uint8_t *address, uint8_t *data, uint16_t length)
|
||||
{
|
||||
@ -56,7 +57,8 @@ int tox_addfriend(void *tox, uint8_t *address, uint8_t *data, uint16_t length)
|
||||
}
|
||||
|
||||
/* Add a friend without sending a friendrequest.
|
||||
* returns the friend number if success.
|
||||
*
|
||||
* return the friend number if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
int tox_addfriend_norequest(void *tox, uint8_t *client_id)
|
||||
@ -65,8 +67,8 @@ int tox_addfriend_norequest(void *tox, uint8_t *client_id)
|
||||
return m_addfriend_norequest(m, client_id);
|
||||
}
|
||||
|
||||
/* return the friend id associated to that client id.
|
||||
* return -1 if no such friend.
|
||||
/* return the friend id associated to that client id.
|
||||
* return -1 if no such friend.
|
||||
*/
|
||||
int tox_getfriend_id(void *tox, uint8_t *client_id)
|
||||
{
|
||||
@ -75,7 +77,8 @@ int tox_getfriend_id(void *tox, uint8_t *client_id)
|
||||
}
|
||||
|
||||
/* Copies the public key associated to that friend id into client_id buffer.
|
||||
* Make sure that client_id is of size CLIENT_ID_SIZE.
|
||||
* Make sure that client_id is of size CLIENT_ID_SIZE.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
@ -92,11 +95,11 @@ int tox_delfriend(void *tox, int friendnumber)
|
||||
return m_delfriend(m, friendnumber);
|
||||
}
|
||||
|
||||
/* return 4 if friend is online.
|
||||
* return 3 if friend is confirmed.
|
||||
* return 2 if the friend request was sent.
|
||||
* return 1 if the friend was added.
|
||||
* return 0 if there is no friend with that number.
|
||||
/* return 4 if friend is online.
|
||||
* return 3 if friend is confirmed.
|
||||
* return 2 if the friend request was sent.
|
||||
* return 1 if the friend was added.
|
||||
* return 0 if there is no friend with that number.
|
||||
*/
|
||||
int tox_friendstatus(void *tox, int friendnumber)
|
||||
{
|
||||
@ -105,7 +108,7 @@ int tox_friendstatus(void *tox, int friendnumber)
|
||||
}
|
||||
|
||||
/* Send a text chat message to an online friend.
|
||||
* returns the message id if packet was successfully put into the send queue.
|
||||
* return the message id if packet was successfully put into the send queue.
|
||||
* return 0 if it was not.
|
||||
*
|
||||
* You will want to retain the return value, it will be passed to your read receipt callback
|
||||
@ -126,7 +129,7 @@ uint32_t tox_sendmessage_withid(void *tox, int friendnumber, uint32_t theid, uin
|
||||
}
|
||||
|
||||
/* Send an action to an online friend.
|
||||
* returns 1 if packet was successfully put into the send queue.
|
||||
* return 1 if packet was successfully put into the send queue.
|
||||
* return 0 if it was not.
|
||||
*/
|
||||
int tox_sendaction(void *tox, int friendnumber, uint8_t *action, uint32_t length)
|
||||
@ -139,8 +142,9 @@ int tox_sendaction(void *tox, int friendnumber, uint8_t *action, uint32_t length
|
||||
* name must be a string of maximum MAX_NAME_LENGTH length.
|
||||
* length must be at least 1 byte.
|
||||
* length is the length of name with the NULL terminator.
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
int tox_setname(void *tox, uint8_t *name, uint16_t length)
|
||||
{
|
||||
@ -152,8 +156,9 @@ int tox_setname(void *tox, uint8_t *name, uint16_t length)
|
||||
* m - The messanger context to use.
|
||||
* name - Pointer to a string for the name.
|
||||
* nlen - The length of the string buffer.
|
||||
* return length of the name.
|
||||
* return 0 on error.
|
||||
*
|
||||
* return length of the name.
|
||||
* return 0 on error.
|
||||
*/
|
||||
uint16_t tox_getselfname(void *tox, uint8_t *name, uint16_t nlen)
|
||||
{
|
||||
@ -162,7 +167,8 @@ uint16_t tox_getselfname(void *tox, uint8_t *name, uint16_t nlen)
|
||||
}
|
||||
|
||||
/* Get name of friendnumber and put it in name.
|
||||
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
|
||||
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
@ -172,9 +178,11 @@ int tox_getname(void *tox, int friendnumber, uint8_t *name)
|
||||
return getname(m, friendnumber, name);
|
||||
}
|
||||
|
||||
/* set our user status
|
||||
you are responsible for freeing status after
|
||||
returns 0 on success, -1 on failure */
|
||||
/* Set our user status;
|
||||
* you are responsible for freeing status after.
|
||||
*
|
||||
* return 0 on success, -1 on failure.
|
||||
*/
|
||||
int tox_set_statusmessage(void *tox, uint8_t *status, uint16_t length)
|
||||
{
|
||||
Messenger *m = tox;
|
||||
@ -187,8 +195,8 @@ int tox_set_userstatus(void *tox, USERSTATUS status)
|
||||
return m_set_userstatus(m, status);
|
||||
}
|
||||
|
||||
/* return the length of friendnumber's status message, including null.
|
||||
* Pass it into malloc.
|
||||
/* return the length of friendnumber's status message, including null.
|
||||
* Pass it into malloc.
|
||||
*/
|
||||
int tox_get_statusmessage_size(void *tox, int friendnumber)
|
||||
{
|
||||
@ -197,8 +205,8 @@ int tox_get_statusmessage_size(void *tox, int friendnumber)
|
||||
}
|
||||
|
||||
/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
|
||||
* Get the size you need to allocate from m_get_statusmessage_size.
|
||||
* The self variant will copy our own status message.
|
||||
* Get the size you need to allocate from m_get_statusmessage_size.
|
||||
* The self variant will copy our own status message.
|
||||
*/
|
||||
int tox_copy_statusmessage(void *tox, int friendnumber, uint8_t *buf, uint32_t maxlen)
|
||||
{
|
||||
@ -317,6 +325,7 @@ void tox_callback_read_receipt(void *tox, void (*function)(Messenger *tox, int,
|
||||
|
||||
/* Set the callback for connection status changes.
|
||||
* function(int friendnumber, uint8_t status)
|
||||
*
|
||||
* Status:
|
||||
* 0 -- friend went offline after being previously online
|
||||
* 1 -- friend went online
|
||||
@ -332,7 +341,7 @@ void tox_callback_connectionstatus(void *tox, void (*function)(Messenger *tox, i
|
||||
}
|
||||
|
||||
/* Use this function to bootstrap the client.
|
||||
* Sends a get nodes request to the given node with ip port and public_key.
|
||||
* Sends a get nodes request to the given node with ip port and public_key.
|
||||
*/
|
||||
void tox_bootstrap(void *tox, IP_Port ip_port, uint8_t *public_key)
|
||||
{
|
||||
@ -340,8 +349,8 @@ void tox_bootstrap(void *tox, IP_Port ip_port, uint8_t *public_key)
|
||||
DHT_bootstrap(m->dht, ip_port, public_key);
|
||||
}
|
||||
|
||||
/* returns 0 if we are not connected to the DHT.
|
||||
* returns 1 if we are.
|
||||
/* return 0 if we are not connected to the DHT.
|
||||
* return 1 if we are.
|
||||
*/
|
||||
int tox_isconnected(void *tox)
|
||||
{
|
||||
@ -350,8 +359,9 @@ int tox_isconnected(void *tox)
|
||||
}
|
||||
|
||||
/* Run this at startup.
|
||||
* returns allocated instance of tox on success.
|
||||
* returns 0 if there are problems.
|
||||
*
|
||||
* return allocated instance of tox on success.
|
||||
* return 0 if there are problems.
|
||||
*/
|
||||
void *tox_new(void)
|
||||
{
|
||||
@ -376,7 +386,7 @@ void tox_do(void *tox)
|
||||
|
||||
/* SAVING AND LOADING FUNCTIONS: */
|
||||
|
||||
/* returns the size of the messenger data (for saving). */
|
||||
/* return size of the messenger data (for saving). */
|
||||
uint32_t tox_size(void *tox)
|
||||
{
|
||||
Messenger *m = tox;
|
||||
|
@ -86,7 +86,7 @@ TOX_USERSTATUS;
|
||||
|
||||
typedef void Tox;
|
||||
|
||||
/* returns FRIEND_ADDRESS_SIZE byte address to give to others.
|
||||
/* return FRIEND_ADDRESS_SIZE byte address to give to others.
|
||||
* format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
|
||||
*/
|
||||
void tox_getaddress(Tox *tox, uint8_t *address);
|
||||
@ -95,32 +95,33 @@ void tox_getaddress(Tox *tox, uint8_t *address);
|
||||
* Set the data that will be sent along with friend request.
|
||||
* address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
|
||||
* data is the data and length is the length.
|
||||
* returns the friend number if success.
|
||||
* return TOX_FA_TOOLONG if message length is too long.
|
||||
* return TOX_FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
|
||||
* return TOX_FAERR_OWNKEY if user's own key.
|
||||
* return TOX_FAERR_ALREADYSENT if friend request already sent or already a friend.
|
||||
* return TOX_FAERR_UNKNOWN for unknown error.
|
||||
* return TOX_FAERR_BADCHECKSUM if bad checksum in address.
|
||||
* return TOX_FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
|
||||
* (the nospam for that friend was set to the new one).
|
||||
* return TOX_FAERR_NOMEM if increasing the friend list size fails.
|
||||
*
|
||||
* return the friend number if success.
|
||||
* return TOX_FA_TOOLONG if message length is too long.
|
||||
* return TOX_FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
|
||||
* return TOX_FAERR_OWNKEY if user's own key.
|
||||
* return TOX_FAERR_ALREADYSENT if friend request already sent or already a friend.
|
||||
* return TOX_FAERR_UNKNOWN for unknown error.
|
||||
* return TOX_FAERR_BADCHECKSUM if bad checksum in address.
|
||||
* return TOX_FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
|
||||
* (the nospam for that friend was set to the new one).
|
||||
* return TOX_FAERR_NOMEM if increasing the friend list size fails.
|
||||
*/
|
||||
int tox_addfriend(Tox *tox, uint8_t *address, uint8_t *data, uint16_t length);
|
||||
|
||||
|
||||
/* Add a friend without sending a friendrequest.
|
||||
* returns the friend number if success.
|
||||
* return the friend number if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
int tox_addfriend_norequest(Tox *tox, uint8_t *client_id);
|
||||
|
||||
/* return the friend id associated to that client id.
|
||||
/* return the friend id associated to that client id.
|
||||
return -1 if no such friend */
|
||||
int tox_getfriend_id(Tox *tox, uint8_t *client_id);
|
||||
|
||||
/* Copies the public key associated to that friend id into client_id buffer.
|
||||
* Make sure that client_id is of size CLIENT_ID_SIZE.
|
||||
* Make sure that client_id is of size CLIENT_ID_SIZE.
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
@ -138,8 +139,9 @@ int tox_delfriend(Tox *tox, int friendnumber);
|
||||
int tox_friendstatus(Tox *tox, int friendnumber);
|
||||
|
||||
/* Send a text chat message to an online friend.
|
||||
* returns the message id if packet was successfully put into the send queue.
|
||||
* return 0 if it was not.
|
||||
*
|
||||
* return the message id if packet was successfully put into the send queue.
|
||||
* return 0 if it was not.
|
||||
*
|
||||
* You will want to retain the return value, it will be passed to your read receipt callback
|
||||
* if one is received.
|
||||
@ -150,7 +152,8 @@ uint32_t tox_sendmessage(Tox *tox, int friendnumber, uint8_t *message, uint32_t
|
||||
uint32_t tox_sendmessage_withid(Tox *tox, int friendnumber, uint32_t theid, uint8_t *message, uint32_t length);
|
||||
|
||||
/* Send an action to an online friend.
|
||||
* returns 1 if packet was successfully put into the send queue.
|
||||
*
|
||||
* return 1 if packet was successfully put into the send queue.
|
||||
* return 0 if it was not.
|
||||
*/
|
||||
int tox_sendaction(Tox *tox, int friendnumber, uint8_t *action, uint32_t length);
|
||||
@ -160,8 +163,8 @@ int tox_sendaction(Tox *tox, int friendnumber, uint8_t *action, uint32_t length)
|
||||
* length must be at least 1 byte.
|
||||
* length is the length of name with the NULL terminator.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
*/
|
||||
int tox_setname(Tox *tox, uint8_t *name, uint16_t length);
|
||||
|
||||
@ -171,12 +174,13 @@ int tox_setname(Tox *tox, uint8_t *name, uint16_t length);
|
||||
* name - Pointer to a string for the name.
|
||||
* nlen - The length of the string buffer.
|
||||
*
|
||||
* returns Return the length of the name, 0 on error.
|
||||
* return length of name.
|
||||
* return 0 on error.
|
||||
*/
|
||||
uint16_t tox_getselfname(Tox *tox, uint8_t *name, uint16_t nlen);
|
||||
|
||||
/* Get name of friendnumber and put it in name.
|
||||
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
|
||||
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
|
||||
*
|
||||
* return 0 if success.
|
||||
* return -1 if failure.
|
||||
@ -184,29 +188,30 @@ uint16_t tox_getselfname(Tox *tox, uint8_t *name, uint16_t nlen);
|
||||
int tox_getname(Tox *tox, int friendnumber, uint8_t *name);
|
||||
|
||||
/* Set our user status.
|
||||
* You are responsible for freeing status after.
|
||||
* You are responsible for freeing status after.
|
||||
*
|
||||
* returns 0 on success.
|
||||
* returns -1 on failure.
|
||||
*/
|
||||
int tox_set_statusmessage(Tox *tox, uint8_t *status, uint16_t length);
|
||||
int tox_set_userstatus(Tox *tox, TOX_USERSTATUS status);
|
||||
|
||||
/* return the length of friendnumber's status message, including null.
|
||||
* Pass it into malloc
|
||||
/* return the length of friendnumber's status message, including null.
|
||||
* Pass it into malloc
|
||||
*/
|
||||
int tox_get_statusmessage_size(Tox *tox, int friendnumber);
|
||||
|
||||
/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
|
||||
* Get the size you need to allocate from m_get_statusmessage_size.
|
||||
* The self variant will copy our own status message.
|
||||
* Get the size you need to allocate from m_get_statusmessage_size.
|
||||
* The self variant will copy our own status message.
|
||||
*/
|
||||
int tox_copy_statusmessage(Tox *tox, int friendnumber, uint8_t *buf, uint32_t maxlen);
|
||||
int tox_copy_self_statusmessage(Tox *tox, uint8_t *buf, uint32_t maxlen);
|
||||
|
||||
/* return one of USERSTATUS values.
|
||||
* Values unknown to your application should be represented as USERSTATUS_NONE.
|
||||
* As above, the self variant will return our own USERSTATUS.
|
||||
* If friendnumber is invalid, this shall return USERSTATUS_INVALID.
|
||||
/* return one of USERSTATUS values.
|
||||
* Values unknown to your application should be represented as USERSTATUS_NONE.
|
||||
* As above, the self variant will return our own USERSTATUS.
|
||||
* If friendnumber is invalid, this shall return USERSTATUS_INVALID.
|
||||
*/
|
||||
TOX_USERSTATUS tox_get_userstatus(Tox *tox, int friendnumber);
|
||||
TOX_USERSTATUS tox_get_selfuserstatus(Tox *tox);
|
||||
@ -264,6 +269,7 @@ void tox_callback_read_receipt(Tox *tox, void (*function)(Tox *tox, int, uint32_
|
||||
|
||||
/* Set the callback for connection status changes.
|
||||
* function(int friendnumber, uint8_t status)
|
||||
*
|
||||
* Status:
|
||||
* 0 -- friend went offline after being previously online
|
||||
* 1 -- friend went online
|
||||
@ -275,18 +281,19 @@ void tox_callback_read_receipt(Tox *tox, void (*function)(Tox *tox, int, uint32_
|
||||
void tox_callback_connectionstatus(Tox *tox, void (*function)(Tox *tox, int, uint8_t, void *), void *userdata);
|
||||
|
||||
/* Use this function to bootstrap the client.
|
||||
* Sends a get nodes request to the given node with ip port and public_key.
|
||||
* Sends a get nodes request to the given node with ip port and public_key.
|
||||
*/
|
||||
void tox_bootstrap(Tox *tox, tox_IP_Port ip_port, uint8_t *public_key);
|
||||
|
||||
/* returns 0 if we are not connected to the DHT.
|
||||
* returns 1 if we are.
|
||||
/* return 0 if we are not connected to the DHT.
|
||||
* return 1 if we are.
|
||||
*/
|
||||
int tox_isconnected(Tox *tox);
|
||||
|
||||
/* Run this at startup.
|
||||
* returns allocated instance of tox on success.
|
||||
* returns 0 if there are problems.
|
||||
*
|
||||
* return allocated instance of tox on success.
|
||||
* return 0 if there are problems.
|
||||
*/
|
||||
Tox *tox_new(void);
|
||||
|
||||
@ -299,7 +306,7 @@ void tox_do(Tox *tox);
|
||||
|
||||
/* SAVING AND LOADING FUNCTIONS: */
|
||||
|
||||
/* returns the size of the messenger data (for saving). */
|
||||
/* return size of messenger data (for saving). */
|
||||
uint32_t tox_size(Tox *tox);
|
||||
|
||||
/* Save the messenger in data (must be allocated memory of size Messenger_size()). */
|
||||
|
Loading…
x
Reference in New Issue
Block a user