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@ -38,13 +38,12 @@
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*/
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int getconnection_id(Lossless_UDP *ludp, IP_Port ip_port)
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{
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uint32_t i;
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for (i = 0; i < ludp->connections_length; ++i) {
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if (ludp->connections[i].ip_port.ip.uint32 == ip_port.ip.uint32 &&
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ludp->connections[i].ip_port.port == ip_port.port &&
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ludp->connections[i].status > 0)
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return i;
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tox_array_for_each(&ludp->connections, Connection, tmp) {
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if (tmp->ip_port.ip.i == ip_port.ip.i &&
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tmp->ip_port.port == ip_port.port &&
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tmp->status > 0) {
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return tmp_i;
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}
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}
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return -1;
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@ -87,61 +86,55 @@ static void change_handshake(Lossless_UDP *ludp, IP_Port source)
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}
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/*
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* Initialize a new connection to ip_port.
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* return an integer corresponding to the connection idt.
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* return -1 if it could not initialize the connectiont
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* Initialize a new connection to ip_port
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* Returns an integer corresponding to the connection id.
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* Return -1 if it could not initialize the connectiont
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* If there already was an existing connection to that ip_port return its number.
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*/
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int new_connection(Lossless_UDP *ludp, IP_Port ip_port)
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{
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int connect = getconnection_id(ludp, ip_port);
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int connection_id = getconnection_id(ludp, ip_port);
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if (connect != -1)
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return connect;
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if (connection_id != -1)
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return connection_id;
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if (ludp->connections_number == ludp->connections_length) {
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Connection *temp;
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temp = realloc(ludp->connections, sizeof(Connection) * (ludp->connections_length + 1));
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if (temp == NULL)
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return -1;
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memset(&temp[ludp->connections_length], 0, sizeof(Connection));
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++ludp->connections_length;
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ludp->connections = temp;
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}
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uint32_t i;
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for (i = 0; i < ludp->connections_length; ++i) {
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if (ludp->connections[i].status == 0) {
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memset(&ludp->connections[i], 0, sizeof(Connection));
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uint32_t handshake_id1 = handshake_id(ludp, ip_port);
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ludp->connections[i] = (Connection) {
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.ip_port = ip_port,
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.status = 1,
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.inbound = 0,
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.handshake_id1 = handshake_id1,
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.sent_packetnum = handshake_id1,
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.sendbuff_packetnum = handshake_id1,
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.successful_sent = handshake_id1,
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.SYNC_rate = SYNC_RATE,
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.data_rate = DATA_SYNC_RATE,
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.last_recvSYNC = current_time(),
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.last_sent = current_time(),
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.killat = ~0,
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.send_counter = 0,
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/* Add randomness to timeout to prevent connections getting stuck in a loop. */
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.timeout = CONNEXION_TIMEOUT + rand() % CONNEXION_TIMEOUT
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};
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++ludp->connections_number;
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return i;
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tox_array_for_each(&ludp->connections, Connection, tmp) {
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if (tmp->status == 0) {
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connection_id = tmp_i;
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break;
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}
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}
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return -1;
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if (connection_id == -1) {
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tox_array_push_ptr(&ludp->connections, 0); /* TODO: check return value */
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connection_id = ludp->connections.len - 1;
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}
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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memset(connection, 0, sizeof(Connection));
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uint32_t handshake_id1 = handshake_id(ludp, ip_port);
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*connection = (Connection) {
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.ip_port = ip_port,
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.status = 1,
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.inbound = 0,
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.handshake_id1 = handshake_id1,
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.sent_packetnum = handshake_id1,
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.sendbuff_packetnum = handshake_id1,
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.successful_sent = handshake_id1,
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.SYNC_rate = SYNC_RATE,
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.data_rate = DATA_SYNC_RATE,
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.last_recvSYNC = current_time(),
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.last_sent = current_time(),
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.killat = ~0,
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.send_counter = 0,
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/* add randomness to timeout to prevent connections getting stuck in a loop. */
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.timeout = CONNEXION_TIMEOUT + rand() % CONNEXION_TIMEOUT
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};
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return connection_id;
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}
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/*
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@ -152,49 +145,44 @@ int new_connection(Lossless_UDP *ludp, IP_Port ip_port)
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static int new_inconnection(Lossless_UDP *ludp, IP_Port ip_port)
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{
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if (getconnection_id(ludp, ip_port) != -1)
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return -1;
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return -1; /* TODO: return existing connection instead? */
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if (ludp->connections_number == ludp->connections_length) {
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Connection *temp;
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temp = realloc(ludp->connections, sizeof(Connection) * (ludp->connections_length + 1));
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if (temp == NULL)
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return -1;
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memset(&temp[ludp->connections_length], 0, sizeof(Connection));
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++ludp->connections_length;
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ludp->connections = temp;
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}
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uint32_t i;
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for (i = 0; i < ludp->connections_length; ++i) {
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if (ludp->connections[i].status == 0) {
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memset(&ludp->connections[i], 0, sizeof(Connection));
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uint64_t timeout = CONNEXION_TIMEOUT + rand() % CONNEXION_TIMEOUT;
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ludp->connections[i] = (Connection) {
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.ip_port = ip_port,
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.status = 2,
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.inbound = 2,
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.SYNC_rate = SYNC_RATE,
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.data_rate = DATA_SYNC_RATE,
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.last_recvSYNC = current_time(),
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.last_sent = current_time(),
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.send_counter = 127,
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/* Add randomness to timeout to prevent connections getting stuck in a loop. */
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.timeout = timeout,
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/* If this connection isn't handled within the timeout kill it. */
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.killat = current_time() + 1000000UL * timeout
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};
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++ludp->connections_number;
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return i;
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int connection_id = -1;
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tox_array_for_each(&ludp->connections, Connection, tmp) {
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if (tmp->status == 0) {
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connection_id = tmp_i;
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break;
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}
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}
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return -1;
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if (connection_id == -1) {
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tox_array_push_ptr(&ludp->connections, 0); /* TODO: check return value */
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connection_id = ludp->connections.len - 1;
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}
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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memset(connection, 0, sizeof(Connection));
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uint64_t timeout = CONNEXION_TIMEOUT + rand() % CONNEXION_TIMEOUT;
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*connection = (Connection) {
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.ip_port = ip_port,
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.status = 2,
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.inbound = 2,
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.SYNC_rate = SYNC_RATE,
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.data_rate = DATA_SYNC_RATE,
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.last_recvSYNC = current_time(),
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.last_sent = current_time(),
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.send_counter = 127,
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/* add randomness to timeout to prevent connections getting stuck in a loop. */
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.timeout = timeout,
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/* if this connection isn't handled within the timeout kill it. */
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.killat = current_time() + 1000000UL * timeout
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};
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return connection_id;
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}
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/*
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@ -203,59 +191,28 @@ static int new_inconnection(Lossless_UDP *ludp, IP_Port ip_port)
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*/
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int incoming_connection(Lossless_UDP *ludp)
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{
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uint32_t i;
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for (i = 0; i < ludp->connections_length; ++i) {
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if (ludp->connections[i].inbound == 2) {
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ludp->connections[i].inbound = 1;
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return i;
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tox_array_for_each(&ludp->connections, Connection, tmp) {
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if (tmp->inbound == 2) {
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tmp->inbound = 1;
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return tmp_i;
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}
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}
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return -1;
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}
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/* Try to free some memory from the connections array. */
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static void free_connections(Lossless_UDP *ludp)
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{
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uint32_t i;
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for (i = ludp->connections_length; i != 0; --i)
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if (ludp->connections[i - 1].status != 0)
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break;
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if (ludp->connections_length == i)
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return;
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if (i == 0) {
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free(ludp->connections);
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ludp->connections = NULL;
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ludp->connections_length = i;
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return;
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}
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Connection *temp;
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temp = realloc(ludp->connections, sizeof(Connection) * i);
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if (temp == NULL && i != 0)
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return;
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ludp->connections = temp;
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ludp->connections_length = i;
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}
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/*
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* return -1 if it could not kill the connection.
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* return 0 if killed successfully.
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*/
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|
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int kill_connection(Lossless_UDP *ludp, int connection_id)
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{
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if (connection_id >= 0 && connection_id < ludp->connections_length) {
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if (ludp->connections[connection_id].status > 0) {
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ludp->connections[connection_id].status = 0;
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change_handshake(ludp, ludp->connections[connection_id].ip_port);
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--ludp->connections_number;
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free_connections(ludp);
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if (connection_id >= 0 && connection_id < ludp->connections.len) {
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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if (connection->status > 0) {
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connection->status = 0;
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change_handshake(ludp, connection->ip_port);
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memset(connection, 0, sizeof(Connection));
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return 0;
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}
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}
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|
@ -270,9 +227,11 @@ int kill_connection(Lossless_UDP *ludp, int connection_id)
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*/
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|
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int kill_connection_in(Lossless_UDP *ludp, int connection_id, uint32_t seconds)
|
|
|
|
|
{
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|
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if (connection_id >= 0 && connection_id < ludp->connections_length) {
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|
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if (ludp->connections[connection_id].status > 0) {
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ludp->connections[connection_id].killat = current_time() + 1000000UL * seconds;
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|
|
if (connection_id >= 0 && connection_id < ludp->connections.len) {
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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|
|
if (connection->status > 0) {
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connection->killat = current_time() + 1000000UL * seconds;
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|
|
return 0;
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|
|
}
|
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|
|
|
}
|
|
|
|
@ -290,8 +249,8 @@ int kill_connection_in(Lossless_UDP *ludp, int connection_id, uint32_t seconds)
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|
*/
|
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|
|
int is_connected(Lossless_UDP *ludp, int connection_id)
|
|
|
|
|
{
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|
|
|
if (connection_id >= 0 && connection_id < ludp->connections_length)
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|
|
return ludp->connections[connection_id].status;
|
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|
|
|
if (connection_id >= 0 && connection_id < ludp->connections.len)
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|
|
return tox_array_get(&ludp->connections, connection_id, Connection).status;
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|
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|
|
return 0;
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|
}
|
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|
|
@ -299,8 +258,8 @@ int is_connected(Lossless_UDP *ludp, int connection_id)
|
|
|
|
|
/* return the ip_port of the corresponding connection. */
|
|
|
|
|
IP_Port connection_ip(Lossless_UDP *ludp, int connection_id)
|
|
|
|
|
{
|
|
|
|
|
if (connection_id >= 0 && connection_id < ludp->connections_length)
|
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|
|
return ludp->connections[connection_id].ip_port;
|
|
|
|
|
if (connection_id >= 0 && connection_id < ludp->connections.len)
|
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|
|
return tox_array_get(&ludp->connections, connection_id, Connection).ip_port;
|
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|
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|
|
IP_Port zero = { .ip = {0}, .port = 0, .padding = 0 };
|
|
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|
|
return zero;
|
|
|
|
@ -309,19 +268,21 @@ IP_Port connection_ip(Lossless_UDP *ludp, int connection_id)
|
|
|
|
|
/* returns the number of packets in the queue waiting to be successfully sent. */
|
|
|
|
|
uint32_t sendqueue(Lossless_UDP *ludp, int connection_id)
|
|
|
|
|
{
|
|
|
|
|
if (connection_id < 0 || connection_id >= ludp->connections_length)
|
|
|
|
|
if (connection_id < 0 || connection_id >= ludp->connections.len)
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
return ludp->connections[connection_id].sendbuff_packetnum - ludp->connections[connection_id].successful_sent;
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
return connection->sendbuff_packetnum - connection->successful_sent;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* returns the number of packets in the queue waiting to be successfully read with read_packet(...). */
|
|
|
|
|
uint32_t recvqueue(Lossless_UDP *ludp, int connection_id)
|
|
|
|
|
{
|
|
|
|
|
if (connection_id < 0 || connection_id >= ludp->connections_length)
|
|
|
|
|
if (connection_id < 0 || connection_id >= ludp->connections.len)
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
return ludp->connections[connection_id].recv_packetnum - ludp->connections[connection_id].successful_read;
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
return connection->recv_packetnum - connection->successful_read;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* returns the id of the next packet in the queue.
|
|
|
|
@ -329,12 +290,13 @@ uint32_t recvqueue(Lossless_UDP *ludp, int connection_id)
|
|
|
|
|
*/
|
|
|
|
|
char id_packet(Lossless_UDP *ludp, int connection_id)
|
|
|
|
|
{
|
|
|
|
|
if (connection_id < 0 || connection_id >= ludp->connections_length)
|
|
|
|
|
if (connection_id < 0 || connection_id >= ludp->connections.len || recvqueue(ludp, connection_id) == 0)
|
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
|
|
if (recvqueue(ludp, connection_id) != 0 && ludp->connections[connection_id].status != 0)
|
|
|
|
|
return ludp->connections[connection_id].recvbuffer[ludp->connections[connection_id].successful_read %
|
|
|
|
|
MAX_QUEUE_NUM].data[0];
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
|
|
|
|
|
if (connection->status != 0)
|
|
|
|
|
return connection->recvbuffer[connection->successful_read % MAX_QUEUE_NUM].data[0];
|
|
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
|
}
|
|
|
|
@ -344,16 +306,17 @@ char id_packet(Lossless_UDP *ludp, int connection_id)
|
|
|
|
|
*/
|
|
|
|
|
int read_packet(Lossless_UDP *ludp, int connection_id, uint8_t *data)
|
|
|
|
|
{
|
|
|
|
|
if (recvqueue(ludp, connection_id) != 0) {
|
|
|
|
|
uint16_t index = ludp->connections[connection_id].successful_read % MAX_QUEUE_NUM;
|
|
|
|
|
uint16_t size = ludp->connections[connection_id].recvbuffer[index].size;
|
|
|
|
|
memcpy(data, ludp->connections[connection_id].recvbuffer[index].data, size);
|
|
|
|
|
++ludp->connections[connection_id].successful_read;
|
|
|
|
|
ludp->connections[connection_id].recvbuffer[index].size = 0;
|
|
|
|
|
return size;
|
|
|
|
|
}
|
|
|
|
|
if (recvqueue(ludp, connection_id) == 0)
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
uint16_t index = connection->successful_read % MAX_QUEUE_NUM;
|
|
|
|
|
uint16_t size = connection->recvbuffer[index].size;
|
|
|
|
|
memcpy(data, connection->recvbuffer[index].data, size);
|
|
|
|
|
++connection->successful_read;
|
|
|
|
|
connection->recvbuffer[index].size = 0;
|
|
|
|
|
return size;
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
@ -362,33 +325,34 @@ int read_packet(Lossless_UDP *ludp, int connection_id, uint8_t *data)
|
|
|
|
|
*/
|
|
|
|
|
int write_packet(Lossless_UDP *ludp, int connection_id, uint8_t *data, uint32_t length)
|
|
|
|
|
{
|
|
|
|
|
if (length > MAX_DATA_SIZE || length == 0)
|
|
|
|
|
if (length > MAX_DATA_SIZE || length == 0 || sendqueue(ludp, connection_id) >= BUFFER_PACKET_NUM)
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
if (sendqueue(ludp, connection_id) < BUFFER_PACKET_NUM) {
|
|
|
|
|
uint32_t index = ludp->connections[connection_id].sendbuff_packetnum % MAX_QUEUE_NUM;
|
|
|
|
|
memcpy(ludp->connections[connection_id].sendbuffer[index].data, data, length);
|
|
|
|
|
ludp->connections[connection_id].sendbuffer[index].size = length;
|
|
|
|
|
ludp->connections[connection_id].sendbuff_packetnum++;
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
uint32_t index = connection->sendbuff_packetnum % MAX_QUEUE_NUM;
|
|
|
|
|
memcpy(connection->sendbuffer[index].data, data, length);
|
|
|
|
|
connection->sendbuffer[index].size = length;
|
|
|
|
|
connection->sendbuff_packetnum++;
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Put the packet numbers the we are missing in requested and return the number. */
|
|
|
|
|
uint32_t missing_packets(Lossless_UDP *ludp, int connection_id, uint32_t *requested)
|
|
|
|
|
{
|
|
|
|
|
/* don't request packets if the buffer is full. */
|
|
|
|
|
if (recvqueue(ludp, connection_id) >= (BUFFER_PACKET_NUM - 1))
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
uint32_t number = 0;
|
|
|
|
|
uint32_t i;
|
|
|
|
|
uint32_t temp;
|
|
|
|
|
|
|
|
|
|
/* Don't request packets if the buffer is full. */
|
|
|
|
|
if (recvqueue(ludp, connection_id) >= (BUFFER_PACKET_NUM - 1))
|
|
|
|
|
return 0;
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
|
|
|
|
|
for (i = ludp->connections[connection_id].recv_packetnum; i != ludp->connections[connection_id].osent_packetnum; i++) {
|
|
|
|
|
if (ludp->connections[connection_id].recvbuffer[i % MAX_QUEUE_NUM].size == 0) {
|
|
|
|
|
for (i = connection->recv_packetnum;
|
|
|
|
|
i != connection->osent_packetnum;
|
|
|
|
|
i++) {
|
|
|
|
|
if (connection->recvbuffer[i % MAX_QUEUE_NUM].size == 0) {
|
|
|
|
|
temp = htonl(i);
|
|
|
|
|
memcpy(requested + number, &temp, 4);
|
|
|
|
|
++number;
|
|
|
|
@ -396,7 +360,7 @@ uint32_t missing_packets(Lossless_UDP *ludp, int connection_id, uint32_t *reques
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (number == 0)
|
|
|
|
|
ludp->connections[connection_id].recv_packetnum = ludp->connections[connection_id].osent_packetnum;
|
|
|
|
|
connection->recv_packetnum = connection->osent_packetnum;
|
|
|
|
|
|
|
|
|
|
return number;
|
|
|
|
|
}
|
|
|
|
@ -421,15 +385,16 @@ static int send_handshake(Lossless_UDP *ludp, IP_Port ip_port, uint32_t handshak
|
|
|
|
|
return sendpacket(ludp->net->sock, ip_port, packet, sizeof(packet));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int send_SYNC(Lossless_UDP *ludp, uint32_t connection_id)
|
|
|
|
|
static int send_SYNC(Lossless_UDP *ludp, int connection_id)
|
|
|
|
|
{
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
uint8_t packet[(BUFFER_PACKET_NUM * 4 + 4 + 4 + 2)];
|
|
|
|
|
uint16_t index = 0;
|
|
|
|
|
|
|
|
|
|
IP_Port ip_port = ludp->connections[connection_id].ip_port;
|
|
|
|
|
uint8_t counter = ludp->connections[connection_id].send_counter;
|
|
|
|
|
uint32_t recv_packetnum = htonl(ludp->connections[connection_id].recv_packetnum);
|
|
|
|
|
uint32_t sent_packetnum = htonl(ludp->connections[connection_id].sent_packetnum);
|
|
|
|
|
IP_Port ip_port = connection->ip_port;
|
|
|
|
|
uint8_t counter = connection->send_counter;
|
|
|
|
|
uint32_t recv_packetnum = htonl(connection->recv_packetnum);
|
|
|
|
|
uint32_t sent_packetnum = htonl(connection->sent_packetnum);
|
|
|
|
|
|
|
|
|
|
uint32_t requested[BUFFER_PACKET_NUM];
|
|
|
|
|
uint32_t number = missing_packets(ludp, connection_id, requested);
|
|
|
|
@ -448,37 +413,38 @@ static int send_SYNC(Lossless_UDP *ludp, uint32_t connection_id)
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int send_data_packet(Lossless_UDP *ludp, uint32_t connection_id, uint32_t packet_num)
|
|
|
|
|
static int send_data_packet(Lossless_UDP *ludp, int connection_id, uint32_t packet_num)
|
|
|
|
|
{
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
|
|
|
|
|
uint32_t index = packet_num % MAX_QUEUE_NUM;
|
|
|
|
|
uint32_t temp;
|
|
|
|
|
uint8_t packet[1 + 4 + MAX_DATA_SIZE];
|
|
|
|
|
packet[0] = NET_PACKET_DATA;
|
|
|
|
|
temp = htonl(packet_num);
|
|
|
|
|
memcpy(packet + 1, &temp, 4);
|
|
|
|
|
memcpy(packet + 5, ludp->connections[connection_id].sendbuffer[index].data,
|
|
|
|
|
ludp->connections[connection_id].sendbuffer[index].size);
|
|
|
|
|
return sendpacket(ludp->net->sock, ludp->connections[connection_id].ip_port, packet,
|
|
|
|
|
1 + 4 + ludp->connections[connection_id].sendbuffer[index].size);
|
|
|
|
|
memcpy(packet + 5, connection->sendbuffer[index].data, connection->sendbuffer[index].size);
|
|
|
|
|
return sendpacket(ludp->net->sock, connection->ip_port, packet, 1 + 4 + connection->sendbuffer[index].size);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Sends 1 data packet. */
|
|
|
|
|
static int send_DATA(Lossless_UDP *ludp, uint32_t connection_id)
|
|
|
|
|
/* sends 1 data packet */
|
|
|
|
|
static int send_DATA(Lossless_UDP *ludp, int connection_id)
|
|
|
|
|
{
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
int ret;
|
|
|
|
|
uint32_t buffer[BUFFER_PACKET_NUM];
|
|
|
|
|
|
|
|
|
|
if (ludp->connections[connection_id].num_req_paquets > 0) {
|
|
|
|
|
ret = send_data_packet(ludp, connection_id, ludp->connections[connection_id].req_packets[0]);
|
|
|
|
|
ludp->connections[connection_id].num_req_paquets--;
|
|
|
|
|
memcpy(buffer, ludp->connections[connection_id].req_packets + 1, ludp->connections[connection_id].num_req_paquets * 4);
|
|
|
|
|
memcpy(ludp->connections[connection_id].req_packets, buffer, ludp->connections[connection_id].num_req_paquets * 4);
|
|
|
|
|
if (connection->num_req_paquets > 0) {
|
|
|
|
|
ret = send_data_packet(ludp, connection_id, connection->req_packets[0]);
|
|
|
|
|
connection->num_req_paquets--;
|
|
|
|
|
memcpy(buffer, connection->req_packets + 1, connection->num_req_paquets * 4);
|
|
|
|
|
memcpy(connection->req_packets, buffer, connection->num_req_paquets * 4);
|
|
|
|
|
return ret;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (ludp->connections[connection_id].sendbuff_packetnum != ludp->connections[connection_id].sent_packetnum) {
|
|
|
|
|
ret = send_data_packet(ludp, connection_id, ludp->connections[connection_id].sent_packetnum);
|
|
|
|
|
ludp->connections[connection_id].sent_packetnum++;
|
|
|
|
|
if (connection->sendbuff_packetnum != connection->sent_packetnum) {
|
|
|
|
|
ret = send_data_packet(ludp, connection_id, connection->sent_packetnum);
|
|
|
|
|
connection->sent_packetnum++;
|
|
|
|
|
return ret;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -506,31 +472,33 @@ static int handle_handshake(void *object, IP_Port source, uint8_t *packet, uint3
|
|
|
|
|
|
|
|
|
|
uint32_t temp;
|
|
|
|
|
uint32_t handshake_id1, handshake_id2;
|
|
|
|
|
int connection_id = getconnection_id(ludp, source);
|
|
|
|
|
|
|
|
|
|
int connection = getconnection_id(ludp, source);
|
|
|
|
|
memcpy(&temp, packet + 1, 4);
|
|
|
|
|
handshake_id1 = ntohl(temp);
|
|
|
|
|
memcpy(&temp, packet + 5, 4);
|
|
|
|
|
handshake_id2 = ntohl(temp);
|
|
|
|
|
|
|
|
|
|
if (handshake_id2 == 0 && is_connected(ludp, connection) < 3) {
|
|
|
|
|
|
|
|
|
|
if (handshake_id2 == 0 && is_connected(ludp, connection_id) < 3) {
|
|
|
|
|
send_handshake(ludp, source, handshake_id(ludp, source), handshake_id1);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (is_connected(ludp, connection) != 1)
|
|
|
|
|
if (is_connected(ludp, connection_id) != 1)
|
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
|
|
/* If handshake_id2 is what we sent previously as handshake_id1. */
|
|
|
|
|
if (handshake_id2 == ludp->connections[connection].handshake_id1) {
|
|
|
|
|
ludp->connections[connection].status = 2;
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
|
|
|
|
|
/* if handshake_id2 is what we sent previously as handshake_id1 */
|
|
|
|
|
if (handshake_id2 == connection->handshake_id1) {
|
|
|
|
|
connection->status = 2;
|
|
|
|
|
/* NOTE: is this necessary?
|
|
|
|
|
* ludp->connections[connection].handshake_id2 = handshake_id1;
|
|
|
|
|
*/
|
|
|
|
|
ludp->connections[connection].orecv_packetnum = handshake_id2;
|
|
|
|
|
ludp->connections[connection].osent_packetnum = handshake_id1;
|
|
|
|
|
ludp->connections[connection].recv_packetnum = handshake_id1;
|
|
|
|
|
ludp->connections[connection].successful_read = handshake_id1;
|
|
|
|
|
connection->handshake_id2 = handshake_id1; */
|
|
|
|
|
connection->orecv_packetnum = handshake_id2;
|
|
|
|
|
connection->osent_packetnum = handshake_id1;
|
|
|
|
|
connection->recv_packetnum = handshake_id1;
|
|
|
|
|
connection->successful_read = handshake_id1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
@ -553,18 +521,19 @@ static int SYNC_valid(uint32_t length)
|
|
|
|
|
static int handle_SYNC1(Lossless_UDP *ludp, IP_Port source, uint32_t recv_packetnum, uint32_t sent_packetnum)
|
|
|
|
|
{
|
|
|
|
|
if (handshake_id(ludp, source) == recv_packetnum) {
|
|
|
|
|
int x = new_inconnection(ludp, source);
|
|
|
|
|
int connection_id = new_inconnection(ludp, source);
|
|
|
|
|
|
|
|
|
|
if (x != -1) {
|
|
|
|
|
ludp->connections[x].orecv_packetnum = recv_packetnum;
|
|
|
|
|
ludp->connections[x].sent_packetnum = recv_packetnum;
|
|
|
|
|
ludp->connections[x].sendbuff_packetnum = recv_packetnum;
|
|
|
|
|
ludp->connections[x].successful_sent = recv_packetnum;
|
|
|
|
|
ludp->connections[x].osent_packetnum = sent_packetnum;
|
|
|
|
|
ludp->connections[x].recv_packetnum = sent_packetnum;
|
|
|
|
|
ludp->connections[x].successful_read = sent_packetnum;
|
|
|
|
|
if (connection_id != -1) {
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
connection->orecv_packetnum = recv_packetnum;
|
|
|
|
|
connection->sent_packetnum = recv_packetnum;
|
|
|
|
|
connection->sendbuff_packetnum = recv_packetnum;
|
|
|
|
|
connection->successful_sent = recv_packetnum;
|
|
|
|
|
connection->osent_packetnum = sent_packetnum;
|
|
|
|
|
connection->recv_packetnum = sent_packetnum;
|
|
|
|
|
connection->successful_read = sent_packetnum;
|
|
|
|
|
|
|
|
|
|
return x;
|
|
|
|
|
return connection_id;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -575,11 +544,13 @@ static int handle_SYNC1(Lossless_UDP *ludp, IP_Port source, uint32_t recv_packet
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|
|
|
|
static int handle_SYNC2(Lossless_UDP *ludp, int connection_id, uint8_t counter, uint32_t recv_packetnum,
|
|
|
|
|
uint32_t sent_packetnum)
|
|
|
|
|
{
|
|
|
|
|
if (recv_packetnum == ludp->connections[connection_id].orecv_packetnum) {
|
|
|
|
|
/* && sent_packetnum == ludp->connections[connection_id].osent_packetnum) */
|
|
|
|
|
ludp->connections[connection_id].status = 3;
|
|
|
|
|
ludp->connections[connection_id].recv_counter = counter;
|
|
|
|
|
++ludp->connections[connection_id].send_counter;
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
|
|
|
|
|
if (recv_packetnum == connection->orecv_packetnum) {
|
|
|
|
|
/* && sent_packetnum == connection->osent_packetnum) */
|
|
|
|
|
connection->status = 3;
|
|
|
|
|
connection->recv_counter = counter;
|
|
|
|
|
++connection->send_counter;
|
|
|
|
|
send_SYNC(ludp, connection_id);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
@ -589,35 +560,36 @@ static int handle_SYNC2(Lossless_UDP *ludp, int connection_id, uint8_t counter,
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|
|
|
|
/* case 3 in handle_SYNC: */
|
|
|
|
|
static int handle_SYNC3(Lossless_UDP *ludp, int connection_id, uint8_t counter, uint32_t recv_packetnum,
|
|
|
|
|
uint32_t sent_packetnum,
|
|
|
|
|
uint32_t *req_packets,
|
|
|
|
|
uint32_t *req_packets,
|
|
|
|
|
uint16_t number)
|
|
|
|
|
{
|
|
|
|
|
uint8_t comp_counter = (counter - ludp->connections[connection_id].recv_counter );
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
|
|
|
|
|
uint8_t comp_counter = (counter - connection->recv_counter);
|
|
|
|
|
uint32_t i, temp;
|
|
|
|
|
/* uint32_t comp_1 = (recv_packetnum - ludp->connections[connection_id].successful_sent);
|
|
|
|
|
uint32_t comp_2 = (sent_packetnum - ludp->connections[connection_id].successful_read); */
|
|
|
|
|
uint32_t comp_1 = (recv_packetnum - ludp->connections[connection_id].orecv_packetnum);
|
|
|
|
|
uint32_t comp_2 = (sent_packetnum - ludp->connections[connection_id].osent_packetnum);
|
|
|
|
|
/* uint32_t comp_1 = (recv_packetnum - connection->successful_sent);
|
|
|
|
|
uint32_t comp_2 = (sent_packetnum - connection->successful_read); */
|
|
|
|
|
uint32_t comp_1 = (recv_packetnum - connection->orecv_packetnum);
|
|
|
|
|
uint32_t comp_2 = (sent_packetnum - connection->osent_packetnum);
|
|
|
|
|
|
|
|
|
|
/* Packet valid. */
|
|
|
|
|
if (comp_1 <= BUFFER_PACKET_NUM &&
|
|
|
|
|
comp_2 <= BUFFER_PACKET_NUM &&
|
|
|
|
|
comp_counter < 10 && comp_counter != 0) {
|
|
|
|
|
connection->orecv_packetnum = recv_packetnum;
|
|
|
|
|
connection->osent_packetnum = sent_packetnum;
|
|
|
|
|
connection->successful_sent = recv_packetnum;
|
|
|
|
|
connection->last_recvSYNC = current_time();
|
|
|
|
|
connection->recv_counter = counter;
|
|
|
|
|
|
|
|
|
|
ludp->connections[connection_id].orecv_packetnum = recv_packetnum;
|
|
|
|
|
ludp->connections[connection_id].osent_packetnum = sent_packetnum;
|
|
|
|
|
ludp->connections[connection_id].successful_sent = recv_packetnum;
|
|
|
|
|
ludp->connections[connection_id].last_recvSYNC = current_time();
|
|
|
|
|
ludp->connections[connection_id].recv_counter = counter;
|
|
|
|
|
|
|
|
|
|
++ludp->connections[connection_id].send_counter;
|
|
|
|
|
++connection->send_counter;
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < number; ++i) {
|
|
|
|
|
temp = ntohl(req_packets[i]);
|
|
|
|
|
memcpy(ludp->connections[connection_id].req_packets + i, &temp, 4 * number);
|
|
|
|
|
memcpy(connection->req_packets + i, &temp, 4 * number);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ludp->connections[connection_id].num_req_paquets = number;
|
|
|
|
|
connection->num_req_paquets = number;
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -631,7 +603,6 @@ static int handle_SYNC(void *object, IP_Port source, uint8_t *packet, uint32_t l
|
|
|
|
|
if (!SYNC_valid(length))
|
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
|
|
int connection = getconnection_id(ludp, source);
|
|
|
|
|
uint8_t counter;
|
|
|
|
|
uint32_t temp;
|
|
|
|
|
uint32_t recv_packetnum, sent_packetnum;
|
|
|
|
@ -641,21 +612,25 @@ static int handle_SYNC(void *object, IP_Port source, uint8_t *packet, uint32_t l
|
|
|
|
|
memcpy(&counter, packet + 1, 1);
|
|
|
|
|
memcpy(&temp, packet + 2, 4);
|
|
|
|
|
recv_packetnum = ntohl(temp);
|
|
|
|
|
memcpy(&temp, packet + 6, 4);
|
|
|
|
|
memcpy(&temp, packet + 6, 4);
|
|
|
|
|
sent_packetnum = ntohl(temp);
|
|
|
|
|
|
|
|
|
|
if (number != 0)
|
|
|
|
|
memcpy(req_packets, packet + 10, 4 * number);
|
|
|
|
|
memcpy(req_packets, packet + 10, 4 * number);
|
|
|
|
|
|
|
|
|
|
if (connection == -1)
|
|
|
|
|
int connection_id = getconnection_id(ludp, source);
|
|
|
|
|
|
|
|
|
|
if (connection_id == -1)
|
|
|
|
|
return handle_SYNC1(ludp, source, recv_packetnum, sent_packetnum);
|
|
|
|
|
|
|
|
|
|
if (ludp->connections[connection].status == 2)
|
|
|
|
|
return handle_SYNC2(ludp, connection, counter,
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
|
|
|
|
|
if (connection->status == 2)
|
|
|
|
|
return handle_SYNC2(ludp, connection_id, counter,
|
|
|
|
|
recv_packetnum, sent_packetnum);
|
|
|
|
|
|
|
|
|
|
if (ludp->connections[connection].status == 3)
|
|
|
|
|
return handle_SYNC3(ludp, connection, counter, recv_packetnum,
|
|
|
|
|
if (connection->status == 3)
|
|
|
|
|
return handle_SYNC3(ludp, connection_id, counter, recv_packetnum,
|
|
|
|
|
sent_packetnum, req_packets, number);
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
@ -672,28 +647,28 @@ static int add_recv(Lossless_UDP *ludp, int connection_id, uint32_t data_num, ui
|
|
|
|
|
if (size > MAX_DATA_SIZE)
|
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
|
|
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
|
|
|
|
uint32_t i;
|
|
|
|
|
uint32_t maxnum = ludp->connections[connection_id].successful_read + BUFFER_PACKET_NUM;
|
|
|
|
|
uint32_t sent_packet = data_num - ludp->connections[connection_id].osent_packetnum;
|
|
|
|
|
uint32_t maxnum = connection->successful_read + BUFFER_PACKET_NUM;
|
|
|
|
|
uint32_t sent_packet = data_num - connection->osent_packetnum;
|
|
|
|
|
|
|
|
|
|
for (i = ludp->connections[connection_id].recv_packetnum; i != maxnum; ++i) {
|
|
|
|
|
for (i = connection->recv_packetnum; i != maxnum; ++i) {
|
|
|
|
|
if (i == data_num) {
|
|
|
|
|
memcpy(ludp->connections[connection_id].recvbuffer[i % MAX_QUEUE_NUM].data, data, size);
|
|
|
|
|
memcpy(connection->recvbuffer[i % MAX_QUEUE_NUM].data, data, size);
|
|
|
|
|
|
|
|
|
|
ludp->connections[connection_id].recvbuffer[i % MAX_QUEUE_NUM].size = size;
|
|
|
|
|
ludp->connections[connection_id].last_recvdata = current_time();
|
|
|
|
|
connection->recvbuffer[i % MAX_QUEUE_NUM].size = size;
|
|
|
|
|
connection->last_recvdata = current_time();
|
|
|
|
|
|
|
|
|
|
if (sent_packet < BUFFER_PACKET_NUM) {
|
|
|
|
|
ludp->connections[connection_id].osent_packetnum = data_num;
|
|
|
|
|
}
|
|
|
|
|
if (sent_packet < BUFFER_PACKET_NUM)
|
|
|
|
|
connection->osent_packetnum = data_num;
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (i = ludp->connections[connection_id].recv_packetnum; i != maxnum; ++i) {
|
|
|
|
|
if (ludp->connections[connection_id].recvbuffer[i % MAX_QUEUE_NUM].size != 0)
|
|
|
|
|
ludp->connections[connection_id].recv_packetnum = i;
|
|
|
|
|
for (i = connection->recv_packetnum; i != maxnum; ++i) {
|
|
|
|
|
if (connection->recvbuffer[i % MAX_QUEUE_NUM].size != 0)
|
|
|
|
|
connection->recv_packetnum = i;
|
|
|
|
|
else
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
@ -704,13 +679,10 @@ static int add_recv(Lossless_UDP *ludp, int connection_id, uint32_t data_num, ui
|
|
|
|
|
static int handle_data(void *object, IP_Port source, uint8_t *packet, uint32_t length)
|
|
|
|
|
{
|
|
|
|
|
Lossless_UDP *ludp = object;
|
|
|
|
|
int connection = getconnection_id(ludp, source);
|
|
|
|
|
|
|
|
|
|
if (connection == -1)
|
|
|
|
|
return 1;
|
|
|
|
|
int connection_id = getconnection_id(ludp, source);
|
|
|
|
|
|
|
|
|
|
/* Drop the data packet if connection is not connected. */
|
|
|
|
|
if (ludp->connections[connection].status != 3)
|
|
|
|
|
if (connection_id == -1 || tox_array_get(&ludp->connections, connection_id, Connection).status != 3)
|
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
|
|
if (length > 1 + 4 + MAX_DATA_SIZE || length < 1 + 4 + 1)
|
|
|
|
@ -723,7 +695,7 @@ static int handle_data(void *object, IP_Port source, uint8_t *packet, uint32_t l
|
|
|
|
|
memcpy(&temp, packet + 1, 4);
|
|
|
|
|
number = ntohl(temp);
|
|
|
|
|
|
|
|
|
|
return add_recv(ludp, connection, number, packet + 5, size);
|
|
|
|
|
return add_recv(ludp, connection_id, number, packet + 5, size);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
@ -740,6 +712,8 @@ Lossless_UDP *new_lossless_udp(Networking_Core *net)
|
|
|
|
|
if (temp == NULL)
|
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
|
|
tox_array_init(&temp->connections, sizeof(Connection));
|
|
|
|
|
|
|
|
|
|
temp->net = net;
|
|
|
|
|
networking_registerhandler(net, NET_PACKET_HANDSHAKE, &handle_handshake, temp);
|
|
|
|
|
networking_registerhandler(net, NET_PACKET_SYNC, &handle_SYNC, temp);
|
|
|
|
@ -753,57 +727,53 @@ Lossless_UDP *new_lossless_udp(Networking_Core *net)
|
|
|
|
|
*/
|
|
|
|
|
static void do_new(Lossless_UDP *ludp)
|
|
|
|
|
{
|
|
|
|
|
uint32_t i;
|
|
|
|
|
uint64_t temp_time = current_time();
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < ludp->connections_length; ++i) {
|
|
|
|
|
if (ludp->connections[i].status == 1)
|
|
|
|
|
if ((ludp->connections[i].last_sent + (1000000UL / ludp->connections[i].SYNC_rate)) <= temp_time) {
|
|
|
|
|
send_handshake(ludp, ludp->connections[i].ip_port, ludp->connections[i].handshake_id1, 0);
|
|
|
|
|
ludp->connections[i].last_sent = temp_time;
|
|
|
|
|
}
|
|
|
|
|
tox_array_for_each(&ludp->connections, Connection, tmp) {
|
|
|
|
|
if (tmp->status == 1 && (tmp->last_sent + (1000000UL / tmp->SYNC_rate)) <= temp_time) {
|
|
|
|
|
send_handshake(ludp, tmp->ip_port, tmp->handshake_id1, 0);
|
|
|
|
|
tmp->last_sent = temp_time;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Kill all timed out connections. */
|
|
|
|
|
if (ludp->connections[i].status > 0 &&
|
|
|
|
|
(ludp->connections[i].last_recvSYNC + ludp->connections[i].timeout * 1000000UL) < temp_time &&
|
|
|
|
|
ludp->connections[i].status != 4) {
|
|
|
|
|
ludp->connections[i].status = 4;
|
|
|
|
|
/* kill all timed out connections */
|
|
|
|
|
if (tmp->status > 0 && (tmp->last_recvSYNC + tmp->timeout * 1000000UL) < temp_time && tmp->status != 4) {
|
|
|
|
|
tmp->status = 4;
|
|
|
|
|
/* kill_connection(i); */
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (ludp->connections[i].status > 0 && ludp->connections[i].killat < temp_time)
|
|
|
|
|
kill_connection(ludp, i);
|
|
|
|
|
if (tmp->status > 0 && tmp->killat < temp_time)
|
|
|
|
|
kill_connection(ludp, tmp_i);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void do_SYNC(Lossless_UDP *ludp)
|
|
|
|
|
{
|
|
|
|
|
uint32_t i;
|
|
|
|
|
uint64_t temp_time = current_time();
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < ludp->connections_length; ++i) {
|
|
|
|
|
if (ludp->connections[i].status == 2 || ludp->connections[i].status == 3)
|
|
|
|
|
if ((ludp->connections[i].last_SYNC + (1000000UL / ludp->connections[i].SYNC_rate)) <= temp_time) {
|
|
|
|
|
send_SYNC(ludp, i);
|
|
|
|
|
ludp->connections[i].last_SYNC = temp_time;
|
|
|
|
|
tox_array_for_each(&ludp->connections, Connection, tmp) {
|
|
|
|
|
if (tmp->status == 2 || tmp->status == 3)
|
|
|
|
|
if ((tmp->last_SYNC + (1000000UL / tmp->SYNC_rate)) <= temp_time) {
|
|
|
|
|
send_SYNC(ludp, tmp_i);
|
|
|
|
|
tmp->last_SYNC = temp_time;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void do_data(Lossless_UDP *ludp)
|
|
|
|
|
{
|
|
|
|
|
uint32_t i;
|
|
|
|
|
uint64_t j;
|
|
|
|
|
uint64_t temp_time = current_time();
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < ludp->connections_length; ++i)
|
|
|
|
|
if (ludp->connections[i].status == 3 && sendqueue(ludp, i) != 0)
|
|
|
|
|
if ((ludp->connections[i].last_sent + (1000000UL / ludp->connections[i].data_rate)) <= temp_time) {
|
|
|
|
|
for (j = ludp->connections[i].last_sent; j < temp_time; j += (1000000UL / ludp->connections[i].data_rate))
|
|
|
|
|
send_DATA(ludp, i);
|
|
|
|
|
tox_array_for_each(&ludp->connections, Connection, tmp) {
|
|
|
|
|
if (tmp->status == 3 && sendqueue(ludp, tmp_i) != 0 &&
|
|
|
|
|
(tmp->last_sent + (1000000UL / tmp->data_rate)) <= temp_time) {
|
|
|
|
|
for (j = tmp->last_sent; j < temp_time; j += (1000000UL / tmp->data_rate))
|
|
|
|
|
send_DATA(ludp, tmp_i);
|
|
|
|
|
|
|
|
|
|
ludp->connections[i].last_sent = temp_time;
|
|
|
|
|
}
|
|
|
|
|
tmp->last_sent = temp_time;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#define MAX_SYNC_RATE 10
|
|
|
|
@ -815,21 +785,20 @@ static void do_data(Lossless_UDP *ludp)
|
|
|
|
|
*/
|
|
|
|
|
static void adjust_rates(Lossless_UDP *ludp)
|
|
|
|
|
{
|
|
|
|
|
uint32_t i;
|
|
|
|
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uint64_t temp_time = current_time();
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for (i = 0; i < ludp->connections_length; ++i) {
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if (ludp->connections[i].status == 1 || ludp->connections[i].status == 2)
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ludp->connections[i].SYNC_rate = MAX_SYNC_RATE;
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tox_array_for_each(&ludp->connections, Connection, tmp) {
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if (tmp->status == 1 || tmp->status == 2)
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tmp->SYNC_rate = MAX_SYNC_RATE;
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if (ludp->connections[i].status == 3) {
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if (sendqueue(ludp, i) != 0) {
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ludp->connections[i].data_rate = (BUFFER_PACKET_NUM - ludp->connections[i].num_req_paquets) * MAX_SYNC_RATE;
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ludp->connections[i].SYNC_rate = MAX_SYNC_RATE;
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} else if (ludp->connections[i].last_recvdata + 1000000UL > temp_time)
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ludp->connections[i].SYNC_rate = MAX_SYNC_RATE;
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if (tmp->status == 3) {
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if (sendqueue(ludp, tmp_i) != 0) {
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tmp->data_rate = (BUFFER_PACKET_NUM - tmp->num_req_paquets) * MAX_SYNC_RATE;
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tmp->SYNC_rate = MAX_SYNC_RATE;
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} else if (tmp->last_recvdata + 1000000UL > temp_time)
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tmp->SYNC_rate = MAX_SYNC_RATE;
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else
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ludp->connections[i].SYNC_rate = SYNC_RATE;
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tmp->SYNC_rate = SYNC_RATE;
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}
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}
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}
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@ -845,6 +814,6 @@ void do_lossless_udp(Lossless_UDP *ludp)
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void kill_lossless_udp(Lossless_UDP *ludp)
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{
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|
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free(ludp->connections);
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|
|
tox_array_delete(&ludp->connections);
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|
free(ludp);
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}
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