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Group chats should be less likely to break.
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@ -1750,8 +1750,12 @@ static void handle_message_packet_group(Group_Chats *g_c, int groupnumber, const
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int index = get_peer_index(g, peer_number);
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if (index == -1)
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if (index == -1) {
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/* We don't know the peer this packet came from so we query the list of peers from that peer.
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(They would not have relayed it if they didn't know the peer.) */
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send_peer_query(g_c, g->close[close_index].number, g->close[close_index].group_number);
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return;
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}
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uint32_t message_number;
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memcpy(&message_number, data + sizeof(uint16_t), sizeof(message_number));
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@ -2089,7 +2093,7 @@ void *group_peer_get_object(const Group_Chats *g_c, int groupnumber, int peernum
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}
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/* Interval in seconds to send ping messages */
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#define GROUP_PING_INTERVAL 30
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#define GROUP_PING_INTERVAL 20
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static int ping_groupchat(Group_Chats *g_c, int groupnumber)
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{
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@ -2116,7 +2120,7 @@ static int groupchat_clear_timedout(Group_Chats *g_c, int groupnumber)
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uint32_t i;
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for (i = 0; i < g->numpeers; ++i) {
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if (g->peer_number != g->group[i].peer_number && is_timeout(g->group[i].last_recv, GROUP_PING_INTERVAL * 2)) {
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if (g->peer_number != g->group[i].peer_number && is_timeout(g->group[i].last_recv, GROUP_PING_INTERVAL * 3)) {
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delpeer(g_c, groupnumber, i);
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}
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