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Changed the way statusmessage is allocated
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@ -47,8 +47,9 @@ uint8_t self_public_key[crypto_box_PUBLICKEYBYTES];
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static uint8_t self_name[MAX_NAME_LENGTH];
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static uint8_t self_name[MAX_NAME_LENGTH];
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static uint16_t self_name_length;
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static uint16_t self_name_length;
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static uint8_t *self_statusmessage;
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static uint8_t self_statusmessage[MAX_STATUSMESSAGE_LENGTH];
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static uint16_t self_statusmessage_len;
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static uint16_t self_statusmessage_length;
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static USERSTATUS self_userstatus;
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static USERSTATUS self_userstatus;
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static Friend *friendlist;
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static Friend *friendlist;
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@ -315,11 +316,8 @@ int m_set_statusmessage(uint8_t *status, uint16_t length)
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{
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{
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if (length > MAX_STATUSMESSAGE_LENGTH)
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if (length > MAX_STATUSMESSAGE_LENGTH)
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return -1;
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return -1;
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uint8_t *newstatus = calloc(length, 1);
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memcpy(self_statusmessage, status, length);
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memcpy(newstatus, status, length);
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self_statusmessage_length = length;
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free(self_statusmessage);
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self_statusmessage = newstatus;
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self_statusmessage_len = length;
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uint32_t i;
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uint32_t i;
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for (i = 0; i < numfriends; ++i)
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for (i = 0; i < numfriends; ++i)
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@ -565,7 +563,7 @@ static void doFriends(void)
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friendlist[i].name_sent = 1;
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friendlist[i].name_sent = 1;
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}
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}
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if (friendlist[i].statusmessage_sent == 0) {
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if (friendlist[i].statusmessage_sent == 0) {
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if (send_statusmessage(i, self_statusmessage, self_statusmessage_len))
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if (send_statusmessage(i, self_statusmessage, self_statusmessage_length))
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friendlist[i].statusmessage_sent = 1;
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friendlist[i].statusmessage_sent = 1;
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}
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}
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if (friendlist[i].userstatus_sent == 0) {
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if (friendlist[i].userstatus_sent == 0) {
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