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Moved long comments to wiki.
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@ -26,15 +26,9 @@
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unsigned char * hex_string_to_bin(char hex_string[]);
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unsigned char * hex_string_to_bin(char hex_string[]);
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/* WARNING(msg) takes a printf()-styled string and prints it
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/*********************Debugging Macros********************
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* with some additional details.
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* wiki.tox.im/index.php/Internal_functions_and_data_structures#Debugging
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* ERROR(exit_status, msg) does the same thing as WARNING(), but
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*********************************************************/
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* also exits the program with the given exit status.
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* Examples:
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* WARNING("<insert warning message here>");
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* int exit_status = 2;
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* ERROR(exit_status, "exiting with status %i", exit_status);
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*/
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#ifdef DEBUG
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#ifdef DEBUG
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#include <assert.h>
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#include <assert.h>
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#include <stdio.h>
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#include <stdio.h>
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@ -69,76 +63,14 @@ unsigned char * hex_string_to_bin(char hex_string[]);
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#endif // DEBUG
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#endif // DEBUG
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/************************Linked List***********************
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/************************Linked List***********************
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* This is a simple linked list implementation, very similar
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* http://wiki.tox.im/index.php/Internal_functions_and_data_structures#Linked_List
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* to Linux kernel's /include/linux/list.h (which we can't
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* use because Tox is GPLv3 and Linux is GPLv2.)
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*
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* TODO: Make the lists easier to use with some sweat pre-
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* processor syntactic sugar.
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**********************************************************/
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**********************************************************/
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/* Example usage
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This sample program makes a new struct which contains a
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character and a tox_list_t. It then prompts a user for
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input until he enters q or e. It then adds each character
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to the list, and uses a special for loop to print them.
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It then removes all the 'z' characters, and prints the list
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again.
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//Notice that the data to be put in the list *contains* tox_list_t;
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//usually, this is the other way around!
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typedef struct tox_string {
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char c;
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tox_list_t tox_lst; //Notice that tox_lst is *NOT* a pointer.
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} tox_string_t;
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int main()
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{
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tox_list_t head;
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tox_list_new(&head); //initialize head
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//input a new character, until user enters q or e
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char c = '\0';
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while (c != 'q' && c != 'e') {
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scanf("%c", &c);
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tox_string_t* tmp = malloc(sizeof(tox_string_t));
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tmp->c = c;
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tox_list_add(&head, &tmp->tox_lst); //add it to the list
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}
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TOX_LIST_FOR_EACH() takes a struct tox_list and a name for a temporary pointer to use in the loop.
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TOX_LIST_GET_VALUE() uses magic to return an instance of a structure that contains tox_list_t.
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You have to give it a temporary tox_string_t, name of tox_list_t member inside our structure (tox_lst),
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and the type of structure to return.
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TOX_LIST_FOR_EACH(head, tmp)
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printf("%c", TOX_LIST_GET_VALUE(*tmp, tox_lst, tox_string_t).c);
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TOX_LIST_FOR_EACH(head, tmp) {
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if (TOX_LIST_GET_VALUE(*tmp, tox_lst, tox_string_t).c == 'z') {
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//If you delete tmp, you have to quit the loop, or it will go on infinitly.
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//This will be fixed later on.
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tox_list_remove(tmp);
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break;
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}
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}
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printf("\n");
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TOX_LIST_FOR_EACH(head, tmp)
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printf("%c", TOX_LIST_GET_VALUE(*tmp, tox_lst, tox_string_t).c);
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return 0;
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}
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*/
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#define MEMBER_OFFSET(var_name_in_parent, parent_type) \
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#define MEMBER_OFFSET(var_name_in_parent, parent_type) \
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(&(((parent_type*)0)->var_name_in_parent))
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(&(((parent_type*)0)->var_name_in_parent))
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#define GET_PARENT(var, var_name_in_parent, parent_type) \
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#define GET_PARENT(var, var_name_in_parent, parent_type) \
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(*((parent_type*)((uint64_t)(&(var)) - (uint64_t)(MEMBER_OFFSET(var_name_in_parent, parent_type)))))
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((parent_type*)((uint64_t)(&(var)) - (uint64_t)(MEMBER_OFFSET(var_name_in_parent, parent_type))))
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#define TOX_LIST_FOR_EACH(lst, tmp_name) \
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#define TOX_LIST_FOR_EACH(lst, tmp_name) \
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for (tox_list_t* tmp_name = lst.next; tmp_name != &lst; tmp_name = tmp_name->next)
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for (tox_list_t* tmp_name = lst.next; tmp_name != &lst; tmp_name = tmp_name->next)
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@ -177,6 +109,7 @@ static inline void tox_list_remove(tox_list_t* lst) {
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* Array to store pointers which tracks it's own size.
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* Array to store pointers which tracks it's own size.
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* TODO: Figure out if it shold store values instead of
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* TODO: Figure out if it shold store values instead of
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* pointers?
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* pointers?
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* TODO: Add wiki info usage.
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************************************************************/
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************************************************************/
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struct tox_array {
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struct tox_array {
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