mirror of
https://github.com/irungentoo/toxcore.git
synced 2024-03-22 13:30:51 +08:00
Lossless UDP is now suitable for sending files.
Added some actual flow control and made send/recieve buffers grow when necessary.
This commit is contained in:
parent
112c8dadf9
commit
3e4599e33a
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@ -164,7 +164,7 @@ int main(int argc, char *argv[])
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exit(0);
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}
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uint8_t buffer[512];
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uint8_t buffer[MAX_DATA_SIZE];
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int read;
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FILE *file = fopen(argv[argvoffset + 3], "rb");
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@ -216,10 +216,10 @@ int main(int argc, char *argv[])
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}
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timer = current_time();
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unsigned long long bytes_sent = 0;
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/*read first part of file */
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read = fread(buffer, 1, 512, file);
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read = fread(buffer, 1, MAX_DATA_SIZE, file);
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while (1) {
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/* printconnection(connection); */
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@ -228,26 +228,32 @@ int main(int argc, char *argv[])
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if (is_connected(ludp, connection) == 3) {
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if (write_packet(ludp, connection, buffer, read)) {
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while (write_packet(ludp, connection, buffer, read)) {
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bytes_sent += read;
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/* printf("Wrote data.\n"); */
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read = fread(buffer, 1, 512, file);
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read = fread(buffer, 1, MAX_DATA_SIZE, file);
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}
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/* printf("%u\n", sendqueue(connection)); */
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if (sendqueue(ludp, connection) == 0) {
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if (read == 0) {
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printf("Sent file successfully in: %llu us\n", (unsigned long long)(current_time() - timer));
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unsigned long long us = (unsigned long long)(current_time() - timer);
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printf("Sent file successfully in: %llu us = %llu seconds. Average speed: %llu KB/s\n", us, us / 1000000UL,
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bytes_sent / (us / 1024UL));
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//printf("Total bytes sent: %llu B, Total data sent: %llu B, overhead: %llu B\n", total_bytes_sent, bytes_sent, total_bytes_sent-bytes_sent);
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break;
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}
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}
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} else {
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printf("Connecting Lost after: %llu us\n", (unsigned long long)(current_time() - timer));
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printf("%u Client Connecting Lost after: %llu us\n", is_connected(ludp, connection),
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(unsigned long long)(current_time() - timer));
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return 0;
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}
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/* c_sleep(1); */
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}
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c_sleep(25);
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return 0;
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}
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@ -160,7 +160,7 @@ int main(int argc, char *argv[])
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exit(0);
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}
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uint8_t buffer[512];
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uint8_t buffer[MAX_DATA_SIZE];
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int read;
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FILE *file = fopen(argv[argvoffset + 1], "wb");
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@ -204,26 +204,32 @@ int main(int argc, char *argv[])
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while (1) {
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//printconnection(0);
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networking_poll(ludp->net);
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do_lossless_udp(ludp);
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if (is_connected(ludp, connection) >= 2) {
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kill_connection_in(ludp, connection, 3000000);
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read = read_packet(ludp, connection, buffer);
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confirm_connection(ludp, connection);
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if (read != 0) {
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// printf("Received data.\n");
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if (!fwrite(buffer, read, 1, file))
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printf("file write error\n");
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while (1) {
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read = read_packet(ludp, connection, buffer);
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if (read != 0) {
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// printf("Received data.\n");
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if (!fwrite(buffer, read, 1, file))
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printf("file write error\n");
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} else {
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break;
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}
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}
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}
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do_lossless_udp(ludp);
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if (is_connected(ludp, connection) == 4) {
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printf("Connecting Lost after: %llu us\n", (unsigned long long)(current_time() - timer));
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printf("Server Connecting Lost after: %llu us\n", (unsigned long long)(current_time() - timer));
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fclose(file);
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return 1;
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}
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c_sleep(1);
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c_sleep(25);
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}
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return 0;
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@ -52,6 +52,43 @@ int getconnection_id(Lossless_UDP *ludp, IP_Port ip_port)
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return -1;
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}
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/* Resize a queue
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* return length of queue on success.
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* return ~0 on failure.
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*/
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uint32_t resize_queue(Data **buffer, uint32_t length, uint32_t new_length, uint32_t min_packetnum,
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uint32_t max_packetnum)
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{
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if (MAX_QUEUE_NUM < new_length)
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new_length = MAX_QUEUE_NUM;
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if (max_packetnum - min_packetnum > new_length)
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return ~0;
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if (length == new_length)
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return new_length;
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Data *temp = calloc(1, sizeof(Data) * new_length);
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if (temp == NULL)
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return ~0;
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if (*buffer == NULL) {
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*buffer = temp;
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return new_length;
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}
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uint32_t i;
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for (i = min_packetnum; i != max_packetnum; ++i)
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memcpy(temp + (i % new_length), *buffer + (i % length), sizeof(Data));
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free(*buffer);
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*buffer = temp;
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return new_length;
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}
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/*
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* Generate a handshake_id which depends on the ip_port.
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@ -170,7 +207,8 @@ int new_connection(Lossless_UDP *ludp, IP_Port ip_port)
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memset(connection, 0, sizeof(Connection));
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uint32_t handshake_id1 = handshake_id(ludp, ip_port);
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uint64_t timeout = CONNEXION_TIMEOUT + rand() % CONNEXION_TIMEOUT;
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/* add randomness to timeout to prevent connections getting stuck in a loop. */
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uint8_t timeout = CONNEXION_TIMEOUT + rand() % CONNEXION_TIMEOUT;
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*connection = (Connection) {
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.ip_port = ip_port,
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@ -186,9 +224,18 @@ int new_connection(Lossless_UDP *ludp, IP_Port ip_port)
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.last_sent = current_time(),
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.killat = ~0,
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.send_counter = 0,
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/* add randomness to timeout to prevent connections getting stuck in a loop. */
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.timeout = timeout
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.timeout = timeout,
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.confirmed = 1
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};
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connection->sendbuffer_length = resize_queue(&connection->sendbuffer, 0, DEFAULT_QUEUE_NUM, 0, 0);
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connection->recvbuffer_length = resize_queue(&connection->recvbuffer, 0, DEFAULT_QUEUE_NUM, 0, 0);
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if (connection->sendbuffer_length == (uint32_t)~0 || connection->recvbuffer_length == (uint32_t)~0) {
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free(connection->sendbuffer);
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free(connection->recvbuffer);
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memset(connection, 0, sizeof(Connection));
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return -1;
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}
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return connection_id;
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}
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@ -221,8 +268,8 @@ static int new_inconnection(Lossless_UDP *ludp, IP_Port ip_port)
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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memset(connection, 0, sizeof(Connection));
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uint64_t timeout = CONNEXION_TIMEOUT + rand() % CONNEXION_TIMEOUT;
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/* Add randomness to timeout to prevent connections getting stuck in a loop. */
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uint8_t timeout = CONNEXION_TIMEOUT + rand() % CONNEXION_TIMEOUT;
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*connection = (Connection) {
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.ip_port = ip_port,
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@ -234,12 +281,21 @@ static int new_inconnection(Lossless_UDP *ludp, IP_Port ip_port)
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.last_sent = current_time(),
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.send_counter = 127,
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/* Add randomness to timeout to prevent connections getting stuck in a loop. */
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.timeout = timeout,
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/* If this connection isn't handled within the timeout kill it. */
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.killat = current_time() + 1000000UL * timeout
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.killat = current_time() + 1000000UL * timeout,
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.confirmed = 0
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};
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connection->sendbuffer_length = resize_queue(&connection->sendbuffer, 0, DEFAULT_QUEUE_NUM, 0, 0);
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connection->recvbuffer_length = resize_queue(&connection->recvbuffer, 0, DEFAULT_QUEUE_NUM, 0, 0);
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if (connection->sendbuffer_length == (uint32_t)~0 || connection->recvbuffer_length == (uint32_t)~0) {
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free(connection->sendbuffer);
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free(connection->recvbuffer);
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memset(connection, 0, sizeof(Connection));
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return -1;
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}
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return connection_id;
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}
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@ -286,6 +342,8 @@ int kill_connection(Lossless_UDP *ludp, int connection_id)
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if (connection->status > 0) {
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connection->status = 0;
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change_handshake(ludp, connection->ip_port);
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free(connection->sendbuffer);
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free(connection->recvbuffer);
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memset(connection, 0, sizeof(Connection));
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free_connections(ludp);
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return 0;
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@ -332,6 +390,27 @@ int is_connected(Lossless_UDP *ludp, int connection_id)
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return 0;
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}
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/* Confirm an incoming connection.
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* Also disables the auto kill timeout on incomming connections.
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*
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* return 0 on success
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* return -1 on failure.
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*/
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int confirm_connection(Lossless_UDP *ludp, int connection_id)
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{
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if ((unsigned int)connection_id >= ludp->connections.len)
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return -1;
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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if (connection->status == 0)
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return -1;
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connection->killat = ~0;
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connection->confirmed = 1;
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return 0;
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}
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/* return the ip_port of the corresponding connection. */
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IP_Port connection_ip(Lossless_UDP *ludp, int connection_id)
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{
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@ -383,7 +462,7 @@ char id_packet(Lossless_UDP *ludp, int connection_id)
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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if (connection->status != 0)
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return connection->recvbuffer[connection->successful_read % MAX_QUEUE_NUM].data[0];
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return connection->recvbuffer[connection->successful_read % connection->recvbuffer_length].data[0];
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return -1;
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}
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if (connection->status == 0)
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return 0;
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uint16_t index = connection->successful_read % MAX_QUEUE_NUM;
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uint16_t index = connection->successful_read % connection->recvbuffer_length;
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uint16_t size = connection->recvbuffer[index].size;
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memcpy(data, connection->recvbuffer[index].data, size);
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++connection->successful_read;
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@ -418,15 +497,27 @@ int write_packet(Lossless_UDP *ludp, int connection_id, uint8_t *data, uint32_t
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if ((unsigned int)connection_id >= ludp->connections.len)
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return 0;
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if (length > MAX_DATA_SIZE || length == 0 || sendqueue(ludp, connection_id) >= BUFFER_PACKET_NUM)
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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if (length > MAX_DATA_SIZE || length == 0 || sendqueue(ludp, connection_id) >= MAX_QUEUE_NUM)
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return 0;
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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if (sendqueue(ludp, connection_id) >= connection->sendbuffer_length) {
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uint32_t newlen = connection->sendbuffer_length = resize_queue(&connection->sendbuffer, connection->sendbuffer_length,
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connection->sendbuffer_length * 2, connection->successful_sent, connection->sendbuff_packetnum);
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if (newlen == (uint32_t)~0)
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return 0;
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connection->sendbuffer_length = newlen;
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return write_packet(ludp, connection_id, data, length);
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}
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if (connection->status == 0)
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return 0;
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uint32_t index = connection->sendbuff_packetnum % MAX_QUEUE_NUM;
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uint32_t index = connection->sendbuff_packetnum % connection->sendbuffer_length;
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memcpy(connection->sendbuffer[index].data, data, length);
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connection->sendbuffer[index].size = length;
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connection->sendbuff_packetnum++;
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@ -434,26 +525,32 @@ int write_packet(Lossless_UDP *ludp, int connection_id, uint8_t *data, uint32_t
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}
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/* Put the packet numbers the we are missing in requested and return the number. */
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uint32_t missing_packets(Lossless_UDP *ludp, int connection_id, uint32_t *requested)
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static uint32_t missing_packets(Lossless_UDP *ludp, int connection_id, uint32_t *requested)
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{
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if ((unsigned int)connection_id >= ludp->connections.len)
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return 0;
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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/* Don't request packets if the buffer is full. */
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if (recvqueue(ludp, connection_id) >= (BUFFER_PACKET_NUM - 1))
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if (recvqueue(ludp, connection_id) >= (connection->recvbuffer_length - 1))
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return 0;
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uint32_t number = 0;
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uint32_t i;
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uint32_t temp;
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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for (i = connection->recv_packetnum;
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i != connection->osent_packetnum;
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i++) {
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if (connection->recvbuffer[i % MAX_QUEUE_NUM].size == 0) {
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if (connection->recvbuffer[i % connection->recvbuffer_length].size == 0) {
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temp = htonl(i);
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memcpy(requested + number, &temp, 4);
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++number;
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}
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if (number >= MAX_REQUESTED_PACKETS)
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return number;
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}
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if (number == 0)
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@ -485,7 +582,7 @@ static int send_handshake(Lossless_UDP *ludp, IP_Port ip_port, uint32_t handshak
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static int send_SYNC(Lossless_UDP *ludp, int connection_id)
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{
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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uint8_t packet[(BUFFER_PACKET_NUM * 4 + 4 + 4 + 2)];
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uint8_t packet[(MAX_REQUESTED_PACKETS * 4 + 4 + 4 + 2)];
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uint16_t index = 0;
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IP_Port ip_port = connection->ip_port;
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@ -493,7 +590,7 @@ static int send_SYNC(Lossless_UDP *ludp, int connection_id)
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uint32_t recv_packetnum = htonl(connection->recv_packetnum);
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uint32_t sent_packetnum = htonl(connection->sent_packetnum);
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uint32_t requested[BUFFER_PACKET_NUM];
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uint32_t requested[MAX_REQUESTED_PACKETS];
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uint32_t number = missing_packets(ludp, connection_id, requested);
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packet[0] = NET_PACKET_SYNC;
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@ -514,7 +611,7 @@ static int send_data_packet(Lossless_UDP *ludp, int connection_id, uint32_t pack
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{
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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uint32_t index = packet_num % MAX_QUEUE_NUM;
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uint32_t index = packet_num % connection->sendbuffer_length;
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uint32_t temp;
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uint8_t packet[1 + 4 + MAX_DATA_SIZE];
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packet[0] = NET_PACKET_DATA;
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@ -529,7 +626,7 @@ static int send_DATA(Lossless_UDP *ludp, int connection_id)
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{
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Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
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int ret;
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uint32_t buffer[BUFFER_PACKET_NUM];
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uint32_t buffer[MAX_REQUESTED_PACKETS];
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if (connection->num_req_paquets > 0) {
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ret = send_data_packet(ludp, connection_id, connection->req_packets[0]);
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@ -609,7 +706,7 @@ static int SYNC_valid(uint32_t length)
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if (length < 4 + 4 + 2)
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return 0;
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if (length > (BUFFER_PACKET_NUM * 4 + 4 + 4 + 2) ||
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if (length > (MAX_REQUESTED_PACKETS * 4 + 4 + 4 + 2) ||
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((length - 4 - 4 - 2) % 4) != 0)
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return 0;
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@ -656,6 +753,35 @@ static int handle_SYNC2(Lossless_UDP *ludp, int connection_id, uint8_t counter,
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return 1;
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}
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/*
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* Automatically adjusts send rates of data packets for optimal transmission.
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*
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* TODO: Impove this.
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*/
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static void adjust_datasendspeed(Connection *connection, uint32_t req_packets)
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{
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/* if there are no packets in send buffer */
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if (connection->sendbuff_packetnum - connection->successful_sent == 0) {
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connection->data_rate -= connection->data_rate / 8;
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if (connection->data_rate < DATA_SYNC_RATE)
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connection->data_rate = DATA_SYNC_RATE;
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return;
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}
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if (req_packets <= (connection->data_rate / connection->SYNC_rate) / 20 || req_packets <= 1) {
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connection->data_rate += connection->data_rate / 8;
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if (connection->data_rate > connection->sendbuffer_length * connection->SYNC_rate)
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connection->data_rate = connection->sendbuffer_length * connection->SYNC_rate;
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} else {
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connection->data_rate -= connection->data_rate / 8;
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}
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}
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/* case 3 in handle_SYNC: */
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static int handle_SYNC3(Lossless_UDP *ludp, int connection_id, uint8_t counter, uint32_t recv_packetnum,
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uint32_t sent_packetnum,
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@ -672,13 +798,14 @@ static int handle_SYNC3(Lossless_UDP *ludp, int connection_id, uint8_t counter,
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uint32_t comp_2 = (sent_packetnum - connection->osent_packetnum);
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/* Packet valid. */
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||||
if (comp_1 <= BUFFER_PACKET_NUM &&
|
||||
comp_2 <= BUFFER_PACKET_NUM &&
|
||||
if (comp_1 <= connection->sendbuffer_length &&
|
||||
comp_2 <= MAX_QUEUE_NUM &&
|
||||
comp_counter == 1) {
|
||||
connection->orecv_packetnum = recv_packetnum;
|
||||
connection->osent_packetnum = sent_packetnum;
|
||||
connection->successful_sent = recv_packetnum;
|
||||
connection->last_recvSYNC = current_time();
|
||||
|
||||
connection->recv_counter = counter;
|
||||
|
||||
++connection->send_counter;
|
||||
|
@ -689,6 +816,7 @@ static int handle_SYNC3(Lossless_UDP *ludp, int connection_id, uint8_t counter,
|
|||
}
|
||||
|
||||
connection->num_req_paquets = number;
|
||||
adjust_datasendspeed(connection, number);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -705,8 +833,8 @@ static int handle_SYNC(void *object, IP_Port source, uint8_t *packet, uint32_t l
|
|||
uint8_t counter;
|
||||
uint32_t temp;
|
||||
uint32_t recv_packetnum, sent_packetnum;
|
||||
uint32_t req_packets[BUFFER_PACKET_NUM];
|
||||
uint16_t number = (length - 4 - 4 - 2) / 4;
|
||||
uint32_t req_packets[number];
|
||||
|
||||
memcpy(&counter, packet + 1, 1);
|
||||
memcpy(&temp, packet + 2, 4);
|
||||
|
@ -749,17 +877,35 @@ static int add_recv(Lossless_UDP *ludp, int connection_id, uint32_t data_num, ui
|
|||
|
||||
Connection *connection = &tox_array_get(&ludp->connections, connection_id, Connection);
|
||||
uint32_t i;
|
||||
uint32_t maxnum = connection->successful_read + BUFFER_PACKET_NUM;
|
||||
uint32_t test = data_num - connection->recv_packetnum;
|
||||
|
||||
if (test > MAX_QUEUE_NUM)
|
||||
return 0;
|
||||
|
||||
if (test > connection->recvbuffer_length) {
|
||||
if (connection->confirmed == 0)
|
||||
return 0;
|
||||
|
||||
uint32_t len = resize_queue(&connection->recvbuffer, connection->recvbuffer_length, test * 2,
|
||||
connection->successful_read, connection->successful_read + connection->recvbuffer_length);
|
||||
|
||||
if (len == (uint32_t)~0)
|
||||
return 0;
|
||||
|
||||
connection->recvbuffer_length = len;
|
||||
}
|
||||
|
||||
uint32_t maxnum = connection->successful_read + connection->recvbuffer_length;
|
||||
uint32_t sent_packet = data_num - connection->osent_packetnum;
|
||||
|
||||
for (i = connection->recv_packetnum; i != maxnum; ++i) {
|
||||
if (i == data_num) {
|
||||
memcpy(connection->recvbuffer[i % MAX_QUEUE_NUM].data, data, size);
|
||||
memcpy(connection->recvbuffer[data_num % connection->recvbuffer_length].data, data, size);
|
||||
|
||||
connection->recvbuffer[i % MAX_QUEUE_NUM].size = size;
|
||||
connection->recvbuffer[data_num % connection->recvbuffer_length].size = size;
|
||||
connection->last_recvdata = current_time();
|
||||
|
||||
if (sent_packet < BUFFER_PACKET_NUM)
|
||||
if (sent_packet < connection->recvbuffer_length)
|
||||
connection->osent_packetnum = data_num;
|
||||
|
||||
break;
|
||||
|
@ -767,7 +913,7 @@ static int add_recv(Lossless_UDP *ludp, int connection_id, uint32_t data_num, ui
|
|||
}
|
||||
|
||||
for (i = connection->recv_packetnum; i != maxnum; ++i) {
|
||||
if (connection->recvbuffer[i % MAX_QUEUE_NUM].size != 0)
|
||||
if (connection->recvbuffer[i % connection->recvbuffer_length].size != 0)
|
||||
connection->recv_packetnum = i;
|
||||
else
|
||||
break;
|
||||
|
@ -880,7 +1026,7 @@ static void do_data(Lossless_UDP *ludp)
|
|||
}
|
||||
}
|
||||
|
||||
#define MAX_SYNC_RATE 10
|
||||
#define MAX_SYNC_RATE 20
|
||||
|
||||
/*
|
||||
* Automatically adjusts send rates of packets for optimal transmission.
|
||||
|
@ -897,12 +1043,12 @@ static void adjust_rates(Lossless_UDP *ludp)
|
|||
|
||||
if (tmp->status == 3) {
|
||||
if (sendqueue(ludp, tmp_i) != 0) {
|
||||
tmp->data_rate = (BUFFER_PACKET_NUM - tmp->num_req_paquets) * MAX_SYNC_RATE;
|
||||
tmp->SYNC_rate = MAX_SYNC_RATE;
|
||||
} else if (tmp->last_recvdata + 1000000UL > temp_time)
|
||||
} else if (tmp->last_recvdata + 200000UL > temp_time) { /* 200 ms */
|
||||
tmp->SYNC_rate = MAX_SYNC_RATE;
|
||||
else
|
||||
} else {
|
||||
tmp->SYNC_rate = SYNC_RATE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -918,6 +1064,11 @@ void do_lossless_udp(Lossless_UDP *ludp)
|
|||
|
||||
void kill_lossless_udp(Lossless_UDP *ludp)
|
||||
{
|
||||
uint32_t i;
|
||||
|
||||
for (i = 0; i < ludp->connections.len; ++i)
|
||||
kill_connection(ludp, i);
|
||||
|
||||
tox_array_delete(&ludp->connections);
|
||||
free(ludp);
|
||||
}
|
||||
|
|
|
@ -32,10 +32,11 @@
|
|||
#define MAX_DATA_SIZE 1024
|
||||
|
||||
/* Maximum data packets in sent and receive queues. */
|
||||
#define MAX_QUEUE_NUM 16
|
||||
#define MAX_QUEUE_NUM 1024
|
||||
#define DEFAULT_QUEUE_NUM 4
|
||||
|
||||
/* Maximum number of data packets in the buffer. */
|
||||
#define BUFFER_PACKET_NUM (16-1)
|
||||
#define MAX_REQUESTED_PACKETS 256
|
||||
|
||||
/* Timeout per connection is randomly set between CONNEXION_TIMEOUT and 2*CONNEXION_TIMEOUT. */
|
||||
#define CONNEXION_TIMEOUT 5
|
||||
|
@ -71,7 +72,7 @@ typedef struct {
|
|||
uint8_t inbound;
|
||||
|
||||
uint16_t SYNC_rate; /* Current SYNC packet send rate packets per second. */
|
||||
uint16_t data_rate; /* Current data packet send rate packets per second. */
|
||||
uint32_t data_rate; /* Current data packet send rate packets per second. */
|
||||
|
||||
uint64_t last_SYNC; /* Time our last SYNC packet was sent. */
|
||||
uint64_t last_sent; /* Time our last data or handshake packet was sent. */
|
||||
|
@ -79,9 +80,10 @@ typedef struct {
|
|||
uint64_t last_recvdata; /* Time we last received a DATA packet from the other. */
|
||||
uint64_t killat; /* Time to kill the connection. */
|
||||
|
||||
Data sendbuffer[MAX_QUEUE_NUM]; /* packet send buffer. */
|
||||
Data recvbuffer[MAX_QUEUE_NUM]; /* packet receive buffer. */
|
||||
|
||||
Data *sendbuffer; /* packet send buffer. */
|
||||
uint32_t sendbuffer_length;
|
||||
Data *recvbuffer; /* packet receive buffer. */
|
||||
uint32_t recvbuffer_length;
|
||||
uint32_t handshake_id1;
|
||||
uint32_t handshake_id2;
|
||||
|
||||
|
@ -107,7 +109,7 @@ typedef struct {
|
|||
uint32_t successful_read;
|
||||
|
||||
/* List of currently requested packet numbers(by the other person). */
|
||||
uint32_t req_packets[BUFFER_PACKET_NUM];
|
||||
uint32_t req_packets[MAX_REQUESTED_PACKETS];
|
||||
|
||||
/* Total number of currently requested packets(by the other person). */
|
||||
uint16_t num_req_paquets;
|
||||
|
@ -115,6 +117,9 @@ typedef struct {
|
|||
uint8_t recv_counter;
|
||||
uint8_t send_counter;
|
||||
uint8_t timeout; /* connection timeout in seconds. */
|
||||
|
||||
/* is the connection confirmed or not 1 if yes, 0 if no */
|
||||
uint8_t confirmed;
|
||||
} Connection;
|
||||
|
||||
typedef struct {
|
||||
|
@ -168,6 +173,14 @@ int kill_connection(Lossless_UDP *ludp, int connection_id);
|
|||
*/
|
||||
int kill_connection_in(Lossless_UDP *ludp, int connection_id, uint32_t seconds);
|
||||
|
||||
/* Confirm an incoming connection.
|
||||
* Also disables the auto kill timeout on incomming connections.
|
||||
*
|
||||
* return 0 on success
|
||||
* return -1 on failure.
|
||||
*/
|
||||
int confirm_connection(Lossless_UDP *ludp, int connection_id);
|
||||
|
||||
/* returns the ip_port of the corresponding connection.
|
||||
* return 0 if there is no such connection.
|
||||
*/
|
||||
|
|
|
@ -749,8 +749,8 @@ static void receive_crypto(Net_Crypto *c)
|
|||
c->crypto_connections[i].shared_key);
|
||||
c->crypto_connections[i].status = CONN_ESTABLISHED;
|
||||
|
||||
/* Connection is accepted so we disable the auto kill by setting it to about 1 month from now. */
|
||||
kill_connection_in(c->lossless_udp, c->crypto_connections[i].number, 3000000);
|
||||
/* Connection is accepted. */
|
||||
confirm_connection(c->lossless_udp, c->crypto_connections[i].number);
|
||||
} else {
|
||||
/* This should not happen, kill the connection if it does. */
|
||||
crypto_kill(c, i);
|
||||
|
|
Loading…
Reference in New Issue
Block a user