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TCP_client callbacks now have a per connection number that can be set.
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@ -189,8 +189,8 @@ void routing_response_handler(TCP_Client_Connection *con, int (*response_callbac
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con->response_callback_object = object;
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}
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void routing_status_handler(TCP_Client_Connection *con, int (*status_callback)(void *object, uint8_t connection_id,
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uint8_t status), void *object)
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void routing_status_handler(TCP_Client_Connection *con, int (*status_callback)(void *object, uint32_t number,
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uint8_t connection_id, uint8_t status), void *object)
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{
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con->status_callback = status_callback;
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con->status_callback_object = object;
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@ -214,8 +214,27 @@ int send_data(TCP_Client_Connection *con, uint8_t con_id, uint8_t *data, uint16_
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return write_packet_TCP_secure_connection(con, packet, sizeof(packet));
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}
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void routing_data_handler(TCP_Client_Connection *con, int (*data_callback)(void *object, uint8_t connection_id,
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uint8_t *data, uint16_t length), void *object)
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/* Set the number that will be used as an argument in the callbacks related to con_id.
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*
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* When not set by this function, the number is ~0.
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*
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* return 0 on success.
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* return -1 on failure.
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*/
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int set_tcp_connection_number(TCP_Client_Connection *con, uint8_t con_id, uint32_t number)
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{
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if (con_id >= NUM_CLIENT_CONNECTIONS)
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return -1;
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if (con->connections[con_id].status == 0)
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return -1;
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con->connections[con_id].number = number;
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return 0;
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}
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void routing_data_handler(TCP_Client_Connection *con, int (*data_callback)(void *object, uint32_t number,
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uint8_t connection_id, uint8_t *data, uint16_t length), void *object)
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{
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con->data_callback = data_callback;
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con->data_callback_object = object;
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@ -350,6 +369,7 @@ static int handle_TCP_packet(TCP_Client_Connection *conn, uint8_t *data, uint16_
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return -1;
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conn->connections[con_id].status = 1;
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conn->connections[con_id].number = ~0;
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memcpy(conn->connections[con_id].public_key, data + 2, crypto_box_PUBLICKEYBYTES);
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if (conn->response_callback)
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@ -373,7 +393,8 @@ static int handle_TCP_packet(TCP_Client_Connection *conn, uint8_t *data, uint16_
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conn->connections[con_id].status = 2;
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if (conn->status_callback)
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conn->status_callback(conn->status_callback_object, con_id, conn->connections[con_id].status);
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conn->status_callback(conn->status_callback_object, conn->connections[con_id].number, con_id,
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conn->connections[con_id].status);
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return 0;
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}
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@ -393,7 +414,8 @@ static int handle_TCP_packet(TCP_Client_Connection *conn, uint8_t *data, uint16_
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conn->connections[con_id].status = 1;
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if (conn->status_callback)
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conn->status_callback(conn->status_callback_object, con_id, conn->connections[con_id].status);
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conn->status_callback(conn->status_callback_object, conn->connections[con_id].number, con_id,
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conn->connections[con_id].status);
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return 0;
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}
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@ -438,7 +460,7 @@ static int handle_TCP_packet(TCP_Client_Connection *conn, uint8_t *data, uint16_
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uint8_t con_id = data[0] - NUM_RESERVED_PORTS;
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if (conn->data_callback)
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conn->data_callback(conn->data_callback_object, con_id, data + 1, length - 1);
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conn->data_callback(conn->data_callback_object, conn->connections[con_id].number, con_id, data + 1, length - 1);
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}
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}
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@ -59,12 +59,13 @@ typedef struct {
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struct {
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uint8_t status; /* 0 if not used, 1 if other is offline, 2 if other is online. */
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uint8_t public_key[crypto_box_PUBLICKEYBYTES];
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uint32_t number;
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} connections[NUM_CLIENT_CONNECTIONS];
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int (*response_callback)(void *object, uint8_t connection_id, uint8_t *public_key);
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void *response_callback_object;
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int (*status_callback)(void *object, uint8_t connection_id, uint8_t status);
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int (*status_callback)(void *object, uint32_t number, uint8_t connection_id, uint8_t status);
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void *status_callback_object;
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int (*data_callback)(void *object, uint8_t connection_id, uint8_t *data, uint16_t length);
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int (*data_callback)(void *object, uint32_t number, uint8_t connection_id, uint8_t *data, uint16_t length);
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void *data_callback_object;
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int (*onion_callback)(void *object, uint8_t *data, uint16_t length);
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@ -99,16 +100,24 @@ void onion_response_handler(TCP_Client_Connection *con, int (*onion_callback)(vo
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int send_routing_request(TCP_Client_Connection *con, uint8_t *public_key);
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void routing_response_handler(TCP_Client_Connection *con, int (*response_callback)(void *object, uint8_t connection_id,
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uint8_t *public_key), void *object);
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void routing_status_handler(TCP_Client_Connection *con, int (*status_callback)(void *object, uint8_t connection_id,
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uint8_t status), void *object);
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void routing_status_handler(TCP_Client_Connection *con, int (*status_callback)(void *object, uint32_t number,
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uint8_t connection_id, uint8_t status), void *object);
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/* Set the number that will be used as an argument in the callbacks related to con_id.
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*
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* When not set by this function, the number is ~0.
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*
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* return 0 on success.
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* return -1 on failure.
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*/
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int set_tcp_connection_number(TCP_Client_Connection *con, uint8_t con_id, uint32_t number);
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/* return 1 on success.
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* return 0 if could not send packet.
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* return -1 on failure.
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*/
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int send_data(TCP_Client_Connection *con, uint8_t con_id, uint8_t *data, uint16_t length);
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void routing_data_handler(TCP_Client_Connection *con, int (*data_callback)(void *object, uint8_t connection_id,
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uint8_t *data, uint16_t length), void *object);
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void routing_data_handler(TCP_Client_Connection *con, int (*data_callback)(void *object, uint32_t number,
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uint8_t connection_id, uint8_t *data, uint16_t length), void *object);
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#endif
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