mirror of
https://github.com/irungentoo/toxcore.git
synced 2024-03-22 13:30:51 +08:00
fix: Use QueryPerformanceCounter on windows for monotonic time.
This fixes time resolution issues and simplifies the code a bit. QPC can in theory jump forward in time, but in practice not by enough to matter in our use case.
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1224e656e3
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82d8265688
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@ -149,6 +149,8 @@ void set_mono_time_callback(AutoTox *autotox)
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Mono_Time *mono_time = autotox->tox->mono_time;
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autotox->clock = current_time_monotonic(mono_time);
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ck_assert_msg(autotox->clock >= 1000,
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"clock is too low (not initialised?): %lu", (unsigned long)autotox->clock);
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mono_time_set_current_time_callback(mono_time, nullptr, nullptr); // set to default first
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mono_time_set_current_time_callback(mono_time, get_state_clock_callback, &autotox->clock);
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}
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@ -9,7 +9,7 @@ namespace {
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struct Announces : ::testing::Test {
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protected:
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const Memory *mem_ = system_memory();
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uint64_t clock_ = 0;
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uint64_t clock_ = 1000;
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Mono_Time *mono_time_ = nullptr;
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GC_Announces_List *gca_ = nullptr;
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GC_Announce _ann1;
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@ -1,5 +1,5 @@
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/* SPDX-License-Identifier: GPL-3.0-or-later
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* Copyright © 2016-2020 The TokTok team.
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* Copyright © 2016-2023 The TokTok team.
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* Copyright © 2014 Tox project.
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*/
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#ifndef _XOPEN_SOURCE
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@ -40,12 +40,6 @@
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struct Mono_Time {
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uint64_t cur_time;
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uint64_t base_time;
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#ifdef OS_WIN32
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/* protect `last_clock_update` and `last_clock_mono` from concurrent access */
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pthread_mutex_t last_clock_lock;
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uint32_t last_clock_mono;
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bool last_clock_update;
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#endif
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#ifndef ESP_PLATFORM
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/* protect `time` from concurrent access */
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@ -56,42 +50,33 @@ struct Mono_Time {
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void *user_data;
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};
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static uint64_t timespec_to_u64(struct timespec clock_mono)
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{
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return UINT64_C(1000) * clock_mono.tv_sec + (clock_mono.tv_nsec / UINT64_C(1000000));
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}
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#ifdef OS_WIN32
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non_null()
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static uint64_t current_time_monotonic_default(void *user_data)
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{
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Mono_Time *const mono_time = (Mono_Time *)user_data;
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/* Must hold mono_time->last_clock_lock here */
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/* GetTickCount provides only a 32 bit counter, but we can't use
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* GetTickCount64 for backwards compatibility, so we handle wraparound
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* ourselves.
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*/
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const uint32_t ticks = GetTickCount();
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/* the higher 32 bits count the number of wrap arounds */
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uint64_t old_ovf = mono_time->cur_time & ~((uint64_t)UINT32_MAX);
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/* Check if time has decreased because of 32 bit wrap from GetTickCount() */
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if (ticks < mono_time->last_clock_mono) {
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/* account for overflow */
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old_ovf += UINT32_MAX + UINT64_C(1);
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LARGE_INTEGER freq;
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LARGE_INTEGER count;
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if (!QueryPerformanceFrequency(&freq)) {
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return 0;
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}
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if (mono_time->last_clock_update) {
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mono_time->last_clock_mono = ticks;
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mono_time->last_clock_update = false;
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if (!QueryPerformanceCounter(&count)) {
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return 0;
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}
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/* splice the low and high bits back together */
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return old_ovf + ticks;
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struct timespec sp = {0};
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sp.tv_sec = count.QuadPart / freq.QuadPart;
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if (freq.QuadPart < 1000000000) {
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sp.tv_nsec = (count.QuadPart % freq.QuadPart) * 1000000000 / freq.QuadPart;
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} else {
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sp.tv_nsec = (long)((count.QuadPart % freq.QuadPart) * (1000000000.0 / freq.QuadPart));
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}
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#else // !OS_WIN32
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static uint64_t timespec_to_u64(struct timespec clock_mono)
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{
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return 1000ULL * clock_mono.tv_sec + (clock_mono.tv_nsec / 1000000ULL);
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return timespec_to_u64(sp);
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}
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#else
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#ifdef __APPLE__
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non_null()
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static uint64_t current_time_monotonic_default(void *user_data)
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@ -150,19 +135,6 @@ Mono_Time *mono_time_new(const Memory *mem, mono_time_current_time_cb *current_t
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mono_time_set_current_time_callback(mono_time, current_time_callback, user_data);
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#ifdef OS_WIN32
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mono_time->last_clock_mono = 0;
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mono_time->last_clock_update = false;
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if (pthread_mutex_init(&mono_time->last_clock_lock, nullptr) < 0) {
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mem_delete(mem, mono_time->time_update_lock);
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mem_delete(mem, mono_time);
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return nullptr;
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}
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#endif
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mono_time->cur_time = 0;
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#ifdef FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION
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// Maximum reproducibility. Never return time = 0.
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@ -170,7 +142,7 @@ Mono_Time *mono_time_new(const Memory *mem, mono_time_current_time_cb *current_t
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#else
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// Never return time = 0 in case time() returns 0 (e.g. on microcontrollers
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// without battery-powered RTC or ones where NTP didn't initialise it yet).
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mono_time->base_time = max_u64(1, (uint64_t)time(nullptr)) * 1000ULL - current_time_monotonic(mono_time);
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mono_time->base_time = max_u64(1, (uint64_t)time(nullptr)) * UINT64_C(1000) - current_time_monotonic(mono_time);
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#endif
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mono_time_update(mono_time);
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@ -183,9 +155,6 @@ void mono_time_free(const Memory *mem, Mono_Time *mono_time)
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if (mono_time == nullptr) {
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return;
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}
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#ifdef OS_WIN32
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pthread_mutex_destroy(&mono_time->last_clock_lock);
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#endif
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#ifndef ESP_PLATFORM
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pthread_rwlock_destroy(mono_time->time_update_lock);
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mem_delete(mem, mono_time->time_update_lock);
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@ -195,16 +164,8 @@ void mono_time_free(const Memory *mem, Mono_Time *mono_time)
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void mono_time_update(Mono_Time *mono_time)
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{
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#ifdef OS_WIN32
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/* we actually want to update the overflow state of mono_time here */
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pthread_mutex_lock(&mono_time->last_clock_lock);
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mono_time->last_clock_update = true;
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#endif
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const uint64_t cur_time =
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mono_time->base_time + mono_time->current_time_callback(mono_time->user_data);
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#ifdef OS_WIN32
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pthread_mutex_unlock(&mono_time->last_clock_lock);
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#endif
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#ifndef ESP_PLATFORM
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pthread_rwlock_wrlock(mono_time->time_update_lock);
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@ -230,7 +191,7 @@ uint64_t mono_time_get_ms(const Mono_Time *mono_time)
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uint64_t mono_time_get(const Mono_Time *mono_time)
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{
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return mono_time_get_ms(mono_time) / 1000ULL;
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return mono_time_get_ms(mono_time) / UINT64_C(1000);
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}
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bool mono_time_is_timeout(const Mono_Time *mono_time, uint64_t timestamp, uint64_t timeout)
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@ -257,15 +218,5 @@ void mono_time_set_current_time_callback(Mono_Time *mono_time,
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*/
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uint64_t current_time_monotonic(Mono_Time *mono_time)
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{
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/* For WIN32 we don't want to change overflow state of mono_time here */
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#ifdef OS_WIN32
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/* We don't want to update the overflow state of mono_time here,
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* but must protect against other threads */
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pthread_mutex_lock(&mono_time->last_clock_lock);
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#endif
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const uint64_t cur_time = mono_time->current_time_callback(mono_time->user_data);
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#ifdef OS_WIN32
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pthread_mutex_unlock(&mono_time->last_clock_lock);
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#endif
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return cur_time;
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return mono_time->current_time_callback(mono_time->user_data);
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}
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@ -53,11 +53,14 @@ TEST(MonoTime, IsTimeoutReal)
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uint64_t const start = mono_time_get(mono_time);
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EXPECT_FALSE(mono_time_is_timeout(mono_time, start, 5));
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const uint64_t before_sleep = mono_time_get(mono_time);
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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mono_time_update(mono_time);
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const uint64_t after_sleep = mono_time_get(mono_time);
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// should still not have timed out (5sec) after sleeping ~100ms
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EXPECT_FALSE(mono_time_is_timeout(mono_time, start, 5));
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EXPECT_FALSE(mono_time_is_timeout(mono_time, start, 5))
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<< "before sleep: " << before_sleep << ", after sleep: " << after_sleep;
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mono_time_free(mem, mono_time);
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}
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