Broadcast now enabled on socket.

This commit is contained in:
irungentoo 2013-07-25 21:00:31 -04:00
parent ee331fd73b
commit 63375b68b6
2 changed files with 17 additions and 12 deletions

View File

@ -402,9 +402,9 @@ int initMessenger()
ip.i = 0;
if(init_networking(ip,PORT) == -1)
return -1;
return -1;
return 0;
return 0;
}
static void doFriends()

View File

@ -103,7 +103,7 @@ int receivepacket(IP_Port * ip_port, uint8_t * data, uint32_t * length)
port is in host byte order (this means don't worry about it)
returns 0 if no problems
returns -1 if there are problems */
int init_networking(IP ip ,uint16_t port)
int init_networking(IP ip, uint16_t port)
{
#ifdef WIN32
WSADATA wsaData;
@ -120,14 +120,14 @@ int init_networking(IP ip ,uint16_t port)
/* initialize our socket */
sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
/* Check for socket error */
#ifdef WIN32
if (sock == INVALID_SOCKET) //MSDN recommends this
return -1;
#else
if (sock < 0)
return -1;
#endif
/* Check for socket error */
#ifdef WIN32
if (sock == INVALID_SOCKET) //MSDN recommends this
return -1;
#else
if (sock < 0)
return -1;
#endif
/* Functions to increase the size of the send and receive UDP buffers
@ -144,6 +144,11 @@ int init_networking(IP ip ,uint16_t port)
return -1;
}*/
/*Enable broadcast on socket*/
int broadcast = 1;
setsockopt(sock, SOL_SOCKET, SO_BROADCAST, (char*)&broadcast, sizeof(broadcast));
/* Set socket nonblocking */
#ifdef WIN32
/* I think this works for windows */