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https://github.com/irungentoo/toxcore.git
synced 2024-03-22 13:30:51 +08:00
Some optimizations and fixes.
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8d1ef66892
commit
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@ -59,7 +59,7 @@ START_TEST(test_few_clients)
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tox_callback_friend_request(tox2, accept_friend_request, tox2);
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uint8_t address[TOX_FRIEND_ADDRESS_SIZE];
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tox_get_address(tox2, address);
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int test = tox_add_friend(tox3, address, "Gentoo", 7);
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int test = tox_add_friend(tox3, address, (uint8_t *)"Gentoo", 7);
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ck_assert_msg(test == 0, "Failed to add friend error code: %i", test);
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uint8_t off = 1;
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@ -84,7 +84,7 @@ START_TEST(test_few_clients)
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printf("tox clients connected\n");
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uint32_t to_compare = 974536;
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tox_callback_friend_message(tox3, print_message, &to_compare);
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tox_send_message(tox2, 0, "Install Gentoo", sizeof("Install Gentoo"));
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tox_send_message(tox2, 0, (uint8_t *)"Install Gentoo", sizeof("Install Gentoo"));
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while (1) {
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messages_received = 0;
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@ -101,7 +101,7 @@ START_TEST(test_few_clients)
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printf("tox clients messaging succeeded\n");
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tox_callback_name_change(tox3, print_nickchange, &to_compare);
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tox_set_name(tox2, "Gentoo", sizeof("Gentoo"));
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tox_set_name(tox2, (uint8_t *)"Gentoo", sizeof("Gentoo"));
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while (1) {
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name_changes = 0;
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@ -122,8 +122,8 @@ START_TEST(test_few_clients)
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}
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END_TEST
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#define NUM_TOXES 66
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#define NUM_FRIENDS 20
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#define NUM_TOXES 33
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#define NUM_FRIENDS 10
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START_TEST(test_many_clients)
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{
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@ -149,7 +149,7 @@ loop_top:
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pairs[i].tox1 = rand() % NUM_TOXES;
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pairs[i].tox2 = (pairs[i].tox1 + rand() % (NUM_TOXES - 1) + 1) % NUM_TOXES;
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tox_get_address(toxes[pairs[i].tox1], address);
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int test = tox_add_friend(toxes[pairs[i].tox2], address, "Gentoo", 7);
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int test = tox_add_friend(toxes[pairs[i].tox2], address, (uint8_t *)"Gentoo", 7);
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if (test == TOX_FAERR_ALREADYSENT) {
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goto loop_top;
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@ -308,7 +308,8 @@ static void get_close_nodes_inner(DHT *dht, uint8_t *client_id, Node_format *nod
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if (LAN_ip(ipptp->ip_port.ip) == 0 && !is_LAN)
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continue;
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if (LAN_ip(ipptp->ip_port.ip) != 0 && want_good && hardening_correct(&ipptp->hardening) != HARDENING_ALL_OK && !id_equal(client_id, client->client_id))
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if (LAN_ip(ipptp->ip_port.ip) != 0 && want_good && hardening_correct(&ipptp->hardening) != HARDENING_ALL_OK
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&& !id_equal(client_id, client->client_id))
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continue;
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if (num_nodes < MAX_SENT_NODES) {
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@ -1838,7 +1839,7 @@ static void do_NAT(DHT *dht)
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/*----------------------------------------------------------------------------------*/
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/*-----------------------END OF NAT PUNCHING FUNCTIONS------------------------------*/
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#define HARDREQ_DATA_SIZE 768 /* Attempt to prevent amplification/other attacks*/
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#define HARDREQ_DATA_SIZE 384 /* Attempt to prevent amplification/other attacks*/
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#define CHECK_TYPE_ROUTE_REQ 0
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#define CHECK_TYPE_ROUTE_RES 1
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@ -683,6 +683,8 @@ static void check_friend_connectionstatus(Messenger *m, int friendnumber, uint8_
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const uint8_t was_online = m->friendlist[friendnumber].status == FRIEND_ONLINE;
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const uint8_t is_online = status == FRIEND_ONLINE;
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onion_set_friend_online(m->onion_c, m->friendlist[friendnumber].onion_friendnum, is_online);
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if (is_online != was_online) {
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if (was_online)
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break_files(m, friendnumber);
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@ -582,6 +582,24 @@ int onion_getfriendip(Onion_Client *onion_c, int friend_num, IP_Port *ip_port)
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return DHT_getfriendip(onion_c->dht, onion_c->friends_list[friend_num].fake_client_id, ip_port);
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}
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/* Set if friend is online or not.
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* NOTE: This function is there and should be used so that we don't send useless packets to the friend if he is online.
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*
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* is_online 1 means friend is online.
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* is_online 0 means friend is offline
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*
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* return -1 on failure.
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* return 0 on success.
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*/
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int onion_set_friend_online(Onion_Client *onion_c, int friend_num, uint8_t is_online)
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{
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if ((uint32_t)friend_num >= onion_c->num_friends)
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return -1;
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onion_c->friends_list[friend_num].is_online = is_online;
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return 0;
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}
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/* Takes 3 random nodes that we know and puts them in nodes
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*
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* nodes must be longer than 3.
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@ -598,7 +616,7 @@ int random_path(Onion_Client *onion_c, Node_format *nodes)
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return 0;
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}
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#define ANNOUNCE_FRIEND 30
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#define ANNOUNCE_FRIEND 120
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static void do_friend(Onion_Client *onion_c, uint16_t friendnum)
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{
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@ -611,6 +629,7 @@ static void do_friend(Onion_Client *onion_c, uint16_t friendnum)
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uint32_t i, count = 0;
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Onion_Node *list_nodes = onion_c->friends_list[friendnum].clients_list;
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if (!onion_c->friends_list[friendnum].is_online) {
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for (i = 0; i < MAX_ONION_CLIENTS; ++i) {
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if (is_timeout(list_nodes[i].timestamp, ONION_NODE_TIMEOUT))
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continue;
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@ -633,11 +652,13 @@ static void do_friend(Onion_Client *onion_c, uint16_t friendnum)
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client_send_announce_request(onion_c, friendnum + 1, nodes_list[i].ip_port, nodes_list[i].client_id, 0);
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}
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/* send packets to friend telling them our fake DHT id. */
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if (is_timeout(onion_c->friends_list[friendnum].last_fakeid_sent, ONION_FAKEID_INTERVAL))
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if (send_fakeid_announce(onion_c, friendnum) > 1)
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onion_c->friends_list[friendnum].last_fakeid_sent = unix_time();
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}
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}
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/* Function to call when onion data packet with contents beginning with byte is received. */
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void oniondata_registerhandler(Onion_Client *onion_c, uint8_t byte, oniondata_handler_callback cb, void *object)
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{
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@ -646,7 +667,7 @@ void oniondata_registerhandler(Onion_Client *onion_c, uint8_t byte, oniondata_ha
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}
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#define ANNOUNCE_INTERVAL_NOT_ANNOUNCED 10
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#define ANNOUNCE_INTERVAL_ANNOUNCED 60
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#define ANNOUNCE_INTERVAL_ANNOUNCED 120
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static void do_announce(Onion_Client *onion_c)
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{
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@ -27,7 +27,7 @@
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#include "onion_announce.h"
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#define MAX_ONION_CLIENTS 8
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#define ONION_NODE_TIMEOUT 200
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#define ONION_NODE_TIMEOUT 240
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/* The interval in seconds at which to tell our friends where we are */
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#define ONION_FAKEID_INTERVAL 60
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@ -43,6 +43,7 @@ typedef struct {
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typedef struct {
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uint8_t status; /* 0 if friend is not valid, 1 if friend is valid.*/
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uint8_t is_online; /* Set by the onion_set_friend_status function. */
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uint8_t fake_client_id[crypto_box_PUBLICKEYBYTES];
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uint8_t real_client_id[crypto_box_PUBLICKEYBYTES];
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@ -94,6 +95,17 @@ int onion_addfriend(Onion_Client *onion_c, uint8_t *client_id);
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*/
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int onion_delfriend(Onion_Client *onion_c, int friend_num);
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/* Set if friend is online or not.
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* NOTE: This function is there and should be used so that we don't send useless packets to the friend if he is online.
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*
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* is_online 1 means friend is online.
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* is_online 0 means friend is offline
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*
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* return -1 on failure.
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* return 0 on success.
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*/
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int onion_set_friend_online(Onion_Client *onion_c, int friend_num, uint8_t is_online);
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/* Get the ip of friend friendnum and put it in ip_port
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*
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* return -1, -- if client_id does NOT refer to a friend
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